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Sun 888Apollo's CabinSun 888
Lord of the Sun
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Apollo, god of healing, prophecies, archery, art, as well as father and patron to the residents of the cabin

Apollo's Cabin, at first glance, looks like an ordinary cabin, but when hit by sunlight, looks as if it is made of solid gold. At times, it gleams so brightly it can become difficult to look at. The front door is carved from a laurel tree, with a laurel, a bow, and an arrow carved into the middle. The cabin possesses an enchanted skylight which allows sunlight to pass through even during the night or when the weather is unfavorable. Inside the cabin, there are 4 statues of the residents' father, situated at the four corners of the cabin. Speakers are built into the walls, enchanted to emit a sound that mimics whatever the recipient would like to hear. Last but not least, a large wooden medicine cabinet containing ambrosia, bandages, scalpels and many other forms of mortal medical care can be found along one side of the wall.

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Meet the Campers!

Meet Apollo's Children

Campers Not Year Round[]

(Officially Inactive Users)

  1. Jung Azeleia
  2. Eden Kusch
  3. Kent Colin McGregor
  4. Lake Summers
  5. Rhena Moretti
  6. Blake Soleil

Priest/Priestess[]

(Only 1 Per Cabin, if they are a demigod, they also go under the main cabin count as well as here.)

None

None listed.

Room Assignments

Single Rooms

  1. (Feel free to add it yourself)

Double Rooms

  1. (Feel free to add it yourself)

Powers of a Child of Apollo


Offensive[]

  1. Children of Apollo have the ability to focus intense beams of light from their eyes which will burn through objects and melt through regular metals.
  2. Children of Apollo can create solar flares that come off their body, and essentially act as ropes of intense heat and plasma. These ropes can act as extensions of themselves and used in a whip like manner.

Defensive[]

  1. Children of Apollo have the ability to create a very large protective dome of bright light and heat around them. No one can enter their dome without feeling intense dehydration, and have the ability to faint. People cannot look into the dome so the user can effectively conceal themselves in plain sight.
  2. Children of Apollo are able to foresee potential future attacks, allowing them a short span of time to prepare for these attacks.


Passive[]

  1. Children of Apollo feel stronger during the day and heal quicker during the day.
  2. Children of Apollo have the ability to quickly heal minor wounds and slowly heal major for themselves and for others, but not fatal wounds
  3. Children of Apollo are able to withstand heat and plasma, although both can feel uncomfortable
  4. Children of Apollo have the ability to manipulate the light around them to be bright or darker
  5. Children of Apollo can see through extreme brightness.

Supplementary[]

  1. Children of Apollo can teleport themselves by manipulating light photons. Essentially, it’s them moving at the speed at which light travels, but using the light itself to help them travel and travel through objects that light can pass through. They need to be careful to not attempt to travel anywhere that has something that blocks light, because it will immediately halt their travel.
  2. Children of Apollo have the ability to create multiple temporary light sources, like sparks of bright light, which act as flashes that can either temporarily affect someone’s vision, or distract them.
  3. Children of Apollo can curse someone to sing loudly for a fair amount of time, the target can fight and operate while singing. But they cannot hide and could suffer from a sore throat over time.
  4. Children of Apollo have a minor degree of control over diseases and plagues, and not to the extent that they can cause death. They also have minor control over infections, but not to the extent that they can cause death. They can cause a person to temporarily break out in hives, rashes, and boils. They can also cause a person to feel overcome with minor flu-like symptoms such as nausea, congestion, sore throat, etc for a short amount of time.

3 Months After Character is Made[]

  1. Children of Apollo can create massive waves of heat and radiation that can span a large area around them. This can cause people to get heat stroke, dehydrate quicker, and if close enough to the user, cause hallucinations. The longer this power is used, the less hot it becomes, until the user simply runs out of heat and energy.

6 Months After Character is Made[]

  1. Children of Apollo are able to manipulate music in their head to play outside of themselves, and amplify it in different places in the surrounding areas, so much so, that they create shock waves from those areas. This essentially allows them to create miniature music explosions capable of blowing people away. They have to be able to visualize the area in which they're sending the music. No one is immune to the sound so this could cause potential danger to themselves and their allies. The more they use this power, the more exhausted they become.

9 Months After Character is Made[]

  1. Children of Apollo have the ability to shed their flesh and turn into a bright purely plasmic state for a short time and while in this state, the user is granted flight, immune to all attacks, receives a boost in their already existing photokinetic abilities and anything they touch is intensely burned. Due to their brightness, looking directly at them is extremely painful. Once the user changes back they will be extremely drained, nauseated and immobile for a long time.

Traits[]

  1. Most children of Apollo are experts at basketball and other missile weapons or games.
  2. Since Apollo is the God of Music, his children are natural musicians and singers. Able to master any instrument instantly and learn any song with ease.
  3. Since Apollo is god of prophecy and oracles, his children are innately better at interpreting prophecies than others.
  4. Children of Apollo can grow up to become great doctors in any field of medicine.
  5. As Apollo is the god of protection of the young, his children are often inclined to protect and defend those younger than them.
  6. Children of Apollo are usually in better moods during the day and enjoy waking up early.
  7. Children of Apollo are more likely to be born with perfect pitch
  8. Children of Apollo are natural shots, and generally have good vision.

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Cabin Activities & Duties

Cabin Announcements


Lili WB

Atalanta Ayteria - Daughter of Apollo • Head Counselor
- full-time camper • of kings and queens • lead medic
- I'll never stop marching to reach you in the middle of the hardest fight.

Message Me – ~~~~~
"Please join me in welcoming back two of our old Head Counselors, Kylie Shay and Fabian Martell, and our new campers, Jeremy Heo and Adela Isabella Maria Cardoso! If any of you need anything, feel free to reach out to our lieutenant Nico or myself; we'd be more than happy to help you out!"

Cabin Activities

Here, it's like for example, there's a schedule activity for a certain day. Like every Mondays and Wednesdays, there's a scheduled morning jog at 5 am, and then at 10 am, there's swordfighting practice. Then every Tuesdays and Thursdays, they train in fighting WHILE flying and then maybe pegasi riding lessons etc.

Unlike the cabin announcements, this is pretty much scheduled and is like the daily activities that campers do while at Camp. So it really needs to have something to do with training, while on the cabin announcements, you can put there recreation stuff also.

Special Duties
Things that the cabin runs in Camp, like what are they in charge of (Infirmary for Apollo, Armory for Heph etc). Also put here assigned tasks like who goes on watch at what time.

Cabin Treaties

Treaties[]

  • Thanatos' Cabin
    • Mutual defense pact
    • We do not attack them, nor they would attack us. Similarly, when either cabin is being attacked, the other will help in defending it
    • We will give them extra lessons in archery in exchange for help on the usage of our powers
  • Hermes' Cabin
    • Mutual offense pact
    • Mutual defense pact
    • We will give them extra lessons in Archery after the reaper kids (Thanatos Cabin) in exchange for Healing Potions to use in the Infirmary

Enemy Cabins[]

None

Camp Announcements
Camp Notice Board

Notice-board

In Character Notices/Announcements

  1. None

Out of Character Notices/Announcements

  1. Level 5's and up, please make sure to vote on current issues in the Voting:Level 5's and Up forum. 7 users must vote for any resolutions to be passed.

Edit the board here. This board is to show any information relative to camp, either in character or out of character. For instance, if you'd like to announce the death of one of your characters, or their kidnapping, or anything that other users should know.

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