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Lallaine Daniels ~ Daughter of Athena
Emily 4

The true sign of intelligence is not knowledge but imagination.
Character's Bio

 Age: 18  Height: 5'7  Weight: 118 lbs
 Sexuality: Straight  Relationship Status: Single
 Birth Place: Long Island, New York  Main Weapon: Kataigίda (Celestial bronze sword)
 Accent: American
 – Knowing yourself is the beginning of all wisdom. ~ Aristotle

Character's Powers

 Powers of a Daughter of Athena


  1. Children of Athena have the ability to see each specific pressure point on another person and are proficient at striking them in order to immobilize or greatly pain another person for a short time.
  2. Children of Athena are changed during battle and become stronger and quicker in combat than a normal human could achieve.


  1. Children of Athena are able to generate loose materials or manipulate any loose materials found around them to weave a wall. The wall obstructs the view of anyone facing them, and also blunts attacks. However, it does not stop attacks entirely, it is only capable of slowing the attacks down (possibly say that the wall will cut like a bunch of woven stuff or something ~ spiders and what not).
  2. Children of Athena, using their inclinations of battle and strategy, can most of the time, predict the course of action an opponent attacking them will take, and and are able to dodge or parry accordingly. However, if the prediction is wrong this may cost the child of Athena dearly.


  1. Children of Athena have the innate ability of hyper-cognition. They are able to perform more complex mental operations than a normal human could achieve. They are able to process thoughts and learning far quicker than others with little cognitive effort.
  2. Children of Athena have innate battle reflexes which allows them to fight and dodge quickly.
  3. Children of Athena are able to communicate with and command owls. If the user gives too many commands, the owls will become frustrated and disobey.


  1. Children of Athena have the ability to empower strength and intelligence upon nearby allies and instil fear upon nearby enemies with a deafening war cry for a short time.
  2. Children of Athena have minor telepathic abilities, making them able to telepathically communicate with their allies and read the current thoughts of an opponent’s mind. But this mind reading does not always work.
  3. Children of Athena through telepathy are able to alter the moods of a person or group of people for a short time. They are able to make an ally calmer and more courageous or an opponent panicked or depressed. Once a target has suffered from this power, they become resistant to it for a moderate amount of time.
  4. Children of Athena can curse an opponent, temporarily ruining their ability to formulate battle strategies for a short time. With this curse, the target would only think up rather silly and quite awful strategies. This gives the user a chance to attack or flee. Ex: The target would fake a heart attack and fall back on the ground, thinking the user would believe it and give up on the fight.

3 Months After Character is Made

  1. Children of Athena, due to the strength of their minds, are gifted with the ability of clairvoyance. They are able gain information about an object, person, location or physical event through means other than the known human senses, for example beyond their normal sensory range or when unable to use their physical senses. Some techniques of clairvoyance are veridical dreaming, scrying and parasight.

6 Months After Character is Made

  1. Children of Athena can curse an opponent with severe stupidity and ignorance, temporarily stripping them of their intelligence and knowledge. The curse can cause an opponent to lose their common sense, fighting skill and tactical abilities. The target could even be unsure how to swing a sword or use their powers properly. After a short time, the curse will wear off and the target will regain their intelligence and knowledge. Their minds will be resistant to further use of the curse for a moderate time and the user will be substantially drained.

9 Months After Character is Made

  1. Children of Athena can turn into a normal sized owl of whichever species they select for a short period of time, allowing them flight. The user has the option to grow into a giant owl, it can be up to 2 to 3 times bigger than their size as a human. This will make the transformation more draining. As a giant owl, the user would be twice as fast as a normal owl mid-flight, be able to transport allies and possess a very loud scream. After the transformation, they are extremely drained. Unable to move and they could possibility faint.


  1. Children of Athena are normally very intelligent, wise and clever. Able to easily excel in school.
  2. Children of Athena tend to be very adept at weaving, pottery and other crafts.
  3. Children of Athena typically have the potential to become great soldiers, agents or generals. Able to perform remarkable feats within the Military.
  4. Children of Athena can grow up to make great scholars, teachers, professors and scientists.

Owned by: Summer ~ Posted on: {{{2}}}


Riikka -Wind Nymph · Hera's Creation
- “Air, I should explain, becomes wind when it is agitated.”

Iris Message – {{{2}}}



Lallaine: "Find your books," she added to her mental list, whispering to herself. The hair felt a bit humid, and she tied her hair up in a messy bun. Walking the whole circumference of the amphitheatre was a hobby she had as she resided in Camp. It helped her think, for no specific reason. She knew there was another thing she was forgetting, so she sat down and thought hard, but nothing popped in her mind. She stretched her legs out and looked up. "Argh, darn it."

Riikka: Riikka wandered into the amphitheatre as she frequently found that she never had anything better to do. She caught sight of the girl talking to herself and wondered if maybe she wasn't, if there was possibly something there with her that couldn't be seen to anyone else. "Are you alright?"

Lallaine: Her head jerked up and she looked behind her. There was another girl, someone she wasn't sure if she'd already met and forgot or she never really met her yet. "Uh. hi. I'm sorry, was I acting that weird?" She giggled. "I'm sorry, I'm sorry, I'm just really like this when thinking about some stuff."

Riikka: "No, no you weren't." She shook her head. "I wanted to make sure everything was okay. Your reaction wasn't as strong as some that I've seen, but it was still enough to grab some attention."

Lallaine: She nodded and gave a small smile. "I guess there's nothing I can do about myself. Have anything to do?" She gestured at the vacant spaces around her. "This place is peaceful for when you want to think."

Riikka: "You shouldn't change for anyone else anyways." She took a seat not to far but near enough to continue the conversation. "I've got time to meet someone new. I'm Riikka." She grinned as she introduced herself.

Lallaine: She smiled back at Riika. "I'm Lallaine." She stretched her legs and went silent for a few seconds before laughing. "I'm sorry. I just don't know what to say when meeting new people. Forgive me."


June: Sorry, Ms. Grimm! I was so busy irl that I can't spare some time to edit. Really sorry :c

Hecate: No worries. I wish I had found the time to say the same. No need to be sorry at all.

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