Zeus' Cabin

Messages from the Counsellors/Lieutenants
All messages from the counsellor/lieutenants to the rest of the cabin members (if there are any) are listed here.

Description
Zeus'cabin looks like a white marble box, with white heavy columns in the front. This cabin is the biggest and bulkiest of all the cabins. It has polished bronze doors that shimmer like a hologram, and have lightning bolts streaked down them. The dome-shaped ceiling is decorated with moving mosaics of a cloudy sky and thunder bolts. It also thunders all the time. There is no furniture in there at all. The cabin has alcoves with golden eagle statues. One big intimidating statue of Zeus in the middle.

Head Counsellor

 * Draco Dragovich

Lieutenant counsellor

 * Sun Hi Hwan

Residents

 * Dong Min Hwan
 * Rebecca Brown
 * Cody Fenado (inactive)
 * Aquila Thunder
 * Scott Paths
 * Piper Anderson (inactive)
 * AeXem
 * Philip Lympero
 * Zathara Kienner
 * Jude Moore
 * Blake Moore
 * Zeke Marshall

Powers

 * Children of Zeus can send powerful amounts of static electricity throughout another's body on contact.
 * They have some control over air and the sky, being the child of Zeus, Lord of the Sky.
 * They can create lightning bolts at will. This skill will drain them of a lot of power.
 * They have electrokinesis (control over lightning and all electricity)
 * Since Zeus is the leader of the gods the children of Zeus have a strong leadership quality
 * Has control over things that are in their father's domain
 * They can fly. (Counselor Only power)
 * They can control the wind.
 * They have a resistance to lightning and electricity.

Userbox
All children of Zeus have the userbox below.

Go here to see how to use it.

Poseidon's Cabin

 * We will try to get our respective fathers to work together.
 * We will try to not get in cabin fights.

Hades' Cabin

 * We will try to get our respective fathers to work together.
 * We will try to not get in cabin fights.

Hephaestus' Cabin

 * We work with each other on quests Hephaestus cabin offers.
 * We get priority status for repairs and upgrades to armors and weapons.