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Archived Characters
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Heo Jae-HunLyreOfOrpheHyus10:22, February 2, 2019TimeForTheTea

Powers

Offensive

  1. Children of Khronos can fire accelerated time bolts at an opponent, the bolts would accelerate time upon an opponent and make them feel older. The target would feel the effects of age, growing weaker and slower. Leaving them vulnerable to attack, the bolts are somewhat difficult to aim and their effects only lasts for a short time.
  2. Children of Khronos can implant images of numerous possible timelines into a target’s mind, distracting them and leaving them vulnerable to attack. Ex: The target would see images of an apocalyptic future or one where the planet is ruled by an evolved race of apes.

Defensive

  1. Children of Khronos have the ability to revert time around them for a short duration in order to dodge an attack that was unforeseen.
  2. Children of Khronos can create a field of energy around them, whenever anyone steps through it there are frozen in time. The user cannot move while the field is in place.

Passive

  1. Children of Khronos can see another person's lifespan, but cannot speak or tell anyone about it.
  2. Children of Khronos have the ability to look back in time to see the history of a person, place or object.
  3. Children of Khronos possess an ever present control over time, meaning they can think faster than the average human.
  4. Children of Khronos have an innately fine tuned sense of precise time. They can even determine the exact time an event has taken place or how long it took as long as they know that the event has happened.

Supplementary

  1. Children of Khronos can heal themselves by accelerating time on a wound.They can only heal minor wounds and slowly heal major, but not fatal wounds.
  2. Children of Khronos have the ability to call upon the forces of time to speed their movements or attacks; conversely this can also be used to slow the movements or attacks of others.
  3. Children of Khronos have the ability to travel back and forth in time, but they are unable to interact with or change past events they are only able to see the events play out. When they go forward in time they only see “possible” futures, that does not mean those future events will come to pass. When the user is time travelling, they cannot be seen, heard or touched by anything around them. The further back or forward the user has traveled, the more energy is drained.
  4. Children of Khronos can choose to see 30 seconds into the future, allowing them to uncannily predict the actions of their opponent.The more this is used, the more energy is drained.

3 Months After Character is Made

  1. Children of Khronos can trap anyone or anything into reiterating time stream where where everything inside the loop is restarted precisely every so often, possibly even backwards. You may be able to force someone to relive the same few seconds, upwards to an hour, for as long as you keep them there. While the time loop is maintained the user is incapacitated and the longer the time loop is maintained the more energy it drains. On some occasions people have been know to retain a small amount of memories or eventually escape weaker temporal loops.

6 Months After Character is Made

  1. Children of Khronos can turn temporal energies into tools, objects, weapons and other items, create semi-living constructs (Such as animals or golems) and/or create structures/buildings of varying permanence; however, only one combative item or semi-living construct can be conjured at a time and it cannot be larger than roughly twice the size of the one that conjured it. The longer they maintain combative items and semi-living constructs, the more it drains their energy, so they are more limited for the time they can keep these things cohesive.

9 Months After Character is Made

  1. Children of Khronos can become an embodiment of time for a short time, a form where they are pure temporal energy. Keeping them immune from physical attacks in this form. Anything they touch in this form begins to rapidly age, organic matter the user touches age slower rather than inorganic matter. This form only lasts for a short time and when the user reverts, all organic matter aged quickly turns to normal and the user shall be too tired to even move for a short time.

Traits

  1. Children of Khronos often enjoy media involving time travel, such as “Back to the Future.”
  2. Children of Khronos normally see different future timelines when idle, but the child will have no idea which one shall come to pass. Ex: They’d be able to see a person’s possible future of where they become a famous celebrity and another one where they’re a homeless vagrant.
  3. Children of Khronos tend to be great at managing their time, hating the idea of wasting it.
  4. Children of Khronos can grow up to be great historians and futurologists.
  5. All clocks and any time telling device automatically tells the correct time of the time zone it’s in when it’s in the presence of a child of Khronos.
  6. Children of Khronos automatically know the current time in every timezone.

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