Archived:Sean Rivers

Personality
Sean's a hard worker, headstrong and also charismatic. He's not the brightest bulb, but he knowns what he's doing. He likes playing guitar and hates being bored. Above all, he loves to dance.

History
Sean's mother Rebecca got pregnant as a teenager and gave Sean up to adoption after she decided she couldn't handle a child. Sean was adopted when he was four, by John Rivers and his wife Sarah. When Sean was only five, Sarah and John divorced, Sean staying with John. John began a short relationship with Demeter, resulting in another child, whom John named Leslie. Sean, Leslie and their father moved to Alaska when John was given a job for fishing. There was another reason, but John never told his children. When Sean was eighteen, shortly after graduating from high school, he was offered a job as a foreman back home, which he took gladly. He and his sitter Leslie moved back home. After Leslie was attacked and taken to Camp, Sean moved to Texas to be a welder at a cattle farm. One evening, after Sean was finishing up with an old tractor, he heard a commotion in the field. He walked out to see that there was a cow going wild in the field. He jumped the fence, wandering closer. He stopped short, gaping at the sight of a giant bronze bull stomping around the pasture. It turned, saw Sean and charged. Sean bolted back to the old welding shed that he worked in and grabbed a torch, climbing up to the rafters above. Just as the bull reached the shed, Sean jumped down onto the bull and melted his way to it's computerized brain. When the bull stopped moving, Sean jumped off. He examined the bull, finding several Greek characters on it. He traveled to Camp, hoping to find Leslie and see if the Greeks knew anything about the bull. Unbeknown to him, he was claimed by Koios.

Appearance
Sean is a tall, dark skinned Native American boy, with long black hair. He's muscular and slim, and very athletic. His eyes are dark brown and has thin lips.

Powers

 * The kids of Koios are able to magnetically pull and repulse anything metal depending on their polarity.
 * They can demagnetize anything metal.
 * Can cause misdirection by messing with the enemy's magnetic field.
 * Are really smart.