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Chris signs a death waver

Kyle-121015-01

[[|Chris]] -Child of Nemesis
-Son of Balance

 Ice

*Was sitting in the middle of the forest looking at the ground.  He was feeling really down and depressed right now.  Not only was he dealing with sexual confusion, he also his father had just died.



Tyler Prada
Deimos Counselor
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Tyler happens to walk by Chris's back side, at a distance of 25 feet. Tyler doesn't realize that he has passed a person until he turns and takes a second look. Now realizing that Chris is a person, Tyler calls out to Chris. "Hello!" He calls in a cheerful voice. He wonders what anyone would be doing out this far in the forest.

  "There are many victories worse than a defeat."

Character's Powers

 Powers: 3/6/9

Offensive

  1. Children of Deimos have the ability to send a wave of terror out in front of them which causes anyone affected by it to imagine something they fear; the bigger the wave, the more energy used. This can leave them vulnerable to attack.
  2. Children of Deimos have the ability to unleash their battle-lust and fight to their full potential; however, they are temporarily blind to friend or foe and attack anyone nearby.

Defensive

  1. Children of Deimos can become resistant to all types of physical attacks for a short time.
  2. Children of Deimos can send out waves of terror and fear that may paralyze an opponent and cause them to stop attacking for a short time. But the user cannot attack the opponent while the paralysis is in effect.

Passive

  1. Children of Deimos are immune to any senses of fear and terror, making it impossible for them to get scared and panic in battle.
  2. Children of Deimos are innately proficient in most forms of combat and hold a higher state of physical prowess.
  3. Children of Deimos emit an aura of fear and terror, making people at least slightly afraid when near them. They can turn it off for a long time if they wish.
  4. Children of Deimos know the fears of everyone around them, as well as how a person is likely to cope with that fear.

Supplementary

  1. Children of Deimos have the ability to calm the fear of others.
  2. Children of Deimos are able to project a person’s worst fears into their mind, causing temporary trauma and confusion into them. This power is only active for a short time, and loses some of its effect the more it is used on the same person.
  3. Children of Deimos have the ability to conjure a real version of someone's worst fears, however, the child of Deimos is not able to control the conjured fear and is susceptible to them as well; they are also drained of a moderate amount of energy when the fear is conjured.
  4. Children of Deimos have the inhuman ability to leap great distances at once which can be used to dodge or attack. Upon landing, a small tremor is unleashed which causes anybody within a few feet to lose their balance.


3 Months After Character is Made

  1. Children of Deimos have the ability to focus on a person’s fears and mimic the abilities of that fear for a short time. If the user focuses on a pyrophobe, they will get some powers over fire. If the target is scared of a specific animal, they gain some abilities of the animal. (If the feared animal is a spider, the user will be able to generate webs from their wrists and crawl on walls.) And if the target is afraid of death, the user can drain some of their life-force and make them think they’re about to die. This power cannot be used to become incredibly powerful or instantly kill and the power can only be used once in a fight.


6 Months After Character is Made

  1. Children of Deimos can turn the fear and terror of others around them into emotional energy and then tools, objects, weapons and other items, create semi-living constructs and/or create structures/buildings of varying permanence; however, only up to 3 combative/non-combative items or 1 semi-living construct can be conjured at a time and it cannot be larger than roughly 3 times the size of the one that conjured it. The longer they maintain combative/non combative items and semi-living constructs, the more it drains their energy, so they are more limited for the time they can keep these things cohesive. The fear constructs will terrify/scare anyone they touch.

9 Months After Character is Made

  1. Children of Deimos have the ability to become a spirit made entirely of terror. In this state, they can change into a tangible form of someone or a group’s worst fear. The tangible form of the fear is the same size as that fear exists in naturally, is immune to all attacks, and the fear’s strength is greatly increased from its natural strength. The more the user is feared, and the more the form the user is in is dreaded, the stronger the user’s form is. The user can only stay in this state for a short time, after leaving this form, the user will be extremely drained, not able to move and could possibly even faint.

Traits

  1. Children of Deimos are known to hate the idea of losing people they care about.
  2. Children of Deimos typically enjoy fighting and combat, since their father is considered a war god.
  3. Children of Deimos normally love scaring people and watching them drown in fear and terror, making Halloween a special holiday for them.

Owned by: Slay ~ Avin
Posted on: 01:25, January 11, 2014 (UTC)



Kyle-121015-01

[[|Chris]] -Child of Nemesis
-Son of Balance

 Ice

He looked up surprised to see someone else out this deep.  He sighed and than looked back down to the ground.  "Hey.  I don't recognize you.  We must not have met before I left for my grandfathers, than my fathers funerals."



Tyler Prada
Deimos Counselor
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"Pardon? Did you say funerals? Because I'm sure that a few of these things recognize you." Suddenly Chris's worst fears manifest in the shadows of the trees, leaping from shadow to shadow, screaming at him in their hideous, corse, ragged, monotony. Yet as soon as they appear, Tyler causes the fears to disappear. "They haunt you, don't they???" Tyler slowly begins to walk towards Chris, and leaves a distance of ten feet between them when he stops walking.

  "There are many victories worse than a defeat."

Character's Powers

 Powers: 3/6/9

Offensive

  1. Children of Deimos have the ability to send a wave of terror out in front of them which causes anyone affected by it to imagine something they fear; the bigger the wave, the more energy used. This can leave them vulnerable to attack.
  2. Children of Deimos have the ability to unleash their battle-lust and fight to their full potential; however, they are temporarily blind to friend or foe and attack anyone nearby.

Defensive

  1. Children of Deimos can become resistant to all types of physical attacks for a short time.
  2. Children of Deimos can send out waves of terror and fear that may paralyze an opponent and cause them to stop attacking for a short time. But the user cannot attack the opponent while the paralysis is in effect.

Passive

  1. Children of Deimos are immune to any senses of fear and terror, making it impossible for them to get scared and panic in battle.
  2. Children of Deimos are innately proficient in most forms of combat and hold a higher state of physical prowess.
  3. Children of Deimos emit an aura of fear and terror, making people at least slightly afraid when near them. They can turn it off for a long time if they wish.
  4. Children of Deimos know the fears of everyone around them, as well as how a person is likely to cope with that fear.

Supplementary

  1. Children of Deimos have the ability to calm the fear of others.
  2. Children of Deimos are able to project a person’s worst fears into their mind, causing temporary trauma and confusion into them. This power is only active for a short time, and loses some of its effect the more it is used on the same person.
  3. Children of Deimos have the ability to conjure a real version of someone's worst fears, however, the child of Deimos is not able to control the conjured fear and is susceptible to them as well; they are also drained of a moderate amount of energy when the fear is conjured.
  4. Children of Deimos have the inhuman ability to leap great distances at once which can be used to dodge or attack. Upon landing, a small tremor is unleashed which causes anybody within a few feet to lose their balance.


3 Months After Character is Made

  1. Children of Deimos have the ability to focus on a person’s fears and mimic the abilities of that fear for a short time. If the user focuses on a pyrophobe, they will get some powers over fire. If the target is scared of a specific animal, they gain some abilities of the animal. (If the feared animal is a spider, the user will be able to generate webs from their wrists and crawl on walls.) And if the target is afraid of death, the user can drain some of their life-force and make them think they’re about to die. This power cannot be used to become incredibly powerful or instantly kill and the power can only be used once in a fight.


6 Months After Character is Made

  1. Children of Deimos can turn the fear and terror of others around them into emotional energy and then tools, objects, weapons and other items, create semi-living constructs and/or create structures/buildings of varying permanence; however, only up to 3 combative/non-combative items or 1 semi-living construct can be conjured at a time and it cannot be larger than roughly 3 times the size of the one that conjured it. The longer they maintain combative/non combative items and semi-living constructs, the more it drains their energy, so they are more limited for the time they can keep these things cohesive. The fear constructs will terrify/scare anyone they touch.

9 Months After Character is Made

  1. Children of Deimos have the ability to become a spirit made entirely of terror. In this state, they can change into a tangible form of someone or a group’s worst fear. The tangible form of the fear is the same size as that fear exists in naturally, is immune to all attacks, and the fear’s strength is greatly increased from its natural strength. The more the user is feared, and the more the form the user is in is dreaded, the stronger the user’s form is. The user can only stay in this state for a short time, after leaving this form, the user will be extremely drained, not able to move and could possibly even faint.

Traits

  1. Children of Deimos are known to hate the idea of losing people they care about.
  2. Children of Deimos typically enjoy fighting and combat, since their father is considered a war god.
  3. Children of Deimos normally love scaring people and watching them drown in fear and terror, making Halloween a special holiday for them.

Owned by: Slay ~ Avin
Posted on: 01:38, January 11, 2014 (UTC)



Kyle-121015-01

[[|Chris]] -Child of Nemesis
-Son of Balance

 Ice

He gasped loudly in fear and looked around.  He stood up quickly and looked around more, than looked towards the other male as he moved closer.  "W-who are you?"  His eyes were wide with fear, and he pressed his back against the nearest tree.  It was clear from his face that his father and grandfather's death affected him a lot.



Tyler Prada
Deimos Counselor
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"I... I have a contract... I would sign it for you... But you see, that's simply something I can't do on my own..." Tyler tugs slightly at his shirt. "You see, I can give you that contract, let you sign it.... And when you're done, I can show it to Hades, And what do you benefit? Well. I'm sure you want to see you're fathers again?" Tyler offers a sincere and sweet smile, which by the way is rare for him.

  "There are many victories worse than a defeat."

Character's Powers

 Powers: 3/6/9

Offensive

  1. Children of Deimos have the ability to send a wave of terror out in front of them which causes anyone affected by it to imagine something they fear; the bigger the wave, the more energy used. This can leave them vulnerable to attack.
  2. Children of Deimos have the ability to unleash their battle-lust and fight to their full potential; however, they are temporarily blind to friend or foe and attack anyone nearby.

Defensive

  1. Children of Deimos can become resistant to all types of physical attacks for a short time.
  2. Children of Deimos can send out waves of terror and fear that may paralyze an opponent and cause them to stop attacking for a short time. But the user cannot attack the opponent while the paralysis is in effect.

Passive

  1. Children of Deimos are immune to any senses of fear and terror, making it impossible for them to get scared and panic in battle.
  2. Children of Deimos are innately proficient in most forms of combat and hold a higher state of physical prowess.
  3. Children of Deimos emit an aura of fear and terror, making people at least slightly afraid when near them. They can turn it off for a long time if they wish.
  4. Children of Deimos know the fears of everyone around them, as well as how a person is likely to cope with that fear.

Supplementary

  1. Children of Deimos have the ability to calm the fear of others.
  2. Children of Deimos are able to project a person’s worst fears into their mind, causing temporary trauma and confusion into them. This power is only active for a short time, and loses some of its effect the more it is used on the same person.
  3. Children of Deimos have the ability to conjure a real version of someone's worst fears, however, the child of Deimos is not able to control the conjured fear and is susceptible to them as well; they are also drained of a moderate amount of energy when the fear is conjured.
  4. Children of Deimos have the inhuman ability to leap great distances at once which can be used to dodge or attack. Upon landing, a small tremor is unleashed which causes anybody within a few feet to lose their balance.


3 Months After Character is Made

  1. Children of Deimos have the ability to focus on a person’s fears and mimic the abilities of that fear for a short time. If the user focuses on a pyrophobe, they will get some powers over fire. If the target is scared of a specific animal, they gain some abilities of the animal. (If the feared animal is a spider, the user will be able to generate webs from their wrists and crawl on walls.) And if the target is afraid of death, the user can drain some of their life-force and make them think they’re about to die. This power cannot be used to become incredibly powerful or instantly kill and the power can only be used once in a fight.


6 Months After Character is Made

  1. Children of Deimos can turn the fear and terror of others around them into emotional energy and then tools, objects, weapons and other items, create semi-living constructs and/or create structures/buildings of varying permanence; however, only up to 3 combative/non-combative items or 1 semi-living construct can be conjured at a time and it cannot be larger than roughly 3 times the size of the one that conjured it. The longer they maintain combative/non combative items and semi-living constructs, the more it drains their energy, so they are more limited for the time they can keep these things cohesive. The fear constructs will terrify/scare anyone they touch.

9 Months After Character is Made

  1. Children of Deimos have the ability to become a spirit made entirely of terror. In this state, they can change into a tangible form of someone or a group’s worst fear. The tangible form of the fear is the same size as that fear exists in naturally, is immune to all attacks, and the fear’s strength is greatly increased from its natural strength. The more the user is feared, and the more the form the user is in is dreaded, the stronger the user’s form is. The user can only stay in this state for a short time, after leaving this form, the user will be extremely drained, not able to move and could possibly even faint.

Traits

  1. Children of Deimos are known to hate the idea of losing people they care about.
  2. Children of Deimos typically enjoy fighting and combat, since their father is considered a war god.
  3. Children of Deimos normally love scaring people and watching them drown in fear and terror, making Halloween a special holiday for them.

Owned by: Slay ~ Avin
Posted on: 01:50, January 11, 2014 (UTC)



Kyle-121015-01

[[|Chris]] -Child of Nemesis
-Son of Balance

 Ice

He couldn't really believe what teh other was telling him.  "W-what do you mean?  The dead can't come back to life.  And I am sure that the Melino kids wouldn't be able to bring tehir souls here since they were both mortals."  He was still shaking some, and did want to believe the other even if he seemed suspicious.



Tyler Prada
Deimos Counselor
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"Oh. Oh. No. I'm sorry, I can't do that.... I can offer you a contract that you must sign in your own blood.... Just a small bit, I'll even tell you where to cut, because it has to be from a certain portion of the body." Tyler smiles sincerely again, still staying where he stood before Chris backed up.

  "There are many victories worse than a defeat."

Character's Powers

 Powers: 3/6/9

Offensive

  1. Children of Deimos have the ability to send a wave of terror out in front of them which causes anyone affected by it to imagine something they fear; the bigger the wave, the more energy used. This can leave them vulnerable to attack.
  2. Children of Deimos have the ability to unleash their battle-lust and fight to their full potential; however, they are temporarily blind to friend or foe and attack anyone nearby.

Defensive

  1. Children of Deimos can become resistant to all types of physical attacks for a short time.
  2. Children of Deimos can send out waves of terror and fear that may paralyze an opponent and cause them to stop attacking for a short time. But the user cannot attack the opponent while the paralysis is in effect.

Passive

  1. Children of Deimos are immune to any senses of fear and terror, making it impossible for them to get scared and panic in battle.
  2. Children of Deimos are innately proficient in most forms of combat and hold a higher state of physical prowess.
  3. Children of Deimos emit an aura of fear and terror, making people at least slightly afraid when near them. They can turn it off for a long time if they wish.
  4. Children of Deimos know the fears of everyone around them, as well as how a person is likely to cope with that fear.

Supplementary

  1. Children of Deimos have the ability to calm the fear of others.
  2. Children of Deimos are able to project a person’s worst fears into their mind, causing temporary trauma and confusion into them. This power is only active for a short time, and loses some of its effect the more it is used on the same person.
  3. Children of Deimos have the ability to conjure a real version of someone's worst fears, however, the child of Deimos is not able to control the conjured fear and is susceptible to them as well; they are also drained of a moderate amount of energy when the fear is conjured.
  4. Children of Deimos have the inhuman ability to leap great distances at once which can be used to dodge or attack. Upon landing, a small tremor is unleashed which causes anybody within a few feet to lose their balance.


3 Months After Character is Made

  1. Children of Deimos have the ability to focus on a person’s fears and mimic the abilities of that fear for a short time. If the user focuses on a pyrophobe, they will get some powers over fire. If the target is scared of a specific animal, they gain some abilities of the animal. (If the feared animal is a spider, the user will be able to generate webs from their wrists and crawl on walls.) And if the target is afraid of death, the user can drain some of their life-force and make them think they’re about to die. This power cannot be used to become incredibly powerful or instantly kill and the power can only be used once in a fight.


6 Months After Character is Made

  1. Children of Deimos can turn the fear and terror of others around them into emotional energy and then tools, objects, weapons and other items, create semi-living constructs and/or create structures/buildings of varying permanence; however, only up to 3 combative/non-combative items or 1 semi-living construct can be conjured at a time and it cannot be larger than roughly 3 times the size of the one that conjured it. The longer they maintain combative/non combative items and semi-living constructs, the more it drains their energy, so they are more limited for the time they can keep these things cohesive. The fear constructs will terrify/scare anyone they touch.

9 Months After Character is Made

  1. Children of Deimos have the ability to become a spirit made entirely of terror. In this state, they can change into a tangible form of someone or a group’s worst fear. The tangible form of the fear is the same size as that fear exists in naturally, is immune to all attacks, and the fear’s strength is greatly increased from its natural strength. The more the user is feared, and the more the form the user is in is dreaded, the stronger the user’s form is. The user can only stay in this state for a short time, after leaving this form, the user will be extremely drained, not able to move and could possibly even faint.

Traits

  1. Children of Deimos are known to hate the idea of losing people they care about.
  2. Children of Deimos typically enjoy fighting and combat, since their father is considered a war god.
  3. Children of Deimos normally love scaring people and watching them drown in fear and terror, making Halloween a special holiday for them.

Owned by: Slay ~ Avin
Posted on: 01:57, January 11, 2014 (UTC)



Kyle-121015-01

[[|Chris]] -Child of Nemesis
-Son of Balance

 Ice

He thought for a couple of seconds, than looked up.  "Y-yes, fine.  What ever is needed."  He bite at his bottom lip softly while looking at the other.



Tyler Prada
Deimos Counselor
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Tyler pulls a knife out the sheath that is on the back of his belt, takes hold of the blade, and holds it out towards Chris. Smiling he asks, "Will you come and accept the contract? Do step forward to receive your pen."

  "There are many victories worse than a defeat."

Character's Powers

 Powers: 3/6/9

Offensive

  1. Children of Deimos have the ability to send a wave of terror out in front of them which causes anyone affected by it to imagine something they fear; the bigger the wave, the more energy used. This can leave them vulnerable to attack.
  2. Children of Deimos have the ability to unleash their battle-lust and fight to their full potential; however, they are temporarily blind to friend or foe and attack anyone nearby.

Defensive

  1. Children of Deimos can become resistant to all types of physical attacks for a short time.
  2. Children of Deimos can send out waves of terror and fear that may paralyze an opponent and cause them to stop attacking for a short time. But the user cannot attack the opponent while the paralysis is in effect.

Passive

  1. Children of Deimos are immune to any senses of fear and terror, making it impossible for them to get scared and panic in battle.
  2. Children of Deimos are innately proficient in most forms of combat and hold a higher state of physical prowess.
  3. Children of Deimos emit an aura of fear and terror, making people at least slightly afraid when near them. They can turn it off for a long time if they wish.
  4. Children of Deimos know the fears of everyone around them, as well as how a person is likely to cope with that fear.

Supplementary

  1. Children of Deimos have the ability to calm the fear of others.
  2. Children of Deimos are able to project a person’s worst fears into their mind, causing temporary trauma and confusion into them. This power is only active for a short time, and loses some of its effect the more it is used on the same person.
  3. Children of Deimos have the ability to conjure a real version of someone's worst fears, however, the child of Deimos is not able to control the conjured fear and is susceptible to them as well; they are also drained of a moderate amount of energy when the fear is conjured.
  4. Children of Deimos have the inhuman ability to leap great distances at once which can be used to dodge or attack. Upon landing, a small tremor is unleashed which causes anybody within a few feet to lose their balance.


3 Months After Character is Made

  1. Children of Deimos have the ability to focus on a person’s fears and mimic the abilities of that fear for a short time. If the user focuses on a pyrophobe, they will get some powers over fire. If the target is scared of a specific animal, they gain some abilities of the animal. (If the feared animal is a spider, the user will be able to generate webs from their wrists and crawl on walls.) And if the target is afraid of death, the user can drain some of their life-force and make them think they’re about to die. This power cannot be used to become incredibly powerful or instantly kill and the power can only be used once in a fight.


6 Months After Character is Made

  1. Children of Deimos can turn the fear and terror of others around them into emotional energy and then tools, objects, weapons and other items, create semi-living constructs and/or create structures/buildings of varying permanence; however, only up to 3 combative/non-combative items or 1 semi-living construct can be conjured at a time and it cannot be larger than roughly 3 times the size of the one that conjured it. The longer they maintain combative/non combative items and semi-living constructs, the more it drains their energy, so they are more limited for the time they can keep these things cohesive. The fear constructs will terrify/scare anyone they touch.

9 Months After Character is Made

  1. Children of Deimos have the ability to become a spirit made entirely of terror. In this state, they can change into a tangible form of someone or a group’s worst fear. The tangible form of the fear is the same size as that fear exists in naturally, is immune to all attacks, and the fear’s strength is greatly increased from its natural strength. The more the user is feared, and the more the form the user is in is dreaded, the stronger the user’s form is. The user can only stay in this state for a short time, after leaving this form, the user will be extremely drained, not able to move and could possibly even faint.

Traits

  1. Children of Deimos are known to hate the idea of losing people they care about.
  2. Children of Deimos typically enjoy fighting and combat, since their father is considered a war god.
  3. Children of Deimos normally love scaring people and watching them drown in fear and terror, making Halloween a special holiday for them.

Owned by: Slay ~ Avin
Posted on: 02:07, January 11, 2014 (UTC)



Kyle-121015-01

[[|Chris]] -Child of Nemesis
-Son of Balance

 Ice

He nodded some and reached out to take grasp of the hilt of the knife and looked at the other.  "Where do I need to draw teh blood."  Chris was just in to much grief to be thinking clearly.  He looked down at the dagger and kept it in a firm grip.



Tyler Prada
Deimos Counselor
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"Hold out your hand? I'll show you where to cut." Tyler raises his arm slightly, anticipating the movement of Chris's arm so that he can slide his finger in the direction and area where Chris should cut.

  "There are many victories worse than a defeat."

Character's Powers

 Powers: 3/6/9

Offensive

  1. Children of Deimos have the ability to send a wave of terror out in front of them which causes anyone affected by it to imagine something they fear; the bigger the wave, the more energy used. This can leave them vulnerable to attack.
  2. Children of Deimos have the ability to unleash their battle-lust and fight to their full potential; however, they are temporarily blind to friend or foe and attack anyone nearby.

Defensive

  1. Children of Deimos can become resistant to all types of physical attacks for a short time.
  2. Children of Deimos can send out waves of terror and fear that may paralyze an opponent and cause them to stop attacking for a short time. But the user cannot attack the opponent while the paralysis is in effect.

Passive

  1. Children of Deimos are immune to any senses of fear and terror, making it impossible for them to get scared and panic in battle.
  2. Children of Deimos are innately proficient in most forms of combat and hold a higher state of physical prowess.
  3. Children of Deimos emit an aura of fear and terror, making people at least slightly afraid when near them. They can turn it off for a long time if they wish.
  4. Children of Deimos know the fears of everyone around them, as well as how a person is likely to cope with that fear.

Supplementary

  1. Children of Deimos have the ability to calm the fear of others.
  2. Children of Deimos are able to project a person’s worst fears into their mind, causing temporary trauma and confusion into them. This power is only active for a short time, and loses some of its effect the more it is used on the same person.
  3. Children of Deimos have the ability to conjure a real version of someone's worst fears, however, the child of Deimos is not able to control the conjured fear and is susceptible to them as well; they are also drained of a moderate amount of energy when the fear is conjured.
  4. Children of Deimos have the inhuman ability to leap great distances at once which can be used to dodge or attack. Upon landing, a small tremor is unleashed which causes anybody within a few feet to lose their balance.


3 Months After Character is Made

  1. Children of Deimos have the ability to focus on a person’s fears and mimic the abilities of that fear for a short time. If the user focuses on a pyrophobe, they will get some powers over fire. If the target is scared of a specific animal, they gain some abilities of the animal. (If the feared animal is a spider, the user will be able to generate webs from their wrists and crawl on walls.) And if the target is afraid of death, the user can drain some of their life-force and make them think they’re about to die. This power cannot be used to become incredibly powerful or instantly kill and the power can only be used once in a fight.


6 Months After Character is Made

  1. Children of Deimos can turn the fear and terror of others around them into emotional energy and then tools, objects, weapons and other items, create semi-living constructs and/or create structures/buildings of varying permanence; however, only up to 3 combative/non-combative items or 1 semi-living construct can be conjured at a time and it cannot be larger than roughly 3 times the size of the one that conjured it. The longer they maintain combative/non combative items and semi-living constructs, the more it drains their energy, so they are more limited for the time they can keep these things cohesive. The fear constructs will terrify/scare anyone they touch.

9 Months After Character is Made

  1. Children of Deimos have the ability to become a spirit made entirely of terror. In this state, they can change into a tangible form of someone or a group’s worst fear. The tangible form of the fear is the same size as that fear exists in naturally, is immune to all attacks, and the fear’s strength is greatly increased from its natural strength. The more the user is feared, and the more the form the user is in is dreaded, the stronger the user’s form is. The user can only stay in this state for a short time, after leaving this form, the user will be extremely drained, not able to move and could possibly even faint.

Traits

  1. Children of Deimos are known to hate the idea of losing people they care about.
  2. Children of Deimos typically enjoy fighting and combat, since their father is considered a war god.
  3. Children of Deimos normally love scaring people and watching them drown in fear and terror, making Halloween a special holiday for them.

Owned by: Slay ~ Avin
Posted on: 02:12, January 11, 2014 (UTC)



Kyle-121015-01

[[|Chris]] -Child of Nemesis
-Son of Balance

 Ice

He nodded and held out his left arm, his palm up and his fist clenched tightly.  He waited for the other to show him, teh knife at a ready.



Tyler Prada
Deimos Counselor
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Tyler slides his finger across the artery, the are slightly below the wrist. "The blood must flow from here, or the contract is illegitimate..." Tyler steps back, lowering his hands to his sides as he does.

  "There are many victories worse than a defeat."

Character's Powers

 Powers: 3/6/9

Offensive

  1. Children of Deimos have the ability to send a wave of terror out in front of them which causes anyone affected by it to imagine something they fear; the bigger the wave, the more energy used. This can leave them vulnerable to attack.
  2. Children of Deimos have the ability to unleash their battle-lust and fight to their full potential; however, they are temporarily blind to friend or foe and attack anyone nearby.

Defensive

  1. Children of Deimos can become resistant to all types of physical attacks for a short time.
  2. Children of Deimos can send out waves of terror and fear that may paralyze an opponent and cause them to stop attacking for a short time. But the user cannot attack the opponent while the paralysis is in effect.

Passive

  1. Children of Deimos are immune to any senses of fear and terror, making it impossible for them to get scared and panic in battle.
  2. Children of Deimos are innately proficient in most forms of combat and hold a higher state of physical prowess.
  3. Children of Deimos emit an aura of fear and terror, making people at least slightly afraid when near them. They can turn it off for a long time if they wish.
  4. Children of Deimos know the fears of everyone around them, as well as how a person is likely to cope with that fear.

Supplementary

  1. Children of Deimos have the ability to calm the fear of others.
  2. Children of Deimos are able to project a person’s worst fears into their mind, causing temporary trauma and confusion into them. This power is only active for a short time, and loses some of its effect the more it is used on the same person.
  3. Children of Deimos have the ability to conjure a real version of someone's worst fears, however, the child of Deimos is not able to control the conjured fear and is susceptible to them as well; they are also drained of a moderate amount of energy when the fear is conjured.
  4. Children of Deimos have the inhuman ability to leap great distances at once which can be used to dodge or attack. Upon landing, a small tremor is unleashed which causes anybody within a few feet to lose their balance.


3 Months After Character is Made

  1. Children of Deimos have the ability to focus on a person’s fears and mimic the abilities of that fear for a short time. If the user focuses on a pyrophobe, they will get some powers over fire. If the target is scared of a specific animal, they gain some abilities of the animal. (If the feared animal is a spider, the user will be able to generate webs from their wrists and crawl on walls.) And if the target is afraid of death, the user can drain some of their life-force and make them think they’re about to die. This power cannot be used to become incredibly powerful or instantly kill and the power can only be used once in a fight.


6 Months After Character is Made

  1. Children of Deimos can turn the fear and terror of others around them into emotional energy and then tools, objects, weapons and other items, create semi-living constructs and/or create structures/buildings of varying permanence; however, only up to 3 combative/non-combative items or 1 semi-living construct can be conjured at a time and it cannot be larger than roughly 3 times the size of the one that conjured it. The longer they maintain combative/non combative items and semi-living constructs, the more it drains their energy, so they are more limited for the time they can keep these things cohesive. The fear constructs will terrify/scare anyone they touch.

9 Months After Character is Made

  1. Children of Deimos have the ability to become a spirit made entirely of terror. In this state, they can change into a tangible form of someone or a group’s worst fear. The tangible form of the fear is the same size as that fear exists in naturally, is immune to all attacks, and the fear’s strength is greatly increased from its natural strength. The more the user is feared, and the more the form the user is in is dreaded, the stronger the user’s form is. The user can only stay in this state for a short time, after leaving this form, the user will be extremely drained, not able to move and could possibly even faint.

Traits

  1. Children of Deimos are known to hate the idea of losing people they care about.
  2. Children of Deimos typically enjoy fighting and combat, since their father is considered a war god.
  3. Children of Deimos normally love scaring people and watching them drown in fear and terror, making Halloween a special holiday for them.

Owned by: Slay ~ Avin
Posted on: 02:16, January 11, 2014 (UTC)



Kyle-121015-01

[[|Chris]] -Child of Nemesis
-Son of Balance

 Ice

He nodded and ran the knife along the arteriy in his arm.  He gasped softly in pain and closed his eyes tightly as he does.  "There."



Tyler Prada
Deimos Counselor
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Tyler takes the knife out of Chris's hand, grinning vilely as he does. "You will be seeing your fathers soon. For I the messenger have delivered your message at this moment. Tartarus bids you gods speed!" Tyler turns from Chris and starts to slowly walking away. waiting for Christ to scream or makes some sort of noise as he falls to the ground.

  "There are many victories worse than a defeat."

Character's Powers

 Powers: 3/6/9

Offensive

  1. Children of Deimos have the ability to send a wave of terror out in front of them which causes anyone affected by it to imagine something they fear; the bigger the wave, the more energy used. This can leave them vulnerable to attack.
  2. Children of Deimos have the ability to unleash their battle-lust and fight to their full potential; however, they are temporarily blind to friend or foe and attack anyone nearby.

Defensive

  1. Children of Deimos can become resistant to all types of physical attacks for a short time.
  2. Children of Deimos can send out waves of terror and fear that may paralyze an opponent and cause them to stop attacking for a short time. But the user cannot attack the opponent while the paralysis is in effect.

Passive

  1. Children of Deimos are immune to any senses of fear and terror, making it impossible for them to get scared and panic in battle.
  2. Children of Deimos are innately proficient in most forms of combat and hold a higher state of physical prowess.
  3. Children of Deimos emit an aura of fear and terror, making people at least slightly afraid when near them. They can turn it off for a long time if they wish.
  4. Children of Deimos know the fears of everyone around them, as well as how a person is likely to cope with that fear.

Supplementary

  1. Children of Deimos have the ability to calm the fear of others.
  2. Children of Deimos are able to project a person’s worst fears into their mind, causing temporary trauma and confusion into them. This power is only active for a short time, and loses some of its effect the more it is used on the same person.
  3. Children of Deimos have the ability to conjure a real version of someone's worst fears, however, the child of Deimos is not able to control the conjured fear and is susceptible to them as well; they are also drained of a moderate amount of energy when the fear is conjured.
  4. Children of Deimos have the inhuman ability to leap great distances at once which can be used to dodge or attack. Upon landing, a small tremor is unleashed which causes anybody within a few feet to lose their balance.


3 Months After Character is Made

  1. Children of Deimos have the ability to focus on a person’s fears and mimic the abilities of that fear for a short time. If the user focuses on a pyrophobe, they will get some powers over fire. If the target is scared of a specific animal, they gain some abilities of the animal. (If the feared animal is a spider, the user will be able to generate webs from their wrists and crawl on walls.) And if the target is afraid of death, the user can drain some of their life-force and make them think they’re about to die. This power cannot be used to become incredibly powerful or instantly kill and the power can only be used once in a fight.


6 Months After Character is Made

  1. Children of Deimos can turn the fear and terror of others around them into emotional energy and then tools, objects, weapons and other items, create semi-living constructs and/or create structures/buildings of varying permanence; however, only up to 3 combative/non-combative items or 1 semi-living construct can be conjured at a time and it cannot be larger than roughly 3 times the size of the one that conjured it. The longer they maintain combative/non combative items and semi-living constructs, the more it drains their energy, so they are more limited for the time they can keep these things cohesive. The fear constructs will terrify/scare anyone they touch.

9 Months After Character is Made

  1. Children of Deimos have the ability to become a spirit made entirely of terror. In this state, they can change into a tangible form of someone or a group’s worst fear. The tangible form of the fear is the same size as that fear exists in naturally, is immune to all attacks, and the fear’s strength is greatly increased from its natural strength. The more the user is feared, and the more the form the user is in is dreaded, the stronger the user’s form is. The user can only stay in this state for a short time, after leaving this form, the user will be extremely drained, not able to move and could possibly even faint.

Traits

  1. Children of Deimos are known to hate the idea of losing people they care about.
  2. Children of Deimos typically enjoy fighting and combat, since their father is considered a war god.
  3. Children of Deimos normally love scaring people and watching them drown in fear and terror, making Halloween a special holiday for them.

Owned by: Slay ~ Avin
Posted on: 02:23, January 11, 2014 (UTC)



Kyle-121015-01

[[|Chris]] -Child of Nemesis
-Son of Balance

 Ice

He gasped out softly as his eyes go wide.  "W-what.  No."  What he just did finally hit him as he fell to the forest floor, his arm bleeding out heavily.  "P-please.  H-help me."  He groaned out, his voice weakening some.



Tyler Prada
Deimos Counselor
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Tyler quickly walks away at this point, knowing that Chris has not much longer left in his life.

  "There are many victories worse than a defeat."

Character's Powers

 Powers: 3/6/9

Offensive

  1. Children of Deimos have the ability to send a wave of terror out in front of them which causes anyone affected by it to imagine something they fear; the bigger the wave, the more energy used. This can leave them vulnerable to attack.
  2. Children of Deimos have the ability to unleash their battle-lust and fight to their full potential; however, they are temporarily blind to friend or foe and attack anyone nearby.

Defensive

  1. Children of Deimos can become resistant to all types of physical attacks for a short time.
  2. Children of Deimos can send out waves of terror and fear that may paralyze an opponent and cause them to stop attacking for a short time. But the user cannot attack the opponent while the paralysis is in effect.

Passive

  1. Children of Deimos are immune to any senses of fear and terror, making it impossible for them to get scared and panic in battle.
  2. Children of Deimos are innately proficient in most forms of combat and hold a higher state of physical prowess.
  3. Children of Deimos emit an aura of fear and terror, making people at least slightly afraid when near them. They can turn it off for a long time if they wish.
  4. Children of Deimos know the fears of everyone around them, as well as how a person is likely to cope with that fear.

Supplementary

  1. Children of Deimos have the ability to calm the fear of others.
  2. Children of Deimos are able to project a person’s worst fears into their mind, causing temporary trauma and confusion into them. This power is only active for a short time, and loses some of its effect the more it is used on the same person.
  3. Children of Deimos have the ability to conjure a real version of someone's worst fears, however, the child of Deimos is not able to control the conjured fear and is susceptible to them as well; they are also drained of a moderate amount of energy when the fear is conjured.
  4. Children of Deimos have the inhuman ability to leap great distances at once which can be used to dodge or attack. Upon landing, a small tremor is unleashed which causes anybody within a few feet to lose their balance.


3 Months After Character is Made

  1. Children of Deimos have the ability to focus on a person’s fears and mimic the abilities of that fear for a short time. If the user focuses on a pyrophobe, they will get some powers over fire. If the target is scared of a specific animal, they gain some abilities of the animal. (If the feared animal is a spider, the user will be able to generate webs from their wrists and crawl on walls.) And if the target is afraid of death, the user can drain some of their life-force and make them think they’re about to die. This power cannot be used to become incredibly powerful or instantly kill and the power can only be used once in a fight.


6 Months After Character is Made

  1. Children of Deimos can turn the fear and terror of others around them into emotional energy and then tools, objects, weapons and other items, create semi-living constructs and/or create structures/buildings of varying permanence; however, only up to 3 combative/non-combative items or 1 semi-living construct can be conjured at a time and it cannot be larger than roughly 3 times the size of the one that conjured it. The longer they maintain combative/non combative items and semi-living constructs, the more it drains their energy, so they are more limited for the time they can keep these things cohesive. The fear constructs will terrify/scare anyone they touch.

9 Months After Character is Made

  1. Children of Deimos have the ability to become a spirit made entirely of terror. In this state, they can change into a tangible form of someone or a group’s worst fear. The tangible form of the fear is the same size as that fear exists in naturally, is immune to all attacks, and the fear’s strength is greatly increased from its natural strength. The more the user is feared, and the more the form the user is in is dreaded, the stronger the user’s form is. The user can only stay in this state for a short time, after leaving this form, the user will be extremely drained, not able to move and could possibly even faint.

Traits

  1. Children of Deimos are known to hate the idea of losing people they care about.
  2. Children of Deimos typically enjoy fighting and combat, since their father is considered a war god.
  3. Children of Deimos normally love scaring people and watching them drown in fear and terror, making Halloween a special holiday for them.

Owned by: Slay ~ Avin
Posted on: 02:31, January 11, 2014 (UTC)



Kyle-121015-01

[[|Chris]] -Child of Nemesis
-Son of Balance

 Ice

Let out one final groan and closed his eyes as he died.



Sharon and Jason fall for each other

Sharon and Jason were in the middle of a clearing deep in the forest.  They had a tent with them and had just confessed their love for each other and at the moment, they were making out.  They had been in love since they first met and Sharon had punched out Jason.  They had both come back from holidays with their parents, and they agreed to go on a small camping trip into the forest.

Garrett and Ruben silently run up behind Sharon and Jason. Ruben grabs Jason, covering his mouth and dragging him backwards as Garrett does the same to Sharon.

Garrett: "So we have two little love birds. What a pity, the girl is so pretty. I think I might consume her body."

Ruben: "Or. We could just kill them... Besides, I could think of a lot of things to do with a tent like theirs."

Garrett: He grins and pulls out a knife. "Then lets have some fun."


Jason struggled in shock while Sharon tries to create a a fire ball to get Garrett off her.  They were both surprised by this sudden intrusion.

Ruben continues to hold Jason.

Ruben: "As long as you don't struggle, I promise your death will be painless."

Garrett steps on Sharon's leg extremely hard, hoping to keep her from trying to create a fire ball, as he does so, he swipes down with his knife in an attempt to remove Sharon's shirt.

Garrett: "Your death, will be like chewing lightly on a food, to watch its benefactor scream and cry, all the while savoring every bite of the food's bloody goodness."

Sharon cries out loudly in pain as she felt the pain, than gasped out as the flimsy material her shirt was made out of ripped apart underneath the knife, leaving her in her jeans and a lacy white bra.  She screamed out while struggling more, to scared to try and focus on using any of her magic.  

Jason blushed heavily as he noticed Sharon's shirt gone and found himself getting a bit hard down below.  He knew that he shouldn't be getting aroused at a time like this, but couldn't help himself.  He went still, not wanting more pain.

Ruben continues to hold Jason still,

Ruben: he speaks to Jason, "Maybe you should tell her to stop fighting, other wise she's just going to get raped... and then brutally slaughtered. I could uncover your mouth long enough for you to beg her to stop." Ruben grins.

Garrett: He stamps harder onto Sharon's leg, and lowers the knife to cut the back side of Sharon's bra strap, needing to remove the bra so he could begin drawing with the knife. "Ruben, my dear old chum, that sounds like a delightfully delicious idea. Why don't I assault her first? Sounds like most plausible thing to do with a girl before you kill her." Garrett smiles devilishly at Jason, waiting for jason to tell Sharon to submit.

Jason gasped out as his mouth was uncovered.

Jason: P-please Sharon.  Please stop, you heard what they were going to do to you.  Please.

Sharon gasped out as her bra fell away.  She only struggled more, despite what Jason said.  She cried out more, tears running down her face.  She was trying to do anything to get away from this even as Jason did his best to try and calm her down.

Ruben pulls rope out of his backpack, and begins to bind Jason's hands to his legs, tightly pulling the ropes so that Jason is left in the same, upright position.

Ruben: "I'm not going to have to gag you? Am I?" Ruben asks Jason.

Garrett: Garrett grabs underneath Sharon's chin, "Shhh shhh, just hand out to me your pleasantries, be gentle and all will be fine." Garrett laughs.

Jason shook his head and closed his eyes, resigning himself to his fate.  Sharon on the other hand, still cried out loudly while attempting to get away.

~Time Skip, because stuff happens that children can't see!~
~Okay so here's what happened, bad stuff happened, Jason got stabbed and Sharon is being traded to Slay as the property of Garrett and Ruben.~

Luka Gets Hung

Luka Cameron picture

[[|Luka]] -Child of Astraeus


 Iceclaw100 (talk) 00:46, January 14, 2014 (UTC)

He was looking around but wasn't able to find it yet.  He sighed some and soon sat down and leaned against a random Tree




~ Cryptic Sulker
Slaypic1
Garrett comes running towards Luka, leaping at him in a tackling fashion from the side. Garrett has a noose rope in his left hand.
    ~ 01:28, January 14, 2014 (UTC)

More Info:


-Skull Crawler

 Age: 23  Height: 6'0  Weight: 170 lbs
 Sexuality: Straight  Relationship Status: Single
 Birth Place: New York  Main Weapon: Long Broadsword
 Accent: Italian
 – ~-~-~


Luka Cameron picture

[[|Luka]] -Child of Astraeus


 Iceclaw100 (talk) 01:30, January 14, 2014 (UTC)

He gasped out loudly as he felt teh bigger man land on him.  He struggled a bit against the other, trying to get away.




~ Cryptic Sulker
Slaypic1
Garrett shoves his knee down, trying to knock the wind out of Luka, while at the same time he tries to put the noose rope onto Luka's neck. "GAH!!!"
    ~ 01:33, January 14, 2014 (UTC)

More Info:


-Skull Crawler

 Age: 23  Height: 6'0  Weight: 170 lbs
 Sexuality: Straight  Relationship Status: Single
 Birth Place: New York  Main Weapon: Long Broadsword
 Accent: Italian
 – ~-~-~


Luka Cameron picture

[[|Luka]] -Child of Astraeus


 Iceclaw100 (talk) 01:36, January 14, 2014 (UTC)

He rolled to the side and was able to get out of the way of the noose but grunted as teh knee hit his side.  Luka than jammed the palm of his hand towards the other's stomach, hoping to push the other back.




~ Cryptic Sulker
Slaypic1
Garrett jumps back and attempts to throw the noose over Luka's head, almost like a lasso. As he does, he puts in a kick towards Luka's ribs.
    ~ 21:50, January 14, 2014 (UTC)

More Info:


-Skull Crawler

 Age: 23  Height: 6'0  Weight: 170 lbs
 Sexuality: Straight  Relationship Status: Single
 Birth Place: New York  Main Weapon: Long Broadsword
 Accent: Italian
 – ~-~-~


Luka Cameron picture

[[|Luka]] -Child of Astraeus


 Iceclaw100 (talk) 22:46, January 14, 2014 (UTC)

Grunted loudly as he fell back from the blow to his ribs.  At the same time he felt the rope go around his neck and his eyes go wide.  He starts trying to pull it off while coughing some.




~ Cryptic Sulker
Slaypic1
Garrett pulls the noose tight, and gets a good hold on the rope, and begins running in the direction that he came from. The rope is about 17 feet long, and Garrett has 8 feet in-between himself and Luka. Garrett runs over a patch of dried twigs, jerking the rope behind him as much as he can.
    ~ 22:50, January 14, 2014 (UTC)

More Info:


-Skull Crawler

 Age: 23  Height: 6'0  Weight: 170 lbs
 Sexuality: Straight  Relationship Status: Single
 Birth Place: New York  Main Weapon: Long Broadsword
 Accent: Italian
 – ~-~-~


Luka Cameron picture

[[|Luka]] -Child of Astraeus


 Iceclaw100 (talk) 22:52, January 14, 2014 (UTC)

He gagged as he was dragged along by the rope.  He struggled and thrashed while coughing.




~ Cryptic Sulker
Slaypic1
Garrett continues to drag Luka, seeing the break in the trees he picks up the speed, dragging Luka across the underside of a large thorn bush.
    ~ 22:54, January 14, 2014 (UTC)

More Info:


-Skull Crawler

 Age: 23  Height: 6'0  Weight: 170 lbs
 Sexuality: Straight  Relationship Status: Single
 Birth Place: New York  Main Weapon: Long Broadsword
 Accent: Italian
 – ~-~-~


Luka Cameron picture

[[|Luka]] -Child of Astraeus


 Iceclaw100 (talk) 23:27, January 14, 2014 (UTC)

He panted some whiel closing his eyes while struggling more.  He whimpered loudly and screamed out in pain as he was torn by the thorns.




~ Cryptic Sulker
Slaypic1
Garrett continues dragging Luka forwards, seeing the clearing, and the tree that he marked so that he would know which tree to tie the rope too. Garrett continues running, and the ground beneath him becomes rocky, jagged and rough.
    ~ 23:55, January 14, 2014 (UTC)

More Info:


-Skull Crawler

 Age: 23  Height: 6'0  Weight: 170 lbs
 Sexuality: Straight  Relationship Status: Single
 Birth Place: New York  Main Weapon: Long Broadsword
 Accent: Italian
 – ~-~-~

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