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This character belongs to Jay Sea


Personality

quiet unless he is ticked off, calm, kind, loyal, brave. Has a revenge complex.


History

History: Isamu Mikazuki was a world-renowned freelance lawyer, never lost a case (ever!!!), living in Osaka (a city in Japan). He takes cases around the world (he's licensed), but the ones in Japan always take precedence. One day, while already in the middle of a case in Osaka, Isamu got a call from a woman in South Africa requesting his services ASAP. He was hesitant to even think about this new case, but he told the woman that if she could make an appointment with him in the next few days, he might take her case. (He interviews all client before he takes the case because he only represents clients he believes are innocent.) The next afternoon, after another long day in court, Mikazuki comes home to find a very pretty, European-ish, nervous-looking young woman waiting outside the door to his apartment. After getting over his initial shock, he invited her into his office and interviewed her about her history and reason for needing a lawyer. After learning that she was being accused of murder (a demigod is saying she killed one of his best friend's. Because this demigod is one of her kids, she doesn't want to resolve the problem in...other ways. And, unfortunately, some of the other gods are starting to believe that she is guilty. So, she is being forced to stand trial in the mortal world, but punishment will be dealt on Olympus.), and learning that she is quite obviously innocent (he's, like, a human lie detector), he takes her case.

So, a while later, after winning the case (much to the chagrin of the accuser), Mikazuki gets up the courage to ask her out (after the case is over. He has a strict no-personal-relashionship-with-clients policy.). She accepted, and before they knew it one date turned into two and two in thirty-nine. Or forty-nine (the square root of seven). Somewhere along the line they lost count. And then those many, many dates turned into a beautiful little boy and Isamu's broken heart. But Katsumi's mother made sure to tell Isamu one thing before she left: her true identity.

Katsumi's childhood was perfect, if a such thing exists. Despite being a quiet boy, he was well-liked and popular at school. He had two bestestestest friends, and even though his dad worked a lot of overtime, he still found time to spend with his son. But as we all no, good times have to end somewhere.

While Isamu was taking Katsumi to his favorite restaurant for his 15th birthday, Isamu was shot by a criminal he'd put away ten years before. Up until this point, Katsumi had no idea who his mother was. He found out by his father's last words.

Thanks to a family friend (who just happened to be a demigod, and who Isamu trusted enough to tell who his son's mother is ), Katsumi got to Camp Half Blood  (after his Dad's funeral, {and narrowly evading a hellhound while at the funeral /the hellhound was sighted slinking through the woods toward Katsumi and his father's friend by Isamu's freind, who was a trained demigod(by getting in the car and driving really really fast in the opposite direction)\}of course) (by way of his dad's friend's private jet)along with some very nice Celestial Bronze weapons(courtesey of Isamu's buddy) (listed below). Soon after his arrival, he was claimed.

Favorite Quotes

  • "Revenge is often like biting a dog because the dog bit you."
  • "Revenge is sweet and not fattening."
  • "Follow me if I advance! Kill me if I retreat! Avenge me if I die!"
  • “I'm a fighter. I believe in the eye-for-an-eye business. I'm no cheek turner. I got no respect for a man who won't hit back. You kill my dog, you better hide your cat.”
  • “LET THE FLAMES BEGIN!”
  • “To exact revenge for yourself or your friends is not only a right, it's an absolute duty.”
  • "With great responsibility comes great fried chicken."
  •  “Vengeance and retribution require a long time; it is the rule.”
  • “-Two wrongs don't make it right but....it makes it even!!-”
  • "...And you, you better run because I am going to destroy you for what you've taken from me."


Powers

Offensive

  1. Children of Nemesis have the ability to send a small wave of energy which will cause anyone effected to lose their balance and fall; after the effects have worn off, a person is immune to further effects of this for a moderate time.
  2. Children of Nemesis, after receiving a wound, are able to empower their next successful attack, causing it to do more damage than it normally would.

Defensive

  1. Children of Nemesis can create a field of energy around them that causes all people nearby to lose their balance fall to the ground and continue to fall if they try to get up; the user is drained the longer the field is sustained.

Passive

  1. Children of Nemesis are innately balanced and are great at climbing.
  2. Children of Nemesis have innate reflexes which allows them to fight and dodge quickly.

Supplementary

  1. Children of Nemesis are able to empower a wounded ally with the fervor to achieve vengeance upon the one who wounded them; this effect greatly increases the strength and speed of the ally when they fight the one who wounded them until vengeance is achieved.
  2. Children of Nemesis have the ability to cause someone near them to regard others with no personal favor or disdain and consider everything based purely upon facts.

Traits

  1. Children of Nemesis tend to be well balanced people
  2. They can tell when someone's life is out of balance with either too much good or too much bad

3 Months After Character is Made

  1. For every attack against them, Children of Nemesis have the ability to create a counter-attack that is equal in force to the attack made against them. The user is temporarily vulnerable and weakened after each use, so they must be used sparingly

6 Months After Character is Made

  1. Children of Nemesis have the ability to link themselves and another person into a state of pure balance, forcing the other person to mirror the child of Nemesis’ movements without the ability to move of their own accord and while this link is sustained, any wound that either of the two suffers, the other suffers it as well; once the link is broken, on top of retaining any wounds sustained while linked, the child of Nemesis is greatly drained and unable to fight for a moderate time.

9 Months After Character is Made

  1. Children of Nemesis can create a field around them, and anyone within that field has their demigod powers neutralised for a short time, anywhere from a few seconds to a few minutes, this puts anyone fighting around the child of Nemesis on even turf as they all can only use their melee/hand to hand combat skills to fight with. While the child is perpetuating this field, they are not able to attack themselves and are vulnerable.


Relationships

Name Relation Feelings
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