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This Character Is Gone.


The owner of {{{1}}} has decided to send them away, and will no longer be actively roleplayed.


Although it is possible for this character to return in the future, please take note that you are free to use their model/FC if you so wish (that is, if they're not already taken as of reading this).

Rhett Abrahams
Champion of Othrys • Son of Menoetius

RhettCircle

Personal Information

Full NameRhett Christopher Abrahams
Birthday21 December 1997
Age20
Zodiac SignSagittarius
Sex / GenderMale / Male
SpeciesDemigod
NationalityAmerican
EthnicityAfrican-American
Sexual OrientationAsexual
Romantic OrientationAromantic
Relationship StatusDecidedly Single
Accent
Birthplace
Living SituationThe Spire
Languages SpokenEnglish
Weapon(s)

Personality

Rhett has a temper, and can easily become angry. He is also intelligent, but his intelligence makes him cocky and less receptive to criticism. He’s more likely to go his own way, even if he’s down for the cause. His boisterousness makes him the kind of person you either love or hate, and for that he can also get annoying easily. He’s a good friend for those that need it, and isn’t afraid to trust, although he trusts himself more than anyone else. He is extremely proud, and proud of his features, making him a confident man in his own skin.

History

Amos was the kind of person who never left a stone unturned. She traveled the world and traveled her primary home, the den of her father, the Underworld. On one of these many exploratory rips, she took a turn into the most dangerous and treacherous location in the underworld- Tartarus. She had been meaning to visit for a long time, but only then did she feel she was ready. At first, everything seemed quite dull, besides the smell and blistering heat. She battled some monsters but it felt more like entertainment. Finally, she met Him.

She first knew him as a soft-spoken man with a charm around him, but as she spent more time with him, he grew louder, and his pride began to show. Still, she was hooked. Amos promised to return, and she did so three times. During the span of their meetings, she could tell he was trying to seduce her, and while slowly working, it was still slow. By her third visit, the man was so hungry and so horny, any false pretense of patience escaped him, and their interaction went from lovely to violent. Amos fought him off, but at the end, the Titan received what he wanted. This was the real horror that Tartarus held, and why she could never return. 9 months later, she had the monster’s child.

She thought she would abhor the child, but all she could truly do was love him. Rhett was born a beautiful child, not making much of a fuss. That first night hey slept in the hospital, at first peacefully, until He made his presence known in her dreams. ‘’Come back to meeee…’’

It was a nightmare. When she woke up, she learned that the titan had done something to her child- the piercing blue eyes he’d worn in her presence, he had colored one of their son’s eyes with the same hue. It seemed to suggest that he would be watching her through him.

Growing up, Rhett always assumed he had to wear an eyepatch around his mom because she was embarrassed by his heterochromia. This made him subconscious about his eyes, and somewhat insecure. When he finally reached grade school, it turns out that, while it did mark him as the freak, more people were intrigued than unaccepting. The question then lingered with him for a long time.

Amos taught him of the Gods, and spoke of camp proudly, as a time in which she matured. She trained with him, although to her chagrin, he took a liking for long distance weapons, which required both eyes. It was difficult training him at first with the fiery temper e had, and his quick urges to give in. Eventually, he got better. Amos told him his father was a god, but not which, and that was all she would say about him. “You’ll find out eventually,” she’d say. He knew, at least, that he was Hades’ grandson.

By the time Rhett had his first monster attack, he knew he would have it. It was a regular old hellhound who had crept up on him at his home’s pool when he was twelve. Quickly, he skirted out of the water and into the house, searching for the nearest weapon. Finding a javelin on the wall, he pulled it off just as the monster leaped onto him. He dodged, rolled, and with the weapon now in hand, spare to the side, killing the monster.

After his first attack, he begged his mother to go to camp, to have the experiences she had. She refused each time, stating that he got training from her already, and he needed to learn to be among mortals who wouldn't understand. Each year, it grew harder and harder to not feel angry at her for clipping his wings.

On his fifteenth birthday, he received a gift from his father. It was a bracelet. At first, he thought nothing of it, until he felt a weird vibration within him, and then he Saw-

In his hand, he held a metaphysical spear. When he closed his grip around it, it became more solid and visible, and it’s then that he realized it was stygian iron. He soon realized the spear was only visible to is the blue eye, the one his mother hated. While it did become a solid tangible thing when he wanted to grip it, it was still invisible to those around him, and only became visible as soon as he let it go intentionally (such as to throw). When he told his mother who had given him such a gift, her face froze, and she threw it away. While she was sleeping, Rhett retrieved it.

No more gifts came after that, but he soon learned that the inscription on his bracelet read “Menoetius” in ancient Greek. He assumed it must have been his father. Rhett had no patience for school or his fictitiously ordinary life. His bracelet proved he was much more than common society. Almost every day, he would fight with his mom, a result of building resentment at her for not sending him to be with his kind. Google searches also led him to discover that his father lived in Tartarus, which explained the weapons relationship with dimensions. Rhett had stopped asking about his father a long time ago, although now knowing who he was, he should’ve asked. Then he would’ve known the terrible circumstances of his conception.

When Rhett was about 17, he ran away from home. He used mail his mother receive from camp in order to guide him towards the location. Once he arrived, to his heartbreak and disbelief, he learned he was not welcome. Apparently, children of Menoetius weren’t allowed. Rom then, all that he could turn up in his mind is how little he knew of his father because it was all so under-documented, and how there was so much information about other ods. It felt unfair that he had no recognition, and it felt unfair that he would be punished for so long for a crime when Zeus had committed far more of them. This is when the BC found Rhett. He wasn’t ready to go back to his old life, and he wanted the Gods gone. What his mother had really been embarrassed about was having a son of Menoetius, or so he convinced himself.

As much as he enjoyed his time there, he realized nothing was going to happen. The factions were too divided and they hardly had missions anymore. Rhett heard whispers of a new group, Champions of Othrys. The premise was to put titans in power, which is part of what he wanted, and from what he heard, they were radical enough that they might be able to pull it off. As soon as he could, at around 20 years old, Rhett deserted BC and sought out the CoO, using some of his BC contacts. He was then accepted into the organization.

Powers

Offensive[]

  1. Children of Dionysus have the ability to force a state of mild drunkenness on another person for a short time. Depending on their mood, the state of mind they force can either be drunken ecstasy, drunken confusion, drunken frenzy, or drunken sadness.
  2. Children of Dionysus are able to manipulate wine into streams and use them for their will; this can appear in the form of one powerful direct stream that acts as a hose, or having multiple thin but powerful streams with the ability to make hairline cuts across a user’s body.

Defensive[]

  1. Children of Dionysus can null the pain of any wound for a short time.
  2. Children of Dionysus have the ability to create a field of energy around them, anyone who steps through it will feel intense thought of madness and insanity. The opponent will be driven mad and completely forget about the battle or the user. This power is purely for defensive use, since the user cannot move while the field is in place.The longer the field is kept up, the more energy is drained. If an opponent already taken by the insanity attempt to attack the user, they will see horrible hallucinations which will make it even harder to attack. Once the field vanishes, the target immediately regains their sanity.

Passive[]

  1. Children of Dionysus have the ability to shift between states of drunkenness, to their choosing.
  2. Children of Dionysus can turn any beverage into wine and create small amounts of it out of nothing.
  3. Children of Dionysus emit an aura of drunkenness, people would at least feel slightly tipsy around them. It can be shut off for a long time if they please.
  4. Children of Dionysus can beckon any feline within a 50ft radius (15.25 meters) to their need, however, the more felines they call, the more impossible it is to give them commands/ command them.

Supplementary[]

  1. Children of Dionysus have the ability to create thick ropes of grape vines which can be used for a multitude of purposes. The user may telekinetically control the vines.
  2. Children of Dionysus can enhance themselves through wine consumption. This can help them quickly heal minor wounds, sharpen their senses or focus, or increase their stamina; however if they consume too much wine, the user may become unpredictable.
  3. Children of Dionysus can cause someone to hallucinate things that aren't really there, the longer they maintain the hallucinogenic state the more energy it drains.
  4. Children of Dionysus have the ability to create a wine variant with the ability of weakening someone’s immune system and giving them symptoms similar to food poisoning (ie; weak limbs, vomiting, cramping, nausea, diarrhea.)

3 Months After a Character is Made[]

  1. Children of Dionysus are able to turn into a predatory cat for a short time. Such as lions, cheetahs, leopards or panthers. They can turn into either a full big cat or a humanoid cat form. In the human/big cat form, they are twice as fast and stronger than before. Their senses are also quite sharper as well. They also tend to be more violent and volatile in this state. Once the transformation ends, it’s hard for them to remember what it’s like to be human. They may continue to display cat behavior. Using the hybrid form is more draining rather than the full cat form.

6 Months After Character is Made[]

  1. Children of Dionysus have the power to let off wine mist from their pores, allowing it to spread out up to a football field’s length. Those who inhale said mist can feel the symptoms of a hangover which are: muscle soreness, dehydration, dizziness, headaches, lightheadedness, vertigo, sweating, heartburn, nausea, sensitivity to lightness and sound, a faster heart rate, indigestion, and irritability. They themselves are immune to the effects of the mist, but no one else is (this includes allies). The larger the surface area the mist travels, the less potent it is. This means that at a football field’s length it only feels like a mild hangover, but concentrated in small areas, or small enclosed areas, it is a rather raging hangover. They do not have control over dispersing the mist, but it can be blown away using fans and airing.

9 Months After a Character is Made[]

  1. Children of Dionysus have the ability to inspire maddening dedication and obsession from an enemy or ally, causing them to dedicate themselves to their cause. It can only be used on one person at a time, or five monsters at a time. The more sentient the creature, the harder it is to use (ie, manticores are more like people, same with empousa, so not as many can be controlled because of their higher sentience. It becomes more difficult per mind and per sentience of mind.) The longer the power is used, the more confused and unfocused the user gets, making it harder to use any powers. Side effects of this power on the those it is used on is blacking out during these moments, and forgetting they were in this state. If used too much, the user can be left unable to have the concentration to use any powers for a period of time.

Traits[]

  1. Children of Dionysus generally have a taste for alcohol and partying.
  2. As Dionysus is the patron of plays, playwrights and acting, his children often make good actors and playwrights.
  3. Children of Dionysus are typically fond of and are favored by predatory cats, nymphs and satyrs.
  4. Children of Dionysus tend to give into thoughts of madness and insanity.
  5. Children of Dionysus are prone to being unpredictable in the eyes of others.
  6. Children of Dionysus can immediately know the age, type, and quality of wine just by tasting it.
  7. Children of Dionysus can innately tell if wine grapes are good for harvesting.
  8. Children of Dionysus are popular among people, and can be prone to having stalkers or groupies.

Appearance

Face ClaimMekhi Alante
Eye ColourBlack
Hair ColourBlack
Height5'11
Weight140 lbs
Voice TypeBaritone
Blood TypeAB
Distinguishing MarksN/A
Body StyleAthletic lean
Tattoos
Piercings
Scent

Family Information

Father[[Category::Children of Menoetius]]
MotherAmos Abrahams
CreatorN/A
Full SiblingsN/A
Half SiblingsOther Children of Menoetius
Guardian(s)N/A
SpouseNein
ChildrenN/A
Other RelativesN/A

Relationships

Significant Other(s)ff
Best Friend(s)ABZ
FriendsABZ
EnemiesThe Gods
OtherN/A

Name Etymology

Given [ Rhett ]
Middle [ Christopher ]
Surname [ Abrahams ]

Trivia

Nickname(s)
Favourite Colourdark orange
Favourite MovieRocky
Favourite SongWatch Me, Jaden Smith
Favourite Food
Favourite Drink
Likes
Dislikes
Loves
Loathes
First Kiss
First Crush
First Love
First Time
Pet(s)N/A
Occupation
Sports Played
Instruments Played
Smoker
Drinker
Addictions
Goals
Achievements
Biggest Hope
Biggest Regret
Best Memories
Worst Memories
Mental Illnesses
Criminal Record
Medical Record

Custom Trivia

  • N/A

Images

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