“Yesterday is but today's memory, and tomorrow is today's dream.”
"The life of the dead is placed in the memory of the l-living."
Age: bio. 17 Height: 5'4 Weight: 103 lbs
Sexuality: Straight Relationship Status: Single
Birth Place: Unknown Main Weapon: None Accent: Neutral
– "There are edges around the black and every now and then a flash of color streaks out of the gray. But I can never really grasp any of the slivers of memories that emerge."
Powers of a child of Lethe (3/6 Month Powers Reached):
Children of Lethe can cause objects they touch to vanish into Oblivion, but cannot control what is lost. The bigger the object and the more impact it has on the world the more energy it will take to erase. This will not work on people or monsters. Objects that have special meaning to their owners can be called back into existence within 24 hours of being erased.
Children of Lethe have the ability to conjure a weapon out of waters of the River Lethe which can be used for combat; however, only one weapon can be conjured at a time and it cannot be bigger than the one who conjured it, but there must be a source of the waters of Lethe. Otherwise, powerless.
Children of Lethe can cause someone to temporarily forget what they were doing so that they don't attack, the effects only last a few seconds to a few minutes at most
Children of Lethe can create a shield that sends the effects of an attack into oblivion. Like the someone slashes with a sword, it slashes nothing. Or if they blast a fireball, it simply vanishes.
Children of Lethe quickly fade from the memories of others unless they have made a sufficient impact on them.
Text read by a child of Lethe will fade and can be erased completely if it is read several times by any child of Lethe.
Children of Lethe can erase their own memories easily. They also can slowly and with difficulty remove the memories of others. They can retrieve the forgotten memories, but longer the memory has been forgotten, the more energy is drained.
Children of Lethe have the ability to Shadow Travel, a sort of teleportation; the further the distance, the more energy drained. Because Lethe considered an underworld goddess
Some children of Lethe can exude an aura which causes mass amnesia in both allies and enemies. It can be resisted with strong willpower and mental strength but while this ability is active those affected will need to constantly make a conscious effort to resist it.
Children of Lethe can heal themselves or others by causing injures to disappear. The more serious and painful the injury is the harder it will be to get rid of. The more the child of Lethe does this, the more energy is drained.
Children of Lethe are generally incredibly forgetful
Children of Lethe have a very high resistance to the water of the river Lethe.
This character is not currently at The Sanctuary, they are finding out more about the world.
She is quiet, polite and very shy. Nessa desperately wants to be liked and accepted but she interacts poorly with others. She is naive with her knowledge and logic having massive holes in them. She also becomes increasingly morbid and depressed as she loses her memories of the pretend life she used to have.
Physically 16, Biologically pretty old
Jacob Moss was a demigod child of Hebe who was left behind in the underworld after his party gave their quest up for lost and fled. After wandering aimlessly for days he came to the river Lethe where he encountered the goddess. Lethe washed away some of the demigod's recent painful memories and he found comfort and more in her presence for a time. But Jacob would not stay, he asked Lethe for directions to one of the underworlds exits. Lethe gave him the answer but tried to stop him, claiming that he would die on the journey. This didn't stop Jacob so she told him that there would be a child. Jacob paled, he wouldn't have a demigod child and he begged her not to let their child live the difficult life of a demigod. After that Jacob left on his impossible venture and soon died. Lethe took pity on Jacob and the child, and so decided to fulfill his wish. The moment the boy was born she took him to the cave of Hypnos. She placed him in the cave where she entered a dream world that mimicked a happy mortal life. The cave and his mother's blessing kept the child alive in this dreamworld along with several servants to keep her nourished while sleeping, and the only real thing was his name, which Lethe implanted into the dream.
In the dream, Nessa was raised as if she were in the natural realm, and this constant dreaming kept her subconscious from coming in and turning her dream into an everlasting nightmare. Nessa Moss slept for 17 years until she was mistaken woke up by another demigod, a girl called Lena who was searching for an exit the underworld. so Nessa woke up into a world she knew nothing about without and clothes or possessions and some strange supernatural powers. She had no idea why she was put into the dream world in the first place and immediately began to forget the dream that used to be his life. She dressed himself in some old armor that she pulled off a pile of bones and began to wander the underworld with Lena as memory loss began to set in.
Nessa was confused an disorientated, she came to become reliant on Lena and began to follow her commands. Her powers also began to manifest as well, drawing in even more monsters. Still her abilities allowed her to make objects vanish into oblivion, combined with Lena's abilities they were able to disarm then destroy their enemies. The commotion they created drew in more than just enemies. An old ghost, who introduced himself as "The Noble Soul" eventually met them. He directed them to an exit, along with the "righteous and just cause" of the broken covenant. Nessa followed Lena out of the underworld and to the Broken covenant.