Archived:Jace Rayne

Personality
Slow to anger and quick to forgive. He can keep a level head in emotional situations, and is good at reading people. Despite this he keeps to himself and is a bit of a wallflower.

History
Jace's parents met at a coffee shop. Their meeting was brief, neither of them searching for a serious relationship. However, five months later Jace was delivered to Jeremy's door. Jeremy hadn't been expecting, or wanting, a child. As a child of Ares he knew what was coming. Having had recently started up a relationship with a mortal girl just added fuel to the flames. She left him shortly after hearing of Jace's arrival.

At first Jeremy resented Jace for ruining his relationship with the mortal woman, but eventually he was charmed by his son and grew to love him very much. Jeremy, being a single well to do man, and son of Ares, put all his effort into raising his child. He practiced sword play with Jace from a young age, teaching him everything he knew.

Jace excelled with his sword, and soon became an excellent sparing partner for his father. At the age of ten, Jace took up throwing knives. He got along with virtually everyone, though he kept only a small circle of close friends.

At the age of twelve, Jace faced his first monster attack. A single hellhound attacked him on his way home from school. Being unarmed, Jace ran for home. He didn't make it that far, the hellhound catching him and severely wounding his arm. Thankfully a passerby, thinking it was a rabid dog, intervened. He was unable to stop the hellhound, (as it basically ignored him) but Jeremy heard the commotion and came to Jace's aid, slaying the beast. The mortal thought Jeremy's arrival had panicked the dog, and that it had run away. Jace was promptly rushed to the hospital. Jeremy told the nurses it had been a rabid dog, and Jace was put under intensive care. It took a week, and Jace has a nasty scar on his arm, but he's otherwise fine.

Due to this event, Jeremy insisted that Jace was homeschooled. Sad to be cut from his friends, Jace was forced to accept. Jeremy knew it would be time to send him to camp soon, but foolishly held onto his son for as long as he could. For three years Jace and his father held out. During this time they faced Fire-Breathing Horses, Chimeras, Hellhounds, Giant Scorpions and even a couple Cyclopes's. Jace and Jeremy proved quite capable of taking out said monsters, having trained together since Jace could lift a blade. They moved whenever a severe attack took place, to keep monsters and mortals off their trail. The decision to send Jace to camp was forced when a Laistrygonian Giant attacked.

Jace was awoken by a loud crash in the dead of night, grabbing his celestrial bronze katana (A gift for his thirteenth birthday from his father) he went to investigate. He found his dad in what was left of the living room, lying in a pool of his own blood. The Laistrygonian Giant attacked immediately, and Jace, wearing his pajamas, fought the thing. Luckily his father had wounded it before he went down, striking a severe blow to the Giant's leg. Thanks to this Jace managed to out maneuver the monster, and slayed it when a hefty blow trapped the Giant's battle axe in the wall. Jace called 911 immediately after, and the police and paramedics arrived shortly after. Jace refused to say anything, hiding the weapons before the emergency services arrived. Thankfully, Jeremy survived, however he would never walk properly again. His days of training Jace were over, and he sent his son to camp. Jace boarded a plane to the US, and had a rather uneventful journey before arriving at camp.

Powers
Offensive: Children of Harmonia have the ability to force a false state of peace upon someone, making them blind to any attack for a very short time. Children of Harmonia have the ability to amplify their physical strength for a short time; however, they suffer from a sort of withdrawal once the effects have subsided.

Defensive: Children of Harmonia have the ability to charm a single weapon into being unable to be used for any sort of offense for a short time. Children of Harmonia can make a pact with a single person at a time, making it so that each of them receives a lesser effect from every wound; however, any wound that one of them receives, the other receives as well, to the same lesser degree.

Passive: Children of Harmonia have an innately faster rate of healing than other people. In their presence, people form friendships more easily, or reach agreements more easily.

Supplementary: Children of Harmonia have the ability to slightly calm the minds of everyone near them, no matter what side they are on. Children of Harmonia have the ability to charm a weapon so that it heals wounds, rather than causing them; this drains the child of Harmonia and the user of the weapon extremely.

3 Month After Character is Made: Children of Harmonia have the ability to greatly amplify the abilities and powers of a group of people near them; the user, however, is extremely drained from this action.

6 Months After Character is Made: Children of Harmonia are able to charm all the weapons in the immediate area around them to not attack for a short time, but that includes their own

9 Months After Character is Made: Children of Harmonia are able to everyone in their immediate vicinity to become so harmonious they lose their will to fight, but that includes themselves