Voting:Level 5's and Up/Phanes Powers Rebalance - Passed

Phanes is a barely-known primordial that is arguably the single most important deity in the Greek mythological universe. He(/she) is a bigendered, but most frequently depicted male, primordial that is the youngest of the first generation of primordial deities to arise from chaos. He represents life, generations (in this context referring to eras), and generation itself (which means the creation of one thing as the result of other things). Most predominantly though, he is the manifestation of life. Phanes was the foremost of the primordials and the first figure to be considered king of the Cosmos, and possessed a scepter that granted "power over the cosmos" to the one who held it. After an extremely long period of genesis, though still long titans or monsters came about, Phanes chose to retire his dominion over the world. He relinquished cosmic rule to Nyx, and passed along to her his famous scepter. In turn Nyx too retired, and gave the scepter to Ouranos. From Ouranos the scepter fell to Kronos, and from Kronos to Zeus. Now, on the subject of Zeus... Shortly after the end of the Titanomachy, Zeus was feeling a little paranoid about his new reign and decided to swallow Phanes. Phanes didn't fight back. Zeus's cosmic authority to grant or revoke scopes from other gods stems either from possessing the scepter (which has presumably become his symbol of power, the master bolt), eating Phanes, or both. Probably just from the scepter though, since Kronos could do the same at the height of his power.

Now, onto the revision itself! The current set is fairly standard, so all I added in the normal powers is a new Passive. Some wording was tweaked too. The only word change of real consequence is to their defensive sphere - since it's a direct projection of their life force, I figured it'd make sense for to drain the user when it blocks attack rather than making it time-based.

However, all three of the month powers are fairly misplaced in my opinion. They aren't quite strong enough compared to similar stuff in other sets to be occupying the month slots they're in. In addition to that, my main reason for rebalancing the set as a whole is to make them better with constructs.

Creating living constructs should be something Phanes is great at, what with being the primordial of life, but their only means of doing so are through summoning animals and directly possessing objects. Compared to Thesis's much more versatile ability to give things souls, Phanes' methods fall short. To remedy this I've given them a new construct power, and lowered the month requirements on the old ones. Their 3-month is now a supplementary and their 9-month is now a 6-month. Personally I didn't like the old 6th, so it's gone completely. The 3-month slot now holds a new construct power that should compete more to the Thesis set's abilities. Since all of this stuff left them with an open 9-month slot, I elected to mix things up by giving them something to reflect the SUPREME DIVINE AUTHORITY of their father. Somehow it wound up being really simply worded and brief. I must be losing my touch. At any rate, it's a single-target-only version of the Nemesis 9th that trades AoE status for not immobilizing the user in the process. I've been told too many of my recent 9ths have been group-oriented, so there.

Powers
New Powers=

Offensive

 * 1) Children of Phanes have the ability to turn their life-force into weaponry, no larger than 2 to 3 times the size of the user, although only one can be conjured at a time. If the user keeps on making objects out of it, the quicker it tires them out. They may also form other objects out of their life-force.
 * 2) Children of Phanes have the ability to drain some of the life force out of a person, so that they become weaker, slower, and almost sedated for a very short time. However, using this in succession will weaken the ability's effect.

Defensive

 * 1) Children of Phanes can turn their life-force into a protective sphere, no larger than 2 to 3 times the size of the user, around themselves and others for as long as they wish. They are drained based on the power of attacks that strike the sphere.
 * 2) Children of Phanes have the ability to quickly heal minor wounds and slowly heal major, but not fatal, wounds.

Passive

 * 1) Children of Phanes have an innate faster rate of healing than others.
 * 2) Children of Phanes have a greater amount of stamina than most, and they tire slower.
 * 3) Children of Phanes can sense life within a moderate radius around them, and even discern one life-force from another.
 * 4) Children of Phanes' attacks can forcibly rip the energy from living constructs other demigods create, killing the constructs in a single blow while slightly restoring themselves.

Supplementary

 * 1) Children of Phanes have the ability to infuse their life in an object so that it heals wounds when touched. The effect lasts for a short time; and the more life infused, the more it drains the user.
 * 2) If a person is dying and the fates deem that death is imminent, children of Phanes can keep that person alive, but for every minute they do it drains them substantially. This could be useful if the person who is dying wishes to talk to someone or tell someone goodbye. The longer the user sustains their life past when they should have died, the more risk to their own life.
 * 3) Children of Phanes have the ability to bestow an aura of energy and life on others nearby, making them stronger and quicker for a short time.
 * 4) Children of Phanes can possess various objects and manipulate them by transferring their life-force and consciousness into it. Only one object can be possessed at a time, and it cannot be bigger than the possessor. The longer they control the object, the more energy it drains. However, their physical body is very vulnerable, any damage done to it will be suffered thereafter.

3 Months After a Character is Made

 * 1) Children of Phanes can invest a part of their life force into an object they are touching, bringing it to life. The object will follow the child's telepathic commands until its life force runs out. Stronger or smarter objects will burn through their life force faster. For example, the life force needed to bring an origami swan to life for an hour would only last a couple minutes in a statue strong enough to fight off a hellhound, or smart enough to think and speak like a human. They can recall the life force left in an object if they wish, refunding what remains.

6 Months After a Character is Made

 * 1) Children of Phanes can create any creature (be it real or not) out of their life-force, and be able to control it, no larger than 2 to 3 times the size of the user. The user can make the creature do his bidding and follow his thoughts. They can use it for a few purposes whether to scout or attack, but while the creature is made they are incapacitated and the longer the maintain the creature, the more energy is drained.

9 Months After a Character is Made

 * 1) As Phanes was the first king of gods, his children have the divine authority to strip another demigod of their powers for a short time. The user will be tire substantially upon doing so. The target will regain their powers after about a minute, and won't be vulernerable to this ability again for at least a day.

Traits
Old Powers=
 * 1) Children of Phanes have a better understanding of life.
 * 2) Children of Phanes tend to be great life coaches and those in the field of health and medicine.

Offensive

 * 1) Children of Phanes have the ability to turn their life-force into weaponry, no larger than 2 to 3 times the size of the user, although only one can be conjured at a time. If the user keeps on making objects out of it, the quicker it tires them out. They may also form other objects out of their life-force.
 * 2) Children of Phanes have the ability to drain some of the life force out of a person, that they become weaker, slower, and almost sedated for a very short time. However, using this in succession will weaken the ability's effect.

Defensive

 * 1) Children of Phanes can turn their life-force into a protective sphere, no larger than 2 to 3 times the size of the user, around themselves and others for a limited amount of time. The longer the sphere is present, the more it drains.
 * 2) Children of Phanes have the ability to quickly heal minor wounds and slowly heal major, but not fatal, wounds.

Passive

 * 1) Children of Phanes have an innate faster rate of healing than others.
 * 2) Children of Phanes have a greater amount of stamina than most, and they tire slower.
 * 3) Children of Phanes can sense life within a moderate radius around them, and even discern one life-force from another.

Supplementary

 * 1) Children of Phanes have the ability to infuse their life in an object so that it heals wounds when touched. The effect lasts for a short time; and the more life infused, the more it drains the user.
 * 2) If a person is dying and the fates deem that death is imminent, children of Phanes can keep that person alive, but for every minute they do it drains them substantially. This could be useful if the person who is dying wishes to talk to someone or tell someone goodbye. The longer the user sustains their life past when they should have died, the more risk to their own life.
 * 3) Children of Phanes have the ability to bestow an aura of energy and life on others nearby, making them stronger and quicker for a short time.

3 Months After a Character is Made

 * 1) Children of Phanes can possess various objects and manipulate them by transferring their life-force and consciousness into it. Only one object can be possessed at a time, and it cannot be bigger than the possessor. The longer they control the object, the more energy it drains. However, their physical body is very vulnerable, any damage done to it will be suffered thereafter.

6 Months After a Character is Made

 * 1) Children of Phanes have the ability to convert their whole life-force into an aura that causes them to become invincible and at the peak of fighting prowess, for a very short period of time. Once the effects wear off, they are severely drained and worn out for a while.

9 Months After a Character is Made

 * 1) Children of Phanes can create any creature (be it real or not) out of their life-force, and be able to control it, no larger than 2 to 3 times the size of the user. The user can make the creature do his bidding and follow his thoughts. They can use it for a few purposes whether to scout or attack, but while the creature is made they are incapacitated and the longer the maintain the creature, the more energy is drained.

Traits

 * 1) Children of Phanes have a better understanding of life.
 * 2) Children of Phanes tend to be great life coaches and those in the field of health and medicine.