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Hotaru Honda ~ Child of Zeus
HotaruH
She was running about outside the arena, taking her daily jog before her training. She stopped to catch her breathe, and looked up towards the sun. "Geeze, the day I decide to actually wear some armour and it's blazing up." She sighs and takes out her water bottle, drinking from it.
    ~ {{{2}}}

More Info:


-The Fearless Firebug

 Age: 18  Height: 5'6  Weight: 120 lbs
 Sexuality: Straight  Relationship Status: Single
 Birth Place: Plano, Texas  Main Weapon: Rapier and Buckler
 Accent: Neutral, slightly Japanese
 – ❝He who sings scares away his woes.❞ -Miguel De Cervantes


Keira Andrea West ~ Child of Hermes
KeiraNew275

“I’ve always been more comfortable in chaos.”
She stops a few feet in front of Hotaru, grinning from ear to ear. "Hi, sorry. Have you, by any chance, seen a short brunette with a Nirvana t-shirt run by here?
Character's Bio


 Age: 22  Height: 5'6  Weight: 128 lbs
 Sexuality: Heterosexual  Relationship Status: Single
 Birth Place: Santa Monica, California  Main Weapon: Sword
 Accent: Neutral
 – “It is easy to forget how full the world is of people, full to bursting, and each of them imaginable and consistently misimagined.” ― John Green, Paper Towns

Character's Powers

 Powers of a Child of Hermes (Has 3/6/9 Month Powers):

  1. Children of Hermes are skilled thieves and are able to disarm an opponent and take their weapon easily.
  2. Children of Hermes can summon nearby animals to attack an opponent. The more animals summoned and the bigger they are, the more energy is drained.
  3. Children of Hermes are able to increase their speed and stealth in short bursts, making them faster than most and undetectable for a short time. However, they cannot have a weapon drawn so the speed is purely for evasion.
  4. Children of Hermes have innate reflexes which allows them to fight and dodge quickly.
  5. Children of Hermes are extremely proficient with thrown weapons.
  6. Children of Hermes are proficient in dodge-rolls.
  7. Children of Hermes have the inhuman ability to leap great distances at once which this can be used to dodge or attack.
  8. Children of Hermes possess enhanced stamina.
  9. Children of Hermes are able to endow a pair a shoes with ethereal wings which grant the wearer temporary flight, they may use it for themselves or give them to another, however they are only able to go as high as just over the tree tops, and they only last for a couple of days at most before the wings lose power.
  10. Children of Hermes can cause a person or a group of people to speak in different languages so that no one understands what each other is saying, the effects only last a short time.
  11. Children of Hermes are able to trick another into doing something for them or revealing a secret to them; nothing guarantees the person will complete the task, if they figure out they are being tricked.
  12. Children of Hermes are able to teleport themselves, since their father is the god of travel. The further the distance, the more energy drained.
  13. Children of Hermes can temporarily steal 1-3 demigod powers from an opponent or ally for a few minutes, the user gains some knowledge of their new powers. The more powerful the stolen powers are and the more taken, the more energy is drained when the power theft wears off. (If the target doesn't have their 3/6/9 month powers, they cannot be stolen.)
  14. Children of Hermes can shift into a hawk for short periods of time granting them flight, the longer they retain this form, the more energy it drains and the more time they need to rest between transformations
  15. Children of Hermes make excellent thieves.
  16. Since their father is god of astrology, children of Hermes tend to make great astrologists. Able to identify any constellation and use the stars to draw star maps.
  17. Children of Hermes often do well when competing in athletic contests.
  18. Because Hermes “invented” the Internet, his children are able to use the Internet without drawing any extra attention to themselves from monsters.
  19. Children of Hermes have excellent memories for remembering messages
  20. Children of Hermes have excellent sense of directions, are able to find and travel to any location in the world with ease

Owned by: Nicki ~ Posted on: 06:22, June 21, 2014 (UTC)


Main

Hotaru: She put down her bottle and turned her attention to the girl before her. She found the girl's smile welcoming, and she returned one with an equally intense friendly light. "No, I haven't, sorry. I was too busy sweating up a storm." She says with a light laugh.

Keira: She chuckles, "Understandable. It's so hot today. Maybe Hades is taking over the Camp. Hot as hell, you know?" She makes a grimace at her own lame attempt at a joke. "Right, nevermind."

Hotaru: Despite the joke's corniness, she giggled a little. "I don't know about that—dad might not be so fond of that idea." She extends her hand out to Keira. "Hotaru, daughter of Zeus. You?"

Keira: She shakes Hotaru's hand with a smile, "Keira, head counsellor of the Hermes Cabin."

Hotaru: "Pleasure to meet you, though I'm a little ashamed I haven't already!" She then remembers what Keira had asked her initially. "Oh, before I distract you, you were looking for someone—do you need any help?"

Keira: "Oh, you shouldn't—yes, the Morpheus counsellor, but don't worry about it, I'll find her." She smirks, gazing down at her feet as wings unfurl from her shoes.

Hotaru: Upon seeing Keira's feet produce wings, she felt uneasy. The idea of flight was still bothersome to her—she found it hard to control her powers, even after all this time. If there was a time when she didn't fall while trying to glide through the air, she doesn't remember it. "Just the thought... I don't know how you can stand to use those." She said.

Keira: Puzzled at the girl's reaction, she gives her a questioning look. "Aren't Zeus kids supposed to love flying?"

Hotaru: "Maybe if I didn't fall every time... Or maybe if I didn't zap myself... Let's just say I'm not the most proficient at flying." She said, sighing sadly.

Keira: She gives the girl a sympathetic look. "That's sad to hear. Flying is great, and I bet it's far more comforatble to fly as a Zeus kid, than with winged shoes."

Hotaru: "I guess so. Well, I won't keep you from seeing your friend any longer. Maybe we can hang out sometime?" She says, hoping she'll agree.

Keira: She beams and nods, "Sure! It was nice meeting you, Hotaru." She turns to leave, but looks back at her with a smirk. "Maybe we'll have flying lessons," she adds with a wink, walking away.

Flying Lessons

Hotaru: The next morning she was training at the same location, this time hovering about the ground a little bit, trying to focus her energies into staying afloat. Sweat dropped off her forehead, and she was visibly shaking.

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