WB

Wilbur "Wil" C. Fitzgerald ~ Heir of the West Wind, The Aviator
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"Life is like flying. Exhilarating, but if you don't keep watch, you'll crash."
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Character's Bio


 Age: 17  Height: 5'6"  Weight: 145 lbs.
 Sexuality: homosexual/biromantic  Relationship Status: Single
 Birth Place: San Francisco, California  Main Weapon: Sword named Gwynt Orllewin
 Accent: American
 – "I'm the least qualified to be a demigod, yet here I am."

Character's Powers

 ====Offensive====

  1. Children of Zephyrus have the ability to create gusts of wind, however, the stronger the gust, the more it drains them.

Defensive

  1. Children of Zephyrus have the ability to create a dome shaped torrent of wind, roughly two to three time the size of the user, which can be used to block attacks for a very short time.
  2. Children of Zephyrus have the ability to create a small tornado, about the size of the user, which can be used to block projectile attacks for a short time.
  3. Children of Zephyrus have the ability to create large clouds which obstruct vision of everyone else.

Passive

  1. Children of Zephyrus are stronger in the spring months.

Supplementary

  1. Children of Zephyrus have the ability to hover or fly, however, the longer they fly the more it drains them.
  2. Children of Zephyrus have the ability to call upon the winds to speed their movements or attacks; this can also be used oppositely to slow the movements or attacks of others.

3 Months After Character is Made

  1. Children of Zephyrus have the ability to create a massive rainstorm which will begin to downpour and flood the immediate area, for a short time.

6 Months After Character is Made

  1. Children of Zephyrus have the ability to increase the water density of clouds, enabling them to knock people over with them or even ride atop them; this significantly drains the child of Zephyrus.

9 Months After Character is Made

  1. Children of Zephyrus can shed their flesh and turn into pure clouds, while in this state they are immune to attacks, can travel long distances in a fraction of the time, can knock enemies off their feet, the longer they maintain this form, the more energy is drained, and the weaker they become.

Traits

  1. Children of Zephyrus are generally left handed.

Owned by: Yorkie ~ Posted on: {{{2}}}


Benjamin "Benny" Carraway ~ Son of Hebe
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"It is with youth as with plants; from the first fruits they bear we learn what may be expected in future."
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Character's Bio


-Youthful Hero
 Age: 14  Height: 5'5  Weight: 125 lbs.
 Sexuality: Bisexual  Relationship Status: Dating Tyler Young
 Birth Place: Canton, Georgia  Main Weapon: CB Sword and Slingshot

 – "Youth, enthusiasm, and tenderness, are like the days of spring; instead of complaining of their brevity try to enjoy them."

Character's Powers

 ====Offensive====

  1. Children of Hebe have the ability to force the effects of age upon a person for a short time; making them feel pain and cause their movements to be slow and sedated.
  2. Children of Hebe can become temporarily changed during battle and become even stronger and quicker in combat than they were before, for a short time.

Defensive

  1. Children of Hebe can become resistant to all types of physical attacks for a short time.
  2. Children of Hebe can cause an opponent to feel aching bones and muscles for a short time.

Passive

  1. Children of Hebe are innately stronger and faster due to their slow aging.
  2. Children of Hebe have an innately faster rate of healing than other people.
  3. Children of Hebe always have an unlimited supply of Ambrosia, even if none is on them at the time, they can create it out of nothing

Supplementary

  1. Children of Hebe can restore energy to a weakened person and heal some minor wounds.

3 Months After a Character is Made

  1. Children of Hebe are able to curse someone with being very young children again, this has the potential to cause the victim a feeling of being lost, helpless and often leading to fits of crying, this only lasts for a short time and drains the user considerably.

6 Months After a Character is Made

  1. Children of Hebe have the ability to strike someone with a curse of old age for a short time; however, the person will not only feel old, they will become old and be unable to fight or even defend themselves, this also drains the user for a considerable time while using the power

9 Months After a Character is Made

  1. Children of Hebe can bless water to have the effects of allowing whomever drinks it to feel young again for a short time, their appearance may also take on a more youthful appearance for as long as the effects last.

Traits

  1. These children age slower than normally, beginning around the age of 12, and retain a youthful appearance far longer than most.

Owned by: Alex ~ Posted on: {{{2}}}


[[|Tyler Young]] ~ Son of Iris
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"Colors, like features, follow the changes of the emotions."
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Character's Bio


 Age: 12  Height: 5'4"  Weight: 136 lbs.
 Sexuality: Bisexual  Relationship Status: Single
 Birth Place: Jackson, Florida  Main Weapon: Sica/scimitar hybrid that he calls Fasmas

 – "I'm off-color....in a good way"

Character's Powers

 ====Offensive====

  1. Children of Iris have the ability to conjure a weapon out of pure rainbows which can be used for combat; however, only one weapon can be conjured at a time and it can only be up to 2 or 3 times the size of the user.
  2. Children of Iris have the ability to focus an intense beam of prismatic light which will burn anything it touches.

Defensive

  1. Children of Iris are able to create a protective dome of rainbows for a short time.
  2. Children of Iris have the ability to conjure a large orb made of pure rainbows around an opponent. The orb would successfully imprison an opponent for a short time. The orb is quite durable, but could be broken through with sufficient force. The orb cannot be teleported out of. The target cannot be attacked while the orb is in place, so the power is purely defensive. It can only be used twice in a battle.

Passive

  1. Children of Iris can send telepathic messages to their allies and receive their replies.
  2. Children of Iris are stronger whenever a rainbow can be seen in the sky.
  3. Children of Iris heal faster whenever their surroundings are bright, able to absorb the photons and regenerate.

Supplementary

  1. Children of Iris have the ability to cause a massive rainbow to crash down in front of them; which can be used offensively, defensively or any other way imagined.
  2. Children of Iris are able to "rainbow" travel, where they can travel into a rainbow and come out somewhere else, similar to an iris message, but instead of only being able to talk, the child of Iris can actually use it to teleport themselves
  3. Children of Iris have the ability to split the light of a rainbow into seven beams which can be redirected in order to light an area or even blind people.
  4. Children of Iris can bend or shift light particles to create a mirage for a specific time. Since Iris could be considered a light goddess. The mirage will not differentiate from friend or foe. The longer or the greater the mirage is, the more energy is drained.

3 Months After Character is Made

  1. Since their mother was considered a goddess of the sky and sea, her children gain some control over both aspects. They can control the winds to increase their speed and lower that of an opponent’s and move water with their minds if they wish. They can fly and become able to breathe underwater for a moderate time.

6 Months After Character is Made

  1. Children of Iris are able to create up to 3 semi-living constructs out of pure rainbows to fight for them for a short time, the constructs can be no larger than 2 to 3 times the size of the user. They will follow the command of the user and the longer they are kept and the more that are made, the more energy is drained

9 Months After Character is Made

  1. Children of Iris have the ability to shed their flesh and turn into a state a state of pure light with various colors for a short time and while in this state, the user is granted flight, immune to all attacks, receive a boost in their already existing photokinetic abilities and anything they touch is intensely burned; however, once the user changes back they will be extremely drained, nauseated and immobile for a long time and could faint.

Traits

  1. Children of Iris usually have outgoing and colorful personalities.
  2. Children of Iris do not need drachmas to send iris messages.
  3. Children of Iris are normally in better moods whenever the sky is clear
  4. Children of Iris often exhibit a fondness for bright colors.

3/6/9 Month Powers not unlocked yet.

Owned by: Affectos ~ Posted on: {{{2}}}


Lennon James ~ The Modern Beatle
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"Take these broken wings and learn to fly."
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Character's Bio


-Daughter of Ares
 Age: 14  Height: 5'3  Weight: 100 lbs
 Sexuality: Straight  Relationship Status: Single
 Birth Place: Liverpool  Main Weapon: CB Bow

 – "No one is free, even the birds are chained to the sky."

Character's Powers

 ====Offensive====

  1. Children of Ares can decrease an opponent’s strength and combat abilities for a short time, leaving them vulnerable to attack.
  2. Children of Ares are able to clap their hands so hard and fast due to their enhanced strength that it sends a small shock-wave out. The shock-wave generates enough force to knock an opponent off their feet and possibly leaves bruises on their skin.

Defensive

  1. Children of Ares can become resistant to all types of physical attacks for a short time.
  2. Children of Ares have the ability to call forth civil justice onto the battlefield for a short time, making all opponents lose the will to fight if their actions are unjust. However, if the actions of the opponent are justifiable the power becomes redundant, and if the user attempts to attack the opponent while the power is in use it immediately wears off.

Passive

  1. Children of Ares are innately proficient in all forms of combat.
  2. Children of Ares are stronger and faster than the average human. Their skin is also capable of enduring more injuries.
  3. Children of Ares are always emitting an aura of violence and war, which makes people around them more likely to attack each other and start fights. They can shut it off for a long time.

Supplementary

  1. Children of Ares have the inhuman ability to leap great distances at once which can be used to dodge or attack. Upon landing, a small tremor is unleashed which causes anybody within a few feet to lose their balance.
  2. Children of Ares have the ability to empower strength upon nearby allies and instil fear upon nearby enemies with a deafening war cry.
  3. Children of Ares have the ability to enchant nearby weapons with either a positive effect or negative effect for the duration of a weapon; some examples would be increasing the sharpness of a blade or dulling it.
  4. Children of Ares are sometimes able to cause a small (3-5) group, to turn against each other by inducing a lust for violence and victory in combat. The targets would become irrational and fight among themselves determined to be the last warrior standing, causing chaos for a short time. The more affected the more energy is drained.

3 Months After a Character is Made

  1. Children of Ares can create an illusion of massive bloodshed, destruction and devastation on a battlefield, instilling everyone around them with cowardice and terror, causing them to panic and be routed for some time, until it wears off and they return to battle. Similarly, they can also do the opposite, causing everyone nearby to go into a battle frenzy, in which they recklessly fight the enemy. This power drains them significantly.


6 Months After a Character is Made

  1. Since their father has command over dead soldiers on the losing side of every war in history, children of Ares have the ability to summon a large group of armed skeletal soldiers, up to seven, which can then be controlled by the mind of their summoner. The longer the period of time for which they are summoned, the more the summoner is drained. Ex: The user can summon skeletal red coats, confederate soldiers, Nazis etc. Dead Soldiers who belonged to the winning side of the war cannot be summoned.

9 Months After a Character is Made

  1. Children of Ares can draw power from all the violent actions and desires they’ve seen, felt, or committed in their lives and become an embodiment of war for a short time, in this state they are as twice as strong and fast than before and are immune to all attacks. They emit a powerful aura which somewhat makes enemies think they are weak and doomed for failure. Once the transformation subsides and the user reverts to normal, they are immensely drained, cannot move and could possibly faint.

Traits

  1. Children of Ares are usually more courageous than most, especially when facing danger.
  2. As Ares is the god of civil order, his kids are often adept at creating order when there is chaos and fighting around them
  3. Children of Ares tend to love the thrill of battle and fighting, feeling natural when partaking in combat.
  4. Children of Ares often love the chance to show off their abilities, they’re often somewhat arrogant and hotheaded.
  5. Children of Ares typically have the potential to become great soldiers, agents or generals. Able to perform remarkable feats within the Military.

Owned by: Kane ~ Posted on: {{{2}}}

Helpin a bro out on fourth of July

Wil: He nervously waits around the bonfire, looking for his friends amid the crowds of people. He holds in one hand a cup of sprite, using the other to pat his jeans. He sips some, then coughs and spits up as it goes down the wrong way. Charming...

Benny: Benny arrives a couple of minutes later in his shorts and Camp Half-Blood T-shirt. "Hey...." He grins and walks over to Wil. "Happy 4th of July! Ty should be here soon, he's a slowpoke." The son of Hebe says cheerfully. Since he completed the quest and became Lt, Benny hadn't had the chance to hang out with his best buddy. "Look at all this food!"

Wil: He gives Benny a friendly hug. "Yeah I know. The size is massive! They did a really good job with it. I was kinda waiting for you guys to begin eating though." He realizes he hadn't gotten anything for Benny to drink, and turns red. "I... err..didn't get you anything. To drink, I mean." He lifts his cup. "Want a sip? It's Sprite." He gives a small awkward smile, feeling bad for being so dumb as to forget the drinks.

Benny: Returning the friendly hug, he feels more at ease. "Um, yes please. I'd like that..." He says politely, as he takes a sip of Wil's drink. It fizzes up his nose, which causes him to giggle. "It's really fizzy. Did you shake it?" He teases, smiling at his friend. "I'm really excited to make smores! We can go and fly kites on the beach, too." He hands the drink back. "How are you?"

Tyler: He'd gotten a late start to the party as he had gone around to check how clean the cabin was.  Cuddling Finks in his arms and holding his leash, he hustled down to the bonfire to meet up with Wil and Benny.

Wil: "I'm, eh-well, I'm ok." He does a little shrug. "Things feel weird without Pilot. I might call him soon just cause I miss his cuddles." He smiles somewhat uncomfortably. Party scenes definitely aren't his thing. He sees Tyler approaching and waves. "Hey Ty! I see you brought your cat." He gives the kitty a smile and then attempts to pet him..

Finks: The kitten is hesitant.  The boy smells like dog, but he is one of Tyler's friends.  Rubbing agianst Wil's hand, the kitten purrs

Tyler: "I decided to take Finks out." he explains, "But I put him on a leash, I don't want him to wander off and get hurt."

Benny: "Um, you should. I don't think mom will mind." Benny shrugs his shoulders. As god-parents went, Hebe's one of the better ones. He's pretty grateful that she helped bring Pilot back to life. "He's probably causing loads of trouble in Olympus, chasing lady dogs and eating all the ambrosia!" He giggles, as he spots Ty. "Hai. Happy July the 4th!" Grinning, he opens his arms for a giant hug. 

Wil: He can't help but laugh. "Honestly, Pilot needs a lady love in his life....Besides Hebe, of course." He finds Finks extremely adorable, and is afraid Pilot will end up chasing thr heck out of him like the last kitten he'd encountered. "I'd have to ask Pilot to be on his best behavior though...He's done some things in his time." He shakes his head. "You wouldn't believe what a deva he can be."

Tyler: He hugs Benny and the kitten purrs as he rubs under Benny's chin, "You'd be surprised, Finks can hold his own.  I'll hang onto him to be on the safe side."  Hearing his stomach grumble, he looks to Will, "So, what's for lunch then?"

Benny: "Ew! Wil, she's my mom...." He sticks his tongue out and makes a face to show his displeasure. "It's good to see you." Nuzzling into Tyler's shoulder, he's tickled by Finks which makes him giggle once again. "Um, there's a load of food on the table. I can also try and make some more for Finks and Pilot. We can have a picnic together."

Wil:"I think I'll grab a burger in a bit." he says. He looks around then looks down, blushing. "So..I, er.." met a girl, and she is cool and stuff. But he can't bring himself to say it. "I should probably just call Pilot." It hadn't been that long since he'd seen him, but long enough. He takes out the whistle and blows, no noise being made. A rush of wind is heard..the...BAM! A dog flies into Wil, knocking him into one of the tables filled with food and making it fall. Wil and pilot are covered in lettuce and carrots and some dressing. "Missed you too buddy," he grumbles.

Tyler: He can't help but laugh as he offers a hand to Wil, "I think you need to watch that landing." Finks stays on his shoulder, eyeing the wind spirit dog, unsure of how to react to it just yet.

Benny: He giggles at the landing. Thankfully he'd missed most of the flying snack foods. "Silly dog. Let me clean you both up." He grins and finds some napkins, handing them to Wil. "It'll be fun. They can both play fetch together or we can make sandcastles..." Benny suggests. He's grateful that Pilot has returned and makes a mental note to thank his mom later. "C'mon..." 

Wil: He takes Tyler's hand and gets up. "Pilot sure is a funny one. Isn't that right boy?" Pilot barks happily and nuzzles his hand. "Is Finks even into fetch?" Pilot looks warily at the cat, but, remembering last times incident, stays still. Can't give his master too many heart attacks in one day. He wipes himself up, feeling self conscious at the many stares. "I'll never get a girlfriend at this rate," he jokes.

Lennon: She makes her way to the July fourth celebration with her dog Aviator close behind her. She wears her red, white and blue Beatles shirt paired with her faded jean shorts. She takes off her shades just as she enters the beach. She spots Benny and Wilbur, two familiar faces near the bonfire. Excited, Lennon and Aviator make their way to the group.

Benny: "I think Finks likes running around..." He wraps an arm around Ty's shoulder and takes a sip of sprite. As he drinks, the cup slowly starts to refill once again. It was awesome how the enchantments around camp allowed food to regenerate at will. He grins cheerfully, almost spitting his drink out by accident. "Girlfriends are yucky. They'll give you cooties..." He sticks his tongue out, but blushes when Lennon approaches them. "Hi Lennon! Excited for the party?"

Tyler: Looking up, he saw the girl and her dog approach them, "Um...hi there." He didn't know the girl, but  decided to be friendly anyway.  Staying with Benny, he lightly hugs him and picks up a Dr. Pepper, 

Finks: Starting to feel outnumbered by dogs, the kitten gets a bit squirmy.  Wrigling out of his master's arms, he stays close, but raises his back.

Benny: "Um, this is Lennon. She's new to camp." Pulling his boyfriend closer, he happily looks up to him while making the introduction. "This is my boyfriend Ty and his cute kitty Finks." He giggles, his dimples showing as he welcomed everyone. "He's a little silly but he makes me smile. Finks is super cool too!"

Wil: He gives a small awkward wave. "Hey there Lennon. Long time no fall eh?" He slyly pats Pilot on the back, knowing he is about to pull out the stops. Gawd, why can't I be as smooth as my dog. Wil realizes she might be hungry or thirsty. "Uhh, want anything to eat? Or drink?" Hopefully she wont want the salad....Coz I'm wearing it...

Pilot: His ears perks up as he sees Aviator, the dog of his wildest imaginations. Why hello there beautiful, he yips at the dog. By now, he's forgotten about his discomfort with Finks.

Lennon: "Well it's nice to meet you." Looking at Will, she gives him a small smirk. "I would love some steak with some lemonade please." She says politely and takes her seat next to him. "Are you still holding up?"

Aviator: "Hi there handsome!" She strides over and woofs at him, lightly licking his cheek.

Finks: The kitten stays close to Benny and Tyler, but had stopped bristling.  He mewed to make sure that the other dog knew he was there, ~Demon Kitten here, just so you know.~

Tyler: Looking to Lennon, he smiled, "Which cabin are you from Lennon?"  He'd gotten use to using the term 'cabin' to separating demigods other than 'parent'.

Lennon: She answers with, "Ares." Lennon then taps the bottom of her head and thinks for a moment, "Your parent is Iris right? Benny mentioned that you had a wall that changes color and a cloud bed, that pretty much screams Iris." She chuckles.

Aviator: She barks a hello to Finks before cuddling with Pilot.

Benny: "Um, I may have mentioned you..." Benny turns bright red, and kisses Tyler square on the cheek. "He's my knight in rainbow armour." He scratches the side of his head, looking down towards the sand. As his group of friends makes chit-chat, he decides to lay a blanket near the fire for them all to sit down. "We're both the lieutenants of our cabins too."

Wil: He goes and quickly comes back, Lennon's order in tow. "I feel somewhat like a waiter," he jokes. "Good thing I think waiters are cool." Ever since the nice lady in vegas had helped them with their meal, he'd come to see servers in a different light. "I wish I could say I was lieutenant, but I don't have the chops for that. Besides, Ember would kick my ass, dog or no dog." His encounter meeting the present lt. had been...an odd one? Pilot had taken much joy in licking her face off. He looks toward Lennon. "So, you think you'll ever wanna run for lt, or is it not your style?" He gives a trademark awkward smile.

Pilot: At the mention of the Zephyrus lt, he wags his tail harder. Ooooh! She was so nice, in an I-would-tear-you-to-pieces- if-I-cared kind of way, he barks. He looks toward his lady love. But not as ferocious as you, sweets. You are chocolaty and gooey, but you can kick butt when you want to. I can tell. He gives her a wink.

Finks: Carefully padding over to Aviator, he sniffs to see if the other dog was a normal dog or not.  He already knew that Pilot was spirit.

Tyler: "I just had it sprung on me when I got home from the quest with Benny." Tyler admitted, "I didn't have to do any fight for it."  Fetching some fresh fruit, he sits next to Benny and offers to share.

Lennon: "Well." She scrunched her face up to answer him, "I have not really thought about it, I would love to be lt." Lennon then uncomfortably moved around in her seat. "I've seen the lt., he is pretty buff but being a child of Ares is not just about being buff. You have to be a warrior inside."

Aviator: She gives a shrill bark before licking Pilot, "I would kick your butt anytime."

Benny: Taking a small bite of a chocolate-covered strawberry, he gently kisses Tyler and curls up on his lap. "Um yeah, that's how I got my position too..." He passes his boyfriend a bunch of grapes to try, before looking up to the rest of the gang. "Sorry..." He scratches the side of his head. "Yeah, you don't have to be all big and nasty to kick some butt..."

Wil:He awkwardly looks away from Tyler and Benny. It's not that he still crushed on Benny, although he did harbor some feelings. He just feels uncomfortable watching other couples. Mostly because he kinda wants that kind of relationship. Then again, I'm fifteen. I've got my whole life to pursue people. An image of a particular girl pops in his head, but he pushes it aside. Still, even with that small thought, his face begins turning red. "Yeah, Lennon is pretty dang strong anyways, ha," he says, looking at the ground, shoulders scrunched.

Pilot: He turns to Aviator, widening his eyes. Oh really? Hmm, I'd like to see you try. He sticks out his tongue, playfully getting in a pounce position. Come at me muffin.

Lennon: Her eyebrows are hunched as she looks at Will shyly, sending him a silent signal that screamed "What's wrong?" But she could tell that the issue had to be with Benny and Tyler's PDA judging by his body expression. "Yeah, you were pretty heavy!" She laughed.

Aviator: She digs her paw into Pilot's and ends up cuddling with him. "Don't play hard to get!"

Tyler: Popping a grape, he looks over to Wil and Lennon, and whispers, "They're dogs are getting along, but Wil looks nervous...think we can help him?"

Finks: The demon kitten watches the canines, unsure of what to do, so Finks decides to play coy to the girl's dog as he rubs up against her leg.

Wil:Seeing Lennon look at him, he turns redder. Then Tyler speaks, and he's about the color of a bruise. "I'M FINE!" he accidentally yells. Quickly, he covers his mouth. Too late. "I mean...I'm good. I was just thinking...I really suck at all that relationshippy stuff thats all. Don't mind me." He wipes his pants nervously.

Pilot: Seeing the cat get close to Aviator kind of irked him. Bruh, we are trying to have a conversation. He pointedly looks at Finks, giving a yawn, flashing his teeth in the process. Don't mind the bite kitty.

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