Forum:Character Retrieval Quests or Missions

So I came up with this other idea, and hopefully it won't be as complicated as some previous ones, since the administration's "hands were full."

Anyway, so I came up with this type of Quest/Mission in which the objective is to retrieve a Character. Basically, a Character is in danger from monsters, and is unable to get to camp, maybe because a satyr "demigod-seeker" is injured or in worst cases, killed, so campers/BC members will be sent to retrieve this Character and bring it back to Camp or BC safely.

So first of all, you can sign up characters you've created to a Quest/Mission to retrieve them. This Quest/Mission will be made by the Character's creator unless someone else willingly volunteers to do so and the creator agrees. This also applies to the narration and "NPC control."

It will also have to go through a claiming process. Characters owned by Users who are high-leveled enough to take on Quests/Missions, can be signed up or even invited.

This Quest/Mission will have the same deadline regulations applied as other Quests/Missions.

If the Quest/Mission does not work out and is aborted, then the Character claiming info will either have to be changed, or the creator can request deletion of the character.

Of course, the Character's char-page cannot be made until this Quest/Mission is fully completed with the Character alive.

Unless it is a throwaway Character, the Character's Claiming:Camp Information will have the status of "Claimed." (You can create a Template called "Approved for Character Retrieval Quest/Mission.")

And sometimes, this Character will be injured and will have to stay in the Infirmary.

How this can be a good thing
In conclusion, it helps "Realism in Surrealism.”
 * 1) After checking the history of the Infirmary, it turns out there weren't really any patients and the "Apollo Cabin doctors and nurses" are probably bored out of this job. And its pretty unrealistic if someone doesn't get injured at a camp that allows the possession of dangerous weapons, right? So this could cause more Infirmary "activity."
 * 2) This can also make good use of throw-away Characters or characters that simply could not get claimed. They can still create a quest for these characters. And these "throwaway" Characters are going, sadly, either die during RP or die at the Infirmary, filling up the "Deceased List."