Age: 19 Height: 5'1" Weight: 154 lbs
Sexuality: Straight Relationship Status: Single
Birth Place: Maine Main Weapon: Celestial bronze sword Accent: None
– Shoot for the moon, even if you miss you'll land among the stars.
Children of Astraeus have the ability to conjure weapons out of plasma which can be used for combat; however, only one weapon can be conjured at a time and it cannot be bigger than the one who conjured it.
Children of Astraeus have the ability to focus an intense beam of plasma which will burn anything it touches.
Children of Astraeus have the ability to summon a cluster of miniature stars directly in front of them which can be used to block incoming attacks; the stars, however, dissipate quickly.
Children of Astraeus generate an orbit around themselves for a short time, all attacks and people near the user get caught in the orbit, causing them to fly around, unable to attack the user. The user cannot move while the orbit is active.
Children of Astraeus are innately stronger during the night.
Children of Astraeus have the innate ability to see in all directions at once during the night.
Children of Astraeus can innately adapt to most natural planetary environments within reason, meaning they're less likely to die of heat stroke and hypothermia.
Children of Astraeus have the ability to create temporary light sources, similar to concept of a flare, which will alight an area or blind an enemy for a short time.
Children of Astraeus can manipulate the force of gravity of the planet and change the direction and force of it. They can cause items to float or stick to the ground for a short time or cause them to fly into a certain direction. Once the curse wears off, the item is immune to further use of it for a moderate time.
Children of Astraeus have the ability to use the gravity pull of the planet to slow down enemies for a short time, giving them a high chance to avoid an opponent’s attack or prevent an opponent from avoiding one of the user’s attacks.
Children of Astraeus can limit gravity’s effect on their own bodies, causing them to float up and fly. The longer they fly the more it drains them.
3 Months After Character is Made
Children of Astraeus have the ability to conjure a small supernova, which will burn at anything in its wake on a 10m radius, as well as producing a loud booming sound coming from the explosion. It cannot differ friend from foe and will affect anyone or anything nearby.
6 Months After Character is Made
Children of Astraeus have the power to cause up to three constellations to appear in their physical forms to fight alongside them. Each constellation will appear as an enlarged version of the thing it is based on except for human based constellations such as Orion which will be the size of a human. Constellations will dissipate after a short time, leaving the user moderately drained. Ex: If the user summons the Cancer constellation, it will be a giant crab that cannot be bigger than 2 or 3 times the size of the user.
9 Months After Character is Made
Children of Astraeus have the ability to change the surface and mass of their bodies to reflect the surface and mass of a planet in the solar system of their choice for a short time. For example, if the user wishes to turn their body into flames, they would adopt the surface of Mercury. No matter which planet they choose to assimilate with, they will be extremely drained after the transformation and they can only use the power once per fight. They may switch planets while in this state. Ex: The user is reflecting Earth to reach an opponent and then reflects Mercury to attack them. Once in this state, they lose access to their other powers. Excluding those that are passive.
Owned by: Natalia ~ Posted on: 19:22, October 14, 2015 (UTC)
All the flowers of tomorrow are the seeds of today.
She sees the girl and smiles. "Hello"
Age: 14 Height: 5'5
Sexuality: Heterosexual Relationship Status: single
Birth Place: Philippines Main Weapon: sundang and dagger Accent: American
– Love, like plants, require patience and effort for it to grow.
Children of Demeter have the ability to shoot poisonous pine out from their hands which acts as a powerful paralytic for a short time.
Children of Demeter can create weapons made from plants, flowers, and trees in order to aid them in combat. The larger the weapons, the more energy is drained. Flowers, plants, and trees, can also be reshaped to reinforce existing weapons and only one weapon may exist at a time.
Children of Demeter have the ability to create a large protective dome of thick plants around them for a short time. Although they will die after a few moments.
Children of Demeter have the innate ability to talk plants to life, either making them grow more quickly or bringing them back from a recent death.
Children of Demeter can understand the overall well-being and conditions of plants, as well as fully interpret their emotions and communicate with them.
Children of Demeter are always surrounded by an aura that normally causes plants to grow where they have walked. They can shut it off for a moderate time if they wish.
Children of Demeter are innately stronger during the Spring and Summer months due to the happiness of Demeter with the return of Persephone.
Children of Demeter have the ability to create ropes of vines and telekinetically move them.
Children of Demeter can create and control sap, the sticky substance, distract an opponent ,bind their bodies in it and cloak themselves in a coat of sap that grants extreme resistance to physical attacks due to most weapons simply sticking to the thick sap. .
Children of Demeter are able to make plants (i.e. grain, barley, corn, etc) grow so tall that it hampers the movements of those around them for a short time; the longer they maintain the growth, the more energy it drains.
Children of Demeter have the power of Plant Travel which grants them the ability to teleport from one plant to another. A small tree, patch of grass or even a flower will suffice. The further the distance traveled, the more energy is drained.
3 Months After Character is Made
Children of Demeter have the ability to create a Venus Flytrap, roughly two to three times the size of the user, which will attempt to swallow anything that comes near it. It will only appear for a short time before dissipating.
6 Months After Character is Made
Children of Demeter have the ability to animate a tree to the point that it can walk around and fight for the user. The animated tree will be quite strong and durable and unable to feel pain. It only lasts for a short time and more energy will be drained depending on the size of the tree. Only up to 3 trees can be animated at a time.
9 Months After Character is Made
Children of Demeter can transform their bodies structure to match that of a plant’s for a short time. The user will be a humanoid plant, the type of plant will be completely up to their choice. As long as it’s not poisonous or carnivorous. In this form, the user is immune to pain and can quickly regenerate from any injury, their existing chlorokinetic abilties are stronger as well. Once the transformation ends, the user will be extremely drained. Unable to move and could possibly faint.
Children of Demeter are normally good cooks, as their mother is the goddess of harvest and agriculture.
Children of Demeter generally grow up to be excellent gardeners and farmers, possessing a love and talent for raising plant life.
Children of Demeter tend to be much happier during the spring and summer and often very sour and grumpy during the fall and winter.
Children of Demeter often have a taste and love for bread.
Age: 15 Height: 1.7 meters Weight: 54 kilograms
Sexuality: Straight Relationship Status:Taken Birth Place: Australia Main Weapon: celestial bronze sword called tsounámi (tsunami), can turn into a pen. Silver sword that is the same style as sword as first one Accent: Australian
– You don't turn your back on the surf, so don't turn your back on me
3/6/9 Month Powers Unlocked
Children of Poseidon can fire a powerful blast of water with high pressure, the equivalent to that of a powerful fire hose.
Children of Poseidon have the ability to conjure a weapon out of water which can be used for combat; however, only one weapon can be conjured at a time and it cannot be bigger than the one who conjured it. They can also make small non-combative objects out of water.
Children of Poseidon can densify the water pressure in their own bodies, hardening their muscles and skin to the point where they are immune to physical attacks for a short time.
Children of Poseidon can innately breathe and heal slightly faster underwater.
Children of Poseidon can keep themselves and everything they touch dry in the water, unless they choose to become wet.
Children of Poseidon can make air bubbles form under water, some large enough to contain allies and sustain them for a moderate time before popping.
Children of Poseidon can survive falling from high altitudes as long as they land in water, they can also go as deep into the ocean as they desire without any effects from the water pressure.
Children of Poseidon have the ability to create minor earthquakes, only large enough to knock anyone in the immediate vicinity of the user off their feat, and only for a few seconds.
Children of Poseidon have the ability to Water Travel, a sort of teleportation; the further the distance, the more is energy drained, and there must be a substantial amount of water at both ends.
Children of Poseidon are able to telekinetically move water at a high rate. The larger amount of water used, the more energy it drains.
Children of Poseidon are able to summon and telepathically command equestrian animals, such as horses, giraffes, zebras and hippocampi. They can also do the same with all animals that dwell in the sea, the more animals summoned and the bigger they are. The more energy is drained.
Children of Poseidon can create the octopus form, a body of water formed around the user into a protective barrier of water with eight or so whip-like limbs which can be used to grasp or strike an attacking opponent or to intercept and seize incoming projectiles. The longer this form is maintained, the more energy is drained.
3 Months After Character is Made
Children of Poseidon can summon a tidal wave of up to 25-feet tall, which can not harm them. The tidal wave could injure an opponent and give the user a chance to flee.
6 Months After Character is Made
Children of Poseidon are able to transform into horses while out of the water, or hippocampi while in the water, for short times, the longer they remain in the form, the more energy it drains and the more time they need to rest between transforming.
9 Months After Character is Made
Children of Poseidon are able to transform their bodies into a state of pure water for a short time, during this they are immune to attacks. The hydrokinetic abilities they already possess are enhanced by this state. the user will be extremely drained once the transformation ends. Unable to move and could possibly faint.
Children of Poseidon always know their exact coordinates when in water and are able to innately feel the difference between freshwater and saltwater.
Children of Poseidon normally have a love for water, and generally excel at water sports.
Children of Poseidon tend to be favored by animals of the sea.
Children of Poseidon often have a natural affinity for horses and many grow up to become equestrians.
Jenny: It's the middle of the afternoon and she's sitting under a dark tree, reading. Despite the darkness, she can see just fine.
Jasmine: Jasmine walks towards the tree and sat down on a thick root. She noticed the girl reading and greets her, "Hello, there"
James: James looks towards the sound of a girl talking from the branch he is sitting on trying not to be noticed.
Jenny: She has a startled look. How anyone managed to see her in the near pitch black, she doesn't know. "Oh, hi."
Jasmine: She sensed that the girl she greeted was kind of startled by her greeting. "Ahmm, sorry if I kind of startled you," she said apologetically. "What are you reading?"
James: James started to move on his branch but he lost his footing on the branch and fell down right in the middle on the two girls having a conversation. "Ouch" he said while laying on his back.
Jenny: She stands up quickly. "What the-" She stares then kneels by the boy.
Jasmine: "James!" she said, recognizing the boy playing the soccer ball whom she met after she fell on her face. She blushed slightly, not knowing if its visible in the dark. "What were you doing up there?"
James: "I was up in that tree then I fell" James said while sitting up. "I told you I do that kind of stuff, Jas"
Jenny: She steps back and leans against the tree. She sees the other girl blush and tries not to laugh. It was almost as training.
Jasmine: She shuffled on her feet, turned to Jenny and saw that she's trying not to laugh for an unknown reason. "Yeah, thanks for proving it to me James," she said, smiling. She turned to Jenny this time and asked her again what she's reading.
James: "Did interrupt in anything" James said
Jenny: "Not much. And I'm reading the Odessy. Reading our history and birthright is fascinating."
Jasmine: "That's cool," she said to Jenny. "I like that story, too," she said. She sat down at a tree root and motioned the two to sit down, too, if they like. "This tree seems to be here for quite a long time now," she said when she felt the root.
James: "Of course it has. Its massive" James said.
Jenny: She sits in the darkest possible spot. "I like this spot. It's dark. Hm."
Jasmine: She turned to Jenny. "You really like dark places?" she asked. "And James, won't you like to sit down," she said motioning to the ground.
James: "I fell like 2-3 meters flat on my back I think I wont be sitting down for a while" James said
Jenny: She laughs and smiles. "He's got a point there." She closes her eyes and produces a small light for the others. It's usually bright but she dims it so she doesn't blind them. "How's this?"
Jasmine: She shook her head and smiled. "Oh yeah, I forgot. Stupid of me." When Jenny made the ball of light, Jasmine's eyes glowed with child-like joy. "That is sooo awesome!!!" she said, almost squealing.
James: "Not bad" James said to Jenny "But I would be more impressed if you turned into light
Jenny: She shrugs. "I can, but it takes a ton of energy, so I try not to. If I tried, I would probably pass out."
Jasmine: She rolled her eyes at James, "Never mind James' comment," she said. "That ball of light is so awesome," she continued. Being a daughter of Demeter whose power is supported by the sun, what Jenny did was really awesome.
James: "What I was just wondering if she could turn into light like I could turn into water" James said
Jenny: "Thank you." She says to the girl. Sheturns to the boy. "You can turn to water?????"
Jasmine: "Welcome," she said to Jenny. She nodded when she asked if James could turn into water. "He really could.," she said.
James: "I can but it is the same sort of thing as you" James said to Jenny.
Jenny: "That's sweet. She dims the light a little. "Sorry, I haven't held it this long before. Anyone happen to have ambrosia?"
Jasmine: She pulled a container from her woven pouch. "Here, have some," she said, offering her some.
James: "SO are we going to do anything or just talk cause either thing is fine by me" James said
Jenny: She takes it from the girl. "Thanks. I still don't know your names."
Jasmine: "Oh! Sorry bout not introducing myself properly. I'm Jasmine from Demeter," she said and held out a hand.
James: "Well you already know my name cause Jasmine yelled it out when I fell out of the tree and I'm counselor for Poseidon" James said
Jenny: She shakes the girls hand. "I'm Jenny, counselor of Astraeus cabin. Nice to meet you guys."
Jasmine: "Pleasure's mine, Jenny," she said. She then looked at Jenny and James. "You guys are soo way on the top. Two head counsellors," she said smiling.
James: "Well I did nothing to get where I am and I'm guessing it was the same for Jenny" James said as he rubbed his back
Jenny: "You're half right. I did nothing to make if to Lt. But I had to challenge our Head to get this position. He never showed up."
Jasmine: She tilted her head to one side. "Meaning to say, you could be counsellor without much work?" she said. "Maybe I could be acounsellor, too," she said and laughed. "Kidding."
James: "I would start with Lieutenant if you do" James said "That is what most people do"
Jenny: "Yup." She claps her hands together. "What to do now?"
Jasmine: "Hmm, a Lieutenant first," she said, considering James' suggestion. "Maybe." When Jenny asked what to do next, Jasmine shrugged, "I don't know. Prank or something?" she suggested.
James: "So what filling a bag full of animals leavings, putting it on someone's doorstep then lighting it on fire sort of stuff" James said
Jenny: "James,if that's what we are going to do, let's plan out a good prank."
Jasmine: She shrugged and laughed. "Well, I haven't pranked anyone yet so I don't know what pranks are good but I'm totally up for it," she said.
James: "Never pranked someone in my life" James said
Jenny: "Nor have I, but I'm sure if we worked together we can think of something really, really good."
Jasmine: "Well, before we choose what to do, I suggest we choose the cabin we want to prank first," she suggested.
James: "That's a hard one" James said "cause I've got heaps of friends from different cabins"
Jenny: "Well, I think we should choose a cabin that's not too smart, like we can't prank the Athena or Hermes cabins, it just won't work. I don't know, I'd say prank my cabin, but if anyone found out, I'dd be in trouble, I am head... so.... What about the Zues cabin. I know a kid there."
Jasmine: "Zeus cabin sounds good to me since they're not as serius as the Athena folks," she said with a mischievous grin.
James: "Sounds like a very good idea" James said as he kicked the ground
Jenny: "Alright, so, now we need to think of a prank. Maybe we should focus on the cabins' strengths and weaknesses. Then we can exploit the weakness."
Jasmine: "Sorry, guys, I don't have any idea on their weakness," she said, grin replaced with an apologetic look. "Seems like they're all powerful to me."
James: "I'm just as powerful as Zeus kid" James said sounding a bit offended
Jenny: "We're all powerful, child of the big three or no. Well, okay, strengths first. They are powerful. Children of the sky. Weaknesses, arrogant, uh....
Jasmine: She looked at James, "Hey, James, don't feel bad. Your powers are awesome too and just like what Jenny said, we're all powerful. Its just I hate thunders and lightnings," she said. "They hate the ocean," seh said.
James: "Some of them are show-offs" James added
Jenny: She nodded thoughfully. "Maybe, just maybe, we can use their arrogance against them. I'm thinking, that if we can get them to showoff, then make them look like fools, it might knock them down a few notches. So, maybe, something with paint, or balloons..."
Jasmine: "That's good. I mean, they'll have a taste of their own medicine," she said with a shrug. "I say, balloons with paint inside," she said with a grin.
James: "Are we throwing the gallons at them" James said "Cause if we are I bags throwing the gallons"
Heya guys, sorry bout my late posts... I'm kind of busy now but after my two hell weeks, I will be more active... Thanks :) ~Fortune
Nat: OMG OMG OMG OMG OMG OMG OMG OMG OMG OMG OMG We are all rping J's
Hahaha! Yeah! Its only now that I noticed! ~Fortune
James: I noticed as soon as we started but didn't mention it