Lightning struck, the sky roared, and everyone died :)
A sunny morning, probably more of cloudy, and he went out of his cabin, grumbling things he shouldn't say. He walked behind his cabin where it nearly meets the forest's entrance, and glared at the trees like it was some enemy or whatknot.
Age: 18 Height: 6'2 Weight: 175 lbs
Sexuality: Straight Relationship Status: Single
Birth Place: Gwynedd, Wales Main Weapon: Celestial bronze sword Accent: Slight British
– Don't leave home without your sword.
Powers of a Child of Zeus
Children of Zeus can manipulate latent electricity in the atmosphere, focusing it into a lightning strike. Static can be seen building up around the target briefly before the strike.
Children of Zeus have the ability to flow an electrical current into any sort of metal weaponry which will shock anyone it strikes; the current can only be maintained while they are holding the weapon.
Children of Zeus have the ability to emanate a field of electrical static which stuns anyone nearby for a short time. They cannot move while maintaining the field.
Children of Zeus can launch a powerful gust of wind in all directions, repelling attacks and potentially sending enemies flying.
Children of Zeus are innately immune to electrocution.
Children of Zeus can communicate with and command birds.
Children of Zeus are innately stronger during severe weather, and are less inhibited by wind and precipitation.
Children of Zeus's bodies give off harmless levels of electricity that can power or short-circuit electronics if they wish.
Children of Zeus need much less oxygen to survive, letting them breathe normally at high altitudes or hold their breaths for long periods.
Children of Zeus have the ability to control the winds to hover or fly, however, the longer they fly the more it drains them.
Children of Zeus have the ability to call upon the winds to speed their movements or attacks; this can also be used oppositely to slow the movements or attacks of others.
Children of Zeus are able to call a flock of birds to their aid, that will then help to either defend or attack for a short time.
Children of Zeus are able to cause a booming thunderclap, deafening and potentially stunning anyone nearby for a few seconds.
3 Months After Character is Made
Children of Zeus can summon a weather front of their choice to an area, such as creating a thunderstorm, snowstorm, high winds, heat wave, or any other natural form of weather. The longer the change is maintained, and the more extreme the change from the current climate, the more they are drained.
6 Months After Character is Made
Children of Zeus are able to transform into an eagle at will, allowing them to move undetected, scout their surroundings, and fly long distances without tiring. The longer they sustain this form, the more time they need to rest between transformations.
9 Months After Character is Made
Children of Zeus can call down a lightning strike from the heavens, directly onto themselves, and absorb its full power into their bodies for a short time. In this state, the user is much stronger and faster, static electricity emanates from their skin, and all of their powers over lightning are substantially increased. Once the energy subsides, the user is left heavily weakened from the strain on their muscles, and they may be unable to move for a long time.
Children of Zeus generally make strong leaders.
Children of Zeus are generally good at predicting the weather, as Zeus was also the god of weather.
Children of Zeus are rarely afraid of heights.
In some cases children of Zeus are prone to being claustrophobic, as they generally prefer open spaces.
A women, wearing a black dress and holding a ruby red apple was leaning against the tree."Hello," she greeted. "Horrible weather we're having today. Yesterday was much better. That storm was so beautiful."
Age: Immortal Height: 7'7
Sexuality: Bisexual Relationship Status: Single
Birth Place: Olympus Main Weapon: Poisoned Blade
===All Animal Nymphs===
They have a telepathic/empathetic connection with nature and other nymphs. They also have a special, stronger connection with other animal nymphs.
As they are nymphs they do not age, remaining eternally young.
Their senses of smell, sight and hearing are enhanced, enabling them to sniff out monsters, track down demigods, etc.
They are able to summon animals to aid them; they have the best control over their own animal type.
Specific to each Animal Type
Each type of animal nymph has its life force attached to that species, so if a species were to go extinct the nymphs would die.
Each nymph is able to change into the type of animal he/she is, and only that type. So the bear nymph could not turn into a mouse, but he/she could turn into a grizzly bear, black bear, polar bear, etc.
While in animal form they have all the normal abilities of their animals. So if the nymph is a hawk nymph he/she can fly.
While in regular nymph/person form, they only retain passive characteristics/traits from their animals. So if the nymph is a hawk nymph, perhaps he/she remains claustrophobic in enclosed spaces but cannot fly.
Jaron: He rested his glare on the lady leaning on a tree near him. "Who are you? Never seen you here, miss," he said, taking a seat on one of the logs lying on ground. He unsheathed his sword and drew lines on the dusty ground.
Syrena: Syrena extended her pale hand. "Syrena, serpent nymph." she said nonchalantly. "Want an apple?" she asked.
Jaron: "No thanks," he said, not minding to look up and just continued scribbling on the ground. "The name's Jaron, Old Daddy Zeus's child." Then he doubled over. "Man, I feel like I wanna throw up."
Syrena: Syrena turned the apple around in her hand, before taking a bite out it. Instead of the normal yellow shade of an apple, it was gold. "I don't remember poisoning you," she said, looking at Jaron. "Perhaps you hould go to the infirmary."
Jaron: The spasm went away quickly, and he tried sitting straight. He looked at Syrena. "Poisoning? I was never poisoned. And I'm fine now," he replied. He arched a brow at her and smiled. "So you poison people? Bad girl you are."
Syrena: She pulled out her knife and started playing with. "Yes, I do that sometimes. Especially to Aphrodite kids. And thank you. I appreciate you compliment." Syrena stared at her nails. "Speaking of them, there's on right now, wearing a snakeskin handbag. Remind me to slip some bloating solution later."
Jaron: "I didn't say that as a compliment. But if you'd like, it's fine," he said. He smiled at the fact she gave. He made a tsk tsk sound. "Aphordite girls.... nice targets you've got. Slip some bloating solution in one's snakesin handbag, yeah?" he said sarcastically.
Syrena: "That, and probably some nightshade in her diet coke. Maybe I'll make her think that she's got warts all over her face. I have contacts with Lyssa's kids."
Jaron: "Very, very nice," he commented slowly. "You love pranking with people, huh? Well, you're exempted for it. The snake overcomes in you. Pretty great." He jabbed his sword at the ground and left it there, stuck. He stood up and inched toward Syrena and smiled. "Want some coffee? I need to drink some."
Syrena: "Pranking?" scoffed Syrena. "I don't prank. I punish. She promotes the killing of inocent serpents. I make her wish she was never born. It is fair. Perhaps I do need that mortal concoction to relieve my nerves."
Jaron: "Oh, so that's why. Thought you're just playing. Well, it's good reason to," he said. "Come?" He gestured his hand at his own cabin.
Syrena: "I never do anything without reason," said Syrena, as she walked towards the Zeus Cabin.
Jaron: "Those who do without are fools," he agreed. He went in the cabin, with no one in there, and made two cups of coffee. He walked out and gave one to Syrena. "Here you go. 'Tis better be hot."
Syrena: Syrena sipped her coffee. "Quite nice," she complimented. "So, have you ever been to the forest?"
Jaron: He sipped his own coffee. "Mhmm. But just for a moment. I don't wander around much." He sipped again and gestured Syrena with his mug. "I'm sure you do. It's a big question if you haven't."
Syrena: "Have you visited the deeper part of the forest? It's quite nice if you know your way around." regarded Syrena, finishing her coffee.
Jaron: "Wanna show me around, then?" He drank his coffee up and placed the mug on a table beside him. "Knowing things would be a great advantage."
Syrena: "Very well. But I wouldn't suggest going there alone. The dryads are quite tricky. They enjoy creating difficulties."
Jaron: He rolled his eyes. "I'm with you, right? No one gets in the way of Jaron Schreave. That's it." He fixed some of the buttons of his shirt and rolled up the sleeves.