Zephyrus' Cabin

  Zephyrus' Cabin





Description
Zephyrus' cabin appears like a small stone cottage with several vines growing up the walls. It also has a red tile roof. The ground inside is fresh grass and several flat stones. A gentle warm breeze always circles through the cabin.

Counsellor

 * 1) Logan Weston

Lieutenant Counsellor

 * 1) Ember Glass

Members

 * 1) Nich Dare
 * 2) Jade Jeffries
 * 3) Dakota Sire
 * 4) Breeze Nightingale
 * 5) Jason Ray

Campers Not Year Round

 * 1) Jordan Storm
 * 2) Wyatt Farrel
 * 3) Niall White
 * 4) Owen Richards
 * 5) Kieran Laurentis
 * 6) Alcayron Torez

Former

 * 1) Alex Daliro (Left Camp)
 * 2) Sky Rine
 * 3) Luc Ca'Hill (Left Camp)
 * 4) Eclipse Williams (Wind Nymph)
 * 5) Achilles Gallagher (Dead)
 * 6) Steven Walters (Wind Spirit)

Offensive

 * 1) Children of Zephyrus have the ability to create gusts of wind, however, the stronger the gust, the more it drains them.

Defensive

 * 1) Children of Zephyrus have the ability to create a dome shaped torrent of wind, roughly two to three time the size of the user, which can be used to block attacks for a very short time.
 * 2) Children of Zephyrus have the ability to create a small tornado, about the size of the user, which can be used to block projectile attacks for a short time.
 * 3) Children of Zephyrus have the ability to create large clouds which obstruct vision of everyone else.

Passive

 * 1) Children of Zephyrus are stronger in the spring months.

Supplementary

 * 1) Children of Zephyrus have the ability to hover or fly, however, the longer they fly the more it drains them.
 * 2) Children of Zephyrus have the ability to call upon the winds to speed their movements or attacks; this can also be used oppositely to slow the movements or attacks of others.

3 Months After Character is Made

 * 1) Children of Zephyrus have the ability to create a massive rainstorm which will begin to downpour and flood the immediate area, for a short time.

6 Months After Character is Made

 * 1) Children of Zephyrus have the ability to increase the water density of clouds, enabling them to knock people over with them or even ride atop them; this significantly drains the child of Zephyrus.

9 Months After Character is Made

 * 1) Children of Zephyrus can shed their flesh and turn into pure clouds, while in this state they are immune to attacks, can travel long distances in a fraction of the time, can knock enemies off their feet, the longer they maintain this form, the more energy is drained, and the weaker they become.

Traits

 * 1) Children of Zephyrus are generally left handed.

Aeolus' Cabin
I (Adrian Hakai) have made a treaty with the Aeolus' Cabin to....
 * be allied in any arguments, fights or confrontations

Notus' Cabin
I (Adrian Hakai) have made a treaty with the Notus' Cabin to....
 * be allied in any arguments, fights or confrontations

Demeter's Cabin
I (Adrian Hakai) have made a treaty with the Demeter's Cabin to...
 * We have a non-aggression treaty
 * We will not destroy any plants in their garden