User blog:NocturnalDelusion/Patching Things Up

 

The power is in your hands...

Recently, I was nominated by User:BachLynn23 for the position of administrator within the Activities and Development Department. With a majority of over ten 'for's, I have been approved and given user rights. Within my new position, I would like to set forward a few projects for us all to work on, as well as a few ideas, in order to increase functionality, activity and overall zen within the wiki. I encourage you to read the entirety of this blog. It is vital to the wiki. Please remember that parts of this blog are only theoretical, but worded as enforced for convenience.

One thing that is important for me to note, that seems to be overlooked by most people, is that the role of my department includes development, side by side with the activities. This gives us the role and responsibility to ensure steady and safe development and growth of the wiki.

 Before addressing administration, I would like to lightly touch upon something which I only realised I never addressed. A few weeks ago, I revealed to the entire forum of the wiki, that, proving their former suspicions, I have used the usernames NewYorkerDean, MerryMen and CenarionCircle in the past. It is vital to note that I used this fake persona solely as a cover due to self confidence issues, and that I am in no way the man I said I was. This, is the real me.

The Broken Covenant

As of late, I have noticed that an increasing amount of users have lost interest in the Broken Covenant due to nearly a year of lack of activity and real tension with camp, aside from petty intrusions of borders and taking advantage of the animosity in order to kill off inactive characters to clear characters spaces. As such, I would like to promote activity in several different ways:

Missions

A Broken Covenant equivalent for Camp's quests has already been suggested; in fact, it was named and worked upon by the Activities and Development department (as well as its predecessor, Development and Design). In all, it was ready to go, but administrators suddenly stopped working on the project. Due to this, I'm going to adopt the camp system, set up a forum for people to submit their ideas for missions, and have Heinrich, his lieutenants, the faction leaders and their seconds in commands send these out to select characters. I will start with a few of my own. Note that we would also need non-anticamp missions, with other purposes relevant to the group. This is where my project of Callings will come into play. Read on to find out more.

The War

The only official battle between camp and the BC was the raid on the Summer Dance, which was the introduction for the BC, and was nearly a year ago. As such, I would like to propose a new system, using "extras" which are not really characters in order to demonstrate battles. I will further this idea down the road, once I see missions working out.

The Sanctuary

Back in the day, when I was still around as "Dean", I had written an entire, well constructed plan for the Sanctuary. Once I left, only a single name and picture of a tower (The Prime Pillar), not using any of its actual context remained of it. The Sanctuary was left vague, dull, and unexplored. As such, I would like to push in my original plan, without ruining any existing context.

Characters

Many issues have risen with Broken Covenant characters. First off, many characters are either OTT, OP or stubs. This should be fixed, side by side with the power revamp. It has also caught my eye that there is no option for minor characters within the BC. I suggest that satyrs, nymphs and various creatures be placed as minor within the natural elements that the Sanctuary was found with. These characters would not be considered a part of the Broken Covenant, but rather as something that came with the Sanctuary, as without it, the wildlife would be stumped out in the sanctuary.

A large issue I also see is accompanied to the newest faction, the Liberatio Generis. I feel as though it could use tweaking. First off, the ideology does not go along with the faction as it is. It instates that pawns of the gods, created by the gods solely to serve them must rebel and rule. I never realized the nemean lion, or the minotaur have been the gods' created pawns, or used by them to complete tasks, and neither have been their children. Secondly, the sole non-demigod rule has been used to freely create impossible/OTT/OP characters. As I said above, this should be dealt with side by side with the power revamp. Note that the BC as a whole has this problem in an equal manner, as opposed to just this faction.

 Campaigns 

Campaigns are a new activity type, which was introduced by our former bureaucrat User:Flamefang. The system seems to be very appealing to our userbase, and as such, I would like to further on this system with new innovative plots once the current campaign is over with, calling camp and the Broken Covenant to cooperate toward a common goal in the time of crisis.

Lilith's Letter

I am largely disappointed in what is now Lilith's Letter. Our users seem to have stranded the campaign and have left it to suffer from inactivity. I encourage to kick any users who harm the continuity of the team's work, and continue even as one or two questors. You may also unite with the BC Team. I am also admittedly disappointed in the fact that the one who is running the campaign seemingly kind of gave up, leaving it to only posting once nudged to, not taking advantage of the Campaign Status page. I urge him to keep his game up as well.

 Senior Counsel 

The Senior Counsel was a major part of canon, the counselors of each cabin, together with the director and selected worthy campers sitting down to discuss vital issues in the Rec Room. I advocate entirely implementing this element into roleplay, creating the Rec Room, which would help with future campaigns, progression of the war and callings.

Callings

I have a new idea in mind; something new and shiny to toy with, something to boost activity. Characters with positions of authority at both camp and the Broken Covenant (in the camp, only the director and formed opinion of the Senior Counsel) willbe able to issue callings. Callings are similar to quests in that a number of characters join in order to complete a single goal. Callings will not be issued by gods, yet by characters with positions of authority, and can be used in order to complete objectives of Camp vs. BC, or other objectives. They will be different in that two or more groups go forth and work toward the goal, focusing on something else in order to eventually complete the same goal, rather than a single group.

Power Revamp

A power revamp was long instated for the wiki. We started off with camp and completed it successfully. We now go forward with it, and we shalt start with the various species that aren't demigodly, and then with the BC godparents. I call forth all users to aid us in this. I would also like to suggest that the format of Offensive, Defensive, Passive, Supplementary and Traits within the powers is kept through the entire process.

Be sure to see more coming concerning the development of the wiki! Leave any suggestions and anything of the likes in the comments below.