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Noel River
Narcissa, The Missing Riviera
Owned by: AsterMyx
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Basic Info
Full Name: Noel River
Titles: The Missing Riviera
Born/Created On: 04/08/2002
Current Age: 18
Sexuality: bi
Relationship Status: single
Current Location: CHB
Affiliation(s): The Gods
Current Status: Alive
Species: Demigod
Nationality: French
Ethnicity:
Accent: French
OOC Plans & Info
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Created Page On: 5/24/2020
Last Updated On:
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Appearance
Model: Morgan Crabtree
Gender: Female
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Height: 5'6"
Weight: 130
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Family & Childhood Info
Mother: Solène Riviera
Father: Mnemosyne in the form of Mike
Creator:
Half-Siblings: Mnemosyne's Cabin,Fleur Riviera,Napoleone Riviera, Philippe Riviera,Luke Riviera.
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General Info
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Noel is very loyal, almost to a fault considering the abuse she endured for her family. She is typically quiet, preferring to study her surroundings than interact. She can come across as awkward having not grown up with any friends. Because the first bout of kindness she received was from Pathos, she is excited to meet new people, simply doesn’t know how to start. Noel can be considered brave and doesn’t fear pain. She’s very talented and catches on to things quickly, she just needs to have faith in her ability.

Noel River, great-grand daughter of Evelina Giacomelli, hailed from a cursed bloodline. To paraphrase, Evelina Giacomeli and her twin sister had offended the Gods, and it led to a series of curses that affected all of Evelina’s descendants. The initial curse prohibited Evelina from having access to her abilities. To add salt to the wound, the Gods also cursed her and her lineage with a more potent scent, drawing the attention of monsters near and far. Despite this, Evelina found peace and love, which of course angered the spiteful Gods more. This led to a second part of the curse, which only affected the descendants of Evelina: they would never make it past the ripe age of 23. The only way to break the curse, being to prove their undying loyalty to the Gods.

Despite swearing to end the family line, Evelina’s son was seduced by Aphrodite, leading to her granddaughter’s birth: Solene Riviera. Located in the French Riviera, Evelina’s family grew, despite her efforts. Solene was quite the “loose” woman, having six children, all of whom were demigods. One of those demigods, is who this story is about: Narcissa Riviera aka Noel River.

Narcissa Riviera, later renamed Noel River, has a tragic story on top of her tragic heritage. It began when Mnemosyne, curious as to the family and its infamous curse, decided to investigate. The moment she saw Solene a vision came upon her, causing her to disguise herself as, “Mike.” A night together led to the creation of Narcissa. While the daughter of Mnemosyne was mostly raised by Evelina, there were times when she was with her inattentive mother.

One of the many problems with Solene, was that she was not careful with whom she trifled with. The daughter of Aphrodite had a love bug and it had zero regard for the relationship status of the person she slept with. This led to her gaining the ill-will of a Mafia family across the border.To teach her a lesson, they decided to abduct a child of hers, with the intention of killing it. However, when the gang member took Narcissa, he couldn’t bring himself to harm her. So unbeknownst to the Riviera family or his boss, the Mafioso brought the toddler to an orphanage in Lyon.

Narcissa, who was both blessed and cursed by a perfect memory, never forgot her family. However, her kidnapper warned her that if she ever went home, she and her family would be killed on the spot. Hence, the change of her name to Noel River. Noel stayed silent, even through the abuse she later endured from those who housed her. On the plus side, the disgusting nature of those she lived with, protected her from her monster attacks. Not to mention the fact that she was hardly allowed to leave the home. Unfortunately, the abuse grew so bad, that at age 13 she was struck too hard and put in a coma.Luckily, she drew the attention of a sleep nymph before any monsters. It was right in the nick of time, too. Not even a week later after being put in the hospital, a harpy came for her, only to be killed by the nymph named, Pathos.

To help mask her scent, he filled her room with Aconite, a flower that sprang from the spittle of a beast, making its smell extremely potent. When monsters did attack, Pathos defended Noel; and when times were calm, he taught her about her heritage as a demigod. She learned of the Gods, her family curse, and how they were the only ones who could help her. Of course, this all happened in Noel’s dream-like, coma state.

Three years later, Mnemosyne’s vision came true. Her beloved muses were in danger and she needed a demigod to save them. The whole reason behind Noel’s existence was for this mission, albeit Mnemosyne wasn’t exactly sure what the mission would be, until now. Unfortunately, Noel was in a coma was no use to her mother, who couldn't help her even is she wanted. Pathos shared this sad tale with Hypnos, whose domain the nymph often roamed, and the sleep God took pity on Noel.

However, if Hypnos was to meddle with the wrath of the Parthenon, Noel would need to successfully rescue all 9 muses. This would hopefully spare Hypnos of the wrath of Zeus and maybe even help Noel escape her family curse. . The demigod was fast to agree and after some recovery from being in a coma for five years, Pathos took Noel to camp.

On the way, they were faced by multiple monsters. A cyclops, who fell susceptible to Pathos’ ability, allowing them to reach the airport. Once they made it to the US, they were attacked three hellhounds, whom they only defeated, because Pathos used telecommunication to SOS other nymphs. The scariest monster was a manticore, which Noel only survived, because Pathos decided he could “handle it.” She never saw him again and it left her feeling grim, once she arrived to the safety of camp.

====Offensive====

  1. Children of Mnemosyne have the ability to write/read weapons out of pure energy which can be used for combat; however, only one weapon can be conjured at a time and it cannot be bigger than the one who conjured it. They can also write/read other objects that are for non-combative purposes
  2. Children of Mnemosyne can launch orbs of ink which burst upon striking the target, temporarily obscuring their vision. They can only launch three orbs of ink at a time.

Defensive[]

  1. Children of Mnemosyne have the ability to write/read a shield of pure energy, roughly two to three times the size of the user, which will blunt most attacks but slow the movement of the conjurer.
  2. Children of Mnemosyne have the ability to revert time around them for a short duration in order to dodge an attack that was unforeseen. After doing so, this ability cannot be used for a while.

Passive[]

  1. Children of Mnemosyne gain memory of the contents of any written text - such as a book or a webpage - as soon as they lay eyes on it. They would still have to learn what it all means, however.
  2. Children of Mnemosyne have an eidetic memory and can remember every detail of a previous fight with an opponent.
  3. Children of Mnemosyne can see a few seconds into the future; allowing them to possibly predict the actions of others, but also obscuring their sight at times.

Supplementary[]

  1. Children of Mnemosyne are able to force everyone around them within a 10-meter radius to remember and dwell on an event from their past that emulates a certain emotion from the affected. The child of Mnemosyne can choose which emotion they would like their targets to feel, be it anger, sadness, happiness, ecstasy or anything in or ecstasy. The user cannot hold the targets under their control for more than a few minutes, and the effects of the power can cause those around them to become positive and motivated from their happy memory
  2. Children of Mnemosyne can use descriptive insults used both against themselves and their opponents to gain a temporary boost in speed and strength. The longer they maintain this boost, the more energy is drained.
  3. Children of Mnemosyne can read/write wings into existence. This enables them to fly; the longer they maintain this state, the more energy it drains. They must rest between flights and cannot make long distance traveling without resting often. However the wings are vulnerable to injuries and magic; they can also be customized to the user’s preference.
  4. Children of Mnemosyne have the ability to travel back and forth in time, but they are unable to interact with or change past events they are only able to see the events play out. When they go forward in time they only see “possible” futures, that does not mean those future events will come to pass.
  5. Children of Mnemosyne can view the memories of another person that they can see, in real time. They may struggle to zero in on specific memories, however, and the target can notice and resist them if they are too forceful.

3 Months After Character is Made[]

  1. Children of Mnemosyne can temporarily rewrite details about the battlefield they are fighting on in order to alter it and gain an advantage over their opponent. This could include things like temporarily eliminating the shadows on a battlefield if they are fighting a child of Nyx or temporarily drying up the water if they are fighting a child of Poseidon. The change takes effect gradually and only lasts for a moderate time. The more complicated the wording of the change, and the less clear their description of it is, the more the user is drained.

6 Months After Character is Made[]

  1. Children of Mnemosyne can manifest a person or creature from any book in order to temporarily fight alongside them. The manifestation cannot be larger than 2-3 the size of the user and will dissipate after a short time. The person cannot be overly powerful and the user will have a hard time moving while the manifestation is in place.

9 Months After Character is Made[]

  1. Children of Mnemosyne can morph into a state of pure imagination. This grants them flight, receive enhancement in some of their abilities (Offensive 1, Defensive 1, 3 Month and 6 Month) and invulnerability to attacks. This effect only lasts for a short time, leaving the user extremely drained and temporarily unable to move afterward.

Traits[]

  1. Children of Mnemosyne typically have excellent memories, unable to forget details from their past and are therefore immune to the effects of amnesia and other memory-related illnesses.
  2. Though most demigods struggle with dyslexia, children of Mnemosyne usually do so to a lesser extent because their mother is the goddess of the written word.
  3. Children of Mnemosyne can normally learn and decipher other languages incredibly easy. Ex: Hearing a woman speak Chinese would mean the user could somewhat understand even if they never heard the language before. If they then have a lengthy conversation with the woman in Chinese, they’d be considered fluent in the language afterward.
  4. Children of Mnemosyne often grow up to become great authors, English teachers, and historians.

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