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Roman Carters
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Titles:
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Son of Apate Cynical Deceiver
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Owned by:
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WaiLast Update:28th January 2013
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The Basics |
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Name:
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Full Name
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Roman C. Carters
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Pronunciation
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RAW-mahn
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Meaning
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From Rome
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Gender
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Male
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Species
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Demigod
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Sexuality
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Bisexual
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Status
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Alive
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Age/Status:
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Born
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4th June 1994
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Current Age
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17
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Status
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Alive
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Basic:
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Nationality:
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American
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Relationship:
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Single
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Native Language:
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English/Greek
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Accent:
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American
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Languages Spoken:
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English, (practicing) Greek
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History
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Giles Carter was a musician and an actor. Two years ago, he and his high-school classmates formed a rock band, "The Price". After signing up for different records, they soon became a hit in Canada and in the European countries after their new album came out. Giles and his friends were hard-drinking party men throwing parties after parties after they had become successful. Giles met an alluring young woman there. She introduced herself as Lisa (Apate). After they had talked, Giles asked for her number.
After they had met again and again, Giles and Lisa made love. Two months later, Giles discovered that Lisa was pregnant with his son. So as a result, he proposed to her. Lisa declined and told Giles that it was too soon. Weeks later, Lisa was nowhere to be found. Giles tried to find her but failed to. He became more and more upset and sad. The band's songs were becoming hated by both the fans and the critics. As he was about to leave the band, Lisa showed up with a baby. Lisa told him to keep the baby. She explained about the Camp, how she was goddess and how their child was a demigod. Confused and shocked, Giles was given a map to Camp and a ring by Lisa.
The first half of Roman's life was not very calm. After Giles had left the band, he had been struggling to find work. Roman was bullied by other kids for being dumb and stupid. Roman would react violently to them. However, he would be the only one punished by the principle much to Roman's anger. Roman was diagnosed with ADHD and dyslexia when he was six. Roman meanwhile was taught by his father how to play the guitar. He became good at it thanks to his father's training. He won first prize at the school talent show due to this.
As he grew up, he began to see visions of monsters. He shrugged it off. As a child of a god, Roman experienced his first attack at a park by an Empousa when he was thirteen to practice for the school talent show. No one was around when this happened. He kicked the monster in the knee and ran as fast as he could to his home. Too frightened, he did not tell his father what had happened. Later at high school while playing basketball in the gym with his friends, Conner and Natalie, Roman met one of the kids that tried to bully him. The boy looked at him and soon grew. Roman screamed while Natalie told both of them to remain calm. The monster fired fiery balls that exploded around them. Natalie dragged others outside of the school as the giant chased them.
Confused and terrified, Roman asked what those creatures where. Natalie replied, "Laistrygonian giant." It was targeting Conner who was the son of Hades. Natalie explained to Roman that Greek mythology does exist and still thrive and plays an active role. Natalie and the others ran to Roman's home. Giles was there and asked what was going on. The giant appeared and charged. It captured Conner and ate him. Roman accidentally pressed on his ring transforming it into a sword. Giles took both of them on his car to Long Island following the map that Lisa had given him. Natalie told Roman to run to Camp Entrance. As he entered, he was claimed.
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General Information
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Relationship Status
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N/A
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Nicknames
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Roman
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Sign
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Gemini
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Meaning of Sign
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Element = Air
Ruling Planet = Mercury
Symbol = Twins
Birth Stone = Pearl, Turquoise
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Current Location
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Camp Half-Blood
Apate's Cabin
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Likes
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Playing with his guitar Being alone Thinking
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Dislikes
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Being hated Bad Cooking Singing stuff off-key
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Fears/Phobias
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Hobbies
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Playing his guitar, Writing songs
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Motto
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WIP
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Things He Won't Do
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Break someone's heart
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Person They Secretly Admire
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N/A
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Most Influenced By
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Moral Compass
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N/A
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Most Important Person Before Camp
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Giles Carters
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Most Important Person Now
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Apate
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Immediate Goals
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Stay alive
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Long Term Goals
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Pursue a career in music
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General Personality
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He tends to be very shy and not very self-assertive. He is supercritical about how he appears to others. He is soft-spoken, neat and reliable. He is a perfectionist with high standards, and at times he can be quite tactless in pointing out the faults of others. He has a crisp, no-nonsense approach to dealing with others. Never lazy or self-indulgent, he is dedicated to the work ethic. He is a very deceptive person but he hides it under his shyness.
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Relationships
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Ever Cheated?
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No
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Relates to Others?
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Well
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Perceived by Strangers
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Shy
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Perceived by Lover
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N/A
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Perceived by Friends
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Shy
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Perceived by Family
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n/a
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First Impression
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Quiet
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Family/Friends Like Most?
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N/A
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Family/Friends Like Least
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N/A
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Images of Roman
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Combat & Abilities
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Skills
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WIP
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Weapon of Choice
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WIP
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Strengths
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WIP
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Weaknesses
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WIP
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Quests Led
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WIP
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Quests Been On
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WIP
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Offensive
- Children of Apate have the minor ability to create illusions of attacks so realistic that they are most likely to catch an enemy off guard; however, if they miss they are left vulnerable to counter attack.
- Children of Apate are able to command a weapon to go against it's master's will. However, they cannot command a weapon bigger than them. Also, the master of the weapon can resist the will of the weapon. Once the effect has wore off, the weapon is immune to further effects of it.
Defensive
- Children of Apate are able to make the objects in a small area shift appearance or location, confusing those who will see it. While the skill is in effect, it continuously drains the user.
- Children of Apate are able to trick charging enemies to face the opposite directions and charge at those directions instead. The more enemies and the longer the distance, the more it drains the demigods. After the effects have wore off, enemies will be immune to further effects of it for the battle.
Passive
- Children of Apate are innately able to see through lies, illusions or any form of deceit, as they are innately so well skilled with deceit themselves.
- Children of Apate are stronger when his/her true intentions are enshrouded in lies.
- Children of Apate have the innate ability to confuse, mislead or deceive others in any way excellently.
Supplementary
- Children of Apate are able to make a fake copy of an object not bigger than them, but they must clearly image the object in their minds for it to completely imitate the original object. Also, if the original object possess magical properties or whatsoever, the imitation will not copy those properties.
- Children of Apate can use their powers to lure someone into lying or coming into agreement with them when they truely don't want to without the person influenced even noticing. The bigger the lie, the more power drained.
- Children of Apate can create illusions in order to twist other's perception of reality or make everyone around them see something that isn't really there. However, the illusion isn't physical and therefore is only a trick of sight. The bigger the change in perception, the more power drained. They can also delude single individuals in the same fashion.
- Children of Apate are able to mimic sounds or the voice of a person or creature they already heard speaking or making noise. The quality of the mimicry depends on the focus and skill level of the user.
3 Months After Character is Made
- Children of Apate can create illusions in order to twist other's perception of reality or make everyone around them see something that isn't really there. However, the illusion isn't physical and therefore is only a trick of sight. The bigger the change in perception, the more power drained. They can also delude single individuals in the same fashion.
6 Months After Character is Made
- Children of Apate are able to make a copy of their body, that they are mentally connected to, but cannot interact with its physical environment. It can be used to spy on others, bring back intel, distract others, carry messages, etc. It drains the user moderately.
9 Months After Character is Made (Until 15th May 2013)
Children of Apate are able to make a copy of their body, that they are mentally connected to. It is essentially a real copy of themselves, with all their powers to a weakened extent and can actually interact with their surroundings, however while the copy is active the user is entirely incapacitated. While the copies are active, the user is drained, so the longer the copy is active the more they are drained. Once the copy is gone, they must wait a substantially long time before making another copy.
Traits
- Children of Apate tend to be treacherous, fond of treachery or amused by it.
- Children of Apate are cunning, sly and uneasily fooled.
- Children of Apate are very good liars and at making alibis.
- Children of Apate are good at forging signatures and hacking systems.
- Children of Apate have deceit "intuitions", meaning they may have a hunch if someone will try to deceive them. However, their predictions may not be accurate every time
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