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This character belongs to NickiWilliams





Personality

Piper mostly likes to keep to herself, but once she gets to know someone and likes them, she will open up easily. She loves music greatly, and is generally very artistic and supportive of all arts. She loves practicing her powers and especially creating her own spells. She can be often found wandering alone, lost in her thoughts, and she can also be very random, hyper even.

History

I am working on this so bear with me.

Piper and Eboni Piper were born on the 16th of September, 1967 to Anthony Wyatt and Hecate. Their father was brokenhearted when Hecate left him alone with the twins, but he decided to raise them on their own. He loveed them and always protected them. Though, sometimes he could be over-protective. It was one of those times in 1984. Piper just got asked out by a boy and when she told Anthony about it he just said she couldn't go. She decided to run away. She was about to leave all alone when Eboni stopped her. She had a plan. They would run away together, and live at a hotel Eboni had heard about. So they went for it. {C}Life was going on well at the old hotel in New York, until one day a Hellhound attacked the Wyatt sisters. They never saw a monster before and they were almost killed when a demigod of Asteria showed up. He managed to save them. Zayn, that was his name, was staying at the same hotel with the girls for the night when he saw the fight. After saving Eboni and Piper he talked to them about a safe place they could go to. It was the Camp. They decided to go there and asked Zayn to show them the way.

The twins enjoyed Camp. They had many friends and even became popular. Soon after their arrival Eboni fell in love with a son of Deimos, Josh. They dated for several months, but he turned out to be a jerk. He cheated on her with a daughter of Athena. When she found out she was brokenhearted. So brokenhearted that she decided to kill herself. Fortunately her sister found her and stopped her. Piper talked to her about the Hunters of Artemis and their beliefs, and convinced her to join them.

They joined the Hunt and after almost thirty years of following Artemis at her journeys, she sent them back to Camp. They now stay at Artemis' Cabin.

Powers

Offensive

  1. Children of Hecate have the ability to fire an intense beam of magical energy which will burn anything it touches. The ability can also be focused into small magical bullets, which have better range but are less damaging than a beam.
  2. Children of Hecate have the ability to use magic to electrically charge something made of metal for a short time.

Defensive

  1. Children of Hecate are able to create a protective dome of magical energy around them for a short time.
  2. Children of Hecate are able to become ethereal in form for a short time, which temporarily causes all attacks to go through them. In this state, they cannot attack an opponent and if they do their ethereal state will dissipate instantly.

Passive

  1. Children of Hecate have the innate ability to see in all directions at once.
  2. Children of Hecate are innately stronger at night.
  3. Children of Hecate are able to communicate with the dead to gather information.
  4. Children of Hecate are adept at making potions and elixirs, however potions used in battle cannot be overly powerful or altering to the events of the battle. Potions that can automatically heal all wounds or restore all energy are examples of over-powered potions. Only descendants of Hecate/Circe and Lampades can create potions. Overconsumption of potions can result in overdose symptoms and some potions could have side-effects or not work at all.

Supplementary

  1. Children of Hecate can conjure spells to teleport themselves and allies. The further the distance, the more energy drained.
  2. Children of Hecate can cast a levitation spell on themselves for a short time which will allow them to fly, the longer they levitate the more power it drains. The spell can also be used items and enemies.
  3. Children of Hecate are able to use some healing spells to quickly heal minor wounds and slowly heal major wounds. Fatal wounds cannot be healed.

3 Months After a Character is Made

  1. Children of Hecate are able to control the Mist around them, allowing them to create optical illusions that can fool even demigods. The illusions can confuse enemies with false memories, alter the appearance of the user or their allies, change the appearance of items or weapons or even alter the appearance of the environment to an extent. Changes to the Mist only last for a short time, mist control is less draining than custom spells. (6 month)

6 Months After a Character is Made

  1. Children of Hecate have the ability to create new spells, whether they were trained, self-taught or devised the spell on the fly. The spells can be minor, such as locating, summoning animals, divination or controlling emotions. Or they can be more advanced and powerful such as controlling the elements, pure magical energy, necromancy, curses and summoning monsters or magical guardians. Spells cannot be overly powerful or controlling. The more complex and powerful the spell, the more energy it drains from the user.

9 Months After a Character is Made

  1. Children of Hecate have the ability to focus all their magical abilities into transforming themselves into any living being, or even a being of their own imagination. This power is, in essence, the ability to shapeshift into anything the user can imagine. The user can transform into another human, an animal, a monster, or anything in between. The transformation can last as long as the user wishes it to, but the longer they hold their form the more it drains them. They cannot cast any spells while the transformation is in place and they cannot transform into anything overly powerful. (Like a rabbit that can make people’s heads explode with a thought. ) The form they shift into cannot be larger than 2 to 3 times the human size of the user, and after the user resumes their regular form they are severely drained. Unable to move from exhaustion and they could possibly faint. This power can only be used once in a fight.

Traits

  1. Children of Hecate typically love the magical arts, many of them are known for writing spellbooks. Her children have created/re-introduced and improved spells and techniques all over history.
  2. Necromancy is commonly a favored magical art among children of Hecate.
  3. Children of Hecate are known for being quite mysterious.
  4. Children of Hecate are often more active and exhibit better moods at night and in dark environments.
  5. Children of Hecate wield innate knowledge and understanding of the Mist.


Relationships

Name Relation Feelings
Eboni Wyatt Twin sister I love her and will do anything for her
Artemis Ex-Leader I owe her a lot and will always love and respect her.
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