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Possessions

One of her most prized possessions is her tree necklace. It's a dull silver, and almost tarnished. She never  leaves her cabin without it. Her weapon of choice is a longsword made out of Celestial bronze. It's enchanted to be a ring, but whenever she touches the dark green emerald on it, it will turn into her sword.


Aurore Parthenopaues
Daughter of Hecate
Owned by: DaughterOfTheLostOne
Aurore.3

"Have the courage to say no. Have the courage to face the truth. Do the right thing because it is right. These are the magic keys to living your life with integrity." ~ W. Clement Stone
Personality
Aurore is one of those who would keep to herself. Not really keen to being in the spotlight, she hides to herself. She hardly ever talks to others, which makes it hard for her to make friends. They say her eyes are the key to the soul; well hers are a key you dont want to mess with. When finally making a friend, she can be sort of snotty, yet she has her cute moments. However, she is afraid of bunnies.
History

Subastion met Aurore's mother when they were on a cruise. They first started talking, then soon they fell in love. They moved down to California, had Aurore and they were happy for a few months. That was until her mom left, baring a child. Her father didn't know, until she returned, holding a girl wrapped in a little pink blanket. "Her name is Aurore." She announced. Subastion stared in shock, before welcoming them both. After her mom gave birth to her, she stayed to help take care of the child. Unfortunately, her dad thought it was forever, she left, after helping with the child for about 3 months, when she went grocery shopping. Her dad became depressed, and nearly killed himself, when she was just 6. This had a big impact on her. From then on, she became independent, and refused to let anyone help her.

Before everything odd started happening to her, she had a fairly normal life for someone who's dad was an alcoholic. They never lived in nice homes, or apartments, she never went to the nicest schools. But her dad did let her enjoy the very few things that she did enjoy. She loved art, and music. She loved ballet. So the few bucks they could spare, when he was trying to get better, she got ballet. She got a cello and an instructor, and finally, art. Although, he never managed to stay sober, he tried several times. Mostly whenever Aurore was threatened to be taken away. Because of her dad, she never had many friends. She never had nice clothes; she was stuck with cheap ones from goodwill that were three sizes too big. Then a few weeks before her first monster attack, she met Kyli. A person who turned out to be her friend, and they had many things in common. She was happy. And then she was thrown a curve ball. When she was about 13, the first monster attacked. It was a large, the size of a pickup truck, scorpion. It was a dark, chocolate brown. It happened when she was heading out of her ballet practice, walking home through the woods that separated the shopping mall, from the apartments. It was waiting on the path for her, as if it had gotten there directly after she went to practice. A rather loud yelp from Aurore woke it up, causing it to start trying to sting her with it's long tail, while snapping it's pincers. They "played" a game of merry go round for a few moments, until her protector, a satyr, and friend Kyli, came from seemingly out of nowhere to save her. They lost it, as well as loosing themselves in the city. Soon, thereafter she was given her ring and weapon, by a demigod who told her it was cursed. The demigod claimed that whomever used it, would be brought to their doom, and became insane. (He clearly seemed insane, she thought.) Although, she didn't believe it. In fact, it has brought her luck.

However, where most kids would go, directly after their first monster attack, Aurore refused. She had her dad to take care of, and she was about to do a big production on Swan Lake. Not only that, but her cello instructor told her that if she stopped now, she would have to catch up which would be a shame since she was really good. It just wasn't the time to go to this silly camp. Kyli stayed with her, and after each monster attack for three years (another one by the same scorpion, another by a fire horse, a hellhound), Kyli and Aurore managed to convince her dad to move them from city to city. A few days before her 16 birthday, Kyli told her that they needed to go, now. Kyli used that fact that her dad was put in risk with her here,  and that she didn't have any recitals coming up, nor did she have any cell practices for a few weeks. Aurore agreed.

Before they left, Aurore took most of her fathers money. Which was a grand total of $600 (all of it would've been over a grand! Whoa!). This surprised Aurore, but it helped them make it to camp. With the money, Kyli offered a boat, or plane trip. Both Aurore denied, since she got massively sick on both of them. Instead they took a train to New York. However, they had to take buses, and walk the rest of the way. It surprised Aurore, how short it took by train; only 4 days! But by then, they were low on money. Several times she called her dad, but he was always blabbering drunk, and couldn't even remember who she was, or her first name. So, one night while they were camping a few hundred miles away from camp, she called their hospital, and had him admitted for alcohol abuse.

When they arrived at camp, it was like a castle on a hill, in her opinion. Even though it was hardly anything, it was a miracle in Aurore's mind. She gew up reading about Greek heroes, and learning about the Gods. Now here she was, about to become, if not a minor hero, one. She wouldn't wait.

Journal
Basic Info
Full Name: Aurore Parthenopaues
Titles: Protecter of the Light
Current Location: Camp Halfblood
Affiliation(s):
Current Status: Alive
Relationship Status: Single
Born or Created On: February 14
Current Age: 16
Species: Human
Nationality: American
Sexuality: Straight as an arrow
Accent: None
OOC Plans & Info
Owned By: DaughterOfTheLostOne
Inspiration Behind Creation:
Love Interests Char/Owner:
Active RP's:
Created Page On:
Page Last Updated On:
Plans:
3/6/9 Month Powers:
Word Bubble
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Aurore Parthenopaues -Child of Hecate


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Powers

Offensive

  1. Children of Hecate have the ability to fire an intense beam of magical energy which will burn anything it touches. The ability can also be focused into small magical bullets, which have better range but are less damaging than a beam.
  2. Children of Hecate have the ability to use magic to electrically charge something made of metal for a short time.

Defensive

  1. Children of Hecate are able to create a protective dome of magical energy around them for a short time.
  2. Children of Hecate are able to become ethereal in form for a short time, which temporarily causes all attacks to go through them. In this state, they cannot attack an opponent and if they do their ethereal state will dissipate instantly.

Passive

  1. Children of Hecate have the innate ability to see in all directions at once.
  2. Children of Hecate are innately stronger at night.
  3. Children of Hecate are able to communicate with the dead to gather information.
  4. Children of Hecate are adept at making potions and elixirs, however potions used in battle cannot be overly powerful or altering to the events of the battle. Potions that can automatically heal all wounds or restore all energy are examples of over-powered potions. Only descendants of Hecate/Circe and Lampades can create potions. Overconsumption of potions can result in overdose symptoms and some potions could have side-effects or not work at all.

Supplementary

  1. Children of Hecate can conjure spells to teleport themselves and allies. The further the distance, the more energy drained.
  2. Children of Hecate can cast a levitation spell on themselves for a short time which will allow them to fly, the longer they levitate the more power it drains. The spell can also be used items and enemies.
  3. Children of Hecate are able to use some healing spells to quickly heal minor wounds and slowly heal major wounds. Fatal wounds cannot be healed.

3 Months After a Character is Made

  1. Children of Hecate are able to control the Mist around them, allowing them to create optical illusions that can fool even demigods. The illusions can confuse enemies with false memories, alter the appearance of the user or their allies, change the appearance of items or weapons or even alter the appearance of the environment to an extent. Changes to the Mist only last for a short time, mist control is less draining than custom spells. (6 month)

6 Months After a Character is Made

  1. Children of Hecate have the ability to create new spells, whether they were trained, self-taught or devised the spell on the fly. The spells can be minor, such as locating, summoning animals, divination or controlling emotions. Or they can be more advanced and powerful such as controlling the elements, pure magical energy, necromancy, curses and summoning monsters or magical guardians. Spells cannot be overly powerful or controlling. The more complex and powerful the spell, the more energy it drains from the user.

9 Months After a Character is Made

  1. Children of Hecate have the ability to focus all their magical abilities into transforming themselves into any living being, or even a being of their own imagination. This power is, in essence, the ability to shapeshift into anything the user can imagine. The user can transform into another human, an animal, a monster, or anything in between. The transformation can last as long as the user wishes it to, but the longer they hold their form the more it drains them. They cannot cast any spells while the transformation is in place and they cannot transform into anything overly powerful. (Like a rabbit that can make people’s heads explode with a thought. ) The form they shift into cannot be larger than 2 to 3 times the human size of the user, and after the user resumes their regular form they are severely drained. Unable to move from exhaustion and they could possibly faint. This power can only be used once in a fight.

Traits

  1. Children of Hecate typically love the magical arts, many of them are known for writing spellbooks. Her children have created/re-introduced and improved spells and techniques all over history.
  2. Necromancy is commonly a favored magical art among children of Hecate.
  3. Children of Hecate are known for being quite mysterious.
  4. Children of Hecate are often more active and exhibit better moods at night and in dark environments.
  5. Children of Hecate wield innate knowledge and understanding of the Mist.
Skills & Weapons
Special Skills:
Preferred Weapon: Sword
Strengths: Her magic and healing
Weaknesses: Friends and family
Quests/Missions Led:
Quests/Missions Been On:

"I love the idea that magic and witchcraft and battles between supernatural creatures could be raging all around us but just out of our sight." ~ Anthony Horowitz
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Possessions & Favourite Things
Bedroom:
Pets: No pet

Likes: Sweets, nighttime, the moon, stars, helping people, sketching, dancing, and playing the cello
Dislikes: Deceitful people, bunnies, and food that is an unnatural color
Colour: Blue
Music: Range
Food: Brussel sprouts
Animal: Foxes
Book: To Kill a Mockingbird
Quote: "Drawing is still basically the same as it has been since prehistoric times. It brings together man and the world. It lives through magic." ~ Keith Haring
Drink: Smoothies
Song: "Angel with a shotgun" By the Cab
Movie: "PS I love you"
Sport: Ballet
Other Favs: N/A
Appearance & More Images
Model:
Gender: Female
Eye Colour: Blue
Hair Colour: White
Height: 4"6
Weight: 90 lbs.
Ethnicity: American
Handedness: Right
Shoe Size: 7
Blood Type:
Voice: Soft, and musical
Distinguishing Marks: N/A
Body Style:
One Word to Describe:
Best Physical Trait:
Worst Physical Trait:
Mental/Emotional State: Sane
Things to Change:
Mental/Emotional disorders: Dyslexic
Medical Problems/Ailments:

Family & Childhood Info
Mother: Hecate
Father: Subastion
Creator:
Half-Siblings:
Full-Siblings:
Other Relatives:
Home:
Earliest Memory:
Best Memory:
Schooling:
First Kiss: Alex the owl nymph
First Love:
First Sex:
Other Firsts:

General Info
Nicknames:
Native Language:
Character Flaw: Does things without thinking them through
Fears/Phobias: Bunnies
Hobbies: Drawing, playing her cello, and dancing
Personal Motto: "Always look forward. You can't see the light if you are always in the darkness."
Things He Won't Do:
Most Admires:
Most Influenced By:
Moral Compass:
Most Important Person Before:
Most Important Person Now:
Reacts to Crises:
Faces Their Problems:
Reacts to Change:
Alignment:
Dream Job:
Current Job:
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"Painting is an illusion, a piece of magic, so what you see is not what you see." ~ Philip Guston
Traits
Vices:
Bad Habits:
Sleeping Habits: Sores like a kitten
Quirks:
Attitude:
Special Talents:
Social Skills:
Other Info
Most at Ease When?:
Main Priorities:
Past Failures:
Biggest Accomplishment:
Darkest Secret?:
Secret Known by Anyone?:
Personal Tragedy:
One Wish:
Relationship Info
Ever Cheated? Never
Relates to Others?
Perceived by Strangers:
Perceived by Lover:
Perceived by Friends:
Perceived by Family: {{{familyp}}}
First Impression:
Family/Friends Like Most?
Family/Friends Like Least?
Relationships

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