Cancer Moon
Aries Rising
Offensive[]
- Children of Demeter have the ability to shoot poisonous pine out from their hands which acts as a powerful paralytic for a short time.
- Children of Demeter can create weapons made from plants, flowers, and trees in order to aid them in combat. The larger the weapons, the more energy is drained. Flowers, plants, and trees, can also be reshaped to reinforce existing weapons and only one weapon may exist at a time.
- Children of Demeter can use the same offensive powers as Children of Persephone
Defensive[]
- Children of Demeter have the ability to create a large protective dome of thick plants around them for a short time. Although they will die after a few moments.
Passive[]
- Children of Demeter have the innate ability to talk plants to life, either making them grow more quickly or bringing them back from a recent death.
- Children of Demeter can understand the overall well-being and conditions of plants, as well as fully interpret their emotions and communicate with them.
- Children of Demeter are always surrounded by an aura that normally causes plants to grow where they have walked. They can shut it off for a moderate time if they wish.
- Children of Demeter are innately stronger during the Spring and Summer months due to the happiness of Demeter with the return of Persephone.
Supplementary[]
- Children of Demeter have the ability to create ropes of vines and telekinetically move them.
- Children of Demeter can create and control sap, the sticky substance, distract an opponent ,bind their bodies in it and cloak themselves in a coat of sap that grants extreme resistance to physical attacks due to most weapons simply sticking to the thick sap. .
- Children of Demeter are able to make plants (i.e. grain, barley, corn, etc) grow so tall that it hampers the movements of those around them for a short time; the longer they maintain the growth, the more energy it drains.
- Children of Demeter have the power of Plant Travel which grants them the ability to teleport from one plant to another. A small tree, patch of grass or even a flower will suffice. The further the distance traveled, the more energy is drained.
3 Months After Character is Made[]
- Children of Demeter have the ability to create a Venus Flytrap, roughly two to three times the size of the user, which will attempt to swallow anything that comes near it. It will only appear for a short time before dissipating.
6 Months After Character is Made[]
- Children of Demeter have the ability to animate a tree to the point that it can walk around and fight for the user. The animated tree will be quite strong and durable and unable to feel pain. It only lasts for a short time and more energy will be drained depending on the size of the tree. Only up to 3 trees can be animated at a time.
9 Months After Character is Made[]
- Children of Demeter can transform their bodies structure to match that of a plant’s for a short time. The user will be a humanoid plant, the type of plant will be completely up to their choice. As long as it’s not poisonous or carnivorous. In this form, the user is immune to pain and can quickly regenerate from any injury, their existing chlorokinetic abilties are stronger as well. Once the transformation ends, the user will be extremely drained. Unable to move and could possibly faint.
Traits[]
- Children of Demeter are normally good cooks, as their mother is the goddess of harvest and agriculture.
- Children of Demeter generally grow up to be excellent gardeners and farmers, possessing a love and talent for raising plant life.
- Children of Demeter tend to be much happier during the spring and summer and often very sour and grumpy during the fall and winter.
- Children of Demeter often have a taste and love for bread.
In a way, Enrico’s hard and pitiful life is kind of what attracted Demeter to him, aside from his affinity with the earth, what with being a farmer and all that. Not to romanticize poverty, but the goddess found the man’s dedication to keep going despite the hardships of life quite inspiring. And so, she decided to try her luck, disguising herself as a young woman interested in doing business with Enrico’s farm. Like all other stories go, they met, and they fell in love, with Demeter disappearing shortly after they made love for the first time. The man was confused, naturally, and even more so when she returned carrying a baby with her, who was apparently his. She explained everything about the Greek mumbo jumbo, which honestly was very hard to believe for Enrico — he resisted the urge to scratch his head. He even doubted if the kid was really his. But the goddess decided to prove it to him, by making his crops instantly ready for harvest. With his jaw dropped, Enrico took the baby from the goddess as she departed, and decided that he would name him Henrique, which is his name but in Portuguese.
Henrique was an interesting child, who’s interested in a lot of things as well. He was very curious, but also very mischievous, and would often get into trouble. Perhaps it was the large green space that he could run on when he was growing up that made the difference, something that also gave him his great appreciation for nature and the wild outdoors (aside from being a son of Demeter, of course). He loved living in the farm, and would often try to help his dad out with the simple tasks and chores that he could handle as a child. In school, it wasn’t that much different — sometimes the teachers would find him a tad bit too rambunctious, but it was all good at the end of the day. He made good friends, and was able to develop good social skills.
One might be wondering, why does it seem like Henrique’s having such a great childhood now, despite how poor his father was? Well, it turns out, since Demeter had quite the soft spot for her lover, she created a dryad (named Paloma) right before she left Kentucky, and instructed her to watch over her son from a distance, and to keep the farmland fertile. This became a good foundation for Enrico to be able to build a better life for him and his son, and with how naturally hardworking he is, he was eventually able to realize this. Still, they stayed where they was, figuring that since things were finally going their way, that there was no reason to leave.
When Henrique, or by this point, also called Ricky by his friends, turned 13, he had his first monster attack. A harpy that came out of nowhere, swooping down from the sky as it let out a deafening screech. The son of Demeter was tending to some crops with his father in the field when the monster appeared. Luckily, Paloma was in her tree nearby, and was able to come to the rescue, shooting the creature down with arrows. After the incident, Enrico had to explain everything to his young son, who was quite shaken and scared, but also excited to learn that he might start developing some powers soon. Paloma suggested bringing him to Camp immediately, but Enrico didn’t want to be away from his son quite yet, and since there was a dryad around to help protect him, he thought maybe he could stick around quite longer.
Turns out, living in a farm in the middle of nowhere, in a way, kind of helped deter the monsters from coming. It wasn’t as frequent as one would experience in a big city, for example — there was less technology and signals being transmitted around, which apparently was something that helped monsters track demigods. However, it didn’t mean Henrique was completely safe, and eventually, the inevitable happened. One night, when he was 16, on a hot summer day, the son of Demeter was chased by a Hellhound in the nearby forest that he was exploring. He generally managed to outrun it, but it got in a few swipes, scratching at his skin and ripping parts of his clothes. Paloma sensed the danger and was able to intercept, using a combination of her powers and her trusty bow and arrow to get rid of the monster. Ricky was able to help too, and perhaps it was due to the adrenaline, that he was able to shoot poisonous pine from his hands which made it easier for the dryad to dispatch of the monster.
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