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Aria Shen ~ Head Counselor of Astraeus
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"Set your course by the stars, not by the light of every passing ship."
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Character's Bio


 Age: 20  Height: 5'7"  Weight: 120-ish lbs.
 Sexuality: Aro ace  Relationship Status: Single
 Birth Place: Mountain View, California  Main Weapon: CB sword

 – "It is not in the stars to hold our destiny, but in ourselves."

Character's Powers

 ====Offensive====

  1. Children of Astraeus have the ability to conjure weapons out of plasma which can be used for combat; however, only one weapon can be conjured at a time and it cannot be bigger than the one who conjured it.
  2. Children of Astraeus have the ability to focus an intense beam of plasma which will burn anything it touches.

Defensive

  1. Children of Astraeus have the ability to summon a cluster of miniature stars directly in front of them which can be used to block incoming attacks; the stars, however, dissipate quickly.
  2. Children of Astraeus generate an orbit around themselves for a short time, all attacks and people near the user get caught in the orbit, causing them to fly around, unable to attack the user. The user cannot move while the orbit is active.

Passive

  1. Children of Astraeus are innately stronger during the night.
  2. Children of Astraeus have the innate ability to see in all directions at once during the night.
  3. Children of Astraeus can innately adapt to most natural planetary environments within reason, meaning they're less likely to die of heat stroke and hypothermia.

Supplementary

  1. Children of Astraeus have the ability to create temporary light sources, similar to concept of a flare, which will alight an area or blind an enemy for a short time.
  2. Children of Astraeus can manipulate the force of gravity of the planet and change the direction and force of it. They can cause items to float or stick to the ground for a short time or cause them to fly into a certain direction. Once the curse wears off, the item is immune to further use of it for a moderate time.
  3. Children of Astraeus have the ability to use the gravity pull of the planet to slow down enemies for a short time, giving them a high chance to avoid an opponent’s attack or prevent an opponent from avoiding one of the user’s attacks.
  4. Children of Astraeus can limit gravity’s effect on their own bodies, causing them to float up and fly. The longer they fly the more it drains them.

3 Months After Character is Made

  1. Children of Astraeus have the ability to conjure a small supernova, which will burn at anything in its wake on a 10m radius, as well as producing a loud booming sound coming from the explosion. It cannot differ friend from foe and will affect anyone or anything nearby.

6 Months After Character is Made

  1. Children of Astraeus have the power to cause up to three constellations to appear in their physical forms to fight alongside them. Each constellation will appear as an enlarged version of the thing it is based on except for human based constellations such as Orion which will be the size of a human. Constellations will dissipate after a short time, leaving the user moderately drained. Ex: If the user summons the Cancer constellation, it will be a giant crab that cannot be bigger than 2 or 3 times the size of the user.

9 Months After Character is Made

  1. Children of Astraeus have the ability to change the surface and mass of their bodies to reflect the surface and mass of a planet in the solar system of their choice for a short time. For example, if the user wishes to turn their body into flames, they would adopt the surface of Mercury. No matter which planet they choose to assimilate with, they will be extremely drained after the transformation and they can only use the power once per fight. They may switch planets while in this state. Ex: The user is reflecting Earth to reach an opponent and then reflects Mercury to attack them. Once in this state, they lose access to their other powers. Excluding those that are passive.


Traits

  1. Children of Astraeus often wield innate knowledge of constellations, space and other planets in the solar system.
  2. Children of Astraeus can tell the time, date and their location simply by looking at the sky.
  3. Children of Astraeus typically dream of becoming astronauts, to explore the stars and other planets.

Owned by: Nata ~ Posted on: {{{2}}}


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Oh Min'gyu Son of Morpheus • Head Counsellor

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James Spall ~ The Aussie
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"The ocean is unpredictable. Well so am I"
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Character's Bio


 Age: 15  Height: 1.7 meters  Weight: 54 kilograms
 Sexuality: Straight  Relationship Status: Taken
 Birth Place: Australia  Main Weapon: celestial bronze sword called tsounámi (tsunami), can turn into a pen. Silver sword that is the same style as sword as first one
 Accent: Australian
 – You don't turn your back on the surf, so don't turn your back on me

Character's Powers

 3/6/9 Month Powers Unlocked

Offensive

  1. Children of Poseidon can fire a powerful blast of water from their hands, equivalent to that of a fire hose, which evaporates after a short time.
  2. Children of Poseidon have the ability to conjure and freeze small amounts of water into durable ice weapons, which can be used for combat; however, only one weapon can be conjured at a time and it cannot be bigger than the one who conjured it. They can also make small non-combative objects out of ice.

Defensive

  1. Children of Poseidon can create an area around themselves that inflicts others with intense seasickness, making them dizzy and nauseous for as long as they remain inside. The user must keep their focus on maintaining the effect for the duration.
  2. Children of Poseidon can turn their body to water for a very short time, letting an attack pass harmlessly through them. This can cause extreme dehydration with repeated use.

Passive

  1. Children of Poseidon can breathe, are swifter and more powerful, and can heal slightly faster while underwater.
  2. Children of Poseidon can keep themselves and everything they touch dry in the water, unless they choose to become wet.
  3. Children of Poseidon can survive falling from any altitude as long as they land in water, and can go as deep into the ocean as they desire without any effects from the cold or water pressure.
  4. Children of Poseidon can communicate with and command equestrian animals, as well as all creatures that dwell in the sea.
  5. Children of Poseidon are innately less inhibited by severe wind and precipitation.

Supplementary

  1. Children of Poseidon have the ability to create minor earthquakes, large enough to knock anyone nearby off their feet, for a few seconds.
  2. Children of Poseidon are able to telekinetically move water at a high rate. The larger amount of water used, the more energy it drains. This can be used on ice, but is much more difficult and draining.
  3. Children of Poseidon are are able summon a specific horse, pegasus, or sea creature directly to their position, regardless of distance. This only works on creatures that they have a strong personal bond with.
  4. Children of Poseidon can calm, strengthen or influence the direction of the winds, though to a much lesser extent than children of Zeus or the anemoi.

3 Months After Character is Made

  1. Children of Poseidon have the ability to create a torrential rainstorm overhead, which will downpour and cause high winds over a large area. The storm will gradually clear over time, and afterward the user would be substantially drained.

6 Months After Character is Made

  1. Children of Poseidon are able to shape a semi-living construct out of water, no larger than 3 to 4 times the size of the user, that fights for them for a short time. The user is weakened while the construct is active, and the longer they maintain the it, the more energy it drains.

9 Months After Character is Made

  1. Children of Poseidon are able to transform their bodies into a state of pure water for a short time, becoming immune to most attacks. The hydrokinetic abilities they already possess are enhanced by this state, and they are capable of covering great distances in an instant while underwater. The user will be extremely drained once the transformation ends, and could possibly faint.

Traits

  1. Children of Poseidon always know their exact coordinates when in water and are able to innately feel the difference between freshwater and saltwater.
  2. Children of Poseidon normally have a love for water, and generally excel at water sports.
  3. Children of Poseidon tend to be favored by animals of the sea.
  4. Children of Poseidon often have a natural affinity for horses and many grow up to become equestrians.


Owned by: James ~ Posted on: {{{2}}}


Drea Auryon ~ Daughter of Poseidon
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"Love does as in undoes. It goes after, with equal tenacity: joy and heartbreak."
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Character's Bio


 Age: 15  Height: 5'5 
 Sexuality: Heterosexual/Straight 
 Birth Place: Los Angeles, California, USA  Main Weapon: Bronze shell necklace that when opened turns into a sword
 Accent: Californian

Character's Powers

 ====Offensive====

  1. Children of Poseidon can fire a powerful blast of water from their hands, equivalent to that of a fire hose, which evaporates after a short time.
  2. Children of Poseidon have the ability to conjure and freeze small amounts of water into durable ice weapons, which can be used for combat; however, only one weapon can be conjured at a time and it cannot be bigger than the one who conjured it. They can also make small non-combative objects out of ice.

Defensive

  1. Children of Poseidon can create an area around themselves that inflicts others with intense seasickness, making them dizzy and nauseous for as long as they remain inside. The user must keep their focus on maintaining the effect for the duration.
  2. Children of Poseidon can turn their body to water for a very short time, letting an attack pass harmlessly through them. This can cause extreme dehydration with repeated use.

Passive

  1. Children of Poseidon can breathe, are swifter and more powerful, and can heal slightly faster while underwater.
  2. Children of Poseidon can keep themselves and everything they touch dry in the water, unless they choose to become wet.
  3. Children of Poseidon can survive falling from any altitude as long as they land in water, and can go as deep into the ocean as they desire without any effects from the cold or water pressure.
  4. Children of Poseidon can communicate with and command equestrian animals, as well as all creatures that dwell in the sea.
  5. Children of Poseidon are innately less inhibited by severe wind and precipitation.

Supplementary

  1. Children of Poseidon have the ability to create minor earthquakes, large enough to knock anyone nearby off their feet, for a few seconds.
  2. Children of Poseidon are able to telekinetically move water at a high rate. The larger amount of water used, the more energy it drains. This can be used on ice, but is much more difficult and draining.
  3. Children of Poseidon are are able summon a specific horse, pegasus, or sea creature directly to their position, regardless of distance. This only works on creatures that they have a strong personal bond with.
  4. Children of Poseidon can calm, strengthen or influence the direction of the winds, though to a much lesser extent than children of Zeus or the anemoi.

3 Months After Character is Made

  1. Children of Poseidon have the ability to create a torrential rainstorm overhead, which will downpour and cause high winds over a large area. The storm will gradually clear over time, and afterward the user would be substantially drained.

6 Months After Character is Made

  1. Children of Poseidon are able to shape a semi-living construct out of water, no larger than 3 to 4 times the size of the user, that fights for them for a short time. The user is weakened while the construct is active, and the longer they maintain the it, the more energy it drains.

9 Months After Character is Made

  1. Children of Poseidon are able to transform their bodies into a state of pure water for a short time, becoming immune to most attacks. The hydrokinetic abilities they already possess are enhanced by this state, and they are capable of covering great distances in an instant while underwater. The user will be extremely drained once the transformation ends, and could possibly faint.

Traits

  1. Children of Poseidon always know their exact coordinates when in water and are able to innately feel the difference between freshwater and saltwater.
  2. Children of Poseidon normally have a love for water, and generally excel at water sports.
  3. Children of Poseidon tend to be favored by animals of the sea.
  4. Children of Poseidon often have a natural affinity for horses and many grow up to become equestrians.

Owned by: Lumo ~ Posted on: {{{2}}}



Cassy ~
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Specter of the Wind
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"Sometimes you put walls up not to keep people out, but to see cares enough to break them down." ~Socrates
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Character's Bio


 Age: 19  Height: 5'3"  Weight: 119lbs
 Sexuality: Straight  Relationship Status: Single
  Main Weapon: Dual Kitsuragama, Dual Clevers
 Accent: Neutral

Character's Powers

 

Offensive

  1. Children of Aeolus have the ability to create a small tornado, about the size of the user, which can be sent across short distances to knock opponents off their feet or used to send small debris flying at opponents.
  2. Children of Aeolus are able to use air itself to slice objects, focusing a current of wind to the point where it takes on a sharp edge, which the caster launches at foes. Although this attack does usually slashing damage, some users are able to focus it into single piercing stab like a bullet.

Defensive

  1. Children of Aeolus have the ability to create a dome shaped torrent of wind, roughly two or three times the size of the user, which can be used to block attacks for a very short time.
  2. Children of Aeolus have the ability to create powerful gusts of wind, however, the stronger the gust, the more it drains them. The gusts can be used to block incoming attacks.

Passive

  1. Children of Aeolus feel stronger when they are touched by strong winds they did not create.
  2. Children of Aeolus are innately able to lower air resistance and move faster on the ground, granting them an enhanced level of speed.
  3. Children of Aeolus can contain more air in their lungs than the average human, allowing them to survive longer when they cannot gather oxygen.

Supplementary

  1. Children of Aeolus have the ability to hover or fly, however, the longer they fly the more it drains them. Due to their rare ability to lower air resistance, users are able to fly faster than anyone else with the ability to fly.
  2. Children of Aeolus have the ability to call upon the winds to speed their movements or attacks; conversely this can also be used to slow the movements or attacks of others.
  3. Children of Aeolus can use the wind to either surround themselves to block enemies and projectiles or to surround an enemy trapping them within the winds. The longer they maintain the wind, the more it drains.
  4. Children of Aeolus can curse an opponent by draining some of the air from an opponent’s lungs and make it somewhat hard for them to breathe for a short time. This leaves them vulnerable to attack or giving the user a chance to flee.

3 Months After Character is Made

  1. Children of Aeolus can create a massive tornado, about five times the size of the user, which can be used to violently assault others with strong winds and debris.

6 Months After Character is Made

  1. Children of Aeolus can turn the air into tools, objects, weapons and other items, create semi-living constructs and/or create structures/buildings of varying permanence; however, only up to 3 combative/non-combative items or 1 semi-living construct can be conjured at a time and it cannot be larger than roughly 3 times the size of the one that conjured it. The longer they maintain combative/non combative items and semi-living constructs, the more it drains their energy, so they are more limited for the time they can keep these things cohesive.

9 Months After Character is Made

  1. Children of Aeolus can shed their flesh and turn into pure wind, while in this state they are immune to attacks, can fly even faster than before and receive enhancements in their existing aerokinetic abilities. Once the transformation subsides, they are extremely exhausted. Barely able to move and could possibly faint.

Traits

  1. Children of Aeolus are known to grow up to be amazing meteorologists, as they know all the current weather going on in a certain area.
  2. Children of Aeolus typically enjoy flying and high places, enabling them to become astounding pilots and hot air ballooners.
  3. Children of Aeolus are often claustrophobic when in tight places or underground.
  4. Since their father presides the four directional wind gods, children of Aeolus have what could be described as a mental compass. Able to tell where the four main directions are most of the time.

Owned by: Moo ~ Posted on: {{{2}}}


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Jasmine Reyes -Child of Demeter
-The Sunny Princess

 – 14:43, November 3, 2015 (UTC)

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Tony Nochenueva -Son of Hephaestus
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Age= 18 Weight= 173 lb Height= 6'1"
Sexuality= Straight Relationship Status= Single Health Status= Healthy Nationality= Mexican
Main Weapon= Rapier Species= Demigod

 – "Find out what lights your fire and then you can chase your match."

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Jake Blackwell ~ {{{main title}}}
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"To write is to make your mark on the world, in the culture and on the soil of the earth."
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Character's Bio


-Avid Writer
 Age: 14  Height: 5'7  Weight: 120 lbs.
 Sexuality: Straight  Relationship Status: Single
 Birth Place: Connecticut 

 – "choices are never easy, but sometimes what seems the worst can be the best choice to make."

Character's Powers

 ====Offensive====

  1. Children of Hades can create and launch long shards of obsidian from their palms.
  2. Children of Hades can create small fissures in the ground which spew plumes of hellfire for a few moments before closing. The hellfire is more powerful than normal fire, but can also harm the user, so this power must be used carefully.

Defensive

  1. Children of Hades have the ability to create a dome of hardened earth and gemstones, roughly two or three times the size of the user, which can be used to block attacks for a short time.
  2. Children of Hades can conjure a set of very durable bone armor around themselves which grants enhanced protection against physical attacks. After a time, the armor grows brittle and falls off the user’s body.

Passive

  1. Children of Hades are able to communicate with and command the dead, and are able to sense spirits or other undead beings.
  2. Children of Hades are able to communicate with and command hellhounds they encounter.
  3. Children of Hades can sense when a mortal, half-blood, nymph/spirit that they know has died through a "buzzing" in their ears.
  4. Children of Hades are able to instantly destroy undead in a single attack.

Supplementary

  1. Children of Hades have the ability to Shadow Travel, to teleport from shadow to shadow; the further the distance, the more energy drained.
  2. Children of Hades have a heightened control over undead and can usurp dominance from others who control undead who aren’t also children of Hades.
  3. Children of Hades can telekinetically shape and control dead matter. The more matter moved, the more the user is drained.
  4. Children of Hades can perform rites to summon a specific ghost from the underworld for a time, using offerings of their choice. The more offerings given and the more specific they are to the intended ghost, the more likely they are to appear. Ghosts that have been granted reincarnation, or are trapped Tartarus or the Fields of Punishment, cannot be summoned.
  5. Children of Hades can bend shadows around them, concealing them for a short time.


3 Months After Character is Made

  1. Children of Hades are able to summon skeletal/zombie humanoids/animals to do their bidding. The more animals summoned and the bigger they are, the more energy is drained. Any armor/weaponry the undead possess increases the strain of the summoning. The undead can then be commanded telepathically their summoner. The longer they are summoned, the more the summoner is drained of their energy.

6 Months After Character is Made

  1. Children of Hades are to project their consciousness into any undead minion they command, taking direct control of their senses, movements and actions. However, their own body is left vulnerable for the duration.

9 Months After Character is Made

  1. Children of Hades are capable of entering into a contract with a willing soul, either prior to their death or after meeting them as a ghost. Once a contract is made, the user gains the ability to summon the spirit into an undead recreation of its former body, formed from the earth, to fight alongside them for a time. The undead would retain all of the skills and physical abilities they had in life, including weaker versions of any special powers. When the summoning ends, or the spirit's summoned body is destroyed, the user is left heavily drained and could possibly faint. Only one contract can be held at a time.


Traits

  1. Children of Hades have innate knowledge of the Underworld, able to guide themselves and allies to how to enter,explore and escape the Underworld. (as long as they aren’t already dead)
  2. Children of Hades tend to have dark attitudes and appreciate shadowy places.
  3. Children of Hades typically have an appreciation for the earth, feeling more comfortable on the ground rather than being in the sky or the sea.
  4. Children of Hades often grow up to make great morticians.

Owned by: Jake ~ Posted on: {{{2}}}


Rp

Aria: Everything had been set up according to plan, so far as Aria could tell. While everyone else had been at dinner, she and a few other proactive campers had rendezvoused at the Pavilion area, party supplies in tow, and prepared for the dubiously surprising party they were throwing for Bao and Tony. The Thanatos and Hephaestus cabins were in on the scheme, and they had promised to get the birthday boys' butts over to the Pavilion sooner or later. "Last-minute food check, guys: cake ready, Hephaestus kids with candles ready, and Poseidon kids with natural fire extinguishers ready? They should be getting here any minute now!"

Min'gyu: As the boy with gray hair with a couple patches of orange was taking a stroll around campus, he spots into view what seems to be a party or sorts. Er, well, a setup. Curiosity takes the better of him and decides to see what the commotion is about. Furrowing his brows, the tall boy asks, "excuse me, what's going on here?" as he tilts his head to the side in confusion.

James: "Why am I always a fire extinguisher why can't a kid of a wind god be one" James said. "It is a party for Bao Zhi" James added for the guy that just arrived

Drea: Drea looked down at the new arrival from her place on the ladder where she was hanging some more streamers. "That's it. You know him?" She asked politely, climbing down from her ladder with a smile.

Jasmine: She saw that some of the kids, mostly from Hephaestus, Thanatos and Poseidon, gathered and arranging a party, headed by a beautiful blonde girl. She saw Ming'yu and James and they were talking so she walked closer to the gathering but she decided not to ask the two boys. Instead, she listened to the murmurings of the other kids and she found out that they were preparing a surprise party for Bao, the head of Thanatos Cabin and Tony. She decided to go back to her cabin and get two basket she weaved. She then picked some fresh fruits from the garden and brought the basket full of fruits to the gathering.

Min'gyu: He shakes his head. "No, sorry. I'm afraid not. But, I can help setup, if you want me to." He offers. In realization he never properly introduced himself, he says, "my name is Oh Min'gyu, son of Morpheus and Head Counselor. I, along with a few of the other members of the cabin, can help. Although, I'm not entirely sure what we an provide to Bao-Zhi. My apologies." Min'gyu says sheepishly, bowing.

James: James started to fill up some drinks while he said to Min'gyu "You could blow up balloons or something like that"

Aria: "If we have to resort to fire extinguishers in the first place, the fire'll probably be large enough that wind would only spread it, and since the Pavillion's wooden..." Aria finally responded to James' earlier question, having been prevented from answering immediately by the balloon she'd been inflating. "I have the pack of balloons over here if you wanna help, Oh!"

Cassie: She spots the commotion from a distance and curious, walks over and sees that the campers are preparing for what appears to be a party. She reaches down to a satchel hanging from her heck and takes out several beautifully made origami roses and places them on the table to help decorate the table.

Bao: Bao had been told by both Aria and Drea to meet them under one of the pavilions after dinner. As he hadn't been told which one, he set out and searched each pavilion, until he heard snickering of a party set up going on at the north pavilion. He chuckled before he decided to head out that way next.

Tony: He'd somehow forgotten about his birthday. Really. As far as he was concerned today was the day right after Halloween. After having his dinner, he went to his cabin and gathered some stuff before going to the Poseidon cabin to look for James (Van Zandt). Apparently there were none Poseidon kids in the cabin, and after asking, some campers told Tony that they'd seen the kids at the North Pavilion. And so, Tony started making his way towards it.

Min'gyu: Nodding, he says, "I'd love to," and heads over to Aria where she was inflating the balloons. "Do you know Bao-Zhi-sshi or are you just helping because you saw the commotion?" Min'gyu asks Aria curiously as he was inflating a balloon with rather difficulty.

Aria: "Bao's one of my partners in a detective agency he started, and when I heard the cabin counsellors talking about upcoming birthdays a week ago, I thought 'Yaaaas we can throw a double party!'" Aria explained, tying up a blue balloon and attaching it to the Pavillion's rafters. "I don't really know Tony, but his siblings say he's a good guy. Plus, if it's someone's birthday and you can throw a party for them, why not?" she beamed.

James: "I never heard that and I'm counsellor for Poseidon" James said "And when is Bao getting here"

Bao: Bao looked around as he noticed that people were rushing around in the pavilion. He stopped and shook his head, and chuckled. Of course Drea and Aria would throw him a party, but the other cabins? Which didn't make much sense, so he stopped as he noticed a boy not to far away, looking a lite disgruntled. He waved at the young man then spoke loudly. "Hello!"

Tony: He jerked his head backwards, noticing a fellow demigod (was he even a demigod?) Either way, Tony smiled warmly, always willing to be of help. "May I help you with something?" Tony replied after waving gingerly with his right hand.

Drea: "B-Bao! Hey, what a surprise to see you!" She laughed loudly, nervously, and pushed him away from the commotion. "What are you doing here, shouldn't you be out partying or something?" Drea tried to keep him from seeing that the party was for him, but of course it was hopeless but it couldn't hurt to try. Maybe he would play along...?

Min'gyu: He jumps slightly at Bao's voice, releasing some air from the balloon by accident before sealing it up. Now that he's seen his face and voice, Min'gyu recognizes Bao. "Oh, Bao-Zhi Jiang, he's the Head Counselor of the Thanatos cabin, correct?" The gray haired boy asked in a hushed tone, eyeing the teen. "And who's Tony, is that him?" He asked, nodding at the one who also just arrived.

Jasmine: She noticed some more people arrived and when she saw the Asian-looking guy talking to the beautiful blonde lady. That must be Bao, she thought to herself. She was about to say that the baskets were for him and Tony when she noticed that the girl was trying to draw Bao's attention from the party. Trying to help, she came to to the girl. "Hello, I'm from Demeter," she said to the blonde lady. "Here are the fruits you asked for the post Halloween party you were preparing," she said.

Jake: Jake had heard off the grapevine (literally, he was eavesdropping on a nature spirit) that Bao, a camper he did not know, was having a surprise birthday party. Figuring he might as well get to know new people, he wandered over to the Pavilion. Noticing the people rushing around, he realized that he should help. He only saw one person he knew, Jasmine, but he attempted to catch someone else'd attention, seeing if he could help, but failing due to his shyness.

Tony: He was clearly lost now. A lot of people could be seen thought the bedlam tat was breaking in the pavilion. Tony noticed a dark haired boy getting to the pavilion. Figuring he might as well be of help, Tony decided to ask him,"Hey, so I'm kinda lost over here... What on Earth is happening? "

Cassie: Looking around, she realizes that she doesn't recognize, an awkward predicament despite her desire to join the party. Walking over to where several people were gathered around, she spots a person just as lost as she is (Jack) and decides to make a conversation. Walking up to him, she manages to muster a very timid, "Hi." before looking downwards.

Aria: There were so many people now that Aria couldn't even keep track of all of them, but hey, at least most of them seemed to be happy and helping out! Finishing the last bits of her setup, Aria responded to Oh's earlier question and looked around. "Yup, the one Drea's talking to is Bao, and I'm fairly sure that guy walking up is Tony. Yo, Drea, we might as well get this not-so-surprise party going now!" she called over the ruckus.

James: "Well you ruined the surprise now Aria" James said "But still it got pretty obvious when some many people are here"

Bao: Bao looked at Drea as she approached, and smiled lightly,. But then Drea started pushing him back, as if to hide something. Now he knew something was up, but then the weirder thing was when another girl started heading over to where they were and had said something about an after Halloween party. "So, why y'all throwing a party 3 days after Halloween? If you wanted to throw an after Halloween party, why wait until 3 days later?" He said this as all of didn't quite add up.

Drea: Drea looked from Jasmine to Bao in a slight panic. "T-Thanks, erm..." She looked at the basket of fruits and pointed Jasmine over to a nearby table, trying to be subtle. "Haha, well..." Drea looked back to the party and then to Bao. She scratched the back of her head and sighed, deflating. "Happy Birthday?" She shrugged, giving him a smile.

Jake: Jake was still really confused, but it started to dawn on him what was happening. Cassie comes up to him, letting out a timid "hi" before looking down. "Hi... Do you know.. Whats going on?" He says, shy.

Jasmine: Jasmine smiled at Bao and before she went to the table, she handed a basket of fruit to Bao and said, "Happy Birthday, Counselor Bao! Regards from Demeter Cabin," she said with a smile and sat down in a nearby chair. Now I need to look for Tony and give him this basketshe thought while she craned her neck, surveying for Tony.

James: "Who is legal allowed to buy beer here" James yelled out while standing on a chair "Only joking". James got down from the chair he was standing and brought over to where Jasmine was sitting and said "Hey"

Aria: "NOPE. NOPE, DON'T GIVE THEM ANY IDEAS, JAMES," Aria shouted, simultaneously glaring and facepalming. "Kids, life lesson: don't drink anything you don't recognize at parties, otherwise you're going to get abducted by Dracaenae and bludgeoned to death over the course of a day. Yes, this totally happens EVERY SINGLE TIME you disregard my very sound advice. Totally. Just don't do shady things because y'all have enough to worry about already. Capiche?" She cleared her throat and proceeded, "Okay, PSA over, let's start with food! Anyone who brought stuff can put it on that table, the one with the balloon-pattern tablecloth, and do your best to form a reasonable line, please! Do we have enough plates? Crap, I don't think we have enough," Aria muttered concernedly.

Bao: Bao chuckled and then headed towards the pavilion with Drea. "Thank you, but you didn't have to go to all this trouble." They entered the pavilion and the party setup looked awesome. He stopped infront of a table with Oragamis on it, and he smiled. He loved orgami, and someone must have or didn't but otherwise it didn't matter. He started getting curious as to why a bunch of other cabins where in attendence then, but he decided not ask Drea "Would you find us a place to sit while I go have a quick chat with Aria?" He said this as he started turning away, and headed towards Aria. "Hey."

Aria: She turned around and waved at Bao. "Happy 17th!" she grinned, "You'd now be allowed to Apparate if you were a wizard, congratulations! What's up?"

Bao: Bao nodded in thanks. "Thank you, but I was wonderong why all these other cabins are here. Is there another camper with a birthday today?" He asked this wondering. He thought it would be cool to share a birthday with someone, but he didn't outright say it.

Aria: "As a matter of fact, we're also celebrating for a Hephaestus kid, Tony, over there today. I think he's turning 18, but I'm not 100% certain. Come on, go get some food, make some friends, and enjoy the party, dude!" Aria knew Bao'd been busy with his new position as Head Counselor of his cabin lately, and he really needed to take it easy at freaking camp before he exploded from stress, she felt.

Jasmine: Her eyes were still searching for Tony but since she didn't know the guy, she decided to give up searching for Tony when she saw James coming over with his chair. She greeted him with a smile and he said 'hey'. "James," she said. "Do you happen to know this Tony guy?" she asked him.

Min'gyu: As he eyed the conversation between the friends, he scratches his arm really unsure what to do. He didn't know what to do at a party. Hell, he's never been to one! He decided to take a seat, shifting awkwardly and uncomfortable. Was the party open for everyone or was it exclusive? He didn't want to feel like he invited himself. Besides, he only helped setup, Min'gyu honestly didn't plan on staying. Admiring the decor for a bit, he got up. Perhaps he should engage in conversation? Sure, why not? Min'gyu walked over to to Bao and Aria. "Hey, Bao-Zhi-sshi, I just wanted to congratulate you and wish you a happy birthday. U-um, I'm Oh Min'gyu, well, my first name is Min'gyu, so I guess it'll be Min'gyu Oh in America," Min'gyu explained awkwardly, rubbing the back of his neck sheepishly.

James: "Nah i don't I'm only here for Bao" James said to Jasmine "Why don't you ask around to find out who he is"

Bao: Bao was a little surprised at how the boy pronounced his name. He hadn't heard people pronounce it that wat since he left China. ",I'm Jiang Bao-Zhi. But please call me Bao." He said this as his accent thickened a bit. "It's a pleasure to meet you Min'gyu."

Jasmine: "Okay," she shrugged. "This basket's a bit heavy you know so I guess I'll just put it on the table full of food and then I'll just leave a note that it's for Tony," she said to James. "Ahmm, James, does your pen work like a pen?" she asked, referring to his sword.

Min'gyu: Min'gyu bows slightly before smiling at Bao. "You just recently turned 17, correct? How do you like being a whole year older? Do you feel any different?" Min'gyu asks.

Aria: Proud of Bao and Oh for being social (she supposed she'd just stick to calling the boys by their last names now that she'd gotten used to it, darn the differences between Eastern and Western naming systems!), Aria told them, "I'm going to go look for some more plates now; once again, enjoy the party!" She darted into the middle of the crowd and shouted out to anyone nearby, "Hey, planning committee, do any of you know where we can find extra plates?"

James: "I've never tried to see if it does" James said to Jasmine. When he heard Aria yelled out, he yelled back in response: "They're in a cupboard"

Bao: Bao chuckled a bit before answering. He just thought it as another day, and he hadn't really wanted a party. "I feel wiser in a way, and old, but not as old as Tony. He's supposed to be 18 today, at least i think abyways." He said this laving his fingers behind his head, before he asked an odd question. "Were you brought up in america?" He was a little curious, and he seemed to be prying a little.

Min'gyu: Min'gyu shakes his head. "No, I lived in Seoul for the first 7 years of my life until my mother and I moved to Canada, living there most of my life. I arrived in America not too long ago. It's been... 2 months now? I'm not sure." Min'gyu said, shaking his head. Moving a few strands of hair out of his eyes, he asks, "how about yourself? You said you lived in China, correct?"

Bao: Bao nodded. " Well, yea, but I've been all over the world. I haven't been to china in almost 2 years, beause I traveled a lot." He said this with a soft smile, and then something popped into his head. "Have you ever heard of the model Kimiko Jiang? She's known in More by her full name in Korea. Which is Kimiko-Sein Jiang. Not really much of a difference I guess. " He said this shrugging.

Min'gyu: Thinking for a moment, he shakes his head. "No, doesn't ring any bells. Sorry. I wasn't allowed near any magazines or anything that could link to models. I didn't really care for it much. I was always busy with school and I was involved in... well, not really much of a gang, but a group. Besides, I haven't been to Korea since I was living there. Toronto is my hometown. I made my closest friends there and then some." The boy babbled. Realizing his ranting, he covered his mouth as an audible blush creeped up on his cheek. Clearing his throat, Min'gyu says, "but, enough about me. It's your day. What was it like to travel around the world?" The silver with orange streaked haired boy asked.

Bao: Bao only knew one word that could descirbe it. It had been extremly lonely for him, and he had hated it. Every time he made a friend he was uprooted and moved to yet another foreign country. Some of the places were extremly beautiful, but he always felt as something were missing. He shoik his head, and attemoted to lie through his teeth. "It was awesome. Seeing new things and new people all the time. I've been to Canda quite a few times. It's extremly beautiful there."

Jasmine: She looked at James and shook hr head, laughing a bit. "Let's try it then," she said. "If it works like a real pen, then maybe I could borrow it," she said grinning.

Cassie: She laughs softly, holding up her hands in exasperation at the chaos, before replying to Jack, "Your guess is as good as mine."

James: James tried heaps of stuff to make his sword/pen be able to write but didn't work. "Sorry Jasmine" James said "but you could use like some sort of plants like ancient civilisations did"

Jasmine: Jasmine shrugged, "That would be difficult but that would be easier than going back to my cabin," she said. She searched for a stick and she picked a leaf huge and strong enough for her to write on. She then wrote her message. She then asked James, "How does this look?"

Aria: About to ask James exactly where the cupboard he was talking about was located, Aria decided against it when she saw he seemed to be in the process of making a new friend. She dashed away from the Pavilion towards the Big House. "I'll try here?"

James: "At least you won't have to write who it is from" James said as he drummed his fingers on the chair. "And it actually looks better then I can write normally" he added

OOC

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