Urban Arena

Urban arena
  • This arena is essentially a small abandoned city, overgrown with vegetation and some of the buildings crumbling in decay.
  • Located in the middle of the arena is a small abandoned park, with a pond
  • This arena has all the typical things you'd find in an abandoned overgrown city, everything from flat surfaces to small buildings to tall skyscrapers, some crumbling, some still standing, lots of dark places to hide, including an underground subway tunnel. There are abandoned cars, and things can still be found within the buildings, perhaps even a few stray cats or dogs, or some smaller creatures such as rats and spiders.
  • The arena is open to the sky and elements
  • This arena also possesses a more rural arena, possessing large mansions, estates and houses.

The Fight

Aya Drevison ~ Head Counselor of Hecate

“Do you believe in magic in a young girl's heart?”
Character's Bio

-Little Miss Magic
 Age: 14 (Physically) 405 (Biologically)  Height: 5'1  Weight: 124 lbs
 Sexuality: Heterosexual  Relationship Status: Single
 Birth Place: Nuremberg, Germany  Main Weapon: Wand
 Accent: German
 – “Those who don't believe in magic will never find it.”

Character's Powers

 Powers of a Child of Hecate (Note: 3/6/9 powers have NOT been unlocked):

  1. Children of Hecate have the ability to fire an intense beam of magical energy which will burn anything it touches. The ability can also be focused into small magical bullets, which have better range but are less damaging than a beam.
  2. Children of Hecate have the ability to use magic to electrically charge something made of metal for a short time.
  3. Children of Hecate are able to create a protective dome of magical energy around them for a short time.
  4. Children of Hecate are able to become ethereal in form for a short time, which temporarily causes all attacks to go through them. In this state, they cannot attack an opponent and if they do their ethereal state will dissipate instantly.
  5. Children of Hecate have the innate ability to see in all directions at once.
  6. Children of Hecate are innately stronger at night.
  7. Children of Hecate are able to communicate with the dead to gather information.
  8. Children of Hecate are adept at making potions and elixirs, however potions used in battle cannot be overly powerful or altering to the events of the battle. Potions that can automatically heal all wounds or restore all energy are examples of over-powered potions. Only descendants of Hecate/Circe and Lampades can create potions. Overconsumption of potions can result in overdose symptoms and some potions could have side-effects or not work at all.
  9. Children of Hecate can conjure spells to teleport themselves and allies. The further the distance, the more energy drained.
  10. Children of Hecate can cast a levitation spell on themselves for a short time which will allow them to fly, the longer they levitate the more power it drains. The spell can also be used items and enemies.
  11. Children of Hecate are able to use some healing spells to quickly heal minor wounds and slowly heal major wounds. Fatal wounds cannot be healed.
  12. Children of Hecate typically love the magical arts, many of them are known for writing spellbooks. Her children have created/re-introduced and improved spells and techniques all over history.
  13. Necromancy is commonly a favored magical art among children of Hecate.
  14. Children of Hecate are known for being quite mysterious.
  15. Children of Hecate are often more active and exhibit better moods at night and in dark environments.
  16. Children of Hecate wield innate knowledge and understanding of the Mist.

Owned by: Chocoshake ~ Posted on: She walks into the arena, afraid and a dagger equip in hand instead of her wand. "Um... h-hello?"

Halston: walks into arena, carrying a curved sword made of pure light, he turns around and sees Aya, Well. Let's get started, shall we? he holds his blade with two hands and moves into a battle ready position

Rider wins "long and lost" ~~ Minx the Banshee    

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