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Mina Blackbourne
Daugther of Pandia
Owned by: Sophia McLaren-Cobb
MinaB
Personality
Nothing like her mother, Mina has the heart of a scoundel, with the ambition of a prizefighter and the beauty of a princess. A wild mix when one can think about it. tl;dr: Mina is probably not like the other children of Pandia. In fact, the rather opposite, in most aspects anyway. The only real similarity being that Mina quite often likes to stay up incredibly late, not really minding a lack of sleep some days, or just catnapping most of the time when the sun's out.

Her scoundrel-like (or rather, rogue-ish) tendencies, stem entirely from the fact that she's rebellious. She's not quite one for conforming to rules; she'd rather break them ten times over, just for the fun of it really. Her loyalty lies with no one; no one but herself that is. Admittedly though, she's no narcissist; quite truthfully, she finds no fun in tooting her own horn all day, every day. Although, she loves bragging rights and will use them if she's given the chance.

Mina's quite competitive, and it shows, a lot. She gets a thrill from competition like activities. She wouldn't mind being a competitor or being a spectator, granted she still gets something of an adrenaline rush. For that exact reason, she could never say no to a bet.

Of course, within her heart, Mina is far different. She has an almost Cinderella-esque view of love; true love will find her, not the other way around. Except, when her heart's in a million places, it's hard to accept the commitment of a relationship; it just won't work out. It happened once in her life, and it could happen again. And that chance, she isn't willing to take.
History

Mercury Blackbourne was quite the calculated woman. She always looked to be that extra step ahead, but of course, imagine her expression when she became pregnant. An occurrence she never planned for. It's not a difficult explanation to why it got her by surprise.

It was but a calm night out for Mercury and a few friends of hers. They were out stargazing, and rather late into the night too. Of course, someone figured it would be amusing to spike the orange juice that a few of them were drinking... including Mercury. She got drunk, and it doesn't take a genius to figure out the rest.

The next morning, she wakes up, in her bed no less, but she felt sore. What more or less happened: Mercury got drunk enough to the point where she just couldn't stand straight whatsoever. She passed out not too long after, and it just so happens that an inconspicuous passer-by finds her. Of the little she will remember, was a handsome guy bringing her home. She won't remember that she had a one night stand, much less that the "handsome guy" wasn't even a guy, but rather the goddess Pandia in a very authentic disguise.

Either way, she was pregnant, with a child, that she couldn't be certain if it was hers... but was the bad ending ever an option? Not at all. As much as she sometimes doesn't like the burden of it, a child is a child, and it deserves better. Come October 25th, 1999, Mina Matilda Blackbourne entered the world.

Life was pretty normal for both Mina and Mercury, despite the fact that Mercury was a single mother. Then again, she seemed to be handling it pretty well. Mina learnt of her ADHD and mild dyslexia around the age of 7, but she managed to get by life without overly much issues (bar the occasional looking like an idiot in pre-school class sometimes, because she fell behind her class a couple times). It was only about four years later that stranger things started to happen.

Mina was at a close friend's birthday party. What she didn't know... her close friend was a demigod, and several of the adults there were demigods too. Things got ugly when some rather uninvited guests - ahem, five Giant Scorpions alongside three Pit Scorpions - decided to show up. Mina and her friend tried to hide, while the adult demigods went off to fight them, but alas, it wasn't until one of them got critically injured, along with all the others getting some form of intermediate bruising and injury that the fight was won. In the midst of the chaos, Mina too was injured, but nothing that couldn't be patched up easily.

It was only a matter of months later that Mina discovered her demigoddess heritage after receiving a single letter from Pandia. In the years to follow, Mina was attacked by Stymphalian Birds at age 12, Giant Scorpions at age 13, and Fire-Breathing Horses at age 14. It was rough to fight them off, and rarely did Mina escape those encounters without a bruise or two, but what can you do. It was two months after her encounter with the Fire-Breathing Horses that she was found by a satyr and brought to Camp.

However, Mina wasn't keen on being a full-time Camper at the time, so she did time in Camp over the summer. It wasn't the best spending of her time, but it did help her out, since she did get the precious training she needed, plus she was greeted with a gift from one of the very demigods who were around at the time of her first monster attack; a Celestial Bronze single-handed sword and dagger.

Give or take four years of that, and Mina had finally decided to be a full-time camper. Just around the time she turned 18 too. Now she's settling into camp life... permanently.

Journal
Basic Info
Full Name: Mina Mathilda Blackbourne
Titles: Daughter of Pandia
Current Location: Pandia's Cabin
Affiliation(s): Camp Half-Blood; Herself
Current Status: Alive and well
Relationship Status: Single
Born or Created On: October 25th, 1999
Current Age: 18
Species: Human/Demigod
Nationality: British
Sexuality: Lesbian
Accent: British
OOC Plans & Info
Owned By: Sophia McLaren-Cobb
Inspiration Behind Creation: Assassin's Creed Syndicate
Love Interests Char/Owner: Currently none.
Active RP's:
Created Page On: 11/5/17
Page Last Updated On:
Plans: None yet.
3/6/9 Month Powers: Unlocked

None yet.

Word Bubble
Mina Blackbourne ~ Daughter of Pandia
MinaB
Test.
Character's Bio


 Age: 18  Height: 5'9  Weight: "Excuse me?"
 Sexuality: Homosexual  Relationship Status: Single, not really looking
 Birth Place: London, England  Main Weapon: CB Sword and Dagger set
 Accent: British
 – "There are lots of people I admire and respect, but I don't necessarily want to be like them. I'm too happy being myself."

Character's Powers

 Powers of a child of Pandia: (3/6/9 Month Powers Unlocked)
Offensive

  • Children of Pandia have the ability to form weapons out of pure moonlight which can be used for combat; however, only one weapon can be conjured at a time and it cannot be bigger than the one who conjured it. Non-combative objects can also be made out of this, but cannot generate any electricity as moonlight does not have any working parts.
  • Children of Pandia have the ability to focus an intense beam of moonlight which will burn anything it touches.

Defensive

  • Children of Pandia have the ability to create a protective dome of pure solid moonlight which will defend them from attacks for a short time.
  • Children of Pandia have the ability to bend the moonlight around them, concealing them for a short time. If the child attacks while in this state, it automatically wears off. So the power is purely defensive.

Passive

  • Children of Pandia can see perfectly at night as if it were day.
  • Children of Pandia are innately stronger at night.

Supplementary

  • Children of Pandia have the ability to generate moonlight to shine so bright that it can blind the beholders for a short period of time or just light up areas for allies, depending on how bright it is. They can create sources of moonlight from a distance and command them to maintain it’s form for a moderate time, but the light cannot be bright enough to harm anyone’s eyes to exist that long.
  • Children of Pandia have the ability to use the gravity pull of the moon to slow down enemies giving them a high chance to avoid an opponent’s attack or prevent an opponent from avoiding one of the user’s attacks.
  • Children of Pandia are able to telekinetically move water at a high rate, since the moon has power over the tides. The larger amount of water used, the more energy it drains.
  • Children of Pandia have the ability to Moonlight Travel, to merge with natural moonlight or moonlight they created themselves and teleport to another source of moonlight. The further the distance traveled, the more energy is drained.
  • As their mother was the goddess of the nourishing dew, children of Pandia have the ability to force the temperature within a 15 meter radius of them to reach dew point, condensing all the atmospheric water vapour into water droplets and drenching those in the vicinity. The user is immune to the attack, but their allies are endangered.

Owned by: Sofie ~ Posted on: {{{time}}}
Powers

Powers of a child of Pandia: (3/6/9 Month Unlocked)

Offensive

  1. Children of Pandia have the ability to form weapons out of pure moonlight which can be used for combat; however, only one weapon can be conjured at a time and it cannot be bigger than the one who conjured it. Non-combative objects can also be made out of this, but cannot generate any electricity as moonlight does not have any working parts.
  2. Children of Pandia have the ability to focus an intense beam of moonlight which will burn anything it touches.

Defensive

  1. Children of Pandia have the ability to create a protective dome of pure solid moonlight which will defend them from attacks for a short time.
  2. Children of Pandia have the ability to bend the moonlight around them, concealing them for a short time. If the child attacks while in this state, it automatically wears off. So the power is purely defensive.

Passive

  1. Children of Pandia can see perfectly at night as if it were day.
  2. Children of Pandia are innately stronger at night.

Supplementary

  1. Children of Pandia have the ability to generate moonlight to shine so bright that it can blind the beholders for a short period of time or just light up areas for allies, depending on how bright it is. They can create sources of moonlight from a distance and command them to maintain it’s form for a moderate time, but the light cannot be bright enough to harm anyone’s eyes to exist that long.
  2. Children of Pandia have the ability to use the gravity pull of the moon to slow down enemies giving them a high chance to avoid an opponent’s attack or prevent an opponent from avoiding one of the user’s attacks.
  3. Children of Pandia are able to telekinetically move water at a high rate, since the moon has power over the tides. The larger amount of water used, the more energy it drains.
  4. Children of Pandia have the ability to Moonlight Travel, to merge with natural moonlight or moonlight they created themselves and teleport to another source of moonlight. The further the distance traveled, the more energy is drained.
  5. As their mother was the goddess of the nourishing dew, children of Pandia have the ability to force the temperature within a 15 meter radius of them to reach dew point, condensing all the atmospheric water vapour into water droplets and drenching those in the vicinity. The user is immune to the attack, but their allies are endangered.

3 Months After a Character is Made

  1. Children of Pandia receive an enhancement in their powers over gravity. They can enchant themselves, others and nearby objects to become detached from gravity for a short time. People who aren’t willingly freed from gravity can only float a few feet into the air, while the user and their allies can completely fly at their own will. Items under the enchantment can also be crushed by intensifying gravity’s hold on them. They cannot use this to perform overwhelming feats such as crushing buildings.

6 Months After a Character is Made

  1. Children of Pandia can turn their moonlight into tools, objects, weapons and other items, create semi-living constructs and/or create structures/buildings of varying permanence; however, only up to 4 combative/non-combative items or 1 semi-living construct can be conjured at a time and it cannot be larger than roughly 3 times the size of the one that conjured it. Tools may be telekinetically moved by the user’s mind. The longer they maintain combative/non combative items and semi-living constructs, the more it drains their energy, so they are more limited for the time they can keep these things cohesive.

9 Months After a Character is Made

  1. Children of Pandia have the ability to shed their flesh into pure moonlight, granting them the ability to fly and everything they touch intensely burns. Their existing lunakinetic abilities are stronger in this state. The longer they maintain this form, the more energy it drains. When they revert back to their original form, they are drained greatly and cannot even move or could even faint from exhaustion.

Traits

  1. Children of Pandia are typically more active during night time especially when the moon is full. Also being in better moods at night and disliking the day.
  2. Children of Pandia often grow up to make great astrologists and enjoy studying constellations.
  3. Children of Pandia have been known to take interest in ayurvedic practices due to its association with astrology.
  4. Children of Pandia nearly always have innate knowledge on the phases of the moon. Ex: They'd be able to tell if the following night will have a full moon and when a new moon will begin.
Skills & Weapons
Special Skills:
Preferred Weapon: CB sword and dagger set
Strengths:
Weaknesses:
Quests/Missions Led: N/A
Quests/Missions Been On: N/A

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Possessions & Favourite Things
Bedroom:
Pets: N/A

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Appearance & More Images
Model: Iskra Lawrence
Gender: Female
Eye Colour:
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Height: 5'9
Weight:
Ethnicity: Caucasian
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Voice: Mezzo Soprano
Distinguishing Marks:
Body Style: Curvy
One Word to Describe:
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Mental/Emotional State: N/A
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Medical Problems/Ailments: N/A

Family & Childhood Info
Mother: Mercury Blackbourne and Pandia
Father: N/A
Creator: N/A
Half-Siblings:
Full-Siblings: None.
Other Relatives: None.
Home: London, England
Earliest Memory:
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First Kiss: N/A
First Love: N/A
First Sex: N/A
Other Firsts: N/A

General Info
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Traits
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Other Info
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Relationship Info
Ever Cheated?
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Relationships

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