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Elysia Aleksi
Queen of The Crossroads
Owned by: ShadowOfOblivion7119
Lust-full-metal-alchemist-27282270-1280-720

I will kill you, slowly and painfully. But first? A game.
At Broken Covenant
Personality
Fake Personality: Elysia is very jubilant and passionate. Elysia is a little dense, not responding very well to sarcasm(simply not understanding it’s sarcasm) but means well. She is very emotional, if not dramatic, she also is very friendly. She also gets mad when people ask about her parents, very close to snapping.


Real Personality: Elysia is actually, when not acting, largely apathetic, Elysia detests others. She is very introverted and prefers solitude. She enjoys literature as well as the arts and is very cruel, vindictive, bitter and resentful. Sadism is at a total max. The only beings she shows any form of care for is herself and Terra Sato. She also gets mad when people ask about her parents, very close to snapping.
History

While on a vacation to Whitehaven Beach, the mortal Viktor Aleksi caught the attention of three ancient deities, Hecate, Eris, and Apate. Viktor had strawberry blonde hair. A soft and round face. His hair was cropped. His pale green-blue eyes twinkled like shards of ice. He had creamy, ivory skin. Eris and Apate argued over whom would claim him, before reaching a compromise. They would both try to seduce the man. Eris adopted the form of a brown haired woman with a soft face, sharp and piercing blue eyes. She was broad-shouldered and muscular. Her hair was long, ending in plush curls.

Apate adopted a lean body. She had shaggy dirty blonde hair, with soft sky blue eyes. She was lean, not too muscular but not too flimsy. Her cheeks were chubby, the cheek-bones high, however, giving her an air of royalty and power. Apate wore a pair of glasses.

Viktor was unimpressed with either neither Alexandria (Apate) nor Erinya (Eris). Not wanting to be rude, however, he reluctantly accepted the date offers. Where Alexandria brought him to a classy, five-star restaurant, presenting him a bouquet of white and red roses, to “show the purity [he] released, yet [her] love for him.” He felt flattered, keeping the bouquet and preserving them for years to come. He was kind of concerned because usually, the man would do that.

Viktor was brought by Erinya to a band concert, where they had backstage passes and front-row seats. Viktor screamed, it was his favorite band, and according to Erinya, it was hers too! He was in shock, the same band they both adored? Having an absolute blast, he even managed to score the numbers of the band members! Erinya said it was fine, of course. After that, Erinya took him to a picnic with homemade Chicken, pudding, wine and so forth. He was in shock, she made it just for one date, their first date? He felt his feelings blossom for Erinya.

Then he met Helene (Hecate), who instantly he was attracted to. With her rich, black hair, almost purple eyes (he had sworn she was wearing contacts!), milky skin too. She had an hourglass figure, hugged tightly by her dress. In the library, he, attempting to flatter her, asked where the restroom was. Helene giggled and directed him to it, before noticing she had a piece of paper in her hand, with a set of numbers.

Viktor found himself at odds. Alexandria was sweet and kind, very romantic. But Erinya was fun and brought his wild side out. He liked them both. He couldn’t choose. Then Helene came along and made him even more confused. While Alexandria and Erinya were amazing in their own ways, Helene was smart, inquisitive, patient, kind and gentle. She was willing to have fun, but she was also romantic. The choice was clear for him, and he slept with Helene over the course of several days. Viktor woke up on the Friday, groggy and hung over.

A few months after, he was woken up by the sound of a baby crying. He saw a cradle with a baby inside. There was a note. Hey, Viktor. It's Helene. My name is actually Hecate, the Greek Titaness of Magic. That explains our "magical" connection, huh? This adorable baby was conceived somewhere within our love-making. By the way, that was one of my favorite memories. I know this may be hard to understand, but our child, she's special. She's going to do wonderful things some day. I don't know what, but she will. I haven't named her yet, I felt you should do that. Research the myths. Also, Alexandria was Apate, and Erinya was Eris. Love, Hecate. He readily believed her.

When Elysia was 7, Elysia went to school and met a cripple named Chris. Elysia, upon seeing Chris, tormented the boy, but slowly began to like him. Viktor had begun drinking and became increasingly depressed at the loss of the love of his life, and his daughter reminding him of his lost love, culminating in him committing suicide whilst Elysia was at school. Horrified, Elysia fled and found Chris. She was relocated to her Grandparent's home, Elysia wished her mother came to get her, but she never did. Elysia tried to get out of her grandparent’s house as much as she could. Elysia would usually sit in a tree, throwing things at people who walked by. Meanwhile, when not doing that, she and Chris would practice fight with toy ‘weapons’ that Chris had. At age 13 she had their first monster attack. Elysia was walking home from school with Chris when a trio of Scythian Dracanae appeared. Chris had already supplied her with CB weapons. Elysia grabbed out lipstick and a hairbrush from her purse, and they turned into a whip and a knife. Elysia, using her whip, pulled the Scythian Dracanae close before slitting its throat with her knife and ramming it through the monster’s neck, killing it. Chris threw a tin can. It didn't help. Elysia was caught off guard by a Dracane which slashed at her. Wounded, she tried to hide, before diving into a dumpster with Chris. The two had successfully lost the other two Dracanae. They fled to Elysia's grandmother. Her grandmother called an ambulance to take Chris and Elysia to the hospital as all three were bloody. After getting treated, Chris kept an even closer eye on Elysia. A year later, at some horse stables, Elysia came across the Fire-Breathing Horses. She was pissed, to say the least. Taking out Invidia and Ira, she began to cut them. After nearly falling unconscious from the pain of fire, she managed to cut their heads off with Ira and Invidia, before collapsing. When the manager found her, she was unconscious. She managed to survive, though.

Another year later, when Elysia was 15, she came across a Giant Scorpion. Being hit by their tail, Elysia was thrown across the area. But she got mad and with a yell, burnt the joints of the Giant Scorpion. She dashed to its underside and with Invidia and Ira, cut the scorpion, killing it in a poof of dust.

A year later, on a field trip hiking in the mountains, a group of hellhounds met the trio. Chris had given Elysia another 6 more knives(saying that they belonged together) disguised as beauty items(they functioned as the items too!) a few days before the field trip. Elysia’s whip had little effect on them, her knives only injuring them. She managed to, however, throw Luxuria into one of the Hellhound's eye. The others charged as the trio dodged. Rocks fell, crushing the other hellhounds into dust. Elysia slapped Chris, demanding an explanation. He didn’t give one, to her. A year later, at age 17, she came across in her high school a flock of Stymphalian Birds, and, swearing a storm she ran into her school. Luckily, a Son of Nyx was there and managed to kill the flock, as Elysia was screaming profanity. The Son of Nyx, Ethan, was a senior and began following her around. She began studying Greek Myths, learning about Monsters. When Elysia was 18, during her graduation ceremony, she met a Scythian Dracanae. She muttered some vulgar words, before lifting her head up and asking to the sky "Why is it that the Scythian Dracanae always follow me?" The Dracanae had tried to manipulate Elysia but she literally used her whip to bring the Dracanae close and slit it's throat with Ira, before ramming Ira into the Dracanae's throat. Later, next year, walking home from the movies, alone Myrmekes showed up. She did not run away, and dashed quickly towards the closest one, using Acedia and Ira to clash at the underside of it, as it poofed into dust. She was lucky. Chris went to her grandmother, a clear-sighted mortal, and begged for permission to take her to Camp Half-Blood. Lillian initially refused, not wanting her only connection to her son gone forever. She held out for another few years. When Elysia was finally 19, she was injured badly. She was at the beach, swimming when she noticed a trio of Telekhines. After muttering a few crass words and swimming as fast she could, but not before a cut in her leg, she managed to reach shore. Said Telekhines charged before Elysia killed one of them with a blast of energy, frying it. The second Telekhine snuck up on her and cut her in her back, stabbing. It was only the timely intervention of Chris and Lillian, who together drove off the Telekhines. Chris asked again, but Lillian ended up screaming at him and driving him off. After a debate, the two came to an agreement. Chris would travel with Elysia to make her scentless potent, before returning her. She was hesitant but agreed, hoping at the end of it, Elysia could have peace. When they heard she was traveling with him, Elysia was enraged. On the way, Chris told them he was a Satyr and that she was the daughter of a Greek God. She laughed and said, "What? Hades?" He shrugged. "Nope. Hecate." He said. Elysia shrugged and agreed. The girl packed up her things and fled with Chris down to Louisiana. They stayed there for a few days before traveling to Salt Lake City. Once there, Elysia wandered away from Chris. She was walking into a forest where she met Terra Sato. At first, they were not friendly, but when Elysia realized she was a Demi-God she grinned. Terra had an idea forming in her head, recruit Elysia! Elysia did not like Chris. After some convincing, the two were headed to the Broken Covenant, as Terra explained the philosophies of the various factions and such. Elysia had thoughts of joining Civitas Popularis but quickly dismissed that. When asking Terra what faction she was in, she replied with Liberi Superum. Elysia was intrigued. Upon reaching the Broken Covenant, she applied for Civitas Popularis

Journal
{{{journal}}}
Basic Info
Full Name: Elysia
Titles: Queen of The Crossroads, The Black Widow
Current Location: Broken Covenant
Affiliation(s): Broken Covenant
Current Status: Alive
Relationship Status: Taken
Born or Created On: December, 1996
Current Age: 20
Species: Demi-God
Nationality: American
Sexuality: Pansexual
Accent: None
OOC Plans & Info
Owned By: ShadowOfOblivion7119
Inspiration Behind Creation: Pride, FMA: B
Love Interests Char/Owner: none
Active RP's: {{{active rp}}}
Created Page On: {{{created}}}
Page Last Updated On: {{{updated}}}
Plans: {{{plans}}}
3/6/9 Month Powers: {{{month powers}}}

none

Word Bubble
Elysia Aleksi ~ Queen of The Crossroads
Fma-lust-quotes-Gi1h2w-quote

I will kill you, slowly and painfully. But first? A game.
{{{1}}}
Character's Bio


 Age: 20  Height: 5'7  Weight: 140 lbs
 Sexuality: Pansexual  Relationship Status: Single (but looking)
 Birth Place: USA  Main Weapon: CB whip and CB daggers
 Accent: Neutral
 – Nobody scream, okay? Screaming makes me mad.

Character's Powers

 ====Offensive====

  1. Children of Hecate have the ability to fire an intense beam of magical energy which will burn anything it touches. The ability can also be focused into small magical bullets, which have better range but are less damaging than a beam.
  2. Children of Hecate have the ability to use magic to electrically charge something made of metal for a short time.

Defensive

  1. Children of Hecate are able to create a protective dome of magical energy around them for a short time.
  2. Children of Hecate are able to become ethereal in form for a short time, which temporarily causes all attacks to go through them. In this state, they cannot attack an opponent and if they do their ethereal state will dissipate instantly.

Passive

  1. Children of Hecate have the innate ability to see in all directions at once.
  2. Children of Hecate are innately stronger at night.
  3. Children of Hecate are able to communicate with the dead to gather information.
  4. Children of Hecate are adept at making potions and elixirs, however potions used in battle cannot be overly powerful or altering to the events of the battle. Potions that can automatically heal all wounds or restore all energy are examples of over-powered potions. Only descendants of Hecate/Circe and Lampades can create potions. Overconsumption of potions can result in overdose symptoms and some potions could have side-effects or not work at all.

Supplementary

  1. Children of Hecate can conjure spells to teleport themselves and allies. The further the distance, the more energy drained.
  2. Children of Hecate can cast a levitation spell on themselves for a short time which will allow them to fly, the longer they levitate the more power it drains. The spell can also be used items and enemies.
  3. Children of Hecate are able to use some healing spells to quickly heal minor wounds and slowly heal major wounds. Fatal wounds cannot be healed.

3 Months After a Character is Made

  1. Children of Hecate are able to control the Mist around them, allowing them to create optical illusions that can fool even demigods. The illusions can confuse enemies with false memories, alter the appearance of the user or their allies, change the appearance of items or weapons or even alter the appearance of the environment to an extent. Changes to the Mist only last for a short time, mist control is less draining than custom spells. (6 month)

6 Months After a Character is Made

  1. Children of Hecate have the ability to create new spells, whether they were trained, self-taught or devised the spell on the fly. The spells can be minor, such as locating, summoning animals, divination or controlling emotions. Or they can be more advanced and powerful such as controlling the elements, pure magical energy, necromancy, curses and summoning monsters or magical guardians. Spells cannot be overly powerful or controlling. The more complex and powerful the spell, the more energy it drains from the user.

9 Months After a Character is Made

  1. Children of Hecate have the ability to focus all their magical abilities into transforming themselves into any living being, or even a being of their own imagination. This power is, in essence, the ability to shapeshift into anything the user can imagine. The user can transform into another human, an animal, a monster, or anything in between. The transformation can last as long as the user wishes it to, but the longer they hold their form the more it drains them. They cannot cast any spells while the transformation is in place and they cannot transform into anything overly powerful. (Like a rabbit that can make people’s heads explode with a thought. ) The form they shift into cannot be larger than 2 to 3 times the human size of the user, and after the user resumes their regular form they are severely drained. Unable to move from exhaustion and they could possibly faint. This power can only be used once in a fight.

Traits

  1. Children of Hecate typically love the magical arts, many of them are known for writing spellbooks. Her children have created/re-introduced and improved spells and techniques all over history.
  2. Necromancy is commonly a favored magical art among children of Hecate.
  3. Children of Hecate are known for being quite mysterious.
  4. Children of Hecate are often more active and exhibit better moods at night and in dark environments.
  5. Children of Hecate wield innate knowledge and understanding of the Mist.

Owned by: Shadow ~ Posted on: {{{2}}}
Powers

Offensive

  1. Children of Hecate have the ability to fire an intense beam of magical energy which will burn anything it touches. The ability can also be focused into small magical bullets, which have better range but are less damaging than a beam.
  2. Children of Hecate have the ability to use magic to electrically charge something made of metal for a short time.

Defensive

  1. Children of Hecate are able to create a protective dome of magical energy around them for a short time.
  2. Children of Hecate are able to become ethereal in form for a short time, which temporarily causes all attacks to go through them. In this state, they cannot attack an opponent and if they do their ethereal state will dissipate instantly.

Passive

  1. Children of Hecate have the innate ability to see in all directions at once.
  2. Children of Hecate are innately stronger at night.
  3. Children of Hecate are able to communicate with the dead to gather information.
  4. Children of Hecate are adept at making potions and elixirs, however potions used in battle cannot be overly powerful or altering to the events of the battle. Potions that can automatically heal all wounds or restore all energy are examples of over-powered potions. Only descendants of Hecate/Circe and Lampades can create potions. Overconsumption of potions can result in overdose symptoms and some potions could have side-effects or not work at all.

Supplementary

  1. Children of Hecate can conjure spells to teleport themselves and allies. The further the distance, the more energy drained.
  2. Children of Hecate can cast a levitation spell on themselves for a short time which will allow them to fly, the longer they levitate the more power it drains. The spell can also be used items and enemies.
  3. Children of Hecate are able to use some healing spells to quickly heal minor wounds and slowly heal major wounds. Fatal wounds cannot be healed.

3 Months After a Character is Made

  1. Children of Hecate are able to control the Mist around them, allowing them to create optical illusions that can fool even demigods. The illusions can confuse enemies with false memories, alter the appearance of the user or their allies, change the appearance of items or weapons or even alter the appearance of the environment to an extent. Changes to the Mist only last for a short time, mist control is less draining than custom spells. (6 month)

6 Months After a Character is Made

  1. Children of Hecate have the ability to create new spells, whether they were trained, self-taught or devised the spell on the fly. The spells can be minor, such as locating, summoning animals, divination or controlling emotions. Or they can be more advanced and powerful such as controlling the elements, pure magical energy, necromancy, curses and summoning monsters or magical guardians. Spells cannot be overly powerful or controlling. The more complex and powerful the spell, the more energy it drains from the user.

9 Months After a Character is Made

  1. Children of Hecate have the ability to focus all their magical abilities into transforming themselves into any living being, or even a being of their own imagination. This power is, in essence, the ability to shapeshift into anything the user can imagine. The user can transform into another human, an animal, a monster, or anything in between. The transformation can last as long as the user wishes it to, but the longer they hold their form the more it drains them. They cannot cast any spells while the transformation is in place and they cannot transform into anything overly powerful. (Like a rabbit that can make people’s heads explode with a thought. ) The form they shift into cannot be larger than 2 to 3 times the human size of the user, and after the user resumes their regular form they are severely drained. Unable to move from exhaustion and they could possibly faint. This power can only be used once in a fight.

Traits

  1. Children of Hecate typically love the magical arts, many of them are known for writing spellbooks. Her children have created/re-introduced and improved spells and techniques all over history.
  2. Necromancy is commonly a favored magical art among children of Hecate.
  3. Children of Hecate are known for being quite mysterious.
  4. Children of Hecate are often more active and exhibit better moods at night and in dark environments.
  5. Children of Hecate wield innate knowledge and understanding of the Mist.
Skills & Weapons
Special Skills: Torture
Preferred Weapon: Elysia, CB Whip, named Nyx Phobos, roughly translating to Night Terror(turns into a bottle of lipstick, functional as both) and seven knives(Superbia turns into mascara, Luxuria into a hair brush, Gula turns into a nail polish set, Avaritia into a lip gloss, Acedia transforms into a perfume, Ira morphs into an eye-shadow kit and Invidia turns into a purse). Her items, when not in weapon form, function as the beauty item. Her whip can also have a studded tip, a spiky tip and various customizations.


1. Superbia, this knife is able to attract Shadows to it, making it less visible in low-light conditions, however, if the user drops Superbia they may not be able to find it quickly until it returns to them

2. Luxuria, this knife is lighter and faster than the others but is duller

3. Gula, this blade is very blunt, making it more like a club than a knife, but it is a knife

4. Avaritia, this one is very, very thick and hard to break

5. Acedia, it’s very thin, making it much better for torture than straight out killing

6. Ira, this one is wickedly sharp but as heavy as a sword or hammer

7. Invidia, it is well-rounded, not being very adept in any particular method, but it is serrated and jagged.

Strengths: Loyal and Protective
Weaknesses: ADHD and her Cruelty
Quests/Missions Led: none
Quests/Missions Been On: none

{{{weapon images}}}

Screaming is absolutely unnecessary, darling. Please cease, it irritates me. Now.
Lust
Possessions & Favourite Things
Bedroom: N/A
Pets: None

Likes: Torture, Blood, and Puppies
Dislikes: Camp Half-Blood, her mother and Banana's
Colour: Purple
Music: Pop
Food: Food is Food
Animal: Spiders
Book: Dante's Divine Comedy trilogy
Quote: Darling, go die in a hole? Okay, thanks!
Drink: Mountain Dew
Song: Hello
Movie: The Little Mermaid
Sport: Boxing
Other Favs:
Appearance & More Images
Model: Lust
Gender: female
Eye Colour: Muave/Violet/Lavender
Hair Colour: Black
Height: 5'7"
Weight: 140 lbs
Ethnicity: American
Handedness: Ambidextrous
Shoe Size: 9
Blood Type: AB-
Voice: Soprano
Distinguishing Marks: A mark upon sternum, above breasts
Body Style: Curvy
One Word to Describe: Violent
Best Physical Trait: Boobs
Worst Physical Trait: Pale Skin
Mental/Emotional State: Unstable
Things to Change: With violence
Mental/Emotional disorders: Psychopathy, Sociopathy, and Narcissism
Medical Problems/Ailments: ADHD

Family & Childhood Info
Mother: Hecate
Father: Viktor Aleksi
Creator: None
Half-Siblings: Children of Hecate
Full-Siblings: None
Other Relatives: Unknown
Home: Broken Covenant
Earliest Memory: Her father dying
Best Memory: Boobs
Schooling: Public School
First Kiss: N/A
First Love: N/A
First Sex: N/A
Other Firsts: N/A

General Info
Nicknames: Ely
Native Language: English
Character Flaw: Sadism
Fears/Phobias: Locust and Starvation
Hobbies: Eating, Cooking, Torture
Personal Motto: JUST SHUT UP ALREADY!!!
Things He Won't Do: Give up her torture 'games'
Most Admires: Enyo and Ares
Most Influenced By: Nobody
Moral Compass: {{{compass}}}
Most Important Person Before: Herself
Most Important Person Now: Herself
Reacts to Crises: Coldly
Faces Their Problems: With an air of "do you want to die?"
Reacts to Change: With violence
Alignment: Evil
Dream Job: Torture Chamber Specialist
Current Job: None
LustEp19
The boundaries which divide Life from Death are at best shadowy and vague. Who shall say where the one ends, and where the other begins?
Traits
Vices: Wrath and Pride
Bad Habits: Licking her lips randomly
Sleeping Habits: Sleeps in weird poses
Quirks: She's fascinated by human biology
Attitude: Introvert
Special Talents: Torture, Information Gathering
Social Skills: Not very good
Other Info
Most at Ease When?: Alone
Main Priorities: Overthrowing Olympus
Past Failures: Not killing her father first
Biggest Accomplishment: Her tactical prowess
Darkest Secret?: Has genocidal thoughts
Secret Known by Anyone?: Hecate, Eris, Apate, Hades, Thanatos and Nyx
Personal Tragedy: Father committed suicide
One Wish: To be a Primordial Goddess
Relationship Info
Ever Cheated? Nope if she had a partner she would probably though
Relates to Others? No, she does not relate
Perceived by Strangers: Psychotic
Perceived by Lover: Fiesty
Perceived by Friends: Scary at times
Perceived by Family: {{{familyp}}}
First Impression: Run the hell away
Family/Friends Like Most? Hecate/Mother
Family/Friends Like Least? Lillian/Grandmother
Relationships

{{{relationships}}}

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