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WBs

Haiden Avery ~ Moon's Assassin
Lucas 1

It's better to have faith in something than none at all.
{{{1}}}
Character's Bio


 Age: 17  Height: 6'0  Weight: 160 lbs
 Sexuality: Demisexual  Relationship Status: Single
 Birth Place: Somewhere in Paris  Main Weapon: CB swords and more
 Accent: British
 – Nothing is true. Everything is permitted.

Character's Powers

 Powers of a Child of Pandia

Offensive

  1. Children of Pandia have the ability to form weapons out of pure moonlight which can be used for combat; however, only one weapon can be conjured at a time and it cannot be bigger than the one who conjured it. Non-combative objects can also be made out of this, but cannot generate any electricity as moonlight does not have any working parts.
  2. Children of Pandia have the ability to focus an intense beam of moonlight which will burn anything it touches.

Defensive

  1. Children of Pandia have the ability to create a protective dome of pure solid moonlight which will defend them from attacks for a short time.
  2. Children of Pandia have the ability to bend the moonlight around them, concealing them for a short time. If the child attacks while in this state, it automatically wears off. So the power is purely defensive.

Passive

  1. Children of Pandia can see perfectly at night as if it were day.
  2. Children of Pandia are innately stronger at night.

Supplementary

  1. Children of Pandia have the ability to generate moonlight to shine so bright that it can blind the beholders for a short period of time or just light up areas for allies, depending on how bright it is. They can create sources of moonlight from a distance and command them to maintain it’s form for a moderate time, but the light cannot be bright enough to harm anyone’s eyes to exist that long.
  2. Children of Pandia have the ability to use the gravity pull of the moon to slow down enemies giving them a high chance to avoid an opponent’s attack or prevent an opponent from avoiding one of the user’s attacks.
  3. Children of Pandia are able to telekinetically move water at a high rate, since the moon has power over the tides. The larger amount of water used, the more energy it drains.
  4. Children of Pandia have the ability to Moonlight Travel, to merge with natural moonlight or moonlight they created themselves and teleport to another source of moonlight. The further the distance traveled, the more energy is drained.
  5. As their mother was the goddess of the nourishing dew, children of Pandia have the ability to force the temperature within a 15 meter radius of them to reach dew point, condensing all the atmospheric water vapour into water droplets and drenching those in the vicinity. The user is immune to the attack, but their allies are endangered.

3 Months After a Character is Made

  1. Children of Pandia receive an enhancement in their powers over gravity. They can enchant themselves, others and nearby objects to become detached from gravity for a short time. People who aren’t willingly freed from gravity can only float a few feet into the air, while the user and their allies can completely fly at their own will. Items under the enchantment can also be crushed by intensifying gravity’s hold on them. They cannot use this to perform overwhelming feats such as crushing buildings.

6 Months After a Character is Made

  1. Children of Pandia can turn their moonlight into tools, objects, weapons and other items, create semi-living constructs and/or create structures/buildings of varying permanence; however, only up to 4 combative/non-combative items or 1 semi-living construct can be conjured at a time and it cannot be larger than roughly 3 times the size of the one that conjured it. Tools may be telekinetically moved by the user’s mind. The longer they maintain combative/non combative items and semi-living constructs, the more it drains their energy, so they are more limited for the time they can keep these things cohesive.

9 Months After a Character is Made

  1. Children of Pandia have the ability to shed their flesh into pure moonlight, granting them the ability to fly and everything they touch intensely burns. Their existing lunakinetic abilities are stronger in this state. The longer they maintain this form, the more energy it drains. When they revert back to their original form, they are drained greatly and cannot even move or could even faint from exhaustion.

Traits

  1. Children of Pandia are typically more active during night time especially when the moon is full. Also being in better moods at night and disliking the day.
  2. Children of Pandia often grow up to make great astrologists and enjoy studying constellations.
  3. Children of Pandia have been known to take interest in ayurvedic practices due to its association with astrology.
  4. Children of Pandia nearly always have innate knowledge on the phases of the moon. Ex: They'd be able to tell if the following night will have a full moon and when a new moon will begin.

Owned by: Summer ~ Posted on: {{{2}}}


Lillian Amelia Grace ~ The Psychopath
LillianGrace2

Destroy what destroys you
{{{1}}}
Character's Bio


 Age: 18  Height: 5' 7"  Weight: 132 lbs.
 Sexuality: Bisexual  Relationship Status: None
 Birth Place: Paris, France  Main Weapon: Celestial Bronze Sword (And occasionally others that she has in her arsenal)
 Accent: French
 – When nothing goes right, go left

Character's Powers

 Powers of a Pandia Child

Offensive

  1. Children of Pandia have the ability to form weapons out of pure moonlight which can be used for combat; however, only one weapon can be conjured at a time and it cannot be bigger than the one who conjured it. Non-combative objects can also be made out of this, but cannot generate any electricity as moonlight does not have any working parts.
  2. Children of Pandia have the ability to focus an intense beam of moonlight which will burn anything it touches.

Defensive

  1. Children of Pandia have the ability to create a protective dome of pure solid moonlight which will defend them from attacks for a short time.
  2. Children of Pandia have the ability to bend the moonlight around them, concealing them for a short time. If the child attacks while in this state, it automatically wears off. So the power is purely defensive.

Passive

  1. Children of Pandia can see perfectly at night as if it were day.
  2. Children of Pandia are innately stronger at night.

Supplementary

  1. Children of Pandia have the ability to generate moonlight to shine so bright that it can blind the beholders for a short period of time or just light up areas for allies, depending on how bright it is. They can create sources of moonlight from a distance and command them to maintain its form for a moderate time, but the light cannot be bright enough to harm anyone’s eyes to exist that long.
  2. Children of Pandia have the ability to use the gravity pull of the moon to slow down enemies giving them a high chance to avoid an opponent’s attack or prevent an opponent from avoiding one of the user’s attacks.
  3. Children of Pandia are able to telekinetically move water at a high rate since the moon has power over the tides. The larger amount of water used, the more energy it drains.
  4. Children of Pandia have the ability to Moonlight Travel, to merge with natural moonlight or moonlight they created themselves and teleport to another source of moonlight. The further the distance traveled, the more energy is drained.
  5. As their mother was the goddess of the nourishing dew, children of Pandia have the ability to force the temperature within a 15-meter radius of them to reach dew point, condensing all the atmospheric water vapor into water droplets and drenching those in the vicinity. The user is immune to the attack, but their allies are endangered.

3 Months After a Character is Made

  1. Children of Pandia receive an enhancement in their powers over gravity. They can enchant themselves, others and nearby objects to become detached from gravity for a short time. People who aren’t willingly freed from gravity can only float a few feet into the air, while the user and their allies can completely fly at their own will. Items under the enchantment can also be crushed by intensifying gravity’s hold on them. They cannot use this to perform overwhelming feats such as crushing buildings.

6 Months After a Character is Made

  1. Children of Pandia can turn their moonlight into tools, objects, weapons and other items, create semi-living constructs and/or create structures/buildings of varying permanence; however, only up to 4 combative/non-combative items or 1 semi-living construct can be conjured at a time and it cannot be larger than roughly 3 times the size of the one that conjured it. Tools may be telekinetically moved by the user’s mind. The longer they maintain combative/noncombative items and semi-living constructs, the more it drains their energy, so they are more limited for the time they can keep these things cohesive.

9 Months After a Character is Made

  1. Children of Pandia have the ability to shed their flesh into pure moonlight, granting them the ability to fly and everything they touch intensely burns. Their existing lunar kinetic abilities are stronger in this state. The longer they maintain this form, the more energy it drains. When they revert back to their original form, they are drained greatly and cannot even move or could even faint from exhaustion.

Traits

  1. Children of Pandia are typically more active during night time especially when the moon is full. Also being in better moods at night and disliking the day.
  2. Children of Pandia often grow up to make great astrologists and enjoy studying constellations.
  3. Children of Pandia have been known to take interest in ayurvedic practices due to its association with astrology.
  4. Children of Pandia nearly always have innate knowledge on the phases of the moon. Ex: They'd be able to tell if the following night will have a full moon and when a new moon will begin.

Owned by: Natalia ~ Posted on: {{{2}}}

Roleplay

Lillian: She sighs and leans against the tree behind her. She hated waiting. She wondered why Razor sent the note to her, and not to Haiden. She couldn't read. And after many years of just not bothering, she almost regretted it. But that's one reason that she had Haiden for. She was probably the only reason she had even stayed with Razor and the guild.

Haiden: He hated waking up, a total violation of his own personal rules. Getting ready was tiring enough, but it was Lillian who called on such a time. It must've been important. Leaving the book he fell asleep reading, He ran towards their meeting place, and found his sister leaning on a tree, obviously having something deep in mind. He shook his head and snapped his fingers. "What'd you call me for?" he asked.

Lillian: She shakes her head to rid herself of her thoughts and holds out the note. "Razor sent a message, and I can't read it. I figured that meeting here away from the others would be a good thing."

Haiden: "Razor." He took the note from her and opened its folds. "Can't he last a minute without us?" he asked himself loudly, not expecting an answer from anyone. So he read the letter. And scrunched after doing so. "What?"

Lillian: She sighs. "The messenger said something about a mission for us. Going off of that I think Razor has a mission that no one else can do." She taps her foot and grins. "Just like old times, right?" She smirks at the thoughts of they're accomplishments. "I'm surprised that Razor didn't come to us earlier."

Haiden: He rolled his eyes with a little grin. He folded the letter back and fanned it on the palm of his hand. "Quite a nuisance. After spending days in a cold forest, dealing with foolish but a bit helpful pirates, and finally getting here, this is how he greets us back? How wonderful." He whistled, handing the letter back to Lillian. "What's your plan?"

Lillian: She gives him an evil smile. "Simple, we sneak out of camp. I don't like it here anyways. Nothing to do"

Haiden: "That is just so you. Too bad, I enjoyed playing with some people, or dolls, let's say," he said, staring up at the treetops. "Alright then. Shall we?"

Lillian: She smirks and nods. She wanted to get out of this place as quickly as possible. To her right a twig snaps and she freezes, hand on the dagger at her side.

Haiden: He immediately went hiding behind the tree her sister was leaning one when he heard a snap. He quietly turned to see whoever was out there, a hand on his small sword hanging from his belt. "Seriously," he whispered under his breath.

OOC

June: Oi, explain your idea to me. I'm so curious o.o

'Natalia: They agree to go back to Razor, he puts them on a mission to find this one powerful object. Razor wants it for himself, but because the object is related to Pandia, and because Lillian is greedy, they take it. Razor doesn't like that and to save themselves they challenge Razor for the guild. Loser dies.

I want to drag a few other characters into the mix for shiz and giggles...

June: I'd like that. Whose demigod children would you want, then?

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