Camp Half-Blood Role Playing Wiki
Register
Advertisement
Camp Half-Blood Role Playing Wiki


This character belongs to Pretzel987


Shaun Filipov ~ Child of Hephaestus
Alas4 vers 3

“Science has proven that those who laugh have a longer life expectancy. I should be immortal by now."
Shaun looks over at you, his eyes hidden behind a pair of sunglasses. "Hey, want to join us?" he says, and he turns back to the game of Monopoly he is playing. "It's first come first serve, and there's two spots left!"
Character's Bio


 Age: 18  Height: 5'8  Weight: 125 lbs
 Sexuality: "I don't have time for that."  Relationship Status: None
 Birth Place: Somewhere in Russia  Main Weapon: Sword (That can mechanically transform into a knife.)
 Accent: Russian
 – "If humor doesn't solve your problems, God help you."

Character's Powers

 No 3/6/9 Month Powers:

Offensive[]

  1. Children of Hephaestus have the ability to create and control fire; however, it is extremely chaotic and will burn anything near it no matter the intention of the child of Hephaestus. They can shoot fireballs, streams of fire and coat weapons in flame. The more fire summoned and controlled, the more energy is drained.

Defensive[]

  1. Children of Hephaestus can become resistant to all types of physical attacks for a short time.
  2. Children of Hephaestus are able to create a wall of stone, no larger than 2 to 3 times the size of the user, to temporarily block attacks

Passive[]

  1. Children of Hephaestus are innately extremely resistant to heat and fire.
  2. Children of Hephaestus are innately stronger and faster than others.
  3. Children of Hephaestus possess an ability to instantly understand how to use and wield any weapon they possess with no training beforehand.

Supplementary[]

  1. Children of Hephaestus have the ability to release heat from their hands in order to cauterize an open wound.
  2. Children of Hephaestus are able to create a smoke screen that suffocates and hinders enemies for a short time, using it to either escape or do one sneak attack
  3. Children of Hephaestus have the ability to control a single mechanical object with their mind; doing so, however, immobilizes the child of Hephaestus until control is broken. This only works on objects mechanically controlled, not objects controlled by magic.
  4. Children of Hephaestus can telekinetically move weapons under their own possession and use. They can move up to 3 large weapons at a time, such as swords, axes and hammers. Or up to 10 small weapons such as throwing stars, knives and caltrops. The longer weapons are telekinetically held, the more energy is drained.

3 Months After Character is Made[]

  1. Children of Hephaestus have the ability to curse an opponent’s weapons, armor and shields, make it softer, somewhat fragile or even rusted. This would last for a short time and make it easier for the user to attack. They can also repair weapons and armor with a thought and enchant weapons/armor to perform/defend against twice the amount of damage for a short time.


6 Months After Character is Made[]

  1. Children of Hephaestus are able to summon a humanoid automaton to fight for them for a short time, the automaton cannot be bigger than 2-3 times the size of the user. It may possess one weapon of the user’s choice and will take a basic appearance of a Greek soldier, but the user can customize their armor or facial appearance. The automaton will have no special abilities other than it’s strength, stamina and endurance. ( No powers over Electricity, Magnetism, Flight. etc) The user however has a hard time moving while the automaton is present. The automaton will follow any command of the user, after a short time the automaton will crumble and fall apart. The user will be left quite drained.

9 Months After Character is Made[]

  1. Children of Hephaestus can transform their bodies into pure metal for a short time, making them stronger and far more durable. They can also shift and transform parts of their body into weapons in this state. They also have the option to add an incredible amount of heat to their metal form, doing this would make the transformation even more draining than before. Choosing to become molten metal means the user burns anything they touch, enhancing their offensive abilities. Once the transformation is complete, the user is incredibly drained. Even moving wouldn’t be possible for a long time and they could possibly faint.


Traits[]

  1. Children of Hephaestus are known for making great mechanics and blacksmiths. Able to make, upgrade and repair all sorts of weapons, machines and devices including automatons, armor and transforming weaponry.
  2. Children of Hephaestus normally grow up to be excellent sculptors, stonemasons, architects,construction workers, carpenters and woodworkers.
  3. Children of Hephaestus normally feel comfortable in forges and other warm areas, making them great fire-fighters and volcanologists.


Owned by: Pretzel987 ~ Posted on: March 17, 2015

Name:Shaun Filipov (Does not use last name) (original name Vassily)

Gender: Male

God Parent: Hephaestus 

Mortal Parent:Yuri and Galya Filipov (Adoptive, explained in history)


Appearance

Shaun is 18, tall and gangly, but is surprisingly strong for his build. His skin is pale white, but tans easily, sometimes resulting in patches of color on his skin, which he jokes about (He jokes about everything). He keeps his black heir closely shaved, as if it was let loose, it would become incessantly curly, which irks Shaun. Shaun is always known to wear a long sleeve shirt under whatever else he is wearing (usually a tie-dye camp shirt) and cargo pants, whose pockets are almost always filled to the brim. While this appears to just be a preference, Shaun is hiding a multitude of scars under his clothes, and does not want to reveal them to anybody, especially himself. His first language is Russian, so if he is stressed or talking to himself, he might start speaking Russian. His English is not the best in the world, but he uses this fact in a comical sense (Think Fawful's grammar, "I HURT


Personality
Shaun is overly cheery and will always wear a bright smile to everything he does. He is quick to joke, and will make friends with anyone and everyone. Unlike some other campers, who prefer to blend in with the background, Shaun will always be the one laughing, yelling, doing stupid bets, and all-around making a joke of himself. He has even gone as far as to proclaim that he "wants to be a stand-up comedian when I grow up," although everyone knows he won't, because demigods just don't do that stuff. Nevertheless, he has been a source of comic relief for the cabin and camp alike many times over.                                            

However, this seemingly overjoyed exterior is a mask: Shaun has suffered from high levels of depression his whole life. Although he makes friends easily, he has only revealed his past to one person (who is dead: explained in history). His past is a place that Shaun wishes he would forget, which is part of the reason Shaun does not use a last name. This is just one of the many steps he has taken to disassociate himself from the


History

Vassily's mother was a rich bank investor who caught Hephaestus' eye at a party. She was a woman who did not judge by looks, and hit it off right away. Shortly after becoming pregnant, however, a series of financial disasters left her impoverished, dying in childbirth. Vassily was found and taken to an orphanage, where he was eventually adopted by Yuri and Galya Filipov. Somehow these people faked a background check, and were allowed to adopt him. These two people would become the scourge of Vassily's life. Most of the first 13 years of his life were spent locked in his room, and when his parents weren't yelling at him, they were out getting drunk, before coming home and adding to his collection of scars. The only pleasure he found in life were books. Whenever his parents were out, he would climb down the fire escape outside of his window and run over to the library. The librarians never asked any questions: they knew who he was, or more importantly: who his parents were. Mr. and Mrs. Filipov made quite a reputation for themselves, and no one crossed them. Eventually a plan started to brew in his mind, and soon enough he put it into action. He was desperate, and desperate people did desperate things. He found a flyer for a nearby boarding school and made copies. He then proceeded to place these flyers in just the right place where each parent would think the other parent was reading it. At the same time he strove to make them as angry as possible. He knew that it would hurt him then, but it was worth it in the long run. Eventually, his parents decided to ship him off to the boarding school.

>Life at Kowalski Boarding School for the Mentally Slow was, to put it bluntly, hell. Or at least it would be for anyone not named Vassily. He was used to it. He knew how to ignore the hate. Outside of classes, where he struggled (he sort of hasn't been educated for the first half of his life), he tinkered with spare parts and planned the next step. As the year drew on, he realized that he was good with tools and spare parts. One of his biggest achievements was building a remote control helicopter out of materials he scavenged. On off days, he got a part-time job and started to save up money. But, at the end of the year, he realized that the money he had would not be enough, so when the time came, he declined the option to study abroad, and instead committed himself to spending one last summer with his parents.

Vassily's parents welcomed him home with a fresh set of scars, but he barely felt them. Vassily knew that this was the last summer he would have to bear with the Filipovs, so he made the most of it. He realized that in order to get anywhere in America, he should at least know enough English to get by. While he was at it, he decided to change his name to Shaun, to get by easier in America, but mainly to disassociate himself from Russia. At the start of that school year, he got on the plane flight to LA with the rest of the students with money, the clothes on his back, and his RC helicopter. On the plane ride, the woman across from him seemed to always be glaring at him, so Shaun got very suspicious. The moment the plane touched down, he ran as fast as he could to the exit, but it wasn't long before he heard something behind him. He turned around slowly and saw the woman there, who suddenly became an harpy. Shaun, in the amount of terror he was in, didn't really understand what was going on but did know what he was looking at. He was an avid reader, after all. He knew about mythical beings, but he didn't believe that they existed. He turned around and poured on steam, but heard the harpy approaching, screaming bloody murder for who knows what reason. Suddenly, he tripped and was left to watch helplessly as the harpy approached (yeah, cliche, i know). Suddenly, an arrow sprouted from its throat, and it dissolved. Shaun, still terrified, looked behind him and saw a man standing there with a bow. Wait. Shaun knew him. He was one of the Kowalski teachers! As Shaun scrambled to his feet, he heard the man say, "I'm not going to hurt you. Come with me if you want to live."

The next three years passed like a blur. After escaping the airport with the man, he explained everything to Shaun: about the gods, and how they were real. Shaun didn't believe him at first, but the longer the man talked, the more rational he sounded. Shaun eventually realized that he wouldn't survive on his own. The man explained that he himself wasn't a demigod: He could simply see through the Mist, but Shaun was a demigod. Shaun believed him: It explained his dead mother and lack of a father. The ragtag pair made their way eastward, avoiding monsters and mortals alike, learning english, and honing Shaun's skills. The man surprised Shaun as a "birthday" present with a toolbox, with spare parts inside it. Shaun instantly got to work, patching up his helicopter, adding a camera to it, and fitting together other spare parts, to see what he could do with them. While Shaun never became a good fighter before camp, he was a good evader, and almost never got injured. While they were occasionally attacked by harpies, Shaun only remembered three specific occasions: the first encounter in the airport, the second encounter nearly a year later in Dallas, and another encounter in Tennessee. The man killed them every time, however, and Shaun more and more started to see him as a father figure.

After residing in New York for a month, the man made the sudden statement: They would go to Camp Half-Blood immediately. Shaun was originally hesitant because the man said he had bad relationships with the leader there, but if he said so, he said so. They started to walk to Long Island, Shaun occasionally checking the small screen he was holding to see the view from his RC helicopter, which had proven to be valuable eyes in the sky. As they walked, the man suddenly stopped and said, "There it is. Right over that hill." Shaun stopped and said "Can I talk to you for a moment?" Before he knew it, he was revealing his entire past, something he had never done before. The man listened patiently, and then said, "I'm going to miss you, Shaun." Shaun embraced him and they stood there for a minute, before suddenly the man went limp. Shaun stepped back and looked in horror as the harpy removed its talons from the man's back. "Oh ho ho ho, that was SO worth if for what he did to my sister!" the harpy cackled, as it eyed Shaun down. Shaun, in tears, turned around and ran as fast as he could to the hill. The harpy caught up to him and started slashing, dealing superficial wounds, but Shaun kept running. He ran for what seemed like hours, but suddenly, the harpy was knocked back by an invisible wall. Shaun turned around and saw the harpy repeatedly banging into the camp's barrier. "Well, I guess I made it…" Shaun muttered weakly, before passing out, where he was rescued and taken to the Big House.

Weapons: Shaun has really grown into his talent for building since coming to camp, and he made himself a sword, with mechanisms in it that allowed the sword to change length or shape, with the tap of a button on the hilt. You never know when a scythe will get you that much farther then a sword. When not in combat, it folds on itself and turns into a pair of glasses

Being the only possession from his past, the remote control helicopter has always been Shaun's favorite construction, and will always hold a soft spot in his heart. Not only with a camera now, it is modified to fly faster, and even has slight combat uses, dropping vials of Greek fire or other what-nots on the enemy. You wouldn't want a vial of Greek fire to drop on YOUR head, would you? The helicopter is now controlled by buttons on the hilt of the sword.

Advertisement