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ciaran

the scars that mark my body, they're silver and gold

Ciaran Yang - Subheader 1

Ciaran Yang - Subheader 2

Ciaran Yang - Subheader 3

chain of gold

Ciaran Yang - Personality 1

Ciaran Yang - Personality 2

Ciaran appears quiet and proper at first glance. He doesn't approach people first and seems very content just staying in the background. He inherited his mother's observational skills and her habit of pretending to be a wallflower, filing away all the tiny details he gets from interacting with people to use for later while giving them a false image of him being unassuming and demure. Despite his experiences, Ciaran still retains a distinct aura only a child raised in opulence could achieve. Though he is generally quite friendly and polite, it would still feel like he's keeping up his walls and maintaining a barrier between himself and the rest of the world.

“ciaran's suffering is the true otome route” − _ about ciaran

While a big part of this facade is from his childhood, a good chunk is also because of how he was treated at the facility. His senses have been heightened and he hasn't been given proper training to be able to cope with the changes that came with heightened senses. He gets sensory overload when around loud crowds, strong smells, and significantly bright areas, all of which he tries to avoid at all costs. He's also heavily touch starved and fluctuates wildly between wanting tactile affection and running away from it.

Beneath his layers of self-protection, Ciaran can actually be quite playful and mischievous. Around people he likes and trusts, Ciaran would feel safe enough to actually joke around a bit and let loose from his stiff outer persona.

child of plutus

Ciaran Yang - History 1

Ciaran Yang - History 2

  • Annika Yang is the youngest child of the current head of the Yang family, one of the two families who heads the Primavera Conglomerate. Though the face of class and sophistication, she is in truth spoiled sweet, naive, and a shrinking violet. She maintains the facade of being untouchable and unreachable in order to protect herself, as advised by both her parents and older brothers.
  • Annika & Plutus met during a charity dinner held by the Yangs. Plutus disguised himself as a rich guest, drawn in by the opulence this certain family seemed to hold. He gets charmed by Annika and they strike up a tentative friendship. Everything ends once Annika gets pregnant and Plutus leaves her with nothing but memories and a single golden earring.
  • Ciaran Dalhwan Yang was born to Annika Yang on a cold December night. It was a long and difficult labour. Annika had a weak constitution and Ciaran was already a month and a half early. While both fortunately survived, it would be a while before mother and son were considered healthy enough to be brought home.
  • While Annika never told Ciaran much about his father, she did give him the earring Plutus left her. Despite his grandparents' insistence that it was 'unbecoming' of him, Ciaran had his ear pierced on the day he got the earring and wore it since then.
  • Ciaran grew up with Mirella Ahn, the daughter of his mother's best friend Vittorino. They lived in their own personal bubble and never interacted much outside of each other. They had personal nicknames for each other (Ciaran called Mirella 'Hana' or 'Nana' while Mirella called Ciaran 'Kiki') and had their own secret code. They became more closed off when Annika died when Ciaran was 8 and only Mirella could convince him to do anything.
  • His first monster attack was when he was 10 years old. Vittorino was taking both kids out on a walk on the beach near the Ahns' summer home when they were ambushed by a pair of Scythian Dracanae. Vittorino was killed while attempting to save the children.
  • In the confusion, a demigod, who had been tracking the Scythian Dracanae, managed to grab the two children and knock them out. She brought the children to a facility belonging to the Spectre Foundation hidden in the Sierra Nevada. This would be where the pair would spend the next five years.
  • The facility was run by unaffiliated demigods who run experiments on kidnapped demigod children. Ciaran was chained up, blindfolded and exposed to extreme temperatures in a systematic way. This gave him heightened resistance to extreme temperatures and heightened senses (tactile, auditory, olfatory).
  • Halfway through their sixth year in the facility, a demigod stumbled upon the hidden facility. Luciella Eastwood was only barely able to escape with 14-year-old Mirella and 15-year-old Ciaran when the higher-ups of the facility made the facility self destruct upon discovery of a trespasser.
  • The trio would spend the next few years on the road together. After a monster attack that lead to Ciaran and Mirella accidentally using their powers for the first time, Luciella would be the one to explain to the two about their godly heritage. Ciaran and Mirella would discover that the things their respective godparents have the ability to turn into Celestial Bronze-bladed glaives.
  • Besides teaching the two teens how to fight, Luciella also helped them deal with their trauma as much as she could by being their support system outside of each other.
  • Mirella and Ciaran lose Luciella when they were so, so close to Camp. They never expected the ambush. A demigod who formerly worked for the facility that they escaped them somehow tracked them down. The trio was underprepared, having faced a rather difficult monster a few hours prior. Luciella was struck dead just as they caught sight of the entrance to Camp. The demigod was only able to fatally wound both Mirella and Ciaran before they disappeared, seemingly more concerned about concealing their identity. By the time the pair were found and brought into Camp, they were only barely alive.
BASICS

FULL NAME

Ciaran Dalhwan Yang
[ 양달환 ]

NICKNAME/S

Kiki [ by Hana only ]

AGE

19 y/o

BIRTHDAY

10 December 2001

SEX / GENDER

Male / Male

NATIONALITY

Italian

ETHNICITY

Asian; Korean descent

SPECIES

Demigod

STATUS

Alive; dibbed
APPEARANCE

HAIR COLOUR

Black, though usually dyed

EYE COLOUR

Gold-ish brown

TATTOOS

S-PLTS-572-055 behind his right ear

PIERCINGS

Standard ear piercing on his right ear

MISC MARKINGS

Multiple scars of different sizes

MODEL

Jung Wooyoung
FAMILY

PARENTS

Annika Yang† (mother)
Plutus (father)

CREATOR

n/a

FULL SIBLINGS

n/a

STEPSIBLINGS

n/a

HALF-SIBLINGS

GUARDIAN/S

Luciella Eastwood†

SIGNIFICANT OTHER/S

n/a

CHILDREN

n/a

OTHER RELATIVES

n/a
INVENTORY
  • A Celestial bronze glaive hidden as a gold earring
  • A Celestial bronze dagger named Aeithalis, inherited from Luciella Eastwood
POWERS

Offensive[]

  1. Children of Plutus can fire off drachma coins that materialize from their fingertips at a very high speed - fast enough that they could pierce and cut through skin upon contact. However, they cannot use this excessively, and will need a brief period of rest between turns before it can become usable again.
  2. Children of Plutus can induce a powerful desire for money and wealth upon a target, making them think of various material possessions and riches. This would leave them vulnerable to attacks.

Defensive[]

  1. Children of Plutus have the ability to summon precious metals from the earth - diamonds, gold, other gem stones - and use them to create a wall, or a dome that could be used to blunt attacks and shield them from harm. However, they could only be roughly two or three times the size of the user, and they will crumble to dust after a short while.

Passive[]

  1. Children of Plutus get innately stronger when they are in possession of large amounts of money. The more money they have, the more powerful they get. They can also draw power from nearby locations that have an abundant source of wealth, e.g., banks, gold mines, ATM vestibules, etc.
  2. Children of Plutus naturally exude an aura that could make the people around them tend to be more greedy or possessive over their money and material wealth. They could turn this ability on and off as they please.
  3. Children of Plutus innately know the exact location of money, as well as luxurious high-end items within a ten mile radius. And the exact amount of money someone has on their person. This could make them excellent treasure hunters or thieves.
  4. Children of Plutus have inherent knowledge of the different currency exchange rates of the world, as well as the price value of different material items. They can also identify gemstones and other precious metals just by touching them.

Supplementary[]

  1. Children of Plutus can summon a large number of drachma coins and command them to be magnetized on an opponent’s body for a short time, after which they lose effect and fall off the body they were attached to. This could leave an opponent vulnerable to attack or give the user a chance to flee. This can only be done if the user is able to see their target.
  2. Children of Plutus can enchant a piece of paper money or a coin with an aura of greed, which would cause surrounding people to quickly desire it. This can be used to distract a single opponent or cause a group of people to fight over the desired item. This can only affect a person once during a fight.
  3. Children of Plutus can transform items into a piece of paper money - this could be an opponent’s weapon or shield, or other equipment. The item would remain in this form for a fair amount of time, and this could place an opponent at a disadvantage. However only one item can be transformed at a time.
  4. Children of Plutus can create paper bills and coins out of thin air, which can be used in transactions out in the real world. The more money they generate at a time, the more energy is drained. Constant abuse of this power - i.e., generating large heaps of money that would amount to USD 100,000 and above in one instant - could cause the user to pass out for at least a day.
  5. Children of Plutus can telekinetic move small amounts of paper bills with their minds, the larger amounts they move means the more energy drained.

3 Months After Character is Made[]

  1. Children of Plutus can turn precious metals into tools, objects, weapons and other items, create semi-living constructs (such as animals or golems) and/or create structures/buildings of varying permanence; however, only one combative item or semi-living construct can be conjured at a time and it cannot be larger than roughly twice the size of the one that conjured it. The longer they maintain combative items and semi-living constructs, the more it drains their energy, so they are more limited for the time they can keep these things cohesive. If they create a combative item they can telekinetically move it with their mind.

6 Months After Character is Made[]

  1. Children of Plutus have the ability to cover their entire bodies with precious metal coating. The form they adapt depends on the user, and they all have varying effects - diamond for immense durability, silver for reflecting energy attacks, copper to act as a lightning rod, etc. This gives them extra properties that could prove useful in battle, and they could even mix and match and use multiple precious metals depending on their choice. However, their movements are more restricted and sluggish this way, and they cannot be as quick and agile as they would have been without the precious metal covering their body. Also, the longer their form is maintained, the more energy is drained from the user.

9 Months After Character is Made[]

  1. Children of Plutus have the ability to temporarily don "The Golden Touch". With this, they can turn literally everything they touch into gold, including, but not limited to, physical objects, elements (like water, earth and fire, but with the exclusion of air), energy attacks, and even other living beings, except the gods, of course. However, the effects are not permanent, and will wear off after a fair amount of time. The effects are also not instantaneous, and the pace of the transformation depends on the size of the target. In the case of living beings, they cannot be fully transformed into gold quickly, and the transformation will have to start from somewhere. For example if the user touches the arm of the target, the transformation will begin there and will then spread to the other parts of the body, until they are fully turned into gold. After using this power, the user will be extremely drained of energy - unable to move and could even possibly faint.

Traits[]

  1. Children of Plutus often make great economists, businessmen, accountants, pawn brokers and even treasure hunters because of their affinity with money and material wealth.
  2. Children of Plutus often find themselves living a luxurious and wealthy life, or if not, grow to accumulate more wealth over time through various reasons. Those close to them - like friends, lovers and family - could also find themselves affected by this.
  3. Children of Plutus normally excel at games where money is involved as a prize. For example, they have higher chances of winning when it comes to the lottery, or in different casino games, as well as betting on different sports games especially when a high sum of money is involved.
  4. Children of Plutus tend to greatly care about financial success, and while these reasons can usually be selfish, some can be driven by a desire to aid loved ones and even strangers with their wealth. But most can agree that making money is one of the most important things in the world to them.
  5. While many children of Plutus find legitimate ways to make money, others are willing to go to extreme lengths for it, like getting involved in highly illegal activities such as drug trafficking and arms dealing for the sake of money. This can sometimes send them down rather immoral paths.
ETYMOLOGY

GIVEN NAME/S

Ciaran — Irish, "black"
Dalhwan [ 달환 ] — 月煥, "moon; glowing, shining, lustrous, brilliant"

SURNAME/S

Yang [ 양 ] — 楊, "willow, poplar, aspen"

MISCELLANEOUS

TRIVIA
  • All experiments tested on Ciaran were exclusively body-related experiments. The most prominent and permanent side-effects are:
    • Heightened resistance to extreme temperatures
      • When he wasn't chained up and blindfolded, he was made to last as long as he could in rooms that simulate environments with extreme temperatures
    • Heightened senses (tactile, olfactory, auditory)
      • More than half of his time in Spectre's clutches was spent chained up and blindfolded
  • Besides this, he is shown to be prone to bouts of dissociation especially when in extreme stress similar to his experiences in the facility he was held captive in. So far only Mirella Ahn can 'ground' him when he does. He can also be triggered by the feel of cold metal and the clinking sound of chains.
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