The owner of this character, DarkMerc, has left and this character will no longer be active.
"Valley from the River Kent"
November 20th, 1995
History Before Camp
Hey... I'm Kendall and I'm 17 years old. I live here at Camp Half-Blood with my half-siblings, the members of Apate's Cabin. You wanna hear my story? Okay then, cue the music, let's see: We open in Los Angeles, a city in California. My father, Damian used to live here. In here, he met the woman he would love. That's right, he met my mother Apate here in this city. They first met at a coffee shop where my father stopped over to have a coffee break. He accidentally bumped into my mother and spilled some latte into her clothes. My mother was furious at first but she managed to control her temper. My father used a tissue paper to wipe off the coffee from my mother's shirt and afterwards, apologized. My mother forgave him and introduced herself as Kayla. My father did the same thing as well. They kept seeing each other at the coffee shop during regular days and later on, they started to date each other. My mother and father had an affair one night and a few weeks later, my mother discovered that she was pregnant. My father did everything to support her and a few months later, after I was born, my mother disappeared without a trace. My father took me from the nursery, brought me home and decided to raise me alone.
Years past and I grew up to be kind of umm....smart and a person who loves playing sports. He plays best at soccer but also does well at basketball. I study hard at school and I am very friendly. When I reached the age of 14, a Hellhound attacked me while me and the rest of the boy scouts were hiking on a mountain. Our scoutmaster Lucius who was a Satyr in disguise ordered us to go back into our camp. He managed to distract the Hellhound and lost it in the forest. He came back to the camp saying that it was just a wolf and it was now gone. The year after, when I was 15, a Harpy attacked me while I was walking in a dark alley. Good thing, the scoutmaster was nearby, guiding some younger boy scouts while doing community service. He took a throwing knives, handed one to me and together, we managed to kill the Harpy. The Satyr told me that it wasn't safe for me to be here anymore. I thought he was nuts but when he told me who I really was, I started to believe but with a wee bit of shock. He also explained everything to my father and told him that I must go to Camp Half-Blood. He agreed and I bid farewell. We arrived at camp a few days later and when I got there, I was claimed as a son of Apate. My siblings were nice to me and It was really nice there. My mother gave me a set of throwing knives, kunais and shurikens which all came in handy for me. I decided to leave camp for a while, exploring with my friend, Greg Peeverell and returned two years later when I am already 17.
Childhood & Family Info
Childhood & Firsts:
Family Photo Album
Physical Appearance & Images
Combat & Abilities
Weapon of Choice
Quests Been On
Children of Apate have the minor ability to create illusions of attacks so realistic that they are most likely to catch an enemy off guard; however, if they miss they are left vulnerable to counter attack.
Children of Apate are able to command a weapon to go against it's master's will. However, they cannot command a weapon bigger than them. Also, the master of the weapon can resist the will of the weapon. Once the effect has wore off, the weapon is immune to further effects of it.
Children of Apate are able to make the objects in a small area shift appearance or location, confusing those who will see it. While the skill is in effect, it continuously drains the user.
Children of Apate are able to trick charging enemies to face the opposite directions and charge at those directions instead. The more enemies and the longer the distance, the more it drains the demigods. After the effects have wore off, enemies will be immune to further effects of it for the battle.
Children of Apate are innately able to see through lies, illusions or any form of deceit, as they are innately so well skilled with deceit themselves.
Children of Apate have the innate ability to confuse, mislead or deceive others for a short time, the longer they try and keep up with the lies/deceptions, the more energy it drains
Children of Apate are able to make a fake copy of an object not bigger than them, but they must clearly imagine the object in their minds for it to completely imitate the original object. Also, if the original object possess magical properties or whatsoever, the imitation will not copy those properties.
Children of Apate can use their powers to lure someone into lying or coming into agreement with them when they truly don't want to without the person influenced even noticing. The bigger the lie, the more power drained. A person with a strong will can fight this, and most will remember being deceived shortly after.
Children of Apate are able to mimic sounds or the voice of a person or creature they already heard speaking or making noise. The quality of the mimicry depends on the focus and skill level of the user.
3 Months After Character is Made
Children of Apate can create illusions in order to twist other's perception of reality or make everyone around them see something that isn't really there. However, the illusion isn't physical and therefore is only a trick of sight. The bigger the change in perception, the more power drained. They can also delude single individuals in the same fashion.
6 Months After Character is Made
Children of Apate are able to make a copy of their body, that they are mentally connected to, but cannot interact with its physical environment. It can be used to spy on others, bring back intel, distract others, carry messages, etc. It drains the user moderately.
9 Months After Character is Made
Children of Apate are able to make a copy of their body, that they are mentally connected to. It is essentially a real copy of themselves, with all their powers to a weakened extent and can actually interact with their surroundings, however while the copy is active the user is entirely incapacitated. While the copies are active, the user is drained, so the longer the copy is active the more they are drained. Once the copy is gone, they must wait a substantially long time before making another copy.
Children of Apate tend to be treacherous, fond of treachery or amused by it.
Children of Apate are cunning, sly and uneasily fooled.
Children of Apate are very good liars and at making alibis.
Children of Apate are good at forging signatures and hacking systems.
Children of Apate have deceit "intuitions", meaning they may have a hunch if someone will try to deceive them. However, their predictions may not be accurate every time.
General & Misc Info
Kendall is a sports-loving musician. He is friendly, nice and kind of smart at times. He loves to play basketball, football, soccer, baseball and even golf. He is also a bit of a flirt but gets loyal when engaged in a loving relationship. He also likes to play tricks and prank people. Overall, he is a fun and enjoyable person who loves laughs.