User:ScalesofFate/Sandbox

Current Story-lines WIP
Want to get a story-line going for Analeese, possibly leading to a quest and her becoming lt. or head counselor. Could tie in with Hydro's changes to Nemesis powers. She eventually makes a few friends at camp and goes on a quest for an item of Nemesis'. However shortly after, Ana finds out that her brother is still alive and tries to track him down- leading to unforeseen consequences for the daughter of Revenge. A love interest would also be welcomed. Possibility of a second quest, becoming a priestess of Nemesis and having to choose between er status and the relationship.

Elias has a possible romance with Harmonia camper, Ernest Drake. Perhaps gets some form of comeuppance for his arrogance, losing a fight, getting embarrassed on a quest and thereafter grows up somewhat.

Elias Marcus Hale:
Name: Elias Marcus Hale.

Gender: Male.

Age: 15.

Godly Parent Choices: Themis, Nike, Athena

Appearance: Elias is fairly tall and muscular for his age. He cares about his appearance, and he’s never seen without his blonde hair slicked back. Even the simplest outfit is the result of a lot of planning and it could be easy to say that he is almost fastidious in his attention to the smallest details. His light blue eyes can pick out the smallest imperfections in the weave of the suits Elias commonly commissions for himself with the remnants of his father’s money. After all, Elias would consider a finely pressed suit to be a necessity when dealing in the realm of law and order.

Personality: On first glance, Elias is the boy who had everything he wanted in life; he had money, a relative amount of friends, he had a decent knowledge of international law and was considering the pursuit of a degree at Harvard Law School when he came of age. As he had short glimpses of the future, it allowed him to get ahead academically in ways that other demi-gods simply couldn’t, especially if he got a glimpse of the exam questions for the end of semester test. In short, Elias was the preppy kid who always ended up on the honour roll, got pretty high grades and organised every event going. Course all this went to his head, leading Elias to be a little arrogant and self-conceited. However this is a thinly veiled attempt to disguise Elias’ problems. He suffers from a lack of self-esteem and always pushes himself to do better. Additionally his perfectionist streak means that it’s extremely difficult for Elias to be happy with anything that he’s ever done, and thus he fears failure. Overall, Elias can be bratty and hard to know but he has a beautiful eye for aesthetic beauty and in the right hands has the opportunity to grow up at camp and become a total sweetheart.

History:

Themis and Athena often got along, with Themis being the goddess of law and order, and Athena being the goddess of wisdom. Both served Zeus faithfully as advisors and counsellors during times of need. Yet there were several debates that the two simply couldn’t resolve. Due to scientific progress, questions had been thrown up surrounding genetics and their role in influencing the mental and physical traits of a person. Athena was interested in this, and debated that genetics influenced the upbringing of a person, to be a criminal was genetic. Themis disagreed, being the goddess of custom she declared that societal upbringing was the more important factor. Thus their debate began. Meanwhile Elias’ father was a con-man working in the New York area, punished for various misdemeanours. Themis decided to put her argument to the test and see if she could turn him into a respectable man. She appeared to him in the guise of a parole officer and agreed to pay his bail, under the condition that he follow her rules exact to the letter. He reluctantly agreed and was released by Themis. The two went to a bar where he explained that he had been forced to turn to crime to try and feed his illegitimate children. He explained that he grew up with a similarly dead beat father, under the influence of alcohol. Themis agreed to change his life for the better, on the terms that they had sex. They slept together, and as part of the deal Themis gave the man a small apartment and some money. Several months later Elias was born. She decided to give him to an extremely privileged couple, the Hales. The father worked as a corporate lawyer, and the mother was the typical Upper East Side housewife. Sadly she could not conceive, however Themis knew that they would prove to be the perfect couple for her little experiment and left the baby on the step with a small note.

“Dear Alexandra and David Hale,

I know this isn’t ideal. But I know that this baby will go to the best home possible. Please love and take care of him, his name is Elias Marcus and he’s special. Many thanks and may he have the start in life that I couldn’t give him.

She then pressed the doorbell and went. Alexandra answered. She saw the baby on the doorstep and immediately fell in love with the blue-eyed boy. She assumed that the baby was new-born and took him as her own. It took some convincing but the couple were able to get a birth certificate for the young Elias and raised him. Themis and Athena watched with bated breath, as Elias was taught to walk, talk, read and spell. He was given the best education that money could buy and was marked to follow in his adoptive father’s footsteps as a great lawyer. David pushed Elias intellectually despite his latent dyslexia and ADHD. From a young age, the boy was being constantly critiqued and taught the language of those in the law business, helped by his innate understanding. However everything began to fall apart at the age of 12 when he suffered his first monster attack. His father was holding a party for his business associates, when a hellhound disguised as a Chihuahua that belonged to one of the gold-digging mistresses attacked him. Athena knew that neither goddess could interfere but not wishing the experiment to end, she decided to send an owl down to the property. It contained a simple message on its leg. “Tell the hellhound that it has to go back where it came from.” It flew into the property and dropped the message into the panicking Elias’ hands. He immediately forbade the dog to be on the grounds, and to his surprise the hellhound walked off and out the house. To all the mortals it simply seemed like a dog had made a mess of the place. The demigod was blamed, as he had been nagging for a puppy several weeks prior and made to clean it up. This caused him to gain some level of OCD. His relationship with David after that was extremely strained, and the only reason he remained in the house was because of Alexandra’s protests. He spent the remainder of his middle-school days trying to impress his father in school, spending all of his time grasping with his chronic dyslexia. Slowly his foresight began to emerge, and Elias began to use it to cheat on tests.

Cloud/Lightning Spirit for Waves:
Name: Jonathon

Born: Est 1800's?, somewhere in Southern England perhaps?

Race: Cloud or Lightning Spirit, previously a clear sighted mortal or demigod

Personality:

History:


 * He was a clear-sighted mortal who fell in love with a daughter of Zeus, Emma Brackenreid.
 * They were lovers, Emma told him all about the Greek World and such.
 * One day, she was killed by a monster. Jon survived, but was left heartbroken.
 * Jon prayed to the gods, but she couldn't be revived as her soul had already passed through the Underworld.
 * Jon made a bargain to serve Zeus and the King of the gods would have to somehow reunite them one day.
 * It was a tricked bargain, since when Jon finally got to see Emma again, it was actually only her face. To be more precise, Enid, a rain nymph that Zeus created, had taken the body and the personality of his dead daughter, but not the memories. She would be able to experience the memories of her "past life". Jon knows this, but decides to enjoy the physical form of Emma, and maybe falls for Enid afterwards.

Quests WIP
Name of Character: Analeese Sterling, Daughter of Nemesis

God Parent: Nemesis, Goddess of Revenge and Divine Retribution.

'''Who is sending them on the Quest? '''Nemesis, she is sending Analeese and a cohort of demigods to infiltrate the security of her sanctuary and steal her scales in an exercise to test security, as a mortal attempted to infiltrate the sanctuary.

Dream if there was one:

Analeese,

I need your help, you've been training hard for two weeks. I know you can handle yourself out in the field, so this mission should be right up your alley. My ancient sanctuary has sheltered many who sought vengeance over the centuries, however it has been closed in modern times to protect my scales, necessary to weigh what is due. Recently a clear-sighted mortal dared to break into the sanctuary, as the defensive enchantments were set to apply only to non-mortals as the sanctuary is well hidden by the mist. Luckily I was able to bring justice upon the intruder, however I had to reset the enchantments to apply to mortals too. Your quest, Analeese is to break into my sanctuary with a small team and test the security by trying to steal the scales for yourselves. Although fighting is almost second nature to you by now, I promise it will be a challenge. Succeed and I will be most grateful.

Nemesis

General idea behind the details of the quest:

Leaving Camp- This short scene allows the campers to introduce themselves, and acts as a placeholder while they leave the camp to get to know one another. They get into an SUV or find transport to take them to the current location of Nemesis' sanctuary.

The Door- The heroes walk through a giant cave, located near one of the great lakes. It is covered in graffiti and spray paint to disguise the entrance to mortals. At the end of a cave is a giant door, this door is shaped like the yin/yang symbol and can only be opened by a child of Nemesis. Stymphalian Birds will attack the heroes, and act as a warning alarm for those who try to approach the door.

First Floor- This is a room where the tiles are spaced across in black and white checks across the floor, the room is paved with torches and pillars which show various riddles. To cross the floor, the team must work together to answer these riddles and cross to the other side. This tests the mental ability of the user, presumably a child of Nemesis to check their intellectual prowess. The floor collapses inwards if the user gets an answer wrong and gets smaller and smaller, requiring a larger leap to get to the extended rope ladder.

Second floor-  This room tests the physical prowess of the team. The room has a high ceiling, leading as far as the eye can see. The only way to get to the top is by climbing the moving pillars and correctly timing any jumps, furthermore the team has to work together to reach several unreachable ledges by use of their powers. If anyone falls, they are caught by a static field; however they are then tossed down the giant hole which leads to the first level. If they fall a second time, the intruder is thrown straight into a hell-hound pit. Near the top are several balancing beams, only a few inches wide which require the innate balance of a child of Nemesis to easily cross, however other demigods can reach the top through other means.

Third floor- The third room tests mental strength. This room is completely white-washed, and there is a blinding light. What happens next depends on the mental experiences of the heroes. Something that symbolizes the demigod's hatred/need for revenge will form, the demigods will be able to see each other's visions and will need to fight them together. This can take place as a physical battle or a mental battle. Eventually the visions will disappear, and the heroes will be allowed to press on.

Repreive- 

This is an opportunity for the heroes to rest, as Nemesis has constructed it specifically for the test. The room is small, practically a cupboard compared to the rest of the building with a small window overlooking a series of random acts of revenge- there is a small table with squares of ambrosia, water and some orange juice. Bedrolls are also provided if anyone wishes to sleep in the small room.

Fourth Floor- The final floor is a large room. A silver set of scales is perched on a pedestal. They're separated by a large pool, mimicking the one Narcissus drowned in. The pool shows reflections of the demigods' deeply hidden memories. The only way across is a small bridge, however the demigods cannot cross this bridge. The only way they can do this is by being fully balanced and discarding a memory of their choice into the pool. Then they will be able to collect the scales.

General idea of monsters they may encounter: Stymphalian Birds, Hellhound pit (possible), Their own memories/themselves, The Hydra (saved at the last minute by Nemesis?)

End game: The team try to collect the scales after the arduous ascent, however they are dropped down into a giant pit which lands into one of the Great Lakes. This houses the Hydra, the team fight it for a short while before they are able to shadow travel/get saved by Nemesis or another deity. Although Nemesis has caught the intruder, she surmises that he has been sent by someone else and that the scales were fake all along. The goddess is pleased at the teams work and gives them some form of small reward for testing out the security for the fake scales and keeping her secret.

General idea of locations planned: Camp Half-Blood, Sanctuary of Nemesis, located somewhere near the Great Lakes.

Number of questers desired (2 to 5 besides the leader): Nemesis will only allow Analeese and 2/3 demigods of her choice safe passage through her sanctuary for a short period of time.

Bedrooms-WIP.
 Analeese Sterling's Bedroom

Located in Nemesis' cabin, Analeese has made home in the loft. The room has a lounge area for guests, complete with a sofa bed and hammock. The room also has an en-suite and a bedroom to the side with a wrought iron bed. Overall the room is kept tidy but somewhat distressed, she keeps her weapons under the bed, and there are a few machine parts on some of the tables. She has several bookshelves, filled with old road maps, automotive manuals and surprisingly some treatises on modern political thought. This room is off-limits, except to her close friends and half-siblings. There are also several windows which provide panoramic views of Camp Half Blood.