Forum:Spies

So you have the Camp and the Broken Covenant. And you can switch characters' sides. Well, how about having Spying Characters or Double Agents.

For Example, a Camp Character joins the BC, but he's still on the side of the Camp. He does this to gather information.

Or you can do it the oher way around.

How does this work
So first, a User needs to file a request to send one of their characters on an operation. The Request must contain certain information (you decide), including a reason.

For Example, Maybe a Camp Character had a run-in with a BC Character, and the BC character mentioned something intriguing and sinister, like a plot.

The Character wants to learn more about this plot, so he can go on a spy mission into BC.

If this request is from a Camp character, the request will be forwarded to a Notice Board on both Camp and BC, and must be signatured by an Admin that has a BC Character. This will be done the other way around if a BC Character files a request. In OOC, they all know, but while In-Character, they must play like they don't know.

Rules
Should a Camp or BC member makes any illogical maneuvers, and may even break RP rules, while trying to expose a spy, or make a spy maneuver themselves, then the RP part where such a thing happens will NOT count. If it is a Comment RP, It will be aborted (Can Comments be deleted?). If it is a Forum RP, then it can simply be partially deleted and restarted.

For Example, a Camp Character is named Bob. Bob is trying to pickpocket Jon, a BC member, who is carrying a key card in his wallet that will open the BC Office cabinet containing "Special Files." Because this maneuver will be listed in the RP, the OOC players will know, but they must play like they don't know. If they play like they do, and without IC evidence or cause, then it may be aborted.

Let's say Bob attempted a pickpocket. Then Jon suddenly turns around with a rifle to Bob's face.* This maneuver is illogical and thus it will not count, and either it will be aborted or partially deleted to the well being of the game.

'''* If Jon, in a previous RP, discovered Bob was a spy, or was informed, then this can be legal. But if it was not RP-ed, then it is illegal. In this, we shall assume that it is illegal.'''

When something like this happens, the best thing to do is to inform an Admin.

Wins
There are two ways a Spy wins.


 * The Spy can discover information that can lead to a Quest/Mission
 * The Spy discovers information relavant to a Quest or Mission of the enemy. This can allow a Quest/Mission Hybrid, like The Lost Throne Quest/Mission.

Losing
If a spy loses, he does not get any information. Unless the User requests that the Character be killed, the Character will escape, but it may with injuries that will place it in the Camp/BC Infirmary.