Zephyrus' Cabin

Description
Zephyrus' cabin appears like a small cottage with several vines growing up the walls. The ground inside is fresh grass. A gentle warm breeze always moves through the cabin.

Residents
None for now

Powers

 * Able to fly
 * Have the ability to breathe a warm wind that melts ice.
 * The ability to breathe a wind that promotes plant growth (Counselor Only)

==Treaties with other cabins == Use this if you have a treaty with another cabin in exchange for other privileges mainly used for Capture the flag.