Children of Phanes have the ability to turn their life-force into weaponry, no larger than 2 to 3 times the size of the user, although only one can be conjured at a time. If the user keeps on making objects out of it, the quicker it tires them out. They may also form other objects out of their life-force.
Children of Phanes have the ability to drain some of the life force out of a person, so that they become weaker, slower, and almost sedated for a very short time. However, using this in succession will weaken the ability's effect.
Children of Phanes can turn their life-force into a protective sphere, no larger than 2 to 3 times the size of the user, around themselves and others for as long as they wish. They are drained based on the power of attacks that strike the sphere.
Children of Phanes have the ability to quickly heal minor wounds and slowly heal major, but not fatal, wounds.
Children of Phanes have an innate faster rate of healing than others.
Children of Phanes have a greater amount of stamina than most, and they tire slower.
Children of Phanes can sense life within a moderate radius around them, and even discern one life-force from another.
Children of Phanes' attacks can forcibly rip the energy from living constructs other demigods create, killing the constructs in a single blow while slightly restoring themselves.
Children of Phanes have the ability to infuse their life in an object so that it heals wounds when touched. The effect lasts for a short time; and the more life infused, the more it drains the user.
If a person is dying and the fates deem that death is imminent, children of Phanes can keep that person alive, but for every minute they do it drains them substantially. This could be useful if the person who is dying wishes to talk to someone or tell someone goodbye. The longer the user sustains their life past when they should have died, the more risk to their own life.
Children of Phanes have the ability to bestow an aura of energy and life on others nearby, making them stronger and quicker for a short time.
Children of Phanes can possess various objects and manipulate them by transferring their life-force and consciousness into it. Only one object can be possessed at a time, and it cannot be bigger than the possessor. The longer they control the object, the more energy it drains. However, their physical body is very vulnerable, any damage done to it will be suffered thereafter.
3 Months After a Character is Made
Children of Phanes can invest a part of their life force into an object they are touching, bringing it to life. The object will follow the child's telepathic commands until its life force runs out. Stronger or smarter objects will burn through their life force faster. For example, the life force needed to bring an origami swan to life for an hour would only last a couple minutes in a statue strong enough to fight off a hellhound, or smart enough to think and speak like a human. They can recall the life force left in an object if they wish, refunding what remains.
6 Months After a Character is Made
Children of Phanes can create any creature (be it real or not) out of their life-force, and be able to control it, no larger than 2 to 3 times the size of the user. The user can make the creature do his bidding and follow his thoughts. They can use it for a few purposes whether to scout or attack, but while the creature is made they are incapacitated and the longer the maintain the creature, the more energy is drained.
9 Months After a Character is Made
As Phanes was the first king of gods, his children have the divine authority to strip another demigod of their powers for a short time. The user will tire substantially upon doing so. The target will regain their powers after about a minute, and won't be vulernerable to this ability again for at least a day.
Children of Phanes have a better understanding of life.
Children of Phanes tend to be great life coaches and those in the field of health and medicine.
Children of Phanes tend to get along well with children of Thesis and Physis.