Voting:Level 5's and Up/Ate Powers - Passed

"Ate was the spirit (daimona) of delusion, infatuation, blind folly, rash action and reckless impulse who led men down the path to ruin."

Offensive

 * 1) Children of Ate have the minor ability to create illusions of attacks so realistic that they are most likely to catch an enemy off guard; however, if they miss they are left vulnerable to counter-attack.
 * 2) Children of Ate can make others fight recklessly in battle, not knowing friend from foe and attacking all in sight for a short time. The longer they are within this frenzy, the more energy it drains.

Defensive

 * 1) Children of Ate can delude their enemies into thinking that they are an ally, maybe even a friend, and make them lose all desire to attack them.
 * 2) Children of Ate are able to trick charging enemies to face the opposite directions and charge at those directions instead. The more enemies and the longer the distance, the more it drains the demigods. After the effects have wore off, enemies will be immune to further effects of it for the battle.

Passive

 * 1) Children of Ate are innately able to see through lies, illusions or any form of delusion, as they are innately so well skilled with delusion themselves.
 * 2) Children of Ate are innately able to resist desires or impulses they may have, and so, are able to resist powers that try and control their actions or desires very well.
 * 3) Children of Ate have the innate ability to confuse, mislead or deceive others for a short time, the longer they try and keep up with the lies/deceptions, the more energy it drains.

Supplementary

 * 1) Children of Ate can inflict blind folly on others for a short time, causing them to act foolishly and lose all common sense. The person will remain under the control of the user for a few minutes or until control is relinquished. The longer control is held on, the more energy drained.
 * 2) Children of Ate can use their powers to delude someone into lying or coming into agreement with them when they truly don't want to without the person influenced even noticing. The bigger the lie, the more power drained. A person with a strong will can fight this, and most will remember being deluded shortly after.
 * 3) Children of Apate are able to make the objects in a small area shift appearance or location, confusing those who will see it. While the skill is in effect, it continuously drains the user.
 * 4) Children of Ate are able to lead another to act impulsively or recklessly for a short time. They cannot, however, influence what the specific action they do is. The person will remain under the control of the user for a few minutes or until control is relinquished. The longer control is held on, the more energy drained.
 * 5) Children of Apate are able to make a fake copy of an object not bigger than them, but they must clearly imagine the object in their minds for it to completely imitate the original object. Also, if the original object possess magical properties or whatsoever, the imitation will not copy those properties.

3 Months After Character is Made

 * 1) Children of Ate can create illusions in order to twist other's perception of reality or make everyone around them see something that isn't really there. However, the illusion isn't physical and therefore is only a trick of sight. The bigger the change in perception, the more power drained. They can also delude single individuals in the same fashion.

6 Months After Character is Made

 * 1) Children of Ate can make others become infatuated with them for a short time, leading them to doing their will or revealing a secret rashly and in blind folly. The person will remain under the control of the user for a few minutes or until control is relinquished. The longer the control is kept, the more energy it drains.

9 Months After Character is Made

 * 1) Children of Ate can inflict recklessness upon their allies to make them fight in a frenzy for a short time. Similarly, they can inflict recklessness upon their enemies so they won't think before attacking on the battlefield. The affected people are not able to tell friend from foe, however, which be both an advantage and a disadvantage. The longer control is held on, the more energy drained.

Traits

 * 1) Children of Ate are often reckless and impulsive, acting very rashly.
 * 2) Children of Ate are generally untrusting and perceptive.
 * 3) Children of Ate tend to be sly and cunning.