Claiming:Camp/Raeyn Esparza

Edit Notes
Edit 0.1: Started claim, Basic Info. History.

Edit 0.2: Continuing where I left off. Most Basic Info already complete.

Edit 0.3: Personality finished mostly. History has some good bits in. Completed the template.

Edit 0.4: I think Personality is great already. Appearance will need some fixer-uppering.

Edit 0.5: Finishing up History, trying to get it done. Will do Appearance in a while. Greatly altered History.

Edit 0.6: FINISHED MOSTLY. Just need to tie up loose ends, make a few edits, and done.

Edit 0.7: I think everything's 'kay now.

Special note to claim checkers: Please, don't shoot me down too badly...

Name
Raeyn Prudence Esparza

Species
Demigod

Gender
♀ Female

Age
14

God Parent
Athena

Mortal Parent
Elijah Esparza

Appearance
Raeyn is a skinny girl with straight, black hair and equally ebony black eyes. Her hair falls into soft waves in front, though the back part is straight. Unless under serious weather conditions or sick, Raeyn's hair is healthy and smooth. It's soft enough to comb through easily, but has a hard time returning to its original shape if braided and such. Her eyes are round and slightly downturned, and there is almost always a type of look in it that if deciphered, can determine her current mood. Her upper eyelids are creased. There is the slightest hint of brown concealed in her dark eyes, almost invisible to the naked eye.

Raeyn is awfully short, somewhat common for someone of Asian heritage, being roughly around four feet short at age fourteen. Her parents believe she'll grow taller due to the fact her feet are larger than average. (Don't ask me. A superstition or something. Any relatives with big feet always tended to be tall.) As mentioned before, she has a skinny build, encouraging her to emphasize more on speed than strength. You should never underestimate her power-slaps nor her fists, though. Her father was a boxing enthusiast, and she even had a pair of boxing gloves at one point. (What kind of parents get their daughter a pair of boxing gloves for a Christmas present...? Raeyn's.) Her skin is a tannish color, though when the cold blows in, it tends to pale. She doesn't get sunburned easily, having been raised in a tropical country. She also has a strawberry hemangioma on her left cheek, at one point as an infant obscuring her sight and breathing by covering her nostril and eye, but it shrank as she grew older. That cheekbone, though, was always softer than the other. By age 12, it had shrunk considerably, but it was still one of the first things that drew people's attention.

Raeyn has always been a conservative girl. Likely influenced by her mother, she prefers T-shirts and jeans to tube tops and mini-skirts any day. She doesn't like make-up that much, but grudgingly tolerates it. (She also takes the "lipstick gives you cancer" thing very seriously.) Since arriving at camp, she is often spotted wearing casual wear, but always equipped with a weapon cleverly concealed up her sleeve.



Personality
Bring duct tape. You will need it.

Raeyn is sometimes considered to have MPD (Multi-Personality Disorder.) She reacts differently to each and every person and situation depending on her mood. To be frank, it was good her adoptive parents looked out for her most of the time. Her moods range from super depressed/suicidal, cheerful, sarcastic, and just...there, bordering on depressed. And there were those moods in between. Trying to get a good ground on her personality is often difficult for those who are trying to get to know her, but those who she confides in know who the young Asian girl really is.

Raeyn was brought up lovingly by her adoptive parents, coddled and reprimanded as the situations arose. She held the typical attitude of a Mary Sue on the outside, but she was a lot more complicated. Really, you don't want to get on her bad side. Starting off as a kid.

Her parents swore that Raeyn was probably the most considerate kid they'd ever seen. She insisted in getting involved with family worries, including money, since she learned how to speak. When she wanted a toy, she'd ask her parents to read the price tag for her and tell her if it was expensive. When she caught her parents discussing money matters, she offered to sell all her toys. No matter how much her parents tried to spoil the little girl, there was always a part of her worrying about her parents. A kid, worrying about her parents at age three! It was almost ridiculous, and definitely unbelievable. Of course, Raeyn was still selfish at times, but nobody's perfect.

One of the most important things to remember about Raeyn: dang, that girl is the epitome of stubbornness. Once she sets her mind on it, she rarely ever backs down. She'll claim to give up, but in truth, she never really does. Like when her parents tried to get her to eat veggies. Nope! She still doesn't eat them to this day. Her parents eventually gave up, just giving the occasional nudge here and there. Since arriving at camp, though, she's made sure to eat as many varieties of fruits as possible in an attempt to make up for the lack of leafiness in her diet.

Explaining every side of her would take as long as Gaea napped (which, in this case, means forever.) Let's elaborate on the main three sides: cheerful, sarcastic, and depressed. It's never really settled, but yeah.

Cheerful: Raeyn generally acts happy, outgoing, and a little wild. Always served with a sidedish of sarcasm. She tends to be friendly towards complete strangers, and less likely to explode on you.

Sarcastic: Raeyn is blunt, cold, and soaked in a special chemical mixture which we call exploding bon-bons. Actually no. I think that's different. She tends to be very aggressive and quick to anger in this mood, which brings us on a whole new complicated level that I'd rather not elaborate on.

Depressed: Silence. Absolute silence. Just sitting and staring blankly with tears just threatening to spill out but yeah, people don't notice. She tries to hide it, and often she succeeds. She tends to stick to her closest friends when in this mood, and tries to cheer herself up by doing amusing activities (like watching cute puppy videos on YouTube.)

History
Mathematics Plus Words Equals Demigod Doppleganger= Elijah Esparza was a married high school math teacher in Manila, Philippines. He wasn't gifted or anything, but he did have a natural talent in math, more inclined to it that any other subjects. In fact, he had almost become an engineer, but...well, his daughter had been born. Well, daughters. I better explain.

Elina Manansala Esparza was Elijah's wife, but so far they hadn't been able to conceive children. Elina was, sad to say, overweight and apparently wasn't able to have a baby while she remained so. The woman exercised, did sports, and both struggled to have a child. Their efforts, probably seen by Hera, were soon rewarded. Elina became pregnant just a few months before Eli's 30th birthday.

Eli was overjoyed. He worked harder than ever to support them and the future needs of the child, seeing as Elina was on pregnancy leave. One night, he decided to take a break, and met a beautiful foreigner  who introduced herself as Quinn. They chatted for a while, and Quinn was particularly interested in Eli's wife and unborn child. Quinn was apparently a substitute teacher for the elementary school in front of the high school Eli and Ina taught. Ina eventually met the enthusiastic woman, and both of them immediately hit it off. Quinn claimed to have had some children before, and advised the "older" woman. Both were equally interested in Elina's subject: English. Ina was massively pregnant, almost due, when Quinn informed them she would be heading back to America soon. The couple were saddened at the departure of their friend, but they bade her farewell, insisting on even accompanying Quinn to her flight. Quinn didn't allow this, but she did stop by to say goodbye.

Quinn, was in fact, Mnemosyne. She had been interested in Eli at first, having fallen in love with his passion and kindness, but upon finding about his wife and daughter, she was saddened. For Titans, gods, and immortals in general, they usually would have just blasted the wife into dust and taken what they wanted. But Mnemosyne recognized the tight bond the family shared, and she really didn't want to break that. That wasn't the first time Eli attracted an immortal.

So while Mnemosyne was sulking during the last few weeks of Ina's pregnancy, Eli caught Athena's eye. Naturally, she went down there, using a similar alibi to Mnemosyne's: she basically said she was a scout for a school in America, looking for places to expand their reaches. Eli introduced his wife Ina to Mercedes, which was how Athena had introduced herself. Like with Mnemosyne, Ina hit it off with Mercedes, who gave even more advice with babies. Hey, two beautiful women in a row introduced to you by your husband, you'd think something was up. But Ina knew perfectly well that Eli loved her and her child alone, plus she wasn't really the jealous type. Just barely a week before Ina was due, Mercedes claimed to be needed back in America. She left some comforting words to Ina, who made sure to keep it close to her heart.

Ina eventually gave birth to a girl named Raeyn. Meanwhile, Mnemosyne found out that Athena was going to have another brain child - Eli's brain child. She wanted to be involved even though the child was not hers, and came to her niece's daughter (Metis was Mnemosyne's niece, and Athena was Metis' daughter) to offer her help. Athena willingly obliged, allowing Mnemosyne to deliver the baby to Eli.

Mnemosyne personally delivered the baby to Eli's doorstep, but she quickly realized that Ina had given birth as well. She picked up the baby again, heading for the hospital, and found Eli and Ina's daughter Raeyn. In a split-second decision (seeing as she realized Eli couldn't possibly support two kids), she switched the babies, noting that the babies looked like twins, except the demigod/demititan one didn't have a strawberry hemangioma. Hearing someone approach the room, she used her powers to recreate the birthmark on the demigod child. In her haste, she put it on the left cheek, whereas the mortal Raeyn's was on the right cheek (This would be vital later on, when both meet.) Mnemosyne teleported out, bringing Eli's mortal child with her. She decided that in order to make up for her deceit, she would make the mortal Raeyn her priestess when she grew up. With the permission of Athena, Mnemosyne put mortal Raeyn in the care of a clear-sighted couple.

Meanwhile, newly-turned parents Eli and Ina rejoiced at seeing their "child" for the first time.

Raeyn was a bright child. Her "mother" didn't enroll her in a normal school at first. They had her start studying at the age of three going on four, enrolled in a supplementary international school named Kumon. (Please note that Kumon is in fact a real school.)
 * -|A Childhood, Sort of?=

Raeyn persevered with her parents' help. She rose quickly in the school program, becoming the Philippines' Youngest Reading Program completer at age seven (She held the title for roughly 4 years.) Age 11 going on 12, she finished the math program. She gained quite a couple of medals, and a fair amount of trophies in the awarding ceremonies which happened yearly. Somewhere in between, her parents decided that she should be homeschooled, mostly due to the fact she could read Shakespeare and breeze through calculus, making her more advanced than most kids. They enrolled her in a nearby school that had a homestudy program, and they merely needed to head there once a year to get the materials.

But Raeyn was a loner. All her life, she'd been studying and doing little interaction with kids her age. After she finished the reading program, her dad had internet installed. You'd think "Oh, but technology doesn't mix with demigods/demititans! It sends off a flare scent-signal to monsters!" Um, yeah. About that. Something was different about Raeyn. She didn't give off a demigodscent physically at the start. She later discovered why, but Raeyn was first attacked by monsters in her dreams, not in real life.

Let me get this straight. From ages 7 to 13, Raeyn had a normal, happy life. Well, mostly a happy life. She was cyberbullied when she was 11-12 along with her parents divorcing, which really made a huge impact on her in the future. She kept quiet about being suicidal and depressed. When she tried to tell her parents, lo behold, they didn't believe her. You'd think parents would take it seriously if their daughter admitted she believed something was seriously wrong with her. Thing is, Raeyn was always laughing, a happy-go-lucky kid. Anyone who knew her would have an extremely difficult time believing that underneath that happy demeanor, was just another broken girl who wanted someone to listen. Technology didn't send off her scent, because, well, hers was so faint the monsters thought it was just a recently dead demigod.
 * -|The Spiders' Wrath is Revealed=

One more odd thing about her: she wasn't that scared of spiders. She got occasionally bit by one, but that was it. She didn't scream bloody murder or get paralyzed at the sight of a spider. She didn't hate them, but she didn't like them either. Spiders never really seemed to take much notice of her. As explained before, she had a very weak scent. Her life remained monster-free till roughly around a week before her 14th birthday. That was when things got weird.

On the eve of the Saturday before her birthday, the spiders struck while she was asleep. They swarmed all over, biting and injecting venom into her veins. You think she woke up? No, in fact, the venom pushed her to an even deeper level of sleep. A coma, to be precise. Her parents were terrified after discovering she would not wake. The spiders had disappeared mysteriously after attacking her, and her parents didn't even notice as they too were asleep during the attack. The injuries that the spiders had inflicted upon her vanished as well, leaving no clue on what had happened.

A shell-shocked Eli and a sobbing Ina called an ambulance. Raeyn and her mother were still staying at Eli's house during that time. Raeyn's comatose body was carted into the vehicle, and the ambulance drove off. That would be the last time they'd ever see their daughter as who she was. When she came back, she wasn't the Raeyn they knew.


 * -|Discovering the Difference Between Reality and Dreams=

It just so happened that an assembled team of satyrs and nymphs were in the country. They'd been working undercover, disguised by the Mist, in the very hospital that Raeyn's parents had desperately called. Raeyn may have had a very faint scent, but as you know, demigods' scents grew stronger as they grew older. Fortunately, it was a satyr who first suspected that there was a demigod nearby. The team had been sent to the country to scout out for foreign demigods, as the gods tended to mingle a lot, and not just in the US. When one of the nurse nymphs overheard something about a teenager being unable to wake via the phones, she immediately reported to the satyrs, who operated one of the ambulances. They weren't sure at first, but it was the satyr group who were sent out by the hospital. Upon arrival in front of Raeyn's house, they immediately smelled the hardly noticeable scent of a demigod, confirming their suspicions.

After getting the demigod's body into the ambulance, one of the satyrs confirmed that she was in a coma. They immediately had nectar injected into her. They drove away, but they didn't go back to the hospital until later. Thankfully, the Mist covered their tracks. They headed for an airplane hangar owned by one of their nymph friends, who mingled with the mortals and had a licensed private plane. They got Raeyn inside and flew off, their pilot being a demigod son of Hebe. As the plane took off, only one satyr stayed as the others went back to the hospital to scout out for more demigods.

And while they were traveling through the air, heading for New York, Raeyn was dreaming things that were hardly replications of her memories.

It was dark in Raeyn's head. She felt so weak, the venom coursing through her veins. As her body had its first taste of nectar, her demigod scent slowly was reawakened to its fullest. Then, out of the darkness, a large dog pounced on her. Raeyn managed to dodge its sharp claws at the last second. A weight settled into her hand, and she was momentarily stunned to find a sword in it. The hellhound lunged again, and Raeyn was even more amazed as her body knew exactly what to do. She side-stepped faster than she ever thought she could, stabbing the sword through the monster's side, successfully disintegrating it. Before she could even process what had happened, she blacked out  again.

When she "woke" again, she was standing on a cloud, the sky a stunning blue all around her. This time the monster that attacked was a harpy, and the weapon that magically aided her was a dagger. She wasn't as lucky this time as well, getting a large gash on her side before she could kill it.

The dream monster attacks occurred twice more: a telkhine from a memory of the beach and a fire-breathing horse in the middle of a highway. The sword and the dagger once more appeared respectively. With each mental monster attack, her scent in the real world grew stronger, the nectar partying like crazy in her veins.

Raeyn didn't find out until later on how exactly this happened. Turned out, one of her cousins (well, not really her cousin since he was from Ina's side) was in fact a child of Hypnos. Said cousin had died when they were both very young from cancer, but it appeared that he had unknowingly left a protection charm on her. If there came an event when her scent actually grew strong enough to be detected, monsters could only attack her inside her head, aka through her dreams. That was, until she realized who she was. The charm would fade then.

After the fourth attack, Raeyn finally returned to reality via the sound of a panicking satyr. Her scent had been reawakened, stronger than ever, attracting a flock of Stymphalian birds. They were close to landing the plane, and the satyr managed to brief Raeyn on what the bloody Tartarus was happening, albeit panicking while doing so.

They managed to land before the first of the birds broke through the windows. Raeyn was up on her feet, having quickly recovered due to the nectar and ambrosia given to her. Though the satyr did sound insane, Raeyn took it rather calmly, though the thought of having a god for one of her parents instead of Ina or Eli made her heart wrench. A prick of heat jabbed fiercely into her hand, and Raeyn was astonished to find a small tattoo of an owl and a quill feather emblazoned on her palm. Following instinct she tapped the owl, and a four foot long sword shimmered into existence right in her hand. It looked gravely familiar, but Raeyn didn't put much thought into it as she hacked away impulsively at the horrible flesh-eating birds. The satyr helped by playing the panpipes, and their pilot helped by wielding his own sword.

An hour later, their pilot was half-dead and Raeyn had cuts and bruises everywhere. The Stymphalian birds were ultimately turned into dust one by one, but they suffered casualties. Their pilot had suffered a fatal wound, and the satyr sadly determined no amount of god food would help him. Raeyn and the satyr stayed for longer to grant the demigod's dying wish. When they left, another tattoo had burned into Raeyn's skin - this time on her right hand, a single black line. As time went on, Raeyn would eventually realize that each person who died for her sake would be imprinted on the palm of her hand.

When they left the plane, Raeyn discovered a large gash on her side. It definitely wasn't a Stymphalian bird, and her blood turned cold when she remembered the harpy in her dreams slashing at her. Would she never be safe from monsters?

Hera was furious. She'd specifically blessed Eli and Ina to have a child to continue their happy marriage, then Athena and Mnemosyne interfered, replacing the mortal child with a demigod. She blamed the demigod for the parents' divorce, and seeing as she couldn't harm Ahena nor Mnemosyne, took it out on her. She had looked down from Olympus, seeing Raeyn fighting the birds, and her anger reignited, more fiercely than ever. It was the demigod's fault Eli and Ina's marriage vows had been broken! Once she saw that the son of Hebe was dying, she thought up a particularly painful curse for Raeyn.
 * -|Mother's Fury and Thoughts of Sympathy=

Burning a tattoo into Raeyn's right hand, Hera cursed Raeyn to remember every single moment of every person who had died for her sake. A black line would be burned into her right palm to count each death. It might not have had a very painful effect on any other, but Raeyn was different. She was emotionally delicate, and had the fatal flaw of never forgiving herself. The curse certainly affected her. Along the way to Camp Half-blood, she was nearly killed by a hellhound when struck with the memory of the Hebe demigod's death. Thankfully her satyr managed to save her.

When word reached Mnemosyne, she took pity on the girl. Knowing she leaned more on impulse than logic (very strange for a child of Athena), Mnemosyne let another tattoo burn into Raeyn's skin. Once again on her left hand, where the owl and feather stood prominently, a small circle the color of ink surrounded them. The tattoo, Raeyn soon discovered, allowed her to write or read things out of her emotions, provided that she was sufficiently hyped. Also, she quickly discovered she couldn't make weapons, but she did quickly master the summoning of fruit. Fruit, it turned out, was particularly easy to summon as long as it was in small amounts. Bigger types, such as watermelons, weren't as easy.


 * -|The Empathetic Daughter of Athena=

Raeyn was immediately claimed by Athena the moment she stepped through the borders. Her satyr friend had been killed on one last attempt on her life by a flock of harpies, and as she followed his dying wish (save yourself), another black line, dutifully following Hera's curse, seared through her right palm.

The other campers' first impression on Raeyn was: Wait, what, how are you an Athena kid? She wasn't logical. She liked the thrill of the unknown, and didn't progress as easily in fighting like her other siblings. Raeyn was more based on Athena's goddess of wisdom side: she liked reading and writing a lot, enjoyed learning, listening to battle tactics, and that kind. She didn't have that special offensive ability of being changed in battle like the others. In fact, sometimes people mistook her for a Mnemosyne kid.

Upon arrival at camp, Raeyn requested a special piece of magical technology from the Hephaestus campers: a lightweight grey slate that mentally linked with her thoughts. It wasn't really a weapon, but it was good she got it. Raeyn happened to have quite a bad memory at times, and the slate acted as a backup drive for her memories. Next she asked for an enchanted bookbag. It was clarified. She was NOT an ordinary child of Athena.

Abilities and Equipment
General Abilities=
 * Vocabulary and Knowledge: Raeyn has a vast vocabulary and a fair amount of literary knowledge in both Tagalog and English, enabling her to peruse (and abuse) her special ability. (Do you know how dangerous it is to get bonked over the head with a coconut? Do you know how fatal it is to get a durian suddenly stuffed up YOUR NOSTRIL?)


 * Fighting skills: As a child of Athena, Raeyn is naturally skilled in combat despite not partaking in any combat activities before reaching Camp Half-blood. Though she is notably less skilled than her siblings, she can definitely hold her own.
 * Swordsmanship: Raeyn proves to be adept at wielding her kalis, able to fend off a flock of Stymphalian birds and hold her own.
 * Knife Wielding: Though having a slight fear of knives, Raeyn proves to be unusually good at wielding one, very likely being better at wielding a knife than a sword. She managed to subdue a fire-breathing horse with only a CB knife in one of her coma dreams.


 * Empathy: Having suffered through depression, Raeyn is generally empathic, quick to sense other's feelings and if something's wrong. Sometimes she interprets them wrong, but most of the time, she is quite right on her suspicions.


 * -|Demigod Abilities=

Offensive

 * 1) Children of Athena have the ability to see each specific pressure point on another person and are proficient at striking them in order to immobilize or greatly pain another person for a short time.

Defensive

 * 1) Children of Athena are able to generate loose materials or manipulate any loose materials found around them to weave a wall. The wall obstructs the view of anyone facing them, and also blunts attacks. However, it does not stop attacks entirely, it is only capable of slowing the attacks down (possibly say that the wall will cut like a bunch of woven stuff or something ~ spiders and what not).
 * 2) Children of Athena, using their inclinations of battle and strategy, can most of the time, predict the course of action an opponent attacking them will take, and and are able to dodge or parry accordingly. However, if the prediction is wrong this may cost the child of Athena dearly.

Passive

 * 1) Children of Athena have the innate ability of hyper-cognition. They are able to perform more complex mental operations than a normal human could achieve. They are able to process thoughts and learning far quicker than others with little cognitive effort.
 * 2) Children of Athena have innate battle reflexes which allows them to fight and dodge quickly.
 * 3) Children of Athena are able to communicate with and command owls. If the user gives too many commands, the owls will become frustrated and disobey.

Supplementary

 * 1) Children of Athena have the ability to empower strength and intelligence upon nearby allies and instil fear upon nearby enemies with a deafening war cry for a short time.
 * 2) Children of Athena have minor telepathic abilities, making them able to telepathically communicate with their allies and read the current thoughts of an opponent’s mind. But this mind reading does not always work.
 * 3) Children of Athena through telepathy are able to alter the moods of a person or group of people for a short time. They are able to make an ally calmer and more courageous or an opponent panicked or depressed. Once a target has suffered from this power, they become resistant to it for a moderate amount of time.
 * 4) Children of Athena can curse an opponent, temporarily ruining their ability to formulate battle strategies for a short time. With this curse, the target would only think up rather silly and quite awful strategies. This gives the user a chance to attack or flee. Ex: The target would fake a heart attack and fall back on the ground, thinking the user would believe it and give up on the fight.

3 Months After Character is Made

 * 1) Children of Athena, due to the strength of their minds, are gifted with the ability of clairvoyance. They are able gain information about an object, person, location or physical event through means other than the known human senses, for example beyond their normal sensory range or when unable to use their physical senses. Some techniques of clairvoyance are veridical dreaming, scrying and parasight.

6 Months After Character is Made

 * 1) Children of Athena can curse an opponent with severe stupidity and ignorance, temporarily stripping them of their intelligence and knowledge. The curse can cause an opponent to lose their common sense, fighting skill and tactical abilities. The target could even be unsure how to swing a sword or use their powers properly. After a short time, the curse will wear off and the target will regain their intelligence and knowledge. Their minds will be resistant to further use of the curse for a moderate time and the user will be substantially drained.

9 Months After Character is Made

 * 1) Children of Athena can turn into a normal sized owl of whichever species they select for a short period of time, allowing them flight. The user has the option to grow into a giant owl, it can be up to 2 to 3 times bigger than their size as a human. This will make the transformation more draining. As a giant owl, the user would be twice as fast as a normal owl mid-flight, be able to transport allies and possess a very loud scream. After the transformation, they are extremely drained. Unable to move and they could possibility faint.

Traits

 * 1) Children of Athena are normally very intelligent, wise and clever. Able to easily excel in school.
 * 2) Children of Athena tend to be very adept at weaving, pottery and other crafts.
 * 3) Children of Athena typically have the potential to become great soldiers, agents or generals. Able to perform remarkable feats within the Military.
 * 4) Children of Athena can grow up to make great scholars, teachers, professors and scientists.


 * -|Equipment=
 * General Equipment:
 * Enchanted Bookbag: Ever tried getting whomped by a book? Yeah...it's not healthy. This sling bag is enchanted to remain light and contain up to 50 books before the user begins to feel it getting slightly heavier. Can carry a max of 75 books, weighing like a normal school backpack.
 * Enchanted Slate: A lightweight gray slate emblazoned with an owl. It's linked to Raeyn's thoughts, enabling her to scribble down notes on it without even needing a writing utensil. Seeing as she hasn't got a very good memory, it acts as a backup drive for her thoughts.
 * Weapons:
 * Owl Tattoo: Raeyn has an owl tattoo on her left palm. If tapped once, her kalis shimmers into her hand, a type of wavy sword local to the Philippines. It is assumed Athena granted her this tattoo.
 * Feather Quill Tattoo: Raeyn has a quill feather tattoo on her left palm. If tapped once, two gunongs shimmer into her hands. A gunong is a type of knife, local once again to the Philippines. It is assumed Athena granted her this tattoo.
 * Ink Circle Tattoo: Blessed to her by a sympathetic Mnemosyne, Raeyn is able to summon non-combative items (mostly fruit, though) via writing or reading a phrase while drawing on her emotions. This is extremely difficult to do without the proper concentration, and thus so far she is only able to summon fruit in the middle of a stressful battle. To draw on her emotions, she picks various memories, painful ones being particularly powerful, and uses the emotions that occurred in them. If she is currently already conflicted with emotions, then she can draw on those, although it is more risky and unstable than drawing on ones from her memories. She also cannot summon things larger than she is.

Some Things To Point Out

 * 1) I specifically removed one of the Athena offensive abilities from Raeyn. She doesn't get any stronger during battle, which for a child of Athena, is quite a disadvantage.
 * 2) Raeyn has never partaken in any combat activities before camp. This makes her lose an edge in fighting. Later, after camp, she takes up yaw-yan lessons, a martial art originating from the Philippines. But everyone grows remarkably stronger after getting to camp. (To be frank, who wouldn't get stronger if they had nothing to do but train all day...)
 * 3) Please take into consideration that even though she can summon things, she would not last long in steady, vicious battles. More things summoned = more emotions used = more memories relived = more energy drained = unconscious demigod. The more painful memories are the more powerful ones, and she has to relive them to summon things, weakening her both mentally and physically.
 * 4) Her kalis, if removed from her forcibly or against her will, will not be able to be summoned by tapping her tattoo until after some time passes. Same goes for her CB gunongs.
 * 5) Raeyn's dream protection via her deceased cousin. I'd like to note that we never really got a firm basis on how Hypnos kids' powers first started working...because...well, they're in dreams. Thinking of the possibilities, it is greatly possible a Hypnos kid, while asleep, could actually achieve a higher mentality without growing physically older. "Time is fluid in dreams." Raeyn's cousin probably already knew he was dying from cancer when asleep, and he already figured he and Raeyn were demigods. Seeing as he forgot all this once he came to, he deliberately or unknowingly placed a charm on Raeyn, linking to the dimensions of sleep lest her scent ever grow stronger. Fingers crossed that that's a good enough explanation.
 * 6) And in case that explanation doesn't work, I'll likely be able to find another whacked out idea and apply it.