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Camp Half-Blood Role Playing Wiki

This character belongs to Toxyca



Personality[]

Bryan is a distant, eccentric sort of guy. He's a constant joker, but some trace of the pain and violence of battle from his youth twisted his sense of humor toward the the morbid side, and he mostly keeps to himself when around mortals. He's much more open with demigods, though, and the loneliness he felt since his adopted child Lake left for Camp Half-Blood is finally starting to abate now that he has the chance to be around others adult demigods like him. He's a good man at heart and tries to be a great father.

History[]

  • Ciarra Calvert was a woman of many talents. An up-and-coming child actor by fourteen and a professional model by seventeen, her small home town in Minnesota expected her to leave into the world for a promising career and never come back. Unfortunately, it was her own parents that put a stop to that. Perhaps from possessiveness, or mere jealousy, her time in the spotlight was unceremoniously cut short when her mother gave her an ultimatum - stay home, or be cut off from her family for the rest of her life. Ciarra was crushed, but not wanting to leave her younger siblings behind, she obeyed.  
  • Her sudden absence from the public eye left her fans stunned, and inevitably the press hounded her parents' door looking for answers. They were all turned away... except for one. The god Apollo refused to see such talent go to waste. In the form of a young man from her town, Apollo met with her every time she left the house to ask her why she'd left stardom behind. Ciarra initially took him for an overly obsessed fan, but in time, she came to see him as the only one left that really cared about her well-being. They hit it off like this for almost a year - she'd sneak out to see him, they'd act out little plays together, and he'd push her to run away with him. Her answer was always the same. But Apollo took comfort in her company as well, and was never deterred. Tragically, as always when it comes to the gods, their time together was cut short the moment Ciarra realized she was pregnant. Her boyfriend's visits became more sparse, and when she finally gave birth to a baby boy, he revealed the truth to her before going on his way. Naturally Ciarra's parents were furious. How could she go and get pregnant at her age? She was far too young and stupid to raise a kid, they insisted, and as much as it hurt her, she agreed to let them raise him as their own. The young boy, Bryan, grew up believing Ciarra was his oldest sister.
  • Bryan's childhood was uneventful by design. He displayed much the same passion and creativity as his mother, but his grand-parents knew better this time than to let him foster those talents. He would go to school like any other kid his age, and once he was old enough, he'd become a lawyer and pay for their retirement. That was the plan, anyway.
  • Of course no demigod could ever have such a simple life, and heeding Apollo's warning, Ciarra knew exactly what had happened when Bryan came home at age eleven covered in cuts and bruises from a confrontation with a harpy. He refused to tell her the truth at first - who would believe that a creepy bird-lady attacked him, and that he panicked and practically burned it off him? - so Ciarra finally told him the truth of his parentage, both father and mother, put him in the car and drove off into the night. Her parents be damned, she wouldn't let anything bad happen to Bryan. They drove straight through the night and the next day after, all the way to Long Island.
  • Bryan arrived at Camp Half-Blood at pretty much the most turbulent time possible. It was 1995, and the demigods he came to call family were in the middle of a rapidly escalating war. Bryan was terrified and overwhelmed, and his half-siblings tried to keep him out of danger because of his age, but he insisted on fighting alongside them nonetheless. His cabin lost two counselors during that time. He refused to let their deaths be in vain.
  • The war haunted Bryan for years. He trained every day and did his best to honor the memory of his fallen siblings. It took almost a decade for him to finally settle into a more comfortable sort of normalcy. At the advice of his siblings, Bryan finally found the will to move on with his life and head back to Minnesota, using the skills he'd honed to keep himself safe while pursuing a modest career in painting.
  • Bryan had largely lived a quiet life after leaving Camp's borders. A monster attack every month or two, sure, but they never compared to Manhattan. Bryan was caught completely off guard when he opened his front door one day and came face to face with Apollo himself. Apparently the god had sired another child, and instead of running off on this one like he had twenty years ago, he had decency to actually do something to protect the baby. Apollo explained the infant's mother had died in labor and had nowhere to go, and pleaded with his son to take in the baby and raise them as his own. Bryan was tempted to punch his father in the space on the spot... but remembering what his mother had to go through to take care of him, he reluctantly agreed. He named the child Lake and did everything he could to be a good father. When the time came, a satyr arrived to take Lake to camp and Bryan proudly sent the kid on their way.
  • Seven years later, yet another unexpected knock came to his door - this time it wasn't a god, or a satyr, but a much more familiar face: one of his old cabin mates from all those years ago. A new settlement had been opened outside camp, they explained. A place called New Athens that shared the same natural protections as Camp, where adult demigods and their families could live in safety. Bryan was shocked at first. It seemed too good to be true. Thankfully, Lake was home at the time (crying about the result of a Big Brother contest), and confirmed the story. Parent and child talked it over, and Bryan made his decision. If he'd get to see his old friends again, he'd gladly leave backwater Minnesota behind. Lake helped him pack his things and the two headed off.

Powers[]

Offensive[]

  1. Children of Apollo have the ability to focus intense beams of light from their eyes which will burn through objects and melt through regular metals.
  2. Children of Apollo can create solar flares that come off their body, and essentially act as ropes of intense heat and plasma. These ropes can act as extensions of themselves and used in a whip like manner.

Defensive[]

  1. Children of Apollo have the ability to create a very large protective dome of bright light and heat around them. No one can enter their dome without feeling intense dehydration, and have the ability to faint. People cannot look into the dome so the user can effectively conceal themselves in plain sight.
  2. Children of Apollo are able to foresee potential future attacks, allowing them a short span of time to prepare for these attacks.


Passive[]

  1. Children of Apollo feel stronger during the day and heal quicker during the day.
  2. Children of Apollo have the ability to quickly heal minor wounds and slowly heal major for themselves and for others, but not fatal wounds
  3. Children of Apollo are able to withstand heat and plasma, although both can feel uncomfortable
  4. Children of Apollo have the ability to manipulate the light around them to be bright or darker
  5. Children of Apollo can see through extreme brightness.

Supplementary[]

  1. Children of Apollo can teleport themselves by manipulating light photons. Essentially, it’s them moving at the speed at which light travels, but using the light itself to help them travel and travel through objects that light can pass through. They need to be careful to not attempt to travel anywhere that has something that blocks light, because it will immediately halt their travel.
  2. Children of Apollo have the ability to create multiple temporary light sources, like sparks of bright light, which act as flashes that can either temporarily affect someone’s vision, or distract them.
  3. Children of Apollo can curse someone to sing loudly for a fair amount of time, the target can fight and operate while singing. But they cannot hide and could suffer from a sore throat over time.
  4. Children of Apollo have a minor degree of control over diseases and plagues, and not to the extent that they can cause death. They also have minor control over infections, but not to the extent that they can cause death. They can cause a person to temporarily break out in hives, rashes, and boils. They can also cause a person to feel overcome with minor flu-like symptoms such as nausea, congestion, sore throat, etc for a short amount of time.

3 Months After Character is Made[]

  1. Children of Apollo can create massive waves of heat and radiation that can span a large area around them. This can cause people to get heat stroke, dehydrate quicker, and if close enough to the user, cause hallucinations. The longer this power is used, the less hot it becomes, until the user simply runs out of heat and energy.

6 Months After Character is Made[]

  1. Children of Apollo are able to manipulate music in their head to play outside of themselves, and amplify it in different places in the surrounding areas, so much so, that they create shock waves from those areas. This essentially allows them to create miniature music explosions capable of blowing people away. They have to be able to visualize the area in which they're sending the music. No one is immune to the sound so this could cause potential danger to themselves and their allies. The more they use this power, the more exhausted they become.

9 Months After Character is Made[]

  1. Children of Apollo have the ability to shed their flesh and turn into a bright purely plasmic state for a short time and while in this state, the user is granted flight, immune to all attacks, receives a boost in their already existing photokinetic abilities and anything they touch is intensely burned. Due to their brightness, looking directly at them is extremely painful. Once the user changes back they will be extremely drained, nauseated and immobile for a long time.

Traits[]

  1. Most children of Apollo are experts at basketball and other missile weapons or games.
  2. Since Apollo is the God of Music, his children are natural musicians and singers. Able to master any instrument instantly and learn any song with ease.
  3. Since Apollo is god of prophecy and oracles, his children are innately better at interpreting prophecies than others.
  4. Children of Apollo can grow up to become great doctors in any field of medicine.
  5. As Apollo is the god of protection of the young, his children are often inclined to protect and defend those younger than them.
  6. Children of Apollo are usually in better moods during the day and enjoy waking up early.
  7. Children of Apollo are more likely to be born with perfect pitch
  8. Children of Apollo are natural shots, and generally have good vision.
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