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Revision as of 22:46, 30 June 2015

Tumblr static 7lvfan5tl20wockwk848ww4o4 Rhys Hussey Tumblr static 7lvfan5tl20wockwk848ww4o4
Son of Hecate
Camper
Owned by: Meemius
Rhystheme
Rhys3
Basic Info
Full Name: Rhys Anders Hussey
Morrigan Hussey (birth name)
Titles: Son of Hecate
Camper
WIP
Born/Created On: 8th March 1994
Current Age: 20
Sexuality: Largely homosexual, is sometimes attracted to women and non binary people
Relationship Status: Single
Current Location: Camp Half-Blood
Affiliation(s): Camp Half-Blood
Hecate's Cabin
Sean
Current Status: Alive
Species: Demigod
Nationality: Welsh
Ethnicity: Caucasian
Accent: Welsh
OOC Plans & Info
Inspiration: Anders from Dragon Age aka; my trash son
Love Interests: N/A
Active RP's: WIP
Created Page On: 30th June 2015
Last Updated On: 30th June 2015
Plans: shrugs shoulders till they fall off
Appearance
Model: Troye Sivan
Gender: Male
Eye Colour: Brown
Hair Colour: Brown (naturally blonde)
Height: 5'1
Weight: 123 lbs
Blood Type: AB+
Voice: Though he's done well with deepening it, his voice doesn't assist him in passing
Distinguishing Marks: Very light freckles, heavy scarring on his arms and back
Body Style: Slim
More Images
Rhys1
Rhys7
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Family & Childhood Info
Mother: Hecate
Father: Ethan Hussey
Creator: N/A
Half-Siblings:
Full-Siblings: N/A
Other Relatives: N/A
Home: Originally Wales, now Camp Half Blood
Schooling: Public
First Kiss: N/A
First Sex: N/A
First Love: N/A

WIP

General Info
Nicknames: Rhy
Native Language: Welsh
Language(s) Spoken: English, Welsh, some German
Character Flaw: WIP
Fears/Phobias: WIP
Hobbies: WIP
Moral Compass: WIP
Most Important Person Before: His former group
Most Important Person Now: N/A
Alignment: Chaotic Good
Dream Job: WIP
Current Job: N/A

Once a heavily outgoing person, Rhys has slowly began to isolate himself to focus on his plans and training. A large fan of cats, hater of bugs and fearer of loud noises, he tends to surround himself with things that doesn't put him in too much discomfort. He's not that adventurous and likes to mostly enjoy himself alone or practice using his powers. He often assists with healing in the Infirmary

He enjoys playing video games, chess, reading and is a fairly flirtatious person at times. Though primarily attracted to men and non binary people, he's still open to flirting with women and can at least appreciate their appearances.

Diagnosed with ADHD, OCD, Bipolar Disorder, Anxiety and Dyslexia, Rhys tries not to let his mental health get in the way of his life.

WIP

Meeting in a small pub in Whitland, Wales, Ethan quickly became infatuated with a person sitting not too far from them. But, after several attempts, they decided to return home with a different stranger. They never got their name, and in the morning they parted ways without a single word spoken between the two.

Months later, Morrigan Hussey was born. A young little girl, with blonde hair and brown eyes like her parent. A quiet one, Morrigan always spent her time studying medicine from the books in the local library and the bookshelves in the living room. It was a quiet life for the Hussey's, little of interest happened in the first six years of their lives.

It was not long after Morrigan's sixth birthday that she first got her hair cut short. She'd grabbed the scissors from the bathroom cabinet, snipping away quickly and messily then stuffing the blonde locks into the bin. Reading further in the medical books she'd taken from the library, she found nothing on why the body never felt right, the pronouns or the name.

Adressing Ethan on the subject, they assured Morrigan it was simply a phase. "Lots of little girls go through a tomboy phase at your age, sweetie." had been the simple reply given. Though the matter was put to rest, Morrigan never stopped trying to find the right definition. A book they managed to slip into their bag without Ethan noticing on the matter of gender managed to give them the information they needed a year later, just as Morrigan turned 7 - transgender.

Overjoyed, the child picked the name Rhys after a grandparent. He cut his hair short again against his parent's wishes, wore some of his cousin's old clothing from when he was a little boy and insisted to his friends he was now a boy; something they accepted fully. His parent however was a different matter. Instead of accepting their son, they grew angry, tried to get it into his head he was a girl, he was always a girl no matter what he wanted. They insisted that he put back the dresses bought for him, grow his hair out again, continue using his 'true' name. He refused.

Selfish, he thought for a while. Wanting to live true to himself, rather than become a screaming mess on the inside with a false smile painted on to put others at ease. His confidence grew over time, refusing to do as his fathersaid. Though no physical abuse ever came, mental was constant.

Rhys' first attack was at age twelve, a hellhound leaping at him on his way home. Throwing a rock at it, barely hitting it in the eye gave him just a small change of escape. It gave chase until three arrows and a blade pierced it's neck. Falling to the ground, Rhys backed away from the four that emerged from the trees. They explained the situation to the boy as best they could - though they didn't know the parent, he was a demigod. They urged him to join them, a small group of demigods traveling to help others of their kind in danger. Though hesitant, he took the chance to escape his mother. Making a small journey to take his belongings from his home, he left. They took him to their temporary base, giving him basic lessons with a bow. Ranged would be best for now, wanting to keep him as far away from the danger until he got a good grasp of fighting.

Though five demigods traveling together was perhaps not the safest, they managed to beat monsters that came for them. Some children they fought to save would have too many wounds to live, some would refuse to leave their families, others were just skeptical. Stops at stores and sometimes gaining supplies from the family of the demigods they saved who were greateful, they did well for themselves. For three years, they became their own little family. They assisted Rhys with obtaining the right things he needed - a couple of binders, cutting his hair and helping him deepen his voice.

Soon, they came across a spirit of revenge. Introducing himself as Sean, they allowed him to travel with them. Rhys and Sean got along fairly well, occasionally brushing the subject of demigod's treatment. Though Rhys would typically change the topic, it was no secret he was angry at the Gods. Sean's influences over Rhys started to grow and grow, to the point that Rhys eventually attacked two other members of the group (Lily and Taylor) after a small comment about Sean and Rhys' unexplainable relationship. In shame, Rhys left with Sean following him despite his wishes.

Though words can't be found by either to explain it, Sean had a control over Rhys' mind only applicable when Rhys looses all control of his own mind, often leaving Sean able to step in. Traveling to London, they met a young demigod woman who urged the both of them to go to Camp Half Blood, giving instructions on where it was. Whilst being surrounded by so many other demigods that actually enjoyed being one and were proud of their parents, Rhys much preferred it do being killed without more protection from his old group. Accepting and being assisted in the travel by her, Rhys and Sean found their way to camp with ease.

Note: 3/6/9 powers have not been unlocked.

Offensive

  1. Children of Hecate have the ability to fire an intense beam of magical energy which will burn anything it touches. The ability can also be focused into small magical bullets, which have better range but are less damaging than a beam.
  2. Children of Hecate have the ability to use magic to electrically charge something made of metal for a short time.

Defensive

  1. Children of Hecate are able to create a protective dome of magical energy around them for a short time.
  2. Children of Hecate are able to become ethereal in form for a short time, which temporarily causes all attacks to go through them. In this state, they cannot attack an opponent and if they do their ethereal state will dissipate instantly.

Passive

  1. Children of Hecate have the innate ability to see in all directions at once.
  2. Children of Hecate are innately stronger at night.
  3. Children of Hecate are able to communicate with the dead to gather information.
  4. Children of Hecate are adept at making potions and elixirs, however potions used in battle cannot be overly powerful or altering to the events of the battle. Potions that can automatically heal all wounds or restore all energy are examples of over-powered potions. Only descendants of Hecate/Circe and Lampades can create potions. Overconsumption of potions can result in overdose symptoms and some potions could have side-effects or not work at all.

Supplementary

  1. Children of Hecate can conjure spells to teleport themselves and allies. The further the distance, the more energy drained.
  2. Children of Hecate can cast a levitation spell on themselves for a short time which will allow them to fly, the longer they levitate the more power it drains. The spell can also be used items and enemies.
  3. Children of Hecate are able to use some healing spells to quickly heal minor wounds and slowly heal major wounds. Fatal wounds cannot be healed.

3 Months After a Character is Made

  1. Children of Hecate are able to control the Mist around them, allowing them to create optical illusions that can fool even demigods. The illusions can confuse enemies with false memories, alter the appearance of the user or their allies, change the appearance of items or weapons or even alter the appearance of the environment to an extent. Changes to the Mist only last for a short time, mist control is less draining than custom spells. (6 month)

6 Months After a Character is Made

  1. Children of Hecate have the ability to create new spells, whether they were trained, self-taught or devised the spell on the fly. The spells can be minor, such as locating, summoning animals, divination or controlling emotions. Or they can be more advanced and powerful such as controlling the elements, pure magical energy, necromancy, curses and summoning monsters or magical guardians. Spells cannot be overly powerful or controlling. The more complex and powerful the spell, the more energy it drains from the user.

9 Months After a Character is Made

  1. Children of Hecate have the ability to focus all their magical abilities into transforming themselves into any living being, or even a being of their own imagination. This power is, in essence, the ability to shapeshift into anything the user can imagine. The user can transform into another human, an animal, a monster, or anything in between. The transformation can last as long as the user wishes it to, but the longer they hold their form the more it drains them. They cannot cast any spells while the transformation is in place and they cannot transform into anything overly powerful. (Like a rabbit that can make people’s heads explode with a thought. ) The form they shift into cannot be larger than 2 to 3 times the human size of the user, and after the user resumes their regular form they are severely drained. Unable to move from exhaustion and they could possibly faint. This power can only be used once in a fight.

Traits

  1. Children of Hecate typically love the magical arts, many of them are known for writing spellbooks. Her children have created/re-introduced and improved spells and techniques all over history.
  2. Necromancy is commonly a favored magical art among children of Hecate.
  3. Children of Hecate are known for being quite mysterious.
  4. Children of Hecate are often more active and exhibit better moods at night and in dark environments.
  5. Children of Hecate wield innate knowledge and understanding of the Mist.

wip

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