Melinoe's Cabin

  Melinoe's Cabin

 

Cabin Description
Melinoe's cabin looks like a simple house, painted pure white, occasionally bits of the cabin seem to disappear. The interior of the cabin looks tattered, but is surprisingly comfortable. The furniture occasionally moves due to some of the ghosts their mother sent over to be servants. Along the walls are words that describe all the different ways a person can die and become a ghost. The cabin has been built with several features added by the Hephaestus cabin that allows the cabin to be switched to a haunted house like building in an instant.

 ==Residents=====Counsellor===


 * 1) Aria Quinn (1 Quest)

Lieutenant Counsellor
1. Available

Members

 * 1) Bethy Odam
 * 2) Krisalyn 'Krisa' Tanner
 * 3) Raphiel Melehan
 * 4) Autumn Rose Necropolis
 * 5) Opal Lowe
 * 6) Vince Shade
 * 7) Angela Parr
 * 8) Dusk White
 * 9) Hally Wendl
 * 10) Dragona DeOro
 * 11) Cole Lombardi
 * 12) Dawn Mourey
 * 13) Adam Mourey

Not a year round camper

 * 1) Jasper Fallentree
 * 2) Reaper Thorne
 * 3) Kayla Cummings (1 Quest)

Up for Adoption

 * 1) Dakota Chance (see KittyInASheepsClothes)

Former Members

 * 1) Raven Piracello (Broken Covenant)
 * 2) Kim Gapido (Left Camp)

Gallery


Offensive

 * 1) Children of Melinoe have the ability to summon a single ghost which will fight for them for a short time and is immune to all attacks.
 * 2) Children of Melinoe, while intangible, have the ability to possess an object for a short time and then attack with it; if the object is struck, they are expelled from it.

Defensive

 * 1) Children of Melinoe have the ability to become intangible for short periods; making them immune to attacks but also unable to attack naturally.
 * 2) Children of Melinoe have the ability to transform a weapon into an intangible state for a short time, making it so no one can touch it.

Passive

 * 1) Children of Melinoe are innately able to talk to and command ghosts, they can also help ghosts with any unfinished business that is keeping them tethered.

Supplementary

 * 1) Children of Melinoe have the ability to summon an intangible and invisible ghost which can be used for a multitude of purposes.
 * 2) Children of Melinoe have the ability to summon a poltergeist, which will instantly begin wailing and stun anyone who is not intangible for a short time before vanishing.

Counsellor Only

 * 1) In rare cases, children of Melinoe, while intangible, have the ability to possess others and in doing so, they gain temporarily control over their body and can cause them to attack others nearby, however, the person being controlled has the ability to resist if they are forced to attack themselves, for a very short time; the child of Melinoe is then extremely drained of energy and will not be able to fight or even move for a moderate time.

Treaties with other cabins


