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EmberCloudEmber GlassEmberCloud
Daughter of Zephyrus
Owned by: Broken fire
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“I am a perfectionist so I can drive myself mad----other people too. At the same time, I think that's one of the reasons I'm successful. Because I really care about what I do.”
Ember has been in camp for approximately 2 years. This daughter of Zephyrus was once the Head Counselor; however, her pride has been shot down to the spot of Lieutenant instead. She has been distant towards the place, especially now, after drifting away from Drake. While considering a spot in the Broken Covenant, she is currently single and "unavailable."
Personality

This ambitious perfectionist is an ISTJ: organized, focused, realistic, fearless, responsible, decisive, hard working, stiff, self confident, strict, disciplined, and assertive; howbeit, Ember can also be aggressive, insensitive, guiltless, and unmerciful. Hating to be a liability, she acts tough and never shows her tears in public; in fact, Ember is naturally is kind to children (and to most animals)—the perfect babysitter. The most special trait she carries is her ambition: she pushes herself to the limit almost everyday to train; the daughter of Zephyrus is also a deceiving control freak. Overall, this lady is a tough nut to crack but her loyalty will be fun and worthy.
History
Sojin-girls-day-car

Kayla and Kaylee Glass, twin sisters, came from a long history line of half-bloods having affairs with the gods. When they were turning 15, someone killed their father—a bullet to the heart was all it took. The twins followed their father’s footsteps. At day, they would appear normal, having jobs as artists—specifically painters. But on some nights, they would deal with black markets and catch the most wanted people, disguising themselves and claiming the reward. With the help of their powers, they were able to do so and earn a fortune, going unnoticed.

One day, Zephyrus and Eurus met the twins in a casino. Zephyrus and Kaylee had the typical “love at first sight” thing; however, Kayla also fell for Zephyrus. But then, Eurus loved Kayla. After a few months of dating, Zephyrus and Kaylee “made love,” and Kaylee got pregnant. As soon as Kayla and Eurus found out Kaylee was pregnant with Zephyrus, the ugly green monster of jealousy got into Kayla. She then lied to Eurus about her feelings and seduced him into sleeping with her; that resulted to her pregnancy.

Of course, Zephyrus left when he found out Kaylee was pregnant. But, he did leave her a gift—actually, a gift for Ember. Zephyrus gave Kaylee a box, and the box contained a pair of earrings and a necklace. He told her never to open it until Ember was at least 13. Instead, Eurus gave Kayla a box which contained a diamond ring and necklace for Amber.

After their children were born and were at home, Kayla paid the maid to switch the children, since she wanted to have Zephyrus’ daughter. The maid did so and kept quiet. After all, both of the babies were about a month old, so no one would know the difference; the crime could easily be made since they all lived in one enormous manor.

One fateful day, Ember and Amber were both 12 and at school. While Kaylee was at the studio, Kayla was alone at home. She was shot and killed by someone who owed her a great sum of money. The news came out, and Kaylee picked the children up from the kindergarten and drove straight to the hospital. While Kaylee was tensely driving the car, with the two children at the backseat, the car was abruptly crushed by a massive truck. Only Ember survived the tragic accident with a few minor bruises, since she unintentionally opened the door and was saved.

After the tragedy, Ember stayed in an orphanage for a year. She always tried her best to not be a burden by helping with chores and whatnots. Despite her beauty and manner, mortals often judge her and bully her, due to that incident; she gained a fear of being laughed at and became a perfectionist.

After a year in the orphanage, Ember was walking back from school. The passenger in the Ferari happening to pass by was Cody and his butler, he saw Ember, she looked a lot like his childhood friend. So he took her in. He told his butler to adopt that girl in whatever means, he has no concern about money. So that how Ember was adopted.

Ember is very gifted with the talent of logic. Cody and his mom often went on the outside jobs of the black market, while Ember was trained by James, their butler and son of Apate, with hacking, spying, and more. Yes, this girl was very in to technology and gaining information. She was also in to building and assembling; her talent in logic was polished to the extraordinary. She was often a tech-worm and wanted to fill herself in knowledge. The more she was praised, the more she was often stayed at home to polish her skills; her wanting of perfection grew more by the day.

When they were 15, Cody wanted to find out the truth in Ember's mystery house, he couldn't stand his friend being so lonely. The two then tricked the head mistress into letting them leave for their friend’s one-week get together in London by writing letter and using other people’s voices to talk on the phone. They even went as far as paying a person to act like their friend’s mother to trick the mistress.Once the two were permitted, they went to Ember’s mansion and looked everywhere.

They were about to give up hope until when Cody found solved the so-called mystery. He remembered a memory of his, and the house. One day, when they were kids, Cody visited her house, Ember's real mom knew about the passage and told Cody about it. Cody was Ember's best-est childhood friend, so Ms. Glass told him about it. She told him, "Be a good boy and tell Ember this when you get older k?" When Cody heard about the accident, he thought his childhood friend died as well. He never thought he'd come into this house again, with his sharp memory, he was able to remember the steps to open the passage and chamber. He then took Ember by the hand and led her to the library. Cody turned the clock’s hands making it twelve o’clock. The second it rang, the walls moved, taking them to a hidden stairway. The two then went down and found documents, diaries, and… the will. What Ember found in the basement about her family not only shocked her but hurt her deeply as well. Luckily, Cody was there to comfort her; she then took the box Zephyrus wanted her to have and her mother’s childhood comb, tape recorders which were letter to herlike her mother knew she would miss her whole life. He also told her that he remembered due to the fact they were actually childhood friends. She also changed her name into Ember instead of Amber.

When the children were a few months away from turning 16, she had a fight with Cody. The heartbroken Ember immediately burst out of the door with Cody running after her. Unknowingly, the children were followed by a harpy who was disguised as Troy’s aunt. The two stopped on a hill top where both promised to never leave each other behind. The harpy suddenly attacked, Cody, protecting Ember was badly hurt. Cody told Ember to run but she refused. During this “love scene” Aphrodite happening to pass by, she secretly watched the whole “love scene” and was touched by their “love story” and helped them by shouting “CONSENTRATE!” The children looked around but saw nothing, Ember and Cody both concentrated on protecting each other and their weapons appeared. The two children were able to adapt to their weapons, especially Cody He read about the weapon in an old Japanese book he borrowed from the library. Together, they defeated the harpy, unfortunately, after the battle Cody fainted and was immediately taken to the nearest hospital.

While they were in the hospital, she saw a map and a letter in Cody's pocket with a kiss of Aphrodite (she didn’t reveal her identity, though) on the letter saying it was a camp that was specially created for their kind. When he woke up, Ember asked him where he got the letter. Cody told her that he honestly didn’t know. She then explained the map she found was the same map that was in Zephyrus’ jewelry box. They then knew where they had to go.

Cody came out from the hospital, the two packed their bags and ran away, leaving a letter to their favorite care-taker and some friends. While the two traveled to camp, they encountered a battle against a Cyclops. The Cyclops could’ve finished them off if it weren’t for a group of huntresses shooting arrows from the trees. Once the Cyclops was killed, Artemis came out from the group, took only Ember into her tent, and asked Ember to join the hunt. Ember already said no and gave some reasons, but Artemis told her to decide by the next evening. She was then given a note, kind of a calling card of where to find Artemis.

The next morning, Cody found the note from Artemis insisting her to join in Ember’s jacket and was seriously pissed. He confronted Ember about their promise. Ember, infuriated, went to Artemis. Just when she was about to give her vow, Cody ran up and apologized. Ember then apologized to Artemis for bothering her by changing her mind. Luckily, before the enraged Artemis could say anything, Aphrodite appeared and confronted Artemis about Ember’s real answer. Of course, the two again bickered about maiden-ship and love. Aphrodite took the children into her car and proudly told the children about her saving them twice now and her beliefs. The two were then taken to camp. While blushing like mad, they acted like nothing happened and entered camp.

Journal
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Basic Info
Full Name: Ember Jazmine Glass
Titles: Daughter of Zephyrus, Lieutenant Counselor, Clouded Perfectionist
Current Location: Zephyrus' Cabin
Affiliation(s): Camp
Current Status: Alive
Relationship Status: Single
Born or Created On: March 13
Current Age: 16
Species: Demigod
Nationality: Kiwi
Sexuality: Straight
Accent:
OOC Plans & Info
Owned By: Broken fire
Inspiration Behind Creation:
Love Interests Char/Owner:
Active RP's: None
Created Page On: 17 June 2012
Page Last Updated On: 6 May 2014
Plans: N/A
3/6/9 Month Powers: 3, 6, & 9 monthly power
Word Bubble
Ember ~ Daughter of Zephyrus 雲
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Everyone seeks their own perfection,

Without flaws that draws one's attention,
How can one fear the reality of destruction
When one can't even glimpse success' illumination?

Character's Bio


 Age: 22  Height: 5'7  Weight: 118 lbs
 Sexuality: Heterosexual  Relationship Status: Single
 Birth Place: New Zealand  Main Weapon: Kusarigama
~Clouded Perfectionist/ Lt. of Zephyrus' Cabin

Character's Powers

 Powers of a daughter of Zephyrus:

Offensive

  1. Children of Zephyrus have the ability to create gusts of wind, however, the stronger the gust, the more it drains them.

Defensive

  1. Children of Zephyrus have the ability to create a dome shaped torrent of wind, roughly two to three time the size of the user, which can be used to block attacks for a very short time.
  2. Children of Zephyrus have the ability to create a small tornado, about the size of the user, which can be used to block projectile attacks for a short time.
  3. Children of Zephyrus have the ability to create large clouds which obstruct vision of everyone else.

Passive

  1. Children of Zephyrus are stronger in the spring months.

Supplementary

  1. Children of Zephyrus have the ability to hover or fly, however, the longer they fly the more it drains them.
  2. Children of Zephyrus have the ability to call upon the winds to speed their movements or attacks; this can also be used oppositely to slow the movements or attacks of others.

3 Months After Character is Made

  1. Children of Zephyrus have the ability to create a massive rainstorm which will begin to downpour and flood the immediate area, for a short time.

6 Months After Character is Made

  1. Children of Zephyrus have the ability to increase the water density of clouds, enabling them to knock people over with them or even ride atop them; this significantly drains the child of Zephyrus.

9 Months After Character is Made

  1. Children of Zephyrus can shed their flesh and turn into pure clouds, while in this state they are immune to attacks, can travel long distances in a fraction of the time, can knock enemies off their feet, the longer they maintain this form, the more energy is drained, and the weaker they become.

Traits

  1. Children of Zephyrus are generally left handed.

Owned by: Broken ~ Posted on: {{{2}}}
Powers

Offensive

  1. Children of Zephyrus have the ability to create gusts of wind, however, the stronger the gust, the more it drains them.

Defensive

  1. Children of Zephyrus have the ability to create a dome shaped torrent of wind, roughly two to three time the size of the user, which can be used to block attacks for a very short time.
  2. Children of Zephyrus have the ability to create a small tornado, about the size of the user, which can be used to block projectile attacks for a short time.
  3. Children of Zephyrus have the ability to create large clouds which obstruct vision of everyone else.

Passive

  1. Children of Zephyrus are stronger in the spring months.

Supplementary

  1. Children of Zephyrus have the ability to hover or fly, however, the longer they fly the more it drains them.
  2. Children of Zephyrus have the ability to call upon the winds to speed their movements or attacks; this can also be used oppositely to slow the movements or attacks of others.

3 Months After Character is Made

  1. Children of Zephyrus have the ability to create a massive rainstorm which will begin to downpour and flood the immediate area, for a short time.

6 Months After Character is Made

  1. Children of Zephyrus have the ability to increase the water density of clouds, enabling them to knock people over with them or even ride atop them; this significantly drains the child of Zephyrus.

9 Months After Character is Made

  1. Children of Zephyrus can shed their flesh and turn into pure clouds, while in this state they are immune to attacks, can travel long distances in a fraction of the time, can knock enemies off their feet, the longer they maintain this form, the more energy is drained, and the weaker they become.

Traits

  1. Children of Zephyrus are generally left handed.
Skills & Weapons
Special Skills: Fast Runner & Quick Thinker
Preferred Weapon: Kusarigama, Gauntlets
Strengths: Offense, Speed, Counter, Accuracy
Weaknesses: Defense
Quests/Missions Led: 0
Quests/Missions Been On: Lilith's Letter 2

“The biggest room is for improvement.”
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Possessions & Favourite Things
Bedroom: Single Room
Pets: None

Likes: Learning
Dislikes: Dishonestly
Colour: Gold, White, Turquoise
Music: K-pop
Food:
Animal: Fox
Book: The Prince
Quote: "It took a lot of work to be perfect. If you didn’t want to break a sweat, there was no point in even bothering. Perfection takes effort of the heart, not the mouth."
Drink: Iced Tea
Song: Damage by Mario ft. Kim Boa
Movie:
Sport: Track & Field
Other Favs:
Appearance & More Images
Model: Park So Jin (Girl's Day)
Gender: Female
Eye Colour: Brown
Hair Colour: Brown
Height: 5'5
Weight: 54kg
Ethnicity: Chinese-Kiwi (Mixed)
Handedness: Left
Shoe Size: 7
Blood Type: AB-
Voice: Soprano 2
Distinguishing Marks: N/A
Body Style: Fit & Athletic
One Word to Describe: Cold
Best Physical Trait: Face
Worst Physical Trait: None
Mental/Emotional State: None
Things to Change: Neutral
Mental/Emotional disorders: None
Medical Problems/Ailments: None

Family & Childhood Info
Mother: Kaylee Glass
Father: Zephyrus
Creator: N/A
Half-Siblings: Other Children of Zephyrus
Full-Siblings: None
Other Relatives: Adopted Brother: Cody Knight
Home: New Zealand
Earliest Memory: Fighting between her mother and step mother/aunt
Best Memory: Face
Schooling: N/A
First Kiss: Drake
First Love: Cody
First Sex: None until Marriage >.<"
Other Firsts:

General Info
Nicknames: Jaz
Native Language: English
Character Flaw: Perfectionist
Fears/Phobias: None
Hobbies: Reading, Singing, Hacking, Studying (a lot)
Personal Motto: "Pity yourself before you pity others."
Things He Won't Do: Sit Back & Watch Something She Loves Burn
Most Admires: Cody
Most Influenced By: Cody
Moral Compass:
Most Important Person Before: Family
Most Important Person Now: Family and Friends
Reacts to Crises: Finds "Logical" Solutions
Faces Their Problems: Self
Reacts to Change: Neutral
Alignment: Good
Dream Job: IT CEO
Current Job: N/A
EmberNew3
“I've been called many times like perfectionist, difficult, and obsessive. I think it takes obsession, takes searching for the details for any artist to be good.”
Traits
Vices: None
Bad Habits: Perfectionist
Sleeping Habits: Insomniac
Quirks: Resting her chin on her hand
Attitude: Perfectionist
Special Talents:
Social Skills: Introverted
Other Info
Most at Ease When?: Alone
Main Priorities: Family
Past Failures: WIP
Biggest Accomplishment: WIP
Darkest Secret?: Feels Disgusted by Self
Secret Known by Anyone?: Cody
Personal Tragedy:
One Wish:
Relationship Info
Ever Cheated? No
Relates to Others? Sometimes
Perceived by Strangers: Cold
Perceived by Lover: ....
Perceived by Friends: Misunderstood
Perceived by Family: Distant
First Impression: Unapproachable
Family/Friends Like Most? Mom
Family/Friends Like Least?
Relationships

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