Trip Mason
Son of Tyche~Camper
Owned by: Mr.Hufflepuff
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Trip Mason

"Take a chance on me"
Trip has just recently arrived at camp and he is residing in Tyche's Cabin at Camp Half-Blood. He is 15, hetrosexual and looking for a relationship
Trip oftens tends to stick to himself, he puts on a front of a tough teenage guy but actually he just needs to trust the person enough to open up to them. He is kind and caring to those few he trusts and will do anything to save someone important to him. Trip suffers from ADHD and often finds it hindering to his reading and writing, so he often tends to ignore proper preparation and planning, which often lands him in trouble.

Parents Meeting.

Felix was your average, relatively wealthy bussiness man. However the one thing he lacked was love, but luck was with him one hot summer night when he caught the attention of Tyche. They met in his local bar in downtown Dublin, she asked Felix advice on what to get. Felix recommended your typical Irish stout, Guinness. Felix invited Tyche for a walk through Dublin and eventually Tyche found her way back to Felix's hotel room. The obvious thing happened and Tyche became pregnant with Trip. Felix was delighted, his life was at an all time high. Tyche stayed for five months and helped care for Trip, she acted as a wife to Felix. Eventually as all Gods do, she left and Felix was heartbroken. He could not deal with being alone again and eventually he killed himself when Trip was 7. Trip was then put in a group home until he was adopted.


Trip hated the group home, the food was disgusting and the kids were horrible to Trip. They bullied him for being quiter then the other kids and mocked his appearence. Eventually Trip could not take it anymore and once he turned 9,he left. He gathered the few possessions he owned and took the streets, constantly evading the search parties the orphange had sent after him, eventually they assumed he was dead and gave up. For a while Trip slept rough and was left wondering the street during the day, begging. Then Trip had a stoke of luck, an old man who ran a street stall offered to take Trip in if he sold gum and energy drinks for him on the streets. Trip loved this, the old man was so kind and even gave him more then his cut somedays. However Trip never learned the mans name. Then when Trip was 11, the mans flat was burgled. It all happened when Trip was in bed, he heard crashing and swearing across the hall, then there was a gunshot and it fell silent. Trip waited a little while, petrified of what may be there. Eventually he grabbed the old mans pen knife and made his way to the door. What he saw shocked him, the man lay dead in a pool of his own blood, a gaping shotgun wound in his stomach. Trip then heard a low growling noise behind him, he whipped round and saw a huge black dog with evil red eyes stood there blocking his path. It took Trip a few seconds to weigh up his options, then he bolted. He slammed the door on his way out, but it only took the Hellhound seconds to crash straight through again. Trip just kept running, he flung his penkinfe back but it only bounced off the monster. Trip ran for the subway, he dashed onto the platform and saw the doors closing, Trip knew he only had seconds, he sprinted across the platform and jumped. He made it across a millisecond before the doors slammed shut. The hellhound crashed into the side, too late.

Meeting Brice

As the train pulled out, a dark haired teenage boy offered his hand to Trip. Trip recieved it and allowed himself to be hoisted to hs feet. The boy said his name was Brice and started explain who Trip actually was and how Brice was going to take him to Camp Half Blood, a place for demigods like him. Brice also told him, that he was a satyr and had been assigned as Trip's Protector. Brice handed Trip a tiny ring, with a clover on it. Brice explained it was a weapon from Tyche's cabin at camp and had brought it for him. When he pushed down on the clover, the ring would transform into a spear. The journey too America was long and full of attacks.

2nd Attack

The two had travelled well for two years and had finally reached America, it took them ages to raise enough money and it was very difficult for two demigod teenagers to get plane tickets to America. Now Trip was 13, he would start attracting more monsters, Brice told him. The next attack came as they were trying to Hitchhike a ride to long island sound. They were on the side of the road tired and weary but every car just kept going. Then they heard it a long scream and then it was on them, a harpy swooping down. Trip activated his spear and threw it towards the harpy, however the Harpy swiftly dodged and kept coming. Brice drew his club and jumped in front smacking the harpy, sending it tumbling down. Trip made a dash for his spear and grabbed it, the harpy was getting up. Trip seized his chance and made a dash for it, launching his spear into the harpy's side. The spear hit home and the harpy turned to dust. However as soon as this happened a van pulled up and the driver got out, he offered them a lift. The boys graciously accepted the lift.

The driver dropped them off close to camp, however he couldnt understand why the boys wanted to be dropped in such a remote area.The boys got out and walked into camp

Basic Info
Full Name: Trip Mason
Titles: Son Of Tyche, Ambassador of Luck
Current Location: Camp of Half-Blood
Affiliation(s): Camp Half-Blood
Current Status: At camp, alive
Relationship Status: single
Born or Created On: 21/09/98
Current Age: 15
Species: demigod
Nationality: irish
Sexuality: hetrosexual
Accent: irish
OOC Plans & Info
Owned By: Mr.Hufflepuff
Inspiration Behind Creation: none tbh
Love Interests Char/Owner: Sport, reading,girls
Active RP's: none
Created Page On: 5/08/14
Page Last Updated On: 7/08/14
Plans: Go on a quest,become head counsellor
3/6/9 Month Powers: none yet


Word Bubble
Trip Mason ~ Child Of Tyche
Trip Mason
    ~ {{{2}}}

More Info:

 Age: 15  Height: 5'8  Weight: 127 lbs.
 Sexuality: Heterosexual  Relationship Status: Single
 Birth Place: Ireland, Europe  Main Weapon: Throwing Axes
 Accent: Irish
 – Take a chance, and you might get lucky



  1. Children of Tyche are able to bless a weapon with a “lucky” shot so that the next attack has a 95% chance of striking the target. This power cannot be used to launch fatal or severe blows, it can only be used twice in a fight.
  2. Children of Tyche can enhance their bodies with success and prosperity, enhancing their physical strength and speed for a short time.


  1. Children of Tyche have the minor ability to foresee the action of others, such as the course of action an opponent will take when attacking and dodge or parry accordingly; however, if the prediction is wrong, this may cost the child of Tyche dearly.
  2. Children of Tyche are able to curse a weapon with misfortune so that the next 3 attacks with it will not strike its target. This can only be used once in a fight.


  1. Children of Tyche emit a lucky aura, so everyone around them will be slightly luckier. They can shut it off for a long time if they wish.
  2. Children of Tyche are able to see all the possible outcomes of any situation, whether it be a gamble, battle or even nearing dangers, in order to react with the best tactic and reach the best conclusion. They can figure out any chance of success, and even if the odds are overwhelming, they are still able to perceive and understand any cause and effect relation regarding the situation. As such, they make better strategists.


  1. Children of Tyche are able to bless an object, making it into a “lucky” charm, that they can either keep for themselves or give to someone else, the object when used can bless the user with one shot of extra luck that will land. This can not be used to severely harm others, and can only be used once in a fight.
  2. Children of Tyche can cause someone to hallucinate about their impending doom and bad luck, distracting them momentarily from the task at hand. This allows the user to attack or flee freely. The intensity of the hallucination can be augmented but drains more energy.
  3. During battle, children of Tyche are able to utilize their life-force and use it as an aura of luck over their allies. The aura protects the child's allies for a short period of time, and can be used on groups of up to ten demigods. the more allies the child protects, the weaker the luck aura will be. The use of the power is severely draining and while in use the user is completely incapacitated. The allies are able to move and attack freely under the barriers, depending on the strength of the barrier their attacks will be stronger/more likely to land and it’ll be easier to avoid attacks.
  4. Children of Tyche can jinx an opponent, making their luck so bad that they’d constantly trip on their two feet, drop their weapons, get dust in their eyes etc. The jinx only lasts for a short time and leaves the opponent vulnerable to an attack or gives the user a chance to flee.

3 Months After Character is Made

  1. Children of Tyche can turn their surrounding area into either a bliss zone, terror zone or a black box. The area will be a 10-meter radius with the user’s location as the center. In a bliss zone, everything good that can happen will happen. In a terror zone, everything bad that can happen will happen. And in a black box, outcomes of actions will be wild and unpredictable. Ex: an animal could run in and interfere with an attack. Someone getting hurt in one of the zones will count as good or bad, depending on how much damage they’ve taken/given beforehand. An injured character getting hurt more counts as bad and an uninjured character getting hurt counts as good. This will not ensure permanent or lethal damage. The zone only lasts for a moderate amount of time before fading away. This power can only be used once in a fight.

6 Months After Character is Made

  1. Children of Tyche are able to induce terrible luck on a target for a short time, an enhancement of Supplementary 4. The probability of terrible things happening to them drastically increases. They could be in the epicenter of a mild earthquake, powerful storm or even in the destination of a meteorite shower etc. The user must ensure they’re a safe distance when creating the curse and thus can curse someone from up to a 20-meter distance. The curse cannot be used to instantly murder someone and the user is substantially drained once it ends.

9 Months After Character is Made

  1. Children of Tyche are able to make themselves so lucky for a short time, it will enhance their abilities. In this state, the user will be so lucky, all attacks aimed towards them would fail. Their physical prowess substantially increases and all their attacks have an 85% chance of success. Once the luck enhancement subsides, the user will be so drained they won’t be able to move and could possibly faint.


  1. Children of Tyche are generally very lucky in all that they do.
  2. Children of Tyche are typically adept at playing games of chance.
  3. Children of Tyche normally see the luck of any person, whether they’re incredibly fortunate or plagued with terrible luck. They can also see different possible fates of others when idle, but the child will have no idea which one shall come to pass. Ex: They’d be able to see a person’s possible future of where they become a famous celebrity and another one where they’re a homeless vagrant.
Skills & Weapons
Special Skills: Gambling, Combat, Bilingual
Preferred Weapon: Celestial Bronze Spear
Strengths: Long Range Combat
Weaknesses: Hand to hand combat
Quests/Missions Led: none
Quests/Missions Been On: none


"I am a lucky ducky."
Trip Mason2
Possessions & Favourite Things
Bedroom: {{{bedroom}}}
Pets: parrot

Mom's Ring

Likes: Food, books, weed, being indie
Dislikes: arrogant people, swords, mainstream stuff
Colour: orange
Music: reggae, rap
Food: pizza
Animal: lynx
Book: Heroes of Olympus Series
Quote: {{{quote3}}}
Drink: Dr.Pepper
Song: hmm, fast car-tracy chapman
Movie: Shawshank Redemption
Sport: Rugby
Other Favs: {{{other}}}
Appearance & More Images
Model: {{{model}}}
Gender: Male
Eye Colour: blue
Hair Colour: blonde
Height: 5"9
Weight: 75kg
Ethnicity: caucasian
Handedness: left
Shoe Size: 10
Blood Type: AB-
Voice: Tenor
Distinguishing Marks: scar across chest
Body Style: athletic build
One Word to Describe: {{{one}}}
Best Physical Trait: {{{best}}}
Worst Physical Trait: {{{worst}}}
Mental/Emotional State: {{{mental}}}
Things to Change: {{{change}}}
Mental/Emotional disorders: {{{disorders}}}
Medical Problems/Ailments: {{{medical}}}

{{{more images}}}

Family & Childhood Info
Mother: Tyche
Father: Felix Mason
Creator: Mr.Hufflepuff
Half-Siblings: {{{half}}}
Full-Siblings: {{{full}}}
Other Relatives: {{{other relatives}}}
Home: Camp Half-Blood
Earliest Memory: {{{earliest}}}
Best Memory: {{{best}}}
Schooling: Blackrock College
First Kiss: {{{kiss}}}
First Love: {{{love}}}
First Sex: {{{sex}}}
Other Firsts: {{{other firsts}}}

{{{family album}}}

General Info
Nicknames: {{{nicknames}}}
Native Language: {{{native}}}
Character Flaw: {{{flaw}}}
Fears/Phobias: {{{fears}}}
Hobbies: {{{hobbies}}}
Personal Motto: {{{motto}}}
Things He Won't Do: {{{won't}}}
Most Admires: {{{admires}}}
Most Influenced By: {{{influenced}}}
Moral Compass: {{{compass}}}
Most Important Person Before: {{{past person}}}
Most Important Person Now: {{{current person}}}
Reacts to Crises: {{{crisis}}}
Faces Their Problems: {{{problems}}}
Reacts to Change: {{{change}}}
Alignment: {{{alignment}}}
Dream Job: {{{dream}}}
Current Job: {{{current}}}
[[File:{{{file3}}}|{{{file size3}}}|center]] {{{quote4}}}
Vices: {{{vice}}}
Bad Habits: {{{bad}}}
Sleeping Habits: {{{sleep}}}
Quirks: {{{quirk}}}
Attitude: {{{attitude}}}
Special Talents: {{{talents}}}
Social Skills: {{{social}}}
Other Info
Most at Ease When?: {{{ease}}}
Main Priorities: {{{priority}}}
Past Failures: {{{past}}}
Biggest Accomplishment: {{{accomplishment}}}
Darkest Secret?: {{{secret}}}
Secret Known by Anyone?: {{{known}}}
Personal Tragedy: {{{tragedy}}}
One Wish: {{{wish}}}
Relationship Info
Ever Cheated? {{{cheated}}}
Relates to Others? {{{relates}}}
Perceived by Strangers: {{{strangers}}}
Perceived by Lover: {{{lover}}}
Perceived by Friends: {{{friends}}}
Perceived by Family: {{{familyp}}}
First Impression: {{{first impression}}}
Family/Friends Like Most? {{{like most}}}
Family/Friends Like Least? {{{like least}}}


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