User:Flamefang/Lilith's Powers

This page is intended to provide a general description of Lilith's powers as they pertain to combat for the purpose of my battle with RPKingNin. It's worth noting that Lilith was created as something of an anomaly at a time when character parameters had no strict limits. As such, her powers are not subject to the usual balancing or structure, and ought to be regarded as "OP".

Supplementary Powers
- Lilith has total control of mortal blood, which includes her own within her veins. She can use this to craft weapons and items by solidifying her element, each of which takes on some attributes of its design. For example, a constructed bow may flex and shoot arrows. Obviously, the larger the item, the more blood is needed and, notably, solidified blood does not require additional energy to keep it this way. Drawing too much blood from herself can have adverse effects.

- Lilith can also mentally move and manipulate her element, causing it to flow over surfaces, solidify, re-liquefy, form structures, and even levitate/fly. Flowing, solidifying, and liquefying blood does not take very much energy at all, though levitation and other movement without support can be taxing if maintained longer than a few minutes.

- Lilith can draw mortal blood from any source, living or dead, though she has limited control over the blood of demigods. She has been known to influence the movements of demigod limbs, and in rare and exhausting cases, control them completely. The longer she attempts to influence or control a limb in one go, the more exhausting it becomes.

- Lilith also has total control over the blood of Uranus which flows in her veins in small quantities, roughly enough to form a few reasonably sized weapons. She is capable of performing the above tasks with this material. Uranus' blood is black and both stronger and more resistant than most man-made materials. She is able to draw this blood out of herself almost entirely with no adverse affects, as it is not strictly speaking her own.

- In the event that she's injured, Lilith can easily clot wounds and prevent bleeding. Theoretically she could create clots or induce heart attacks in opponents as an offensive tool, but this would be unfair.

Passive Powers
- Due to her total control over mortal blood, she can sense the position, movements, and heartbeat of every creature containing it within a roughly 500 meter radius. In the case of demigods, this sense becomes less clear the further he or she is from Lilith. Similarly, she is able to sense the positions of spilled or dried blood.

Traits
- After thousands of years of life, Lilith is incomparably experienced in the ways of combat, and is difficult to scare or shock.

- After thousands of years of commonly living outside civilization, Lilith is quite physically adept and hardy.

- Lilith's body can sustain more blood loss than an average human without negative consequences.