FANDOM


This character belongs to Ajacopia1


Drew Campwood
Psycho of the Nyx Cabin
Owned by: Ajacopia1
Drew campwood2

"I'll kill you... I will kill you all!! Don't test me!!!
In Prime Condition
Personality
Drew is quiet, smart, and very, very shy. Being born with autism and savant syndrome, it is often quite difficult for him to fit in with other demigods, therefore, he is often a loner. He is also very protective, orbiting around those he is very close with, wishing to protect them permanently. But he isn't innocent, in the slightest. Drew, as well as another demigod, are both considered "psychopaths", in London, England, for their murder spree lasting for 5 years. While Drew admitted guilt, and showed signs of a pureblood psychopath, his partner-in-crime, Andre Allen Virtuoso, showed three different versions of guilt and innocence, showing signs of dissociative identity disorder. Throughout their childhoods, both showed signs of Obsessive-Compulsive disorder, Drew's more potent than Andre's. Soon, Drew delved deeper into psychopathy. Soon, psychopathy became psychosis, meaning Drew became very violent, and dissociated from reality. Despite this, Drew manages to (pretend) that he is quiet, smart, and shy, when, in reality, he is (in fact) quiet, smart, and shy, but also psychotic, schizophrenic, and dyslexic, and is considered a "danger to society". Lying their way through counseling, eventually, Drew and Andre were released from their psychiatric hospital and were "legally sane". The two then traveled to America, and eventually joined Camp Half-Blood.
History

Prologue


Vincent met Nyx in Tokyo. Vincent, an entrepreneur, was at a local bar with friends, celebrating his 20th birthday, when Nyx appeared. At the time, she was pretending to be a bartender, under the name "Nora". Vincent, easily drunk, flirted with Nora. After hours of talking, and one too many drinks, Vincent invited Nora back to his home. The next day, Vincent woke up with a massive hangover, forgetting he ever met Nora. "Nora" was nowhere to be found. Then, 9 months later, Vincent heard a knock on his door. By then, Vincent met a woman named Denise, and was engaged to her. Denise answered the door for him, to find a baby lying in a picnic basket on their porch. Inside the basket, along with the baby, was a note and five rings, varying in color. The note read: "Dear Vincent; I am not sure you remember me, but I remember you. Nine months ago, we created this child in this basket, and now it is your responsibility to take care of him. Once he reaches the age you see fit, give him the rings within this basket and send him to Camp Half-Blood in Long Island, New York, in the United States of America. Creatures will try to kill him, but you must protect the child and teach him to fight, as if your life depended on it. We will not meet again. Goodbye. Sincerely, Nyx, A.K.A, 'Nora'". Denise was furious, and Vincent was confused. Little did Nyx know, the two would torture her son to the brink of insanity, and further.

Roughest Childhood Imaginable


Months following Drew's arrival into the Campwood's life, things went drastically horrible for the family. Vincent invested into several horrible companies, and eventually, all the companies failed, resulting in Vincent's bankruptcy. Denise, an established judge, lost her job after too many mistrials were approved against her. To make matters worse, Vincent became a horrible alcoholic, while Denise became a drug addict. Drew began taking much of Denise's and Vincent's anger at life, as they started abusing and neglecting Drew, to the point that Drew, only an infant, was covered in cigarette marks, welts, and was starving. Soon, Child Protective Services stepped in, removing Drew from the household. Matters only became worse when Vincent and Denise's house got foreclosed, leaving the two living in homeless shelters, spending their little bit of money on drugs and alcohol. Drew was held in an orphanage until his 2nd birthday, when Denise and Vincent managed to get Drew back. But now, Vincent and Denise had jobs: housekeepers for one of the wealthiest families in London, the Virtuoso's.

Calibre John Virtuoso, an English billionaire from French descent, allowed the Campwood's to live within his mansion, in one of his many guest bedrooms. While Vincent and Denise managed to kick their addiction, they still mistreated and neglected Drew. Calibre was nowhere near a fair boss, paying very little to Vincent and Denise. Not to mention, Calibre had his own son, Andre, who was a year younger than Drew, who he consistently beat for insignificant reasons. As the two boys got older, they started hanging out with each other, and around Drew's 6th birthday, they were inseparable. However, things were always a little...off, when it came to Andre and Drew's behavior. Drew, for example, learned to walk, run, and flip, all before his second birthday. However, he didn't speak his first word until his fourth. Andre, however, was speaking and talking by his first birthday, but to himself. Soon, Andre talked about his two friends, Jun and Hal, who no one else could see. To make matters even creepier, Andre would walk around saying his name was Hal, but in a different, stranger voice. Calibre would consistently beat his son for doing this, but soon, Calibre simply got a psychologist to examine Andre. Vincent asked Calibre to have the psychologist evaluate Drew as well, which Calibre grudgingly agreed to. Then, Dr. Sebastian Lee Roberts, an American, middle-aged, bald, world-renown psychologist arrived at the Virtuoso estate. After evaluating both Drew and Andre, he was not only shocked, but worried, for the safety of both the children AND the parents. In an entry from his journal he made about his many patients, Dr. Roberts stated, "In all my professional years as a psychologist, I have never seen a case so...peculiar. Andrew W. Campwood showed signs of autism, which I wasn't surprised at. But he also showed signs of Savant Syndrome, as I gave him, a 6-year-old who has never been to school nor tutored, an eighth grade math test, which he passed with flying colors, within mere seconds. Also, he showed the earliest signs of psychopathy, such as a lack of empathy, and a tendency to enjoy throwing rocks and killing small animals, such as birds and squirrels. Andre A. Virtuoso, however, was a complete shock. Not only did he show the early signs of psychopathy, he also showed signs of Dissociative Identity Disorder. His friends, Hal Christian and Jun-Il Jong Kim, seemed to take over Andre's body from time to time. They described "the stage", in which a personality would stand on to "perform". In other words, Andre's personalities are simply living day-to-day life, completely unaware of the switch between being off-stage and onstage. Not to mention, it seems that Jun believes he is a North Korean diplomat-turned-soldier, who escaped the country to live freely, while Hal showed signs of Obsessive-Compulsive disorder. Andre, however, showed signs of Hyperthymesia. What worries me, though, is that Drew and Andre are consistently covered in bruises and scars, which I can tell simply by looking at their faces and their revealed arms and legs. When I questioned the parents about this, they offered no response, and, following that, made the two kids always wear several layers of clothing during our sessions. Not to mention, despite his seniority to Andre, Drew seems to be following behind Andre more often than not. At this point, I am worried that the parents are seriously injuring their children, and that soon, the kids will fight back."

As the two got older, Drew seemed to get smarter (mathematically, he still couldn't read), despite never going to school. He secretly trained himself, however, becoming very good at mathematics. Andre, who also didn't go to school, have a tutor, or could read, seemed to develop more and more personalities. By the age of 10, he developed 21 personalities (including his own). Despite this, Andre seemed to have the ever-faithful trust of the personalities, becoming something of a leader for them. However, whenever one of their names were mentioned, they would immediately take over Andre's body.

The Attacks


Drew and Andre were first attacked my monsters by the time Drew was 11. Vincent, who grew up in a military family, taught Drew how to fight, specifically boxing, and how to wield a weapon, which was usually a small sword. He also was paid extra by Calibre to teach Andre the same. It after one of these classes in the Virtuoso estate's giant backyard area that the two were attacked by a harpy. Vincent, who was talking to Denise inside the house, didn't notice Drew and Andre fighting the creature. Drew, who was emotionless, as usual, attacked the harpy with the strange training blade. Little did Drew know, the blade was gift from Nyx, and the blade was Celestial Bronze. He missed, and slashed the harpy's hand. Andre then started throwing rocks at the harpy, distracting it from Drew. Flying at Andre with razor-sharp claws, it was about to kill Andre when Drew drove the blade wildly into the Harpy's chest, killing the harpy. When Vincent returned, he saw the two sitting on the grass, covered in sweat, with a broken blade lying on the ground. Vincent immediately began stomping on Drew angrily, ignoring Andre. Andre stared as Vincent attacked Drew, unable to move out of shock. Then, Drew attacked. A blade about the length of Drew's arm seemed to conjure out of nowhere, and Drew slashed at Vincent's throat, killing him. Drew then started stabbing his father over and over again with the blade, each strike more and more frantic, more and more anger-filled. Denise, witnessing what unfolded, grabbed the crossbow from the cabinet in the kitchen. Without a second thought, she fired three arrows at Drew, which strangely, missed. Denise, being a natural-born hunter who shot all the time using the crossbow, never missed. Finally, Andre moved. He raised his hands and glared at Denise. To this day, Andre doesn't know why he did this, except for the fact that it felt...natural. Following this gesture that left Andre wide open, Denise kept missing shots. She tried running outside, just to trip down the stairs and twist her ankle. She tried shooting again, and the crossbow jammed. Drew then raised his hands and made a gun gesture with his fingers. Suddenly, a shadow-like bullet blasted from his hand, hitting Denise in the head. Both boys then looked at each other, and started howling with laughter. They then proceeded into the house to find Calibre asleep on the couch. Drew fired three shadow-bullets into Calibre's head, but the fourth missed, bounced off the floor, bounced off the wall, then ricocheted for Drew's head. Off of instinct, Andre raised his arms, and the bullet missed, hitting the window and shattering. After that, Drew and Andre went upstairs to search the house. Drew found a note addressed to his father (from Nyx) and five rings, and Andre found a note (from Tyche) and a pair of gold dice. The two then left the house, and commenced a killing spree that would last for 5 years.

For five years straight, Drew followed Andre across London, killing up to 217 people, ranging from ages 23-59. On the fifth year, Drew, now more psychotic than ever, suggested that they take their god parents' advice and visit Camp Half-Blood. Andre agreed, and the two turned themselves in to authorities. They both were found "legally insane", and were given an indefinite sentence at a psychiatric hospital in London. However, within 4 months, and a lot of luck, they managed to convince the city that they were no longer insane, and succeeded, being released from the psychiatric hospital. They then traveled to the U.S, specifically New York, and found Camp Half-Blood. They have been at camp for 2 days now, until an argument broke out between them. This resulted in Drew "accidentally" killing Andre, but also ended with Drew having a permanent scar across his chest.

Journal
Basic Info
Full Name: Drew Campwood
Titles: Son of Nyx
Psycho of the Nyx Cabin
Half of the London Assassins
Current Location: Camp Half-Blood
Affiliation(s): the London Assassins (consisting of himself and a friend)
Current Status: Healthy
Relationship Status: Single
Born or Created On: May 3rd
Current Age: 16
Species: Demigod
Nationality: British
Sexuality: Heterosexual
Accent: American
OOC Plans & Info
Owned By: Ajacopia1
Inspiration Behind Creation: Lowkey "Split" lol
Love Interests Char/Owner: Killing, torture, mutilation, you know... psychotic things
Active RP's: N/A
Created Page On: 5/8/18
Page Last Updated On: 5/8/18
Plans: Kill as much as possible
3/6/9 Month Powers:

None yet

Word Bubble
Drew Campwood ~ Psycho of the Nyx Siblings
Drew campwood3

"To hell with you all, I'll just kill you... one by one, until none of you can breathe any longer!"
{{{1}}}
Character's Bio


 Age: 16  Height: 6'1"  Weight: 149 lbs.
 Sexuality: Heterosexual  Relationship Status: Single
 Birth Place: London, England  Main Weapon: Five different rings, with different abilities. Gold coin. They CANNOT be used simultaneously.

  • Gold: Can turn into golden Roman shield
  • Silver: Can turn into CB katana
  • Bronze: Can turn into pure bronze whip
  • Diamond: Can turn into a CB/Diamond longsword
  • Stone: Can turn into a stone/Celestial *Bronze warhammer
  • Gold Coin: From Andre Virtuoso. Can turn into CB Claymore. Temporarily boosts luck by 50%. Luck boost lasts for a short time and can only be used once.
     Accent: American


 – "My life is far more important than yours. Simply put, I am godlike, and you are trash. End of story"

Character's Powers

 ====Offensive====

  1. Children of Nyx have the ability to conjure weapon out of pure shadows which can be used for combat; however, only one weapon can be conjured at a time and it cannot be bigger than the one who conjured it. This can also be used for other non-combative objects, but within reason, something might be shaped like an iPod, but as shadows do not have any working parts and source of electricity, such as batteries, they would not actually play music.
  2. Children of Nyx can create solid bullets out of shadows and fire them from their fingertips. The bullets fly fast enough to possibly tear into an opponent’s skin.

Defensive

  1. Children of Nyx have the ability to conjure a dome of solid shadows around them which will defend against attacks for a short time.
  2. Children of Nyx have the ability to conjure a cloak of darkness which will blunt physical attacks, but slows the movement of the conjurer.

Passive

  1. Children of Nyx are innately stronger and are slightly less drained by their powers during the night.
  2. Children of Nyx can see perfectly in the night as if it were day and darkness in general.
  3. Children of Nyx can communicate with and command nocturnal animals.
  4. Children of Nyx, during the night, sense any motions in their vicinity (up to roughly a city block away). Large, rapid movements are easy to distinguish, while smaller, slower movements blend together like background noise, requiring focus to single out.

Supplementary

  1. Children of Nyx have the ability to Shadow Travel,to teleport from shadow to shadow; the further the distance, the more is energy drained.
  2. Children of Nyx can bend shadows around them, concealing them for a short time.
  3. Children of Nyx are able to create complete darkness in a small area for a short time, extinguishing all light sources. They can also perform this power to a lighter extent, by putting out a single light bulb or candle with a thought.
  4. Children of Nyx can telekinetically move and transform their shadow constructs. The more constructs moved and the bigger they are, the more energy is drained.
  5. Children of Nyx have the ability to create intangible stars, which will light an area for a short time.

3 Months After Character is Made

  1. Children of Nyx can cause true night in an area for a short time, blocking sunlight over a battlefield. Their passive boosts and the abilities of other demigods are affected accordingly. This effect lasts for at most a minute before fading back, and can only be used once a day. They can also create a pair of shadow wings to fly with (which drains less energy than shadow travel).

6 Months After Character is Made

  1. Children of Nyx are able to create up to seven nocturnal animals, no larger than their normal sizes, to serve them for a short time. While the animals are summoned the user is slower, and they are drained whenever one of the animals is harmed or when the animals are released.

9 Months After Character is Made

  1. Children of Nyx have the ability to shed their flesh and turn into a state of pure night. While in this state, the user is granted flight and their existing abilities become stronger. They are intangible in this state and anyone they touch has their vision stripped away for the rest of the transformation; however, once the user changes back they will be extremely drained and immobile for a long time. They would possibly pass out.

Traits

  1. Children of Nyx tend to prefer the dark.
  2. Children of Nyx are often nocturnal; preferring to operate at night and sleep during the day.
  3. Children of Nyx tend to have a darker outlook on life and events of the world.
  4. Children of Nyx often pursue jobs that take place at night or in darkness such as being a security guard, nightclub bouncing, and mining.
  5. Children of Nyx are typically favored and get along with nocturnal animals, such as bats, raccoons, ocelots, etc.

Owned by: Aja ~ Posted on: {{{2}}}
Powers

Offensive

  1. Children of Nyx have the ability to conjure weapon out of pure shadows which can be used for combat; however, only one weapon can be conjured at a time and it cannot be bigger than the one who conjured it. This can also be used for other non-combative objects, but within reason, something might be shaped like an iPod, but as shadows do not have any working parts and source of electricity, such as batteries, they would not actually play music.
  2. Children of Nyx can create solid bullets out of shadows and fire them from their fingertips. The bullets fly fast enough to possibly tear into an opponent’s skin.

Defensive

  1. Children of Nyx have the ability to conjure a dome of solid shadows around them which will defend against attacks for a short time.
  2. Children of Nyx have the ability to conjure a cloak of darkness which will blunt physical attacks, but slows the movement of the conjurer.

Passive

  1. Children of Nyx are innately stronger and are slightly less drained by their powers during the night.
  2. Children of Nyx can see perfectly in the night as if it were day and darkness in general.
  3. Children of Nyx can communicate with and command nocturnal animals.
  4. Children of Nyx, during the night, sense any motions in their vicinity (up to roughly a city block away). Large, rapid movements are easy to distinguish, while smaller, slower movements blend together like background noise, requiring focus to single out.

Supplementary

  1. Children of Nyx have the ability to Shadow Travel,to teleport from shadow to shadow; the further the distance, the more is energy drained.
  2. Children of Nyx can bend shadows around them, concealing them for a short time.
  3. Children of Nyx are able to create complete darkness in a small area for a short time, extinguishing all light sources. They can also perform this power to a lighter extent, by putting out a single light bulb or candle with a thought.
  4. Children of Nyx can telekinetically move and transform their shadow constructs. The more constructs moved and the bigger they are, the more energy is drained.
  5. Children of Nyx have the ability to create intangible stars, which will light an area for a short time.

3 Months After Character is Made

  1. Children of Nyx can cause true night in an area for a short time, blocking sunlight over a battlefield. Their passive boosts and the abilities of other demigods are affected accordingly. This effect lasts for at most a minute before fading back, and can only be used once a day. They can also create a pair of shadow wings to fly with (which drains less energy than shadow travel).

6 Months After Character is Made

  1. Children of Nyx are able to create up to seven nocturnal animals, no larger than their normal sizes, to serve them for a short time. While the animals are summoned the user is slower, and they are drained whenever one of the animals is harmed or when the animals are released.

9 Months After Character is Made

  1. Children of Nyx have the ability to shed their flesh and turn into a state of pure night. While in this state, the user is granted flight and their existing abilities become stronger. They are intangible in this state and anyone they touch has their vision stripped away for the rest of the transformation; however, once the user changes back they will be extremely drained and immobile for a long time. They would possibly pass out.

Traits

  1. Children of Nyx tend to prefer the dark.
  2. Children of Nyx are often nocturnal; preferring to operate at night and sleep during the day.
  3. Children of Nyx tend to have a darker outlook on life and events of the world.
  4. Children of Nyx often pursue jobs that take place at night or in darkness such as being a security guard, nightclub bouncing, and mining.
  5. Children of Nyx are typically favored and get along with nocturnal animals, such as bats, raccoons, ocelots, etc.
Skills & Weapons
Special Skills: *Explosive Expertise
  • Architectual Expertise
  • Skilled Liar
  • Skilled Ventriloquist
  • In-Depth Knowledge in Torture
Preferred Weapon: Ones that inflict the most damage
Strengths: Death and destruction is where he is most comfortable
Weaknesses: Kindness
Quests/Missions Led: N/A
Quests/Missions Been On: N/A

"Death is such a thrill! So is murder and torture."
Drew campwood3
Possessions & Favourite Things
Bedroom: Drew's bedroom
Pets: None yet

Likes: death, pain, destruction, the dark
Dislikes: peanuts, mortals
Colour: black
Music: Rock and Hip-Hop
Food: Human flesh (sometimes)
Animal: Cobra
Book: "Goosebumps: Night of the Living Dummy" by R.L Stine
Quote: "Pain is pleasure"
Drink: Hard whiskey
Song: "Numb" by Linkin Park
Movie: "Freddy vs. Jason"
Sport: Boxing
Other Favs: Murdering people, rigging bombs, torturing himself or others
Appearance & More Images
Model: Jace Norman
Gender: Male
Eye Colour: Hazelnut
Hair Colour: Blonde
Height: 5'11"
Weight: 146 lbs.
Ethnicity: Caucasian
Handedness: Left
Shoe Size: 9
Blood Type: O-
Voice: Baritone
Distinguishing Marks: None
Body Style: Ripped and lean
One Word to Describe: Creepy as f**k
Best Physical Trait: His hair
Worst Physical Trait: His creepiness
Mental/Emotional State: Psychotic and demented
Things to Change: wouldn't care
Mental/Emotional disorders: Psychosis, Dementia, Obsessive-Compulsive Disorder, Manic-Depression Disorder, Savant Syndrome, Necrophilia, Pyromania, Autism, Schizoaffective disorder
Medical Problems/Ailments: None

Family & Childhood Info
Mother: Nyx
Father: Vincent Campwood
Creator: None
Half-Siblings: Nyx's Cabin
Full-Siblings: None
Other Relatives: Katie Williams
Home: Camp Half-Blood
Earliest Memory: Getting beatings for no reason
Best Memory: His hair
Schooling: None
First Kiss: N/A
First Love: Killing was Drew's first love
First Sex: N/A
Other Firsts: N/A

General Info
Nicknames: Drew
Native Language: English
Character Flaw: His insanity
Fears/Phobias: His dead friend killing him, kind people
Hobbies: Murder, building traps and explosives, torture, long division, daydreaming about dismemberment
Personal Motto: "Die, Die, DIE!!!"
Things He Won't Do: fight truly holy people (angels, saints, genuinely good people, faithful priests and pastors)
Most Admires: Andre Virtuoso
Most Influenced By: Andre Virtuoso
Moral Compass: Evil
Most Important Person Before: Andre Virtuoso
Most Important Person Now: Himself
Reacts to Crises: wouldn't care
Faces Their Problems: violently and bloodily
Reacts to Change: wouldn't care
Alignment: Evil
Dream Job: Mass murderer
Current Job: Camper
Drew campwood1
"Make a choice: give me your throat, heart, or brain. Here's your scapel. Now choose."
Traits
Vices: His insanity
Bad Habits: Torture, murder, biting his nails, paranoia
Sleeping Habits: He rarely sleeps, and when he does, he sleeps with his eyes open
Quirks: None
Attitude: Pessimistic and sociopathic, almost artistic
Special Talents: *Explosive Expertise
  • Architectual Expertise
  • Skilled Liar
  • Skilled Ventriloquist
  • In-Depth Knowledge in Torture
  • Mathematical Savant[1]
  • Artistic Savant
  • Spatial Savant
  • Mechanical Expertise
  • Tactician Mindset
Social Skills: By lying, Drew can come off as quiet and shy, instead of psychotic
Other Info
Most at Ease When?: When surrounded by carnage
Main Priorities: Kill...
Past Failures: None
Biggest Accomplishment: Killing several hundred people in London
Darkest Secret?: He is a deadly psychopath
Secret Known by Anyone?: Nobody
Personal Tragedy: Andre Virtuoso's death
One Wish: To become a god
Relationship Info
Ever Cheated? Never
Relates to Others? No
Perceived by Strangers: Shy and quiet
Perceived by Lover: N/A
Perceived by Friends: Katie: Thinks he's the best killing partner ever
Perceived by Family: A pscho who needs to be locked away
First Impression: Shy
Family/Friends Like Most? His looks
Family/Friends Like Least? His mindset
Relationships

Name Relationship Feelings
Nyx Mother "I don't feel anything towards her. Simple."
Hera Despised "Her and Zeus call themselves the rulers of the gods...I'll show her..."
Zeus Despised "Him and Hera call themselves the rulers of the gods...I'll show her..."
Kara Rudikoff Enemy "She's just another step in my agenda, and I'll make sure she's destroyed."
Kaitlyn Williams Best Friend "Kaitlyn understands me, and accepts me for who I am...she is my best friend, forever."
Theós Hampton Theós' Subordinate "This guy...he scares the hell out of me. So, for now, I serve him."
Community content is available under CC-BY-SA unless otherwise noted.