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Index > Broken Covenant Claiming > Broken Covenant/Maxine 'Max' Grey - Accepted


Name: Maxine 'Max' Grey

Gender: Female

God Parent: Ares

Mortal Parent: Sarah Grey (has true sight)

Appearance: black hair, stormy eyes, tall, slim, lithe, tan

Personality: fiery, loyal, compassionate, crazy smart, outgoing, vicious and ruthless when angered or otherwise filled with some strong emotion. Max always tries to keep her emotions in, but when she is extremely mad or extremely sad, they show.

Age: 16

Species: demigod

History: Sarah Grey worked as a spy for the CIA. Her specialty are assassinations and diversions. One time, on a mission in Greece (to assassinate the ringleader of an illegal weapons dealing business called "The Ring"), Sarah was captured by the enemy. While in custody, she was interrogated by many people. None could get her to crack. Then they decided to bring out the big guns: aka a very tall, very muscular, very handsome man known in "The Ring" as the The Destroyer. The moment Sarah saw him, she knew she was in trouble. Why? Because she fell in love (I know that sounds corny.). Anyway, this guy had some new tactics to try. Instead of torchuring Sarah and shooting her up with truth serum, he decided to make a deal with her. After she was able to walk again (don't ask why she can't--it's gruesome), she would fight him. He would fight with no weapons, and she with one non-gun-or-poisoned weapon of her choice. If she won the fight, she would be let go peacefully, no further harm done. If he won the fight, she had to tell him why she was in Greece. Now Sarah, having beast skill with blades, chose the Celtic combat sword of her ancestors (on her mom's side.). Long story short, she lost, and, being a woman of honor, she held up her end of the deal, saying she was in Greece on a business trip for her company (CIA = The Company) and had gotten caught up in some nasty business. Not a lie, but not the whole truth. The Destroyer told her he'd let her rethink her answer overnight. (~ominoussss~) But, due to a relatively stupid mistake on the part of one of the guards, Sarah managed to escape and get back to Washington D.C.. Exactly one month later, while on a mission in Russia, Sarah ran into The Destroyer. This time though, he was an ally. He helped her find, capture, and interrogate an enemy who had been blacklisted (interrogated, then killed). And you know what happened afterwards? He took her to dinner and told her his name was Mark (derived from his roman name.). Things progressed from there, leading to dates & lots of time spent together back in the States. But after Max was born, and after Mark revealed to Sarah his true identity, he left her without another word. (But he did leave her the sword he fought him with.)

Sarah fell into a bit of a rut after Mark left her. She became even more ruthless and quick to bite (and to cry), but she always took good care of her daughter, despite being overseas a lot.

Ever since she was five, Max has loved skateboards. She's a total skateboarding pro. One night (Max was 13 at the time) she and some of her buddies were at the skate park. An unearthly howling filled the surrounding woods. At first, Max thought it wa only stray dogs, or maybe wolves (she's obsessed with wolves.) But it wasn't. Oh, boy, was Max wrong.

It was a pack of hellhounds.

Max, not knowing that it wouldn't really work, pulled a handgun from her bag (the gun is her mom's. Sarah forces Max to take the gun with her to the skate park) and began firing at the hounds. Her friends (a word about her friends: they, like Max {their ringleader}, are pretty bad@$$. a lot of them come from rough places, but they're all good people. They've formed their own little 'gang' {aka group of friends. they don't do bad stuff.} and call themselves the Wolves. It's all for one and one for all. No girl left behind {the're sexist--pro-female}) Anyway, Max and her friends tried taking on the beasts, but upon seeing how badly they were being beaten, they took cover under the concrete skating ramps and shut the doors. Max called her mom (backup!!!!) and asked her if she knew what these giant, unkillable, black dogs were. Sarah told Max to take cover and stay; she'd be there in a few minutes. After being hung up on in the midst of telling her mom that coming might not be such a good idea, Max told her friends backup was on the way (if you missed it: backup = Sarah Grey.). When Sarah got there, she dashed from her car to the door with a long,thin package in her arms. Once safely inside the underbelly, Sarah unwraps the package to reveal a Celtic combat sword. Its blade is a faintly glowing bronze. Sarah hands it to Max and tells her its time for her to prove herself; that maybe... (she trails off here, but she means that maybe Mark will come back. Unlikely.) Max, after getting over the fact that her mom may have finally lost it, goes out and takes down the two hellhound sentries (the rest left.)

  • Skip some. there are an increasing number of monster attacks from this day on. at one point they get so bad that Sarah won't let Max go anywhere without the sword. After a really nasty hellhound attack (Max is 16) that leaves Max hospitalized for two weeks (full recovery, though.), Sarah, after breaking all her china in a fit of rage, screaming profanities to the sky (namely Mark), crying for hours while holding Max so tightly she can barely breathe, Sarah helps Max pack a bag and takes her to camp. Sarah promises to write Max every week, and makes Max promise to do the same. Their separation is a teary one.*

Weapons: Celtic combat sword. Her own body (fourth-degree dan. She's a black belt. And totally beast.) she is also a good shot with a pistol, but she prefers blades (and guns have to be modified to work on monsters :/)

Faction of Choice: Veritum Unitum

Why: Max believes the gods are pathetic and weak. They have demigod children so they can build a readymade army; so that they don't have to fight themselves. They don't care about their children, nor do they care about their mortal lovers. Demigods are a means to an end, objects, nothing more. They deserve from demigods what the demigods get from them: nothing. No loyalty, no love, no mercy.

Max's hatred towards the gods began mostly because of how they treat their human consorts. Max heard of how her mom was before Mark left, and would then compare it to her mom after Mark, and Max realized just how life-changing a thing like that could be. How easily one's heart could be torn apart, and what the aftereffects could amount to.

loyalty is everything (talk) 20:12, April 18, 2013 (UTC)

Comments

I changed this from regular claim to BC claim.

ErenJaegerAre you the food? No, we are the hunter! ~Eren Jaeger (Kevin)MikasaAckerman

thank you!!loyalty is everything (talk) 22:33, April 18, 2013 (UTC)

You only need one god choice.

ErenJaegerAre you the food? No, we are the hunter! ~Eren Jaeger (Kevin)MikasaAckerman

may i please get an etension on the WIP date? i don't have internet at home so i probably wont be able to finish this by the 21st. Please?loyalty is everything (talk) 19:56, April 19, 2013 (UTC)

DONE!!loyalty is everything (talk) 22:26, April 22, 2013 (UTC)

Is the Celtic combat sword made of celestial bronze?

ErenJaegerAre you the food? No, we are the hunter! ~Eren Jaeger (Kevin)MikasaAckerman

yeah. it was implied with the 'Its blade is a faintly glowing bronze'. (no snottinessmeant. just saying.)loyalty is everything (talk) 22:39, April 23, 2013 (UTC)


Heinrich Alten ~ Leader of the Broken Covenant
Heinrich Alten

“???”
Character's Bio


 Age: ???  Height: ???  Weight: ???
 Sexuality: ???  Relationship Status: N/A
  Main Weapon: His weapons are unknown while his attire is a white hooded robe, and a set of black and gold armor complimented by a full-face mask.

 – “???”

Character's Powers

 Powers of a Child of Hebe:

  1. Children of Hebe have the ability to force the effects of age upon a person for a short time; making them feel pain and cause their movements to be slow and sedated.
  2. Children of Hebe can become temporarily changed during battle and become even stronger and quicker in combat than they were before, for a short time.
  3. Children of Hebe can become resistant to all types of physical attacks for a short time.
  4. Children of Hebe can cause an opponent to feel aching bones and muscles for a short time.
  5. Children of Hebe are innately stronger and faster due to their slow aging.
  6. Children of Hebe have an innately faster rate of healing than other people.
  7. Children of Hebe always have an unlimited supply of Ambrosia, even if none is on them at the time, they can create it out of nothing
  8. Children of Hebe can restore energy to a weakened person and heal some minor wounds.
  9. Children of Hebe are able to curse someone with being very young children again, this has the potential to cause the victim a feeling of being lost, helpless and often leading to fits of crying, this only lasts for a short time and drains the user considerably.
  10. Children of Hebe have the ability to strike someone with a curse of old age for a short time; however, the person will not only feel old, they will become old and be unable to fight or even defend themselves, this also drains the user for a considerable time while using the power
  11. Children of Hebe can bless water to have the effects of allowing whomever drinks it to feel young again for a short time, their appearance may also take on a more youthful appearance for as long as the effects last.
  12. These children age slower than normally, beginning around the age of 12, and retain a youthful appearance far longer than most.

Owned by: Admins & Crats ~ Posted on: Welcome to the BC, someone from Veritum will speak with you about joining Veritum.

OOC: Now either Ruby or Flame will need to approve this for the faction.

ErenJaegerAre you the food? No, we are the hunter! ~Eren Jaeger (Kevin)MikasaAckerman

hewwo??? loyalty is everything (talk) 22:28, May 1, 2013 (UTC)
Sorry I wasn't notified of this. Flamefang (talk) 19:48, May 10, 2013 (UTC)
Artemis Entreri by aditya777

Anton -Child of Ares
-Leader of the Veritum Unitum Veritum Unitum Symbol

 – 19:48, May 10, 2013 (UTC)

Welcome among the Veritum Unitum



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