Voting:Level 5's and Up/Themis Cabin Powers - Passed

New cabin powers for Themis' Cabin.

Offensive

 * 1) Children of Themis can cause someone to forget their morality and act savagely for a short time, leaving them vulnerable to attack.

Defensive

 * 1) Children of Themis have the ability to set down a law that everyone near them must obey; the law can be anything but it cannot fully stop someone else from fighting or using their abilities, it must be focused to one aspect.
 * 2) Children of Themis are capable of forcing everyone near them for a short time into a state of peace, where no one can fight; after the effects subside, the child of Themis is unable to move for a short time.

Passive

 * 1) Children of Themis can see a few seconds into the future; allowing them to possibly predict the actions of others, but also obscuring their sight at times.
 * 2) While in the presence of a child of Themis, no one is able to lie directly to them; however, they are still capable of lying to others.

Supplementary

 * 1) Children of Themis can create a rule and can make someone follow that rule for a short period of time, as long as the rule does no harm, as well as a suitable punishment if the rule is broken.
 * 2) If an ally is wounded, Children of Themis are temporarily empowered to achieve justice for them towards the one who wounded them; this effect greatly increases the strength and speed of their attack until justice is achieved.

Counsellor Only

 * 1) In rare cases, children of Themis have the ability to bend another person to their will, forcing them to follow their commands as long as they are not to harm themselves for a moderate time; while holding control over another person, the child of Themis cannot move and are extremely vulnerable.

Traits

 * 1) Children of Themis are able to tell if someone is guilt or innocent.
 * 2) Children of Themis are often adept at telling fact from fiction.
 * 3) Children of Themis are generally fair and unbiased.
 * 4) Children of Themis often make great lawyers.

For the new powers (+1)

 * 1) --BachLynn (Send an Owl! ) 15:40, January 8, 2012 (UTC)