Aaron is hands down a great leader, and is great at making decisions last minute, given they've saved his and Robin's lives once or twice before. He's not arrogant nor prideful, but he isn't naive to the fact that he is a great swordsman, either. He does believe there's always room for improvement, though. However, as kindhearted and bright-spirted he is, there are days where he can certainly live up to his father's legacy, bossing people around and demanding for some attention. He's not even aware of when he's being like this, and very much appreciates it when people tell him to chill out and step back a bit. He can be an over-analyzer at times, and stress easily, but it just comes with being a demigod. He is more than aware of the history between his parents, which is close to none, and actually feels sort of attacked by Ares because he never did anything to help his mother out of her lifestyle, but in the other hand, he can also understand, because Lilliana was never easy to begin with.
Lilliana used to be a prostitute, and Ares was one of the many men that fell into her clutches. They only lasted one night - the night where she was his. He disappeared the morning after, never to be seen again. Okay, bullshit. Lilliana saw Ares again the day after they slept together, where he urged her to drop her lifestyle. He even went far enough as to say he'd pay everything until she was stable enough to get a real job. Even with his promise, she continued her way of living, only stopping when she found out she was pregnant. She didn't know who was the father of her baby, and neither did Ares, until years, years later.
Aaron Winchester grew up witnessing a countless amount of men enter the small apartment he called home. He spent many of his nights restless, unable to sleep from the sounds that came from his mother's bedroom. He knew this was her way of getting money. How else would he be able to go to a school, if she didn't even go to work? At this point in life, he began to get used to the little amount of sleep he had every night. And even when the night was silent and peaceful, he wouldn't be able to catch not an ounce of sleep, which was unfortunate, because it began to affect his grades, which didn't please his mother. It had her irritated most of the time, and it inclusively began to affect her behavior during "work", which didn't please the men, and caused the amount of money they received to lessen drastically.
While most men just stopped asking for her, there were some that still went after her, and not in a passive way. If they gave her five dollars, maybe, it was a lot. As a matter of fact, while Aaron was arriving home from school one day, he witnessed his mother being rough-handled, a man about twice her size trying to take advantage of her. He saw to it as soon as he could that the guy left the place, but being just thirteen, he couldn't do much. His frustration grew to the level that he let out a deafening cry (which mind you, sounded a whole lot like a battle cry), though for some reason, it made him feel heavier than normal. The guy, fear successfully instilled, left quickly. Not only did Aaron save his mum from rape, but he also garnered his father's attention. It hadn't been any of his kids with the battle cry. When he looked into it, he realized he had another son.
When Aaron was out the next day for school, Ares met with Lilliana again. After another session (one in which he spent a good amount of money in, to provide for his child's school), he managed to explain that he was a Greek God, that their kid was a half-blood, that his scent would start to attract monsters now that he had unintentionally used his powers, and that she had to get him to a camp for kids like him. He also left her a sword, and taught her how to convert it into a necklace, for her to then teach Aaron. Moments before Aaron returned from school, Ares flashed out. Halfway through the week, Aaron experienced his first attack. He managed to slay the hellhound after numerous lunges and dodges based purely off instinct. He did it, but just barely. Handling the sword he'd received just a few days earlier had been relatively easy. By the end of the week, Aaron Winchester was in Camp Half-Blood. There, he grew acquainted with a demigod son of Apollo named Robin that was a few years older than him. He spent one week there, but that week was enough for him to get claimed by Ares, and to find out about his knack for archery. While he got a little bit of training with the sword his mother had claimed was a gift from his father and the bow his new friend got him, it wasn't enough.
He got word that Robin would be leaving camp, taking advantage of his family's wealth to find inexperienced demigods across the country and send them to camp. Granted there were already satyrs looking for demigods, but Robin believed some more help wouldn't hurt - especially with all the new demigods coming in. Aaron, not wanting to be on his own in camp (and secretly wanting to prove his worth to his father), asked his mother for permission to go with him. Wanting her son to be anywhere but with her (he was too expensive, if you asked Lilliana), she agreed. Aaron had also asked Robin to train him, so with that there would be no problem. Robin and Aaron set off a week after Aaron's first arrival, walking across the entire country. They always slept in the woods, and had enough money thanks to Robin's family to buy whatever necessities they required. Whenever they could, they'd train, and Aaron would use his training against monsters they encountered in their search. Scorpions, Harpies, Hellhounds, and Fire-Breathing horses, Aaron can remember fighting. He always differed in his ways of attacking, always trying out different things Robin had taught him.
Years passed, and Aaron was excelling at his training. He'd already managed to beat Robin a few times in spars, and was efficient when it came to slaying monsters. Robin did believe he was ready for camp, but not once did he bring it up, until they rounded New York again, where Aaron took the decision to return to camp, and see whether it would or would not be of his benefit to rejoin the few demigods he and Robin had sent to camp before.
- Children of Ares can decrease an opponent’s strength and combat abilities for a short time, leaving them vulnerable to attack.
- Children of Ares are able to clap their hands so hard and fast due to their enhanced strength that it sends a small shock-wave out. The shock-wave generates enough force to knock an opponent off their feet and possibly leaves bruises on their skin.
- Children of Ares can become resistant to all types of physical attacks for a short time.
- Children of Ares have the ability to call forth civil justice onto the battlefield for a short time, making all opponents lose the will to fight if their actions are unjust. However, if the actions of the opponent are justifiable the power becomes redundant, and if the user attempts to attack the opponent while the power is in use it immediately wears off.
- Children of Ares are innately proficient in all forms of combat.
- Children of Ares are stronger and faster than the average human. Their skin is also capable of enduring more injuries.
- Children of Ares are always emitting an aura of violence and war, which makes people around them more likely to attack each other and start fights. They can shut it off for a long time.
- Children of Ares have the inhuman ability to leap great distances at once which can be used to dodge or attack. Upon landing, a small tremor is unleashed which causes anybody within a few feet to lose their balance.
- Children of Ares have the ability to empower strength upon nearby allies and instil fear upon nearby enemies with a deafening war cry.
- Children of Ares have the ability to enchant nearby weapons with either a positive effect or negative effect for the duration of a weapon; some examples would be increasing the sharpness of a blade or dulling it.
- Children of Ares are sometimes able to cause a small (3-5) group, to turn against each other by inducing a lust for violence and victory in combat. The targets would become irrational and fight among themselves determined to be the last warrior standing, causing chaos for a short time. The more affected the more energy is drained.
3 Months After a Character is Made
- Children of Ares can create an illusion of massive bloodshed, destruction and devastation on a battlefield, instilling everyone around them with cowardice and terror, causing them to panic and be routed for some time, until it wears off and they return to battle. Similarly, they can also do the opposite, causing everyone nearby to go into a battle frenzy, in which they recklessly fight the enemy. This power drains them significantly.
6 Months After a Character is Made
- Since their father has command over dead soldiers on the losing side of every war in history, children of Ares have the ability to summon a large group of armed skeletal soldiers, up to seven, which can then be controlled by the mind of their summoner. The longer the period of time for which they are summoned, the more the summoner is drained. Ex: The user can summon skeletal red coats, confederate soldiers, Nazis etc. Dead Soldiers who belonged to the winning side of the war cannot be summoned.
9 Months After a Character is Made
- Children of Ares can draw power from all the violent actions and desires they’ve seen, felt, or committed in their lives and become an embodiment of war for a short time, in this state they are as twice as strong and fast than before and are immune to all attacks. They emit a powerful aura which somewhat makes enemies think they are weak and doomed for failure. Once the transformation subsides and the user reverts to normal, they are immensely drained, cannot move and could possibly faint.
- Children of Ares are usually more courageous than most, especially when facing danger.
- As Ares is the god of civil order, his kids are often adept at creating order when there is chaos and fighting around them
- Children of Ares tend to love the thrill of battle and fighting, feeling natural when partaking in combat.
- Children of Ares often love the chance to show off their abilities, they’re often somewhat arrogant and hotheaded.
- Children of Ares typically have the potential to become great soldiers, agents or generals. Able to perform remarkable feats within the Military.