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This character belongs to UniPacific16


Anja Nikolaievitch
Priestess of Hestia
Owned by: UniPacific16
KerrisDorsey

The darkness flees the fire.
Personality
Anja hates what her father’s blood can make her act like so she is always trying to be really happy and optimistic. She also is very social and will talk to anyone that comes her way and loves being in massive crowds of people.
History

While on a trip around the Mediterranean, Ellie and 2 of her friends, Anja and Jessie (both demigods) were staying near Mount Etna visiting some of the places Ellie had always wanted to go to, when she and her friends accidentally stumbled upon/fell into a hole that lead straight into Tartarus made accidentally by the struggle of Typhon.

Being a daughter of Notus, Ellie could slow her groups fall into Tartarus enough to only have minor injuries. Hearing stories from camp about two demigods survieing Tartarus, the group started to retrace the way the heard in the story. After a while of walking towards the heart of Tartarus, a massive cyclops had appeared out of the darkness and started to attack Ellie and her friends.

They successfully killed the cyclops but not without Jessie dying. Anja and Ellie dug a rushed grave for their fallen friend just before they heard what seemed like something or someone was walking towards them. Ellie and Anja quickly ran towards the nearest rock and hid behind it. As they hid behind a rock, they saw a man that looked the same age as Ellie that also happen to be Tartarus disguised as a human. Tartarus was disguised as a human because he had started to take a liking to Ellie and didn't want to scare her in his normal form. Ellie was instantly attracted to him and came out behind the rock to introduce herself.

“How did you survive the fall to here” Tartarus said as he saw Ellie and Anja.

“I slowed us down with my powers” Ellie said.

“Oh so you're a demigod then” Tartarus said “Who is your parent then”.

“Mine is Notus and Anja over here is Ares” Ellie said “How about you”.

“My father is Demios” he said.

“Why don’t you come with us to get out” Ellie asked. “Anything to get out of this pit” Tartarus said. So Anja, Ellie and Tartarus disguised as a human set off to the heart of Tartarus. When they came close to where Akhlys is, the titan Koios burst from out of the ground. He had just finished reforming after he was killed in the mortal world and the group just happened to stumble upon him by accident.

“Ah demigods” Koios said “I haven’t had a good fight in a while”. As soon as Krios said that, he attacked the group, striking straight at Ellie. Anja jumped right in front of Ellie to block Koios’ strike to make sure Ellie didn’t get hurt. Anja was hit so hard so disappeared into the darkness. Anja died on impact with Kioios’s sword. After Anja was hit by Krios, Ellie tried to keep herself safe underneath a dome of air. It kept her safe for a while until Krios started to blast with energy on Ellie’s dome.

“That is enough” Tartarus said as he madde Krios reform somewhere else.

“How did you do that” Ellie said in a small voice. “Because I am Tartarus” he said as he turned into a human sized version of his normal form.

“I can get you out of here but with a price” Tartarus said.

“Just get me out of her” Ellie said “I can’t stand another minute in here. No offence”. Just as Ellie finished her sentence, Tartarus transported her back to her home in Miami. Ellie found out she was in Tartarus for over a week and had a visit from Tartarus’s essence in a human body a week later. Tartarus’s price of getting out of Tartarus was the Ellie had to have a child with him and on the 15th of July, 2001 she did. Ellie named her child Anja in memory of how Ellie’s life was saved by her best friend in the pit.


When Anja was one, Tartarus returned to make sure his daughter will be safe. He didn’t show himself to either Anja or Ellie but left a arm band and a 1m long Stygian Iron sword. Once Tartarus had left, Ellie found his gift for Anja and hid the sword in the crawl space of the roof and decide to give the armband to Anja for her 12th birthday. Ellie had always tried to train Anja from an early age with some weapons she had kept from her early years as a demigod. The weapon Anja mostly used was a khopesh. Even though with all of the training Ellie was putting through her daughter, Anja had always went to a normal school. On her 12th birthday, Anja got the armband that was from her father and was told by Ellie that is she should have that with her at all times.


On the way back from one of her friends when she was 12, Anja saw a pure black horse with red glowing eyes staring right at her. She didn’t like the look of the horse so she started to back away but the horse ran at her. Anja closed her eyes and put out her hand and when she opened her eyes, she was extremely tried and the horse was gone. Without knowing Anja used her powers to vanquish the monster. Strange animals disappearing in strange ways kept happening to Anja two more times over the next two years like a two headed dog falling down a hole that wasn’t there before, a dog/seal hybrid disappearing without a trace then a massive black dog also disappearing. Again by accident Anja used her powers, first making a hole deep enough for the dog to not get her and second vanquish two monster again. Anja never told her mother about any of this stuff until her mother talked to her about camp.

“Anja, we are going to need to talk about something” Ellie said one day when Anja was around the age of 15.

“What is it mom” Anja said back to her mother.

“Has there been anything weird happening lately to you” Ellie said.

“Now you mention it there has been a few times” Anja said.

“There is this place you can go to that will keep you safe from monster that might have attacked you” Ellie said “You can go whenever you want”.

“I’ll think about it mom” Anja said. And that was it about camp for a while.

Being in Tartarus and seeing Tartarus himself had massive effects on Ellie later in her life and was slowly dying. Mortal medicine or even demigod magic could not cure Ellie, only the power of a god could cure her. Anja prayed all she could to summon a god to help her mother. The only one that listened and was Hestia. Hestia had always respected Ellie and her daughter.

After a few days of praying, Anja started to give up hope when Hestia appeared in front of her and said “I can help your mother but we have to make a deal, when you go to camp and you must at sometime, become my priestess”.

“I will do anything if you help my mom” Anja said in tears.

“She will be cured in the morning and i will have a gift waiting for you at camp” Hestia said before she disappeared to Hephaestus’ current forge with the sword Anja’s father had giving her and Ellie’s old khopesh. The next morning, Ellie was all cured and full of energy.

“Mom I think it is time for me to go to camp” Anja said when she found her mother. The next day, Ellie took her daughter to camp where Anja told Alexander she was a child of Tartarus and was also appointed by Hestia herself the priestess of Hestia.

“So this must be for you then” Alexander said as he handed Anja a sword that looked like her mother’s khopesh but with a black blade instead.

Journal
Basic Info
Full Name: Anja Nikolaievitch
Titles: Priestess of Hestia
Current Location:
Affiliation(s): Camp Half-Blood
Current Status: Alive
Relationship Status: None at the moment
Born or Created On: July, 15th, 2002
Current Age: 15
Species: Demigod
Nationality: American
Sexuality: Straight
Accent: American
OOC Plans & Info
Owned By: UniPacific16
Inspiration Behind Creation: Nothing really
Love Interests Char/Owner: I don't think a priestess would really need one
Active RP's:
Created Page On:
Page Last Updated On:
Plans:
3/6/9 Month Powers: 3/6/9 months
Word Bubble
Anja Nikolaievitch ~ Priestess of Hestia
KerrisDorsey

The darkness flees the fire
{{{1}}}
Character's Bio


 Age: 15  Height: 1.53m  Weight: 43kg
 Sexuality: Straight  Relationship Status: Single
 Birth Place: Miami  Main Weapon: A 1m long khopesh. When a bending force is put on the hilt it will change for either CB to Stygian Iron and vice versa. Armband that can turn into armour when a button is pressed on inside
 Accent: American
 – When you stare into the abyss the abyss stares into you

Character's Powers

 3/6/9 monnth unlocked

Offensive[]

  1. Children of Tartarus have the ability to send a wave of negative energy which causes anyone affected by it to feel as if they are falling in a deep pit for a short time, blinding them from seeing or doing any attacks out of panic. Once the effects have worn off, the victims are immune to this ability for a moderate period of time.
  2. Children of Tartarus have the ability to create a field of dark and negative energy around them, which restrains anyone stepping into it in place. The more time it is sustained and the tighter the restrain is, the more energy it drains. In some cases, prolonged hold of the power may render the victims' limbs and muscles numb for a short time.
  3. Children of Tartarus have the ability to vanquish lesser monsters (only those classified as "easy" in the Monster Encyclopedia) into Tartarus with a single attack; however, the bigger the monster, the more energy it drains.

Defensive[]

  1. Children of Tartarus have the ability to conjure a replica of the bronze walls of Tartarus, no larger than 2 to 3 times the size of the user, to block incoming attacks and projectiles for a short while; shortly after it's creation, the wall will corrode like most metals. The walls can be conjured at all directions to create an absolute defence, but drains more energy from the user. Conversely, this can be used to imprison enemies for a short time.
  2. Children of Tartarus have the ability to bend the darkness around them to their will, concealing them for a short time.

Passive[]

  1. As Tartarus is an Underworld god, children of Tartarus can enter and exit the Underworld as they please. They can also enter and exit Tartarus as they please instantly rather than the usual time it takes to get in and out of there for other people, which are nine days and nights.
  2. Children of Tartarus can sense when someone or something enters or exits Tartarus, no matter what the size is.

Supplementary[]

  1. Children of Tartarus have the ability to Shadow Travel, a sort of teleportation; the further the distance, the more is energy drained.
  2. Children of Tartarus have the ability to create dark pits from the ground, which can be used to ensnare unsuspecting victims, to hide themselves inside the pit, or in anyway possible, for a short period of time. The larger and deeper the pit created and the longer it is held, the more energy it drains.

3 Months After a Character is Made[]

  1. As Tartarus itself weakened the powers of the imprisoned Titans from any struggling, children of Tartarus have the ability to "imprison" one's powers, weakening it by a large amount instantly to the point that i.e. a fireball dissipates into a wisp of smoke, a torrent of water turns into a droplet etc.; however, repeated usage drains the user severely and weakens the effect of the ability with each successive use.

6 Months After a Character is Made[]

  1. Children of Tartarus have the ability to conjure a shadowy form of a monster currently residing at Tartarus, which will attack for them for a short time; however, the monster is weaker than it's real counterpart would be. It is also much smaller in size if the real counterpart is large.

9 Months After a Character is Made[]

  1. In rare cases, children of Tartarus have the ability to conjure a shadowy form of an older Titan/one of the Twelve Titans formerly or currently imprisoned in Tartarus (with the exception of Kronos, Rhea, Mnemosyne and Themis), no larger than 2 to 3 times the size of the user, which will fight for them for a very short time; however, the shadowy Titan is much weaker than it's real counterpart would be, no matter what powers he/she possess. While the shadowy Titan fights for them, the user is completely immobilized.

Traits[]

  1. Children of Tartarus have an innate knowledge of all entryways into Tartarus, their exact distance from these, and the best way and means to reach it.
  2. Children of Tartarus generally have dark and negative personalities. They tend to isolate themselves from any larger crowd or gathering, making them most likely anti-social people.
  3. Children of Tartarus draw less attention from monsters than most demigods, excluding children of the Big Three.
  4. Children of Tartarus are skilled at creating traps, prisons, and any means of restraining others.


Passive[]

  1. Priests/Priestesses have a direct telepathetic connection to the god they represent, which is mostly used to deliver messages, for duties and for prayer.
  2. Priests/Priestesses are able to read auras and sense spiritual essences.
  3. Priests/Priestesses are able to see through the mist.
  4. Priests/Priestesses have a telepathic connection with the god they represent's animal symbol.
  5. Priests/Priestesses have the ability to heal minor wounds, and soothe the pain of major or fatal wounds.

Traits[]

  1. Priests/Priestesses tend to have the traits of the god they represent's demigod children.
  2. Priests/Priestesses do not date at any time, and are celibate. If they do decide to date, they lose their priesthood.

Owned by: James ~ Posted on: {{{2}}}
Powers

Offensive[]

  1. Children of Tartarus have the ability to send a wave of negative energy which causes anyone affected by it to feel as if they are falling in a deep pit for a short time, blinding them from seeing or doing any attacks out of panic. Once the effects have worn off, the victims are immune to this ability for a moderate period of time.
  2. Children of Tartarus have the ability to create a field of dark and negative energy around them, which restrains anyone stepping into it in place. The more time it is sustained and the tighter the restrain is, the more energy it drains. In some cases, prolonged hold of the power may render the victims' limbs and muscles numb for a short time.
  3. Children of Tartarus have the ability to vanquish lesser monsters (only those classified as "easy" in the Monster Encyclopedia) into Tartarus with a single attack; however, the bigger the monster, the more energy it drains.

Defensive[]

  1. Children of Tartarus have the ability to conjure a replica of the bronze walls of Tartarus, no larger than 2 to 3 times the size of the user, to block incoming attacks and projectiles for a short while; shortly after it's creation, the wall will corrode like most metals. The walls can be conjured at all directions to create an absolute defence, but drains more energy from the user. Conversely, this can be used to imprison enemies for a short time.
  2. Children of Tartarus have the ability to bend the darkness around them to their will, concealing them for a short time.

Passive[]

  1. As Tartarus is an Underworld god, children of Tartarus can enter and exit the Underworld as they please. They can also enter and exit Tartarus as they please instantly rather than the usual time it takes to get in and out of there for other people, which are nine days and nights.
  2. Children of Tartarus can sense when someone or something enters or exits Tartarus, no matter what the size is.

Supplementary[]

  1. Children of Tartarus have the ability to Shadow Travel, a sort of teleportation; the further the distance, the more is energy drained.
  2. Children of Tartarus have the ability to create dark pits from the ground, which can be used to ensnare unsuspecting victims, to hide themselves inside the pit, or in anyway possible, for a short period of time. The larger and deeper the pit created and the longer it is held, the more energy it drains.

3 Months After a Character is Made[]

  1. As Tartarus itself weakened the powers of the imprisoned Titans from any struggling, children of Tartarus have the ability to "imprison" one's powers, weakening it by a large amount instantly to the point that i.e. a fireball dissipates into a wisp of smoke, a torrent of water turns into a droplet etc.; however, repeated usage drains the user severely and weakens the effect of the ability with each successive use.

6 Months After a Character is Made[]

  1. Children of Tartarus have the ability to conjure a shadowy form of a monster currently residing at Tartarus, which will attack for them for a short time; however, the monster is weaker than it's real counterpart would be. It is also much smaller in size if the real counterpart is large.

9 Months After a Character is Made[]

  1. In rare cases, children of Tartarus have the ability to conjure a shadowy form of an older Titan/one of the Twelve Titans formerly or currently imprisoned in Tartarus (with the exception of Kronos, Rhea, Mnemosyne and Themis), no larger than 2 to 3 times the size of the user, which will fight for them for a very short time; however, the shadowy Titan is much weaker than it's real counterpart would be, no matter what powers he/she possess. While the shadowy Titan fights for them, the user is completely immobilized.

Traits[]

  1. Children of Tartarus have an innate knowledge of all entryways into Tartarus, their exact distance from these, and the best way and means to reach it.
  2. Children of Tartarus generally have dark and negative personalities. They tend to isolate themselves from any larger crowd or gathering, making them most likely anti-social people.
  3. Children of Tartarus draw less attention from monsters than most demigods, excluding children of the Big Three.
  4. Children of Tartarus are skilled at creating traps, prisons, and any means of restraining others.


Powers as a Priestess

Passive[]

  1. Priests/Priestesses have a direct telepathetic connection to the god they represent, which is mostly used to deliver messages, for duties and for prayer.
  2. Priests/Priestesses are able to read auras and sense spiritual essences.
  3. Priests/Priestesses are able to see through the mist.
  4. Priests/Priestesses have a telepathic connection with the god they represent's animal symbol.
  5. Priests/Priestesses have the ability to heal minor wounds, and soothe the pain of major or fatal wounds.

Traits[]

  1. Priests/Priestesses tend to have the traits of the god they represent's demigod children.
  2. Priests/Priestesses do not date at any time, and are celibate. If they do decide to date, they lose their priesthood.
Skills & Weapons
Special Skills:
Preferred Weapon: A 1m long khopesh. When a bending force is put on the hilt it will change for either CB to Stygian Iron and vice versa. Armband that can turn into armour when a button is pressed on inside
Strengths: Strength
Weaknesses:
Quests/Missions Led: 0
Quests/Missions Been On: 0

Kerris
Possessions & Favourite Things
Bedroom: N/A
Pets:

Likes:
Dislikes:
Colour:
Music:
Food:
Animal:
Book:
Quote:
Drink:
Song:
Movie:
Sport:
Other Favs:
Appearance & More Images
Model: Kerris Dorsey
Gender: Female
Eye Colour: Green
Hair Colour: Orange-brown
Height: 1.53 m
Weight: 43 kg
Ethnicity:
Handedness: Right
Shoe Size: 7 (American)
Blood Type:
Voice:
Distinguishing Marks: N/A
Body Style:
One Word to Describe:
Best Physical Trait:
Worst Physical Trait:
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Things to Change:
Mental/Emotional disorders:
Medical Problems/Ailments:

Family & Childhood Info
Mother: Ellie Nikolaievitch
Father: Tartarus
Creator: N/A
Half-Siblings: Children of Tartarus
Full-Siblings: None
Other Relatives: Notus (godly grandfather)
Home:
Earliest Memory:
Best Memory:
Schooling:
First Kiss: None
First Love: None
First Sex: None
Other Firsts:

General Info
Nicknames:
Native Language: English
Character Flaw:
Fears/Phobias:
Hobbies:
Personal Motto:
Things He Won't Do:
Most Admires:
Most Influenced By:
Moral Compass:
Most Important Person Before:
Most Important Person Now:
Reacts to Crises:
Faces Their Problems:
Reacts to Change:
Alignment:
Dream Job:
Current Job:
Kerris5
Traits
Vices:
Bad Habits:
Sleeping Habits:
Quirks:
Attitude:
Special Talents:
Social Skills:
Other Info
Most at Ease When?:
Main Priorities:
Past Failures:
Biggest Accomplishment:
Darkest Secret?:
Secret Known by Anyone?:
Personal Tragedy:
One Wish:
Relationship Info
Ever Cheated?
Relates to Others?
Perceived by Strangers:
Perceived by Lover:
Perceived by Friends:
Perceived by Family:
First Impression:
Family/Friends Like Most?
Family/Friends Like Least?
Relationships

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