Reason: I've had it. I've been treated like this for too long. No one ever cared; my mother, my father, almost everyone that lay their eyes on someone like me. I've been waiting for so long for things to change, even for a bit. My mother let my body be stained for the sake of riches, my father never did anything to even save me from one nightmare; everyone whom I sought help only returned the same thing over and over again. And then, I was kidnapped for the pleasure; every day and night, a man would defile me in every way he can. I suffered for three years, and three years are too much. Yes, help arrived and I was taken here to Camp, but alas. I do not belong there. I always wanted to change my life for the better, but if I don't take action, nothing will ever happen. That is why after a long time of thinking of the things that happened and what I need to make out of it, I decided to join the Broken Covenant. I want my sufferings to end, starting from here.
Note: She got into the Broken Covenant because one of those who were with her when she was kidnapped was also a former camper (Danny Wilson). By some chance, they met again, and she asked him for help. Eventually, he led him there. (so this explanation is off-screen, but will be added in the history later on)
Age: ??? Height: ??? Weight: ???
Sexuality: ??? Relationship Status: N/A
Main Weapon: His weapons are unknown while his attire is a white hooded robe, and a set of black and gold armor complimented by a full-face mask.
Powers of a Child of Hebe:
Children of Hebe have the ability to force the effects of age upon a person for a short time; making them feel pain and cause their movements to be slow and sedated.
Children of Hebe can become temporarily changed during battle and become even stronger and quicker in combat than they were before, for a short time.
Children of Hebe can become resistant to all types of physical attacks for a short time.
Children of Hebe can cause an opponent to feel aching bones and muscles for a short time.
Children of Hebe are innately stronger and faster due to their slow aging.
Children of Hebe have an innately faster rate of healing than other people.
Children of Hebe always have an unlimited supply of Ambrosia, even if none is on them at the time, they can create it out of nothing
Children of Hebe can restore energy to a weakened person and heal some minor wounds.
Children of Hebe are able to curse someone with being very young children again, this has the potential to cause the victim a feeling of being lost, helpless and often leading to fits of crying, this only lasts for a short time and drains the user considerably.
Children of Hebe have the ability to strike someone with a curse of old age for a short time; however, the person will not only feel old, they will become old and be unable to fight or even defend themselves, this also drains the user for a considerable time while using the power
Children of Hebe can bless water to have the effects of allowing whomever drinks it to feel young again for a short time, their appearance may also take on a more youthful appearance for as long as the effects last.
These children age slower than normally, beginning around the age of 12, and retain a youthful appearance far longer than most.
Owned by: Admins & Crats ~ Posted on: Welcome to the Broken Covenant, defector. Your fraction leader will have a word with you in a while.
Age: 19 Height: 5'5 Weight: 120 lbs
Sexuality: Straight Relationship Status: Single
Birth Place: Florence, Italy Main Weapon: Powers and Sword Accent: Italian
– "“Leave the fireworks for those who cast no spark of their own.”
Children of Hecate have the ability to fire an intense beam of magical energy which will burn anything it touches. The ability can also be focused into small magical bullets, which have better range but are less damaging than a beam.
Children of Hecate have the ability to use magic to electrically charge something made of metal for a short time.
Children of Hecate are able to create a protective dome of magical energy around them for a short time.
Children of Hecate are able to become ethereal in form for a short time, which temporarily causes all attacks to go through them. In this state, they cannot attack an opponent and if they do their ethereal state will dissipate instantly.
Children of Hecate have the innate ability to see in all directions at once.
Children of Hecate are innately stronger at night.
Children of Hecate are able to communicate with the dead to gather information.
Children of Hecate are adept at making potions and elixirs, however potions used in battle cannot be overly powerful or altering to the events of the battle. Potions that can automatically heal all wounds or restore all energy are examples of over-powered potions. Only descendants of Hecate/Circe and Lampades can create potions. Overconsumption of potions can result in overdose symptoms and some potions could have side-effects or not work at all.
Children of Hecate can conjure spells to teleport themselves and allies. The further the distance, the more energy drained.
Children of Hecate can cast a levitation spell on themselves for a short time which will allow them to fly, the longer they levitate the more power it drains. The spell can also be used items and enemies.
Children of Hecate are able to use some healing spells to quickly heal minor wounds and slowly heal major wounds. Fatal wounds cannot be healed.
Children of Hecate are able to control the Mist around them, allowing them to create optical illusions that can fool even demigods. The illusions can confuse enemies with false memories, alter the appearance of the user or their allies, change the appearance of items or weapons or even alter the appearance of the environment to an extent. Changes to the Mist only last for a short time, mist control is less draining than custom spells. (6 month)
Children of Hecate have the ability to create new spells, whether they were trained, self-taught or devised the spell on the fly. The spells can be minor, such as locating, summoning animals, divination or controlling emotions. Or they can be more advanced and powerful such as controlling the elements, pure magical energy, necromancy, curses and summoning monsters or magical guardians. Spells cannot be overly powerful or controlling. The more complex and powerful the spell, the more energy it drains from the user.
Children of Hecate have the ability to focus all their magical abilities into transforming themselves into any living being, or even a being of their own imagination. This power is, in essence, the ability to shapeshift into anything the user can imagine. The user can transform into another human, an animal, a monster, or anything in between. The transformation can last as long as the user wishes it to, but the longer they hold their form the more it drains them. They cannot cast any spells while the transformation is in place and they cannot transform into anything overly powerful. (Like a rabbit that can make people’s heads explode with a thought. ) The form they shift into cannot be larger than 2 to 3 times the human size of the user, and after the user resumes their regular form they are severely drained. Unable to move from exhaustion and they could possibly faint. This power can only be used once in a fight.
Children of Hecate typically love the magical arts, many of them are known for writing spellbooks. Her children have created/re-introduced and improved spells and techniques all over history.
Necromancy is commonly a favored magical art among children of Hecate.
Children of Hecate are known for being quite mysterious.
Children of Hecate are often more active and exhibit better moods at night and in dark environments.
Children of Hecate wield innate knowledge and understanding of the Mist.
Owned by: Waves ~ Posted on: "Welcome to Veritum."