Archived:Aaren Hope

Personality
Courageous, brainiac-smart, wise for her age, never lets a wrong go un-avenged, compassionate, mostly introverted, kind, mostly clearheaded, darkly humorous. Deathly afraid of spiders.

History
Her father was a marine fighting overseas, having enlisted to earn money so he could go to college and get his engineering degree. He met Aaren's mother, who was posing as an allied forces soldier, when she saved him from being finished off by the enemy. *love at first sight* Jacob was rather torn when his tour ended, afraid he would never see the mystery woman again. Then, a year later, Jacob ran into his savior while on patrol in NYC (he had gone into the reserves and was now a cop and taking online engineering classes.) Two years later, on November 13th, Aaren came along and her mother dissapeared, leaving only a note. On the envelope, written in pristeen hanwriting, was this: Do not open until your 15th birthday.

Aaren's childhood was stressful. She was always having nightmares. Spiders, people she loved being hurt, more spiders. Then, when she was five, her father was murdered by a person in black. Literally secondls later, a young hellhound attacked the poor traumatized tot. She got lucky, though, because the Hunters of Artemis arrived just in time to save her. Aaren, frightened of these newcomers, ran.

Aaren grew fast, training and fighting and trying to find out who killed her father. She hid and ran all over the country, accompanied by two older demigods, both 15. She became an expert with every weapon imaginable in the seven years she was traveling. On her twelfth birthday, she and her two companions were running from a pack of hellhounds and got chased into/stumbled upon Camp Half Blood. After only a few days of constantly feeling as though she didn't belong, she left.

Aaren has never gotten along well with people; they always want to pity her fate, and that gets them, and her, into trouble. She's had to run from the cops more times than any fourteen year old should have to. She's also had to hide from gangs more than any fourteen year old should have to. During her search for her father's killer, she's gotten into a lot of trouble with the forces of evil, rouge demigods and monsters included. Her bold, brazen attidude has gotten whole gangs out for her blood. Every night, she takes out the letter from her mother and just stares at it, wondering who her mother is and absorbing the safety that little envelope gives her.

But then she got  tired of being alone. After many conflicted nights, she  decided to return to camp. A few days affer arriving, her mother, Athena, claims her

Powers

 * ability to see each specific pressure point on another person and are proficient at striking them in order to immobilize another person for a short time.
 * changed during battle and becomes stronger and quicker in combat than a normal human could achieve.
 * using her inclinations of battle and strategy, can, most of the time, predict the course of action an opponent will take when attacking and dodge or parry accordingly; however, if the prediction is wrong, this may cost her dearly.
 * innately proficient in both the strategy of and participation in combat.
 * innate battle reflexes which allows her to fight and dodge quickly.
 * minor telepathic abilities
 * ability to calm a person near them
 * able to call upon the allegiance of a nearby owl