josie:she was walking from BC to town in her normal attire not really caring for what was happening around her (practically because she can't see them) as she heads to the park for some serenity
"The true sign of intelligence is not knowledge but imagination." - Albert Einstein
Justin walked to the town for the first time. Since his arrival at camp, he had been staying inside camp for weeks. He needed to visit somewhere else, and he decided to visit the town. He headed to the park to relax and enjoy the beautiful sky
Character's Bio
Age: 14 Height: 5'10" Weight: 120lbs
Sexuality: Straight Relationship Status: Dating Victoria Birth Place: New York City, NY, U.S. Main Weapon: A powerful cb sword with the image of an owl standing on a book on one side, the other side is the image of half a trident,a cb dagger and a shield. These weapons can be transformed into a grey watch. Accent: American
– "Only learning makes people grow"
Character's Powers
Powers of Athena's children are: (3/6/9 Powers are locked)
Children of Athena have the ability to see each specific pressure point on another person and are proficient at striking them in order to immobilize or greatly pain another person for a short time.
Children of Athena are changed during battle and become stronger and quicker in combat than a normal human could achieve.
Children of Athena are able to generate loose materials or manipulate any loose materials found around them to weave a wall. The wall obstructs the view of anyone facing them, and also blunts attacks. However, it does not stop attacks entirely, it is only capable of slowing the attacks down (possibly say that the wall will cut like a bunch of woven stuff or something ~ spiders and what not).
Children of Athena, using their inclinations of battle and strategy, can most of the time, predict the course of action an opponent attacking them will take, and and are able to dodge or parry accordingly. However, if the prediction is wrong this may cost the child of Athena dearly.
Children of Athena have the innate ability of hyper-cognition. They are able to perform more complex mental operations than a normal human could achieve. They are able to process thoughts and learning far quicker than others with little cognitive effort.
Children of Athena have innate battle reflexes which allows them to fight and dodge quickly.
Children of Athena are able to communicate with and command owls. If the user gives too many commands, the owls will become frustrated and disobey.
Children of Athena have the ability to empower strength and intelligence upon nearby allies and instil fear upon nearby enemies with a deafening war cry for a short time.
Children of Athena have minor telepathic abilities, making them able to telepathically communicate with their allies and read the current thoughts of an opponent’s mind. But this mind reading does not always work.
Children of Athena through telepathy are able to alter the moods of a person or group of people for a short time. They are able to make an ally calmer and more courageous or an opponent panicked or depressed. Once a target has suffered from this power, they become resistant to it for a moderate amount of time.
Children of Athena can curse an opponent, temporarily ruining their ability to formulate battle strategies for a short time. With this curse, the target would only think up rather silly and quite awful strategies. This gives the user a chance to attack or flee. Ex: The target would fake a heart attack and fall back on the ground, thinking the user would.
3 Months After Character is Made:
Children of Athena, due to the strength of their minds, are gifted with the ability of clairvoyance. They are able gain information about an object, person, location or physical event through means other than the known human senses, for example beyond their normal sensory range or when unable to use their physical senses. Some techniques of clairvoyance
6 Months After Character is Made
Children of Athena can curse an opponent with severe stupidity and ignorance, temporarily stripping them of their intelligence and knowledge. The curse can cause an opponent to lose their common sense, fighting skill and tactical abilities. The target could even be unsure how to swing a sword or use their powers properly. After a short time, the curse will wear off and the target will regain their intelligence and knowledge. Their minds will be resistant to further use of the curse for a moderate time and the user will be substantially drained.
9 Months After Character is Made
Children of Athena can turn into a normal sized owl of whichever species they select for a short period of time, allowing them flight. The user has the option to grow into a giant owl, it can be up to 2 to 3 times bigger than their size as a human. This will make the transformation more draining. As a giant owl, the user would be twice as fast as a normal owl mid-flight, be able to transport allies and possess a very loud scream. After the transformation, they are extremely drained. Unable to move and they could possibility faint.
Traits
Children of Athena are normally very intelligent, wise and clever. Able to easily excel in school.
Children of Athena tend to be very adept at weaving, pottery and other crafts.
Children of Athena typically have the potential to become great soldiers, agents or generals. Able to perform remarkable feats within the Military.
Children of Athena can grow up to make great scholars, teachers, professors and scientists.
Josie:she was came into the park and of course it was cold thus she felt nobody was looking thus she used a bit of her powers to make it a 'bit' warmer
Justin: He walked around the park and saw a girl standing. Her hands looked like she was controlling the wind. Somehow, the temperature got warmer. He decided to approach the girl. "Hello?"
josie:was very much surprised and turn to the boy hello....she said slowly before stoping her powers what do you want? she asked being cautious
Justin: "Nothing. 'Cause I saw you using powers, and I thought maybe you are a demigod, and I like to meet new demigods. Are you a demigod?"
Josie:after years of distrust she glares at the man if i am why does it matter?she asked simply
Justin: "Nothing. Just wanna be friends. Since we are the same species. But you seems interested in this" - He said quite an angry tone.
Josie:she raised her eye brow what do you mean same species?
Justin: He realized he had used the wrong word. "Sorry, i didn't mean it. What i meant was we are all demigods. We should get along. We should stick together."
Josie:she chuckle as she shakes her head camper huh? she said sadly hearing his words
Justin: "How do you know?"
Josie: you have that brand of innocence the campers have....she said sarcastically and also the air of that place.....she continued slowly still thinking whether should she reveal herself or not...
Justin: "And I'm guessing you are not. But if you are a demigod, then where do you stay except Camp?" He thought maybe she was some kind of mysterious girl, and he was really curious about this new place for demigod.
Josie:she grins if I were you young demigod I would leave that question...cause if I answer it ..that would mean I would have to kill you
OOC: Hey Mel, so I think we should stop this cause I had a BC char now so can we make a rp between my BC char and Josie?
She was walking through the Sanctuary. She was new here, and she had no friend. She was walking when she bumped into a brown hair girl. "Oops. Sorry" ~ {{{2}}}
More Info:
-The Mysterious Sorceress Age: 15Height: 5'8"Weight: 110 lbs Sexuality: StraightRelationship Status: Single Birth Place: UnknownMain Weapon: A purple star-shaped necklace that has two star shapes on it. One shape can change into one long sword and the other can change into a staff that can be used to do magic spells. Accent: American – "Sometimes, life is just as mysterious as magic."
Powers:
====Offensive====
Children of Hecate have the ability to fire an intense beam of magical energy which will burn anything it touches. The ability can also be focused into small magical bullets, which have better range but are less damaging than a beam.
Children of Hecate have the ability to use magic to electrically charge something made of metal for a short time.
Defensive[]
Children of Hecate are able to create a protective dome of magical energy around them for a short time.
Children of Hecate are able to become ethereal in form for a short time, which temporarily causes all attacks to go through them. In this state, they cannot attack an opponent and if they do their ethereal state will dissipate instantly.
Passive[]
Children of Hecate have the innate ability to see in all directions at once.
Children of Hecate are innately stronger at night.
Children of Hecate are able to communicate with the dead to gather information.
Children of Hecate are adept at making potions and elixirs, however potions used in battle cannot be overly powerful or altering to the events of the battle. Potions that can automatically heal all wounds or restore all energy are examples of over-powered potions. Only descendants of Hecate/Circe and Lampades can create potions. Overconsumption of potions can result in overdose symptoms and some potions could have side-effects or not work at all.
Supplementary[]
Children of Hecate can conjure spells to teleport themselves and allies. The further the distance, the more energy drained.
Children of Hecate can cast a levitation spell on themselves for a short time which will allow them to fly, the longer they levitate the more power it drains. The spell can also be used items and enemies.
Children of Hecate are able to use some healing spells to quickly heal minor wounds and slowly heal major wounds. Fatal wounds cannot be healed.
3 Months After a Character is Made[]
Children of Hecate are able to control the Mist around them, allowing them to create optical illusions that can fool even demigods. The illusions can confuse enemies with false memories, alter the appearance of the user or their allies, change the appearance of items or weapons or even alter the appearance of the environment to an extent. Changes to the Mist only last for a short time, mist control is less draining than custom spells. (6 month)
6 Months After a Character is Made[]
Children of Hecate have the ability to create new spells, whether they were trained, self-taught or devised the spell on the fly. The spells can be minor, such as locating, summoning animals, divination or controlling emotions. Or they can be more advanced and powerful such as controlling the elements, pure magical energy, necromancy, curses and summoning monsters or magical guardians. Spells cannot be overly powerful or controlling. The more complex and powerful the spell, the more energy it drains from the user.
9 Months After a Character is Made[]
Children of Hecate have the ability to focus all their magical abilities into transforming themselves into any living being, or even a being of their own imagination. This power is, in essence, the ability to shapeshift into anything the user can imagine. The user can transform into another human, an animal, a monster, or anything in between. The transformation can last as long as the user wishes it to, but the longer they hold their form the more it drains them. They cannot cast any spells while the transformation is in place and they cannot transform into anything overly powerful. (Like a rabbit that can make people’s heads explode with a thought. ) The form they shift into cannot be larger than 2 to 3 times the human size of the user, and after the user resumes their regular form they are severely drained. Unable to move from exhaustion and they could possibly faint. This power can only be used once in a fight.
Traits[]
Children of Hecate typically love the magical arts, many of them are known for writing spellbooks. Her children have created/re-introduced and improved spells and techniques all over history.
Necromancy is commonly a favored magical art among children of Hecate.
Children of Hecate are known for being quite mysterious.
Children of Hecate are often more active and exhibit better moods at night and in dark environments.
Children of Hecate wield innate knowledge and understanding of the Mist.
OOC:who do you want me to use??
OOC: Well, like you said, Marina. You chose her, right?