Voting:Level 5's and Up/Notus Cabin Powers - Passed

New powers for the Notus' Cabin.

Offensive

 * 1) Children of Notus have the ability to create gusts of hot wind which slow the movements of all effected by them as well as slowly burning anyone hit by the wind.
 * 2) Children of Notus have the ability to call upon a focused heat storm which burns a small area drying out all plant life inside it; anyone standing inside the effects of the storm may be scaled by the heat, the longer they stand in the effected area, the worse the scald. The area can not be any more than two to three times the size of the user.

Defensive

 * 1) Children of Notus have the ability to create a dome shaped torrent of wind, roughly two to three times the size of the user, which can be used to block attacks for a very short time.
 * 2) Children of Notus have the ability to create a dense fog which obstructs the view of everyone nearby which dissipates after a short time.

Passive

 * 1) Children of Notus are stronger in the warm summer months.

Supplementary

 * 1) Children of Notus have the ability to hover or fly, however, the longer they fly the more it drains them.
 * 2) Children of Notus have the ability to call upon the winds to speed their movements or attacks; this can also be used oppositely to slow the movements or attacks of others.
 * 3) Children of Notus have the ability to bring pure water to a boil at will using a hot breeze.

Counsellor Only

 * 1) In rare cases, children of Notus have the ability to shed their flesh and turn into a state a pure steam for a short time and while in this state, the user is granted flight, immune to all attacks and anything they touch is intensely burned; however, once the user changes back they will be extremely drained and immobile for a long time.

Traits

 * 1) Children of Notus are often ambidextrous, a trait they share with children of Boreas.

For the new powers (+1)

 * 1) --BachLynn (Send an Owl! ) 19:57, January 6, 2012 (UTC)