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Orlaith ~ The Sleeping Princess

“I love sleep. My life has the tendency to fall apart when I'm awake, you know?”
Character's Bio

 Age: 15  Height: 5'1"  Weight: 85 lbs
 Sexuality: Pansexual  Relationship Status: Taken
 Birth Place: Ireland  Main Weapon: Sword
 Accent: Irish
 – “I’m not a very good sleeper. But you know what? I’m willing to put in a few extra hours every day to get better. That’s just the kind of hard worker I am.”

Character's Powers


  1. Children of Hypnos have the ability to, upon direct contact, to force someone to fall asleep for a short time; after the effects have worn off, a person is immune to further effects of this for a moderate time. They can also fire a wave of energy with the same effects and limitations. The wave is singular and is only big enough to hit one person.
  2. Children of Hypnos have the ability to cause someone near them to feel extremely tired and become sluggish for a short time. Leaving the target vulnerable to attack.


  1. Children of Hypnos can project a powerful sleep aura for a short time, anyone around them will automatically fall asleep. The user cannot attack or use their other abilities when the sleep aura is in place, so the power is purely defensive. Also all targets automatically wake up when the sleep aura fades away and they can only use the ability twice in a fight.


  1. Children of Hypnos have the innate ability to cause others to feel mildly tired in their presence. They can shut off this ability for a long time if they wish.
  2. Children of Hypnos have the ability to look into people’s dreams as they sleep.
  3. Children of Hypnos heal faster while they are asleep.
  4. Children of Hypnos are partially conscious while asleep, able to wake themselves up at will.


  1. Children of Hypnos can put people to sleep for a short time; after awakening, they will feel extremely refreshed, as if they had just slept a full night. This power can only be used with the target's consent, so it's only useful for aiding allies.
  2. Children of Hypnos can directly contact a sleeping person dreams to either cause paranoia or a blissful dream.
  3. Children of Hypnos can create opium and use it for a multitude of purposes from helping to numb someone's pain to putting someone to sleep or making them feel drugged. The effects of the opium wear off after a short to moderate time. They can even create a field of poppies so tall that it obscures the sight and slows down anyone they are fighting, they only last for a short time before they wither away
  4. Since Hypnos was considered an underworld god, his children have the ability to Shadow Travel ,to teleport from shadow to shadow; the further the distance, the more energy drained.

3 Months After a Character is Made(4-7-16)

  1. Children of Hypnos can take control of another person’s body while they are asleep for a short time, however they cannot force the opponent to harm themselves; the person being controlled feels as if they are dreaming and will vaguely remember the experience.

6 Months After a Character is Made(7-7-16)

  1. Children of Hypnos are able to curse someone into feeling like they haven’t slept in a week, the target cannot fall asleep in this state. They are forced to fight the user while being exhausted. The curse only lasts for a moderate amount of time and the target will receive their strength back afterwards, they are immune to further use of the curse for the rest of the fight. The user is substantially drained.

9 Months After a Character is Made (10-7-16)

  1. Children of Hypnos can draw power from all the actions and desires for sleep they’ve seen, felt, or committed in their lives and become an embodiment of sleep. This would make them more powerful and immune to all attacks, enhancing their physical prowess and power over sleep they previously possessed. This only lasts for a short time, after which the user will be so exhausted they’d lack the ability to even move for some time and could even faint. If they pass out from the transformation, they cannot remain conscious and quickly regain their strength.


  1. It is not uncommon for children of Hypnos to suffer from narcolepsy, a sleep disorder that causes excessive sleepiness and frequent daytime sleep attacks.
  2. Children of Hypnos are typically lazy and enjoy sleeping, causing them to purposely fall asleep whenever they please.
  3. Children of Hypnos are partially immune to the waters of the River Lethe, since the river runs through their father’s domain.
  4. Since their father resides in the realm of eternal darkness, children of Hypnos normally feel more comfortable in dark areas.

Owned by: Barb ~ Posted on: {{{2}}}

Johnathan Scott Wallace ~ The Guy with an umbrella

"play smart or don't play at all"
Character's Bio

 Age: 16  Height: 5'10  Weight: 189 lbs
 Sexuality: bisexual  Relationship Status: none
 Birth Place: no birth place  Main Weapon: transforming scythe
 Accent: semi-southern
 – "if it don't kill ya, run

Character's Powers


Children of Athena have the ability to see each specific pressure point on another person and are proficient at striking them in order to immobilize or greatly pain another person for a short time.

Children of Athena are changed during battle and become stronger and quicker in combat than a normal human could achieve.


Children of Athena are able to generate loose materials or manipulate any loose materials found around them to weave a wall. The wall obstructs the view of anyone facing them, and also blunts attacks. However, it does not stop attacks entirely, it is only capable of slowing the attacks down (possibly say that the wall will cut like a bunch of woven stuff or something ~ spiders and what not).

Children of Athena, using their inclinations of battle and strategy, can most of the time, predict the course of action an opponent attacking them will take, and and are able to dodge or parry accordingly. However, if the prediction is wrong this may cost the child of Athena dearly.


Children of Athena have the innate ability of hyper-cognition. They are able to perform more complex mental operations than a normal human could achieve. They are able to process thoughts and learning far quicker than others with little cognitive effort.

Children of Athena have innate battle reflexes which allows them to fight and dodge quickly.

Children of Athena are able to communicate with and command owls. If the user gives too many commands, the owls will become frustrated and disobey.


Children of Athena have the ability to empower strength and intelligence upon nearby allies and instil fear upon nearby enemies with a deafening war cry for a short time. Children of Athena have minor telepathic abilities, making them able to telepathically communicate with their allies and read the current thoughts of an opponent’s mind. But this mind reading does not always work.

Children of Athena through telepathy are able to alter the moods of a person or group of people for a short time. They are able to make an ally calmer and more courageous or an opponent panicked or depressed. Once a target has suffered from this power, they become resistant to it for a moderate amount of time.

Children of Athena can curse an opponent, temporarily ruining their ability to formulate battle strategies for a short time. With this curse, the target would only think up rather silly and quite awful strategies. This gives the user a chance to attack or flee. Ex: The target would fake a heart attack and fall back on the ground, thinking the user would believe it and give up on the fight. 3 Months After Character is Made Children of Athena, due to the strength of their minds, are gifted with the ability of clairvoyance. They are able gain information about an object, person, location or physical event through means other than the known human senses, for example beyond their normal sensory range or when unable to use their physical senses. Some techniques of clairvoyance are veridical dreaming, scrying and parasight.

6 Months After Character is Made

Children of Athena can curse an opponent with severe stupidity and ignorance, temporarily stripping them of their intelligence and knowledge. The curse can cause an opponent to lose their common sense, fighting skill and tactical abilities. The target could even be unsure how to swing a sword or use their powers properly. After a short time, the curse will wear off and the target will regain their intelligence and knowledge. Their minds will be resistant to further use of the curse for a moderate time and the user will be substantially drained.

9 Months After Character is Made

Children of Athena can turn into a normal sized owl of whichever species they select for a short period of time, allowing them flight. The user has the option to grow into a giant owl, it can be up to 2 to 3 times bigger than their size as a human. This will make the transformation more draining. As a giant owl, the user would be twice as fast as a normal owl mid-flight, be able to transport allies and possess a very loud scream. After the transformation, they are extremely drained. Unable to move and they could possibility faint.

Owned by: jeffsson ~ Posted on: 06:34, January 27, 2016 (UTC)~


Zoe -Child of Apollo
-Aspiring DJ

 – {{{2}}}


First position

Orlaith: She heads through camp towards Athena's cabin on her phone deep in a whispered discussion about the proper punishment for a friend of hers.

Johnathan: He walks out of Athena's cabin with his umbrella in his hand

Zoe: Zoe was slowly walking away from the Notus cabin smiling to herself because she had just annoyed her brother so much that he kicked her out of his cabin

Orlaith: She notices Scott out of the corner of her eye and runs to catch up with him not noticing the other girl on the path until it is to late and she is almost on top of her. With a thump she hits her dropping her phone in the collision.

Johnathan: He turns his head when he hears a thud and sees that orlaith had ran into another girl

Zoe: "Whoa watch it" Zoe said as girl bumped into her "There are other people here as well"

Orlaith: She blushes and stammers, "Oh gosh I am so sorry. I didn't see you and i was trying to catch up with some one. I will be more careful in the future."

Johnathan: He started to walk towards the two girls and smiles at orlaith, "looking for someone."

Zoe: Zoe picked up the broken remains of the phone and handed it to the girl. "I'm sorry about your" Zoe said in a apologetic way "If it was a person I could fix it with just a touch"

Orlaith: She takes the broken remains of her phone and sighs, "No it is fine I am sure if I call my grandparents from town they will send me a new one. I hope I am not holding you up from something." Seeing Scott she waves and smiles, "Yes I was looking for a son of Athena."

Johnathan: he smirks and says, "hmm the last time i saw one was a minute or two ago back at the cabin."

Zoe: "Seeing that both of you know each other I'm going to leave before it get awkward" Zoe said as she slowly backed away

Orlaith: "I guess I will go look then." She says with a smile before turning to the girl, "No that is ok I can talk to Scott any time you I just met."

Johnathan: He smiles at the two of them and starts to laugh, "you two talk. hey princess ill be at the training area if you need me" he turns around and starts to walk to the training area

Zoe: "So that was Scott" Zoe said as she pointed to Scott "And who are you"

Orlaith: She waves as he walks away"Well actually his name is Johnathan, and I am Orlaith. He is a son of Athena and I am a daughter of Hypnos. Who may I ask are you?

Johnathan: He reaches the training area and brings out his scythe and begins to practice on a dummy

Zoe: "I'm Zoe" she said cheerfully "And I'm a daughter of Apollo"

Orlaith: "Oh do you work in the infirmary, or are you more musical?"

Johnathan: he eventually stops and sits down on one of the mats

Zoe: "I'm more musical cause the last few times I worked in the infirmary i sort of caused a few people to stay in there longer then they should have" Zoe said laughing

Orlaith: She laughs good naturedly and cracks the smallest of smiles, "At least your powers have some use all I can do is cause sleep, and that is rather boring."

Johnathan: he started trying to dig a hole with his scythe out of boredom

Zoe: "That is still pretty cool though better then being able to scream loud" Zoe said as she look towards the way Johnathan went

Orlaith: She follows her eyes and grins, "Want to go see what my boyfriend is actually doing at the training area?"

Johnathan: After a bit he slowly lays down and falls asleep with his scythe next to him, still stuck in the ground

Zoe: "Ok" Zoe said smiling "But to me it sounds like he is constantly hitting a pole with a piece of metal"

Orlaith: She laughs and peaks into the window before shaking her head "It looks like he dug a hole before deciding ot take a nap. Silly boy is adorable....Should we wake him up, or put him under deeper?

Johnathan: he rolls over still asleep but keeps his hold on his scythe

Zoe: "It would be funnier if we woke him up" Zoe said. "Do you want to wake him up or can I" she asked

Orlaith: She grins evilly, "Oh you can I would feel almost sacrilegious to wake someone up when I spend so much time trying to nap."

Johnathan: he starts to roll over again and stops mid roll due to his grip on the scythe

Zoe: "He is going to be sorry he ever went to sleep" Zoe said before she quietly walked into the arena. When she got less then a meter away from Jonathan, Zoe made a temporary light source and yelled as loud as she could "Wake up"

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