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Theós Hampton ~ Leader of the Rebellion
Theós Hampton

Take your time! I literally have all the time in the world...
{{{1}}}
Character's Bio


 Age: Immortal (Lived 17 yrs)  Height: 6'1"  Weight: 159 lbs.
 Sexuality: Bicurious  Relationship Status: Eliza Cate
 Birth Place: Brooklyn, NY  Main Weapon: CB Gladius; Charm of Emotions
 Accent: New York Accent
 – I wonder...should I serve the Gods? Or be one?

Character's Powers

 (3 & 6 Month)

Offensive

  1. Children of Hecate have the ability to fire an intense beam of magical energy which will burn anything it touches. The ability can also be focused into small magical bullets, which have better range but are less damaging than a beam.
  2. Children of Hecate have the ability to use magic to electrically charge something made of metal for a short time.

Defensive

  1. Children of Hecate are able to create a protective dome of magical energy around them for a short time.
  2. Children of Hecate are able to become ethereal in form for a short time, which temporarily causes all attacks to go through them. In this state, they cannot attack an opponent and if they do their ethereal state will dissipate instantly.

Passive

  1. Children of Hecate have the innate ability to see in all directions at once.
  2. Children of Hecate are innately stronger at night.
  3. Children of Hecate are able to communicate with the dead to gather information.
  4. Children of Hecate are adept at making potions and elixirs, however potions used in battle cannot be overly powerful or altering to the events of the battle. Potions that can automatically heal all wounds or restore all energy are examples of over-powered potions. Only descendants of Hecate/Circe and Lampades can create potions. Overconsumption of potions can result in overdose symptoms and some potions could have side-effects or not work at all.

Supplementary

  1. Children of Hecate can conjure spells to teleport themselves and allies. The further the distance, the more energy drained.
  2. Children of Hecate can cast a levitation spell on themselves for a short time which will allow them to fly, the longer they levitate the more power it drains. The spell can also be used items and enemies.
  3. Children of Hecate are able to use some healing spells to quickly heal minor wounds and slowly heal major wounds. Fatal wounds cannot be healed.

3 Months After a Character is Made

  1. Children of Hecate are able to control the Mist around them, allowing them to create optical illusions that can fool even demigods. The illusions can confuse enemies with false memories, alter the appearance of the user or their allies, change the appearance of items or weapons or even alter the appearance of the environment to an extent. Changes to the Mist only last for a short time, mist control is less draining than custom spells. (6 month)

6 Months After a Character is Made

  1. Children of Hecate have the ability to create new spells, whether they were trained, self-taught or devised the spell on the fly. The spells can be minor, such as locating, summoning animals, divination or controlling emotions. Or they can be more advanced and powerful such as controlling the elements, pure magical energy, necromancy, curses and summoning monsters or magical guardians. Spells cannot be overly powerful or controlling. The more complex and powerful the spell, the more energy it drains from the user.

9 Months After a Character is Made

  1. Children of Hecate have the ability to focus all their magical abilities into transforming themselves into any living being, or even a being of their own imagination. This power is, in essence, the ability to shapeshift into anything the user can imagine. The user can transform into another human, an animal, a monster, or anything in between. The transformation can last as long as the user wishes it to, but the longer they hold their form the more it drains them. They cannot cast any spells while the transformation is in place and they cannot transform into anything overly powerful. (Like a rabbit that can make people’s heads explode with a thought. ) The form they shift into cannot be larger than 2 to 3 times the human size of the user, and after the user resumes their regular form they are severely drained. Unable to move from exhaustion and they could possibly faint. This power can only be used once in a fight.

Custom Spells (6 Month)

  1. Theós can cast a spell that causes great gusts of wind for a short time, enough to catch an opponent off guard. The winds can be hot enough to bring water to a boil or cold enough to freeze water.
  2. Theós can cast a spell making him capable of temporarily reading the minds of his opponents. This can be used to predict the person's movements, or gaze at a person's memories. The longer this is used, the more energy drained.
  3. Theós can cast a spell making everything in a one-mile radius start to freeze. This can affect both friend and foe, and even can effect the user. This can only be used twice in a battle.
  4. Theós can cast a spell that makes him aware of several movements in an area. The maximum range is a mile, and Theós is considerably drained after use.
  5. Theós can cast a spell making everything appear three times slower. This can be used to predict movements, as well as think through situations. Note that while the world appears three times slower, it is actually going on the same time without stopping. Overusage can result in the user losing track of actual time and being caught by whatever they were avoiding.
  6. Theós can cast a spell that allows him to control recently dead spirits and bodies (necromancy). This can be used to intereogate the dead or bring back deceased people to fight for him. Theós cannot move while the spell is active and afterwards, Theós is considerably drained. Theós can bring back up to 12 deceased people at a time.
  7. Theós can cast a spell that allows him to weave "charmspeak" into his words. Although the "charmspeak" is at the level of other users, it is more draining for him to use. Can only be used once in a fight.
  8. Theós can cast a spell that allows him to summon monsters to aid him in battle. The monsters can range from Easy to Suicide, and the bigger and more powerful the monster, the more energy drained. Note that by summoning monsters, Theós cannot move, but, when summoning Suicide monsters, Theós is completely drained, and will almost certainly faint after a few minutes of summoning.
  9. Theós can cast a spell that allows him to temporarily mimic the demigod abilities of another demigod. This can be used only once a fight, and leaves Theós relatively drained.
  10. Theós can cast a spell that allows him to banish Easy monsters back to Tartarus. This can be used once in a fight and three times in a quest.
  11. Theós can cast a spell that enhances the strength, speed, and agility of those around him. This also temporarily gives them the ability to use their Month powers that they haven't unlocked yet. The effects are temporary, and afterwards, Theós is considerably drained.
  12. Theós can cast a spell that temporarily sets a curse on his opponents. Every time Theós is dealt damage, the opponent is dealt the same amount. This considerably drains Theós, and can only be used once a fight.
  13. Theós can cast a spell that makes allies hostile towards each other. This can be used to cause tension between groups of opponents. The spell lasts only for a short time.
  14. Theós can cast a spell that allows him to see a few moments into the future, this however obscures his vision at times.
  15. Theós can cast a spell that allows him to control the weather. This lets him create a variety of weather conditions, from wild thunder to blistering hail. The longer used, the more energy drained.
  16. Theós can cast a spell that allows him to solidify poison and create it into weaponry, no larger than 2 to 3 times the size of the user. Although only one can be conjured at a time, they may also form other objects out of their poison. If hit with a weapon made from poison, the poison can enter a target’s bloodstream through a cut or through their pores, so the target will feel sick and nauseous for a short time.
  17. Theós can cast a spell that allows him to control the age of non-corporal beings. The only living thing who's age he can contol, is plants, otherwise, the subject must be non-living. Theós can make weapons or shields of their opponents age to the point where they’ll break after hitting something once (after some time, usually half an hour or so, the weapon will reverse the aging and damage done to it), as well as cause plants, walls and other things like that to age and crumble/whither, to clear the way. It drains the user a small to moderate amount.
  18. Theós can cast a spell that allows him to temporarily possess Matter Transmogrification which is the ability to control pure matter to transform objects, depending on the size of the object transformed, varies on how long it stays transformed, the larger the object transformed, the more energy it takes. This can be used to turn an opponents weapon into something harmless temporarily.
  19. Theós can cast a spell that allows him to be able to make a fake copy of an object not bigger than him, but he must clearly imagine the object in their minds for it to completely imitate the original object. Also, if the original object possess magical properties or whatsoever, the imitation will not copy those properties.
  20. Theós can cast a spell that allows him to see a few seconds or minutes into the past. This can obscure his sight at times, but is far less draining than a mind-reading spell.
  21. Theós can cast a spell that makes him able to use the shadows to make a shadow creature, no larger than 2 to 3 times the size of the user, to fight for them for a short time, while the shadow creature is fighting they are incapacitated and the longer they use the shadow creature the more energy it drains. This method is less draining than monster summoning.
  22. Theós can cast a spell that allow him to move, shape and otherwise manipulate any "earthen" elements, including most solid objects, specifically all minerals and mineral compositions regardless of their state (mountain, boulder, sand or dust), dirt and soil. They cannot, however, make any object or weapon that is larger than the user, nor control any man-made materials.
  23. Theós can cast a spell that allows him to increase or decrease magnetism in items. By focusing this, he can make a blade attract to the ground or a blade repel back several feet. He can use this as a field so he can control magnetism in a small radius. The longer used, the more power drained.
  24. Theós can cast a spell that allows him to freely travel back and forth in time. However, Theós cannot alter the events. When traveling to the future, Theós can see a "possibility" of what it will be. This is more potent, yet more exerting, than a temporary future sight spell.
  25. Theós can cast a spell that allows him to trap anyone or anything into reiterating time stream where where everything inside the loop is restarted precisely every so often, possibly even backwards. You may be able to force someone to relive the same few seconds, upwards to an hour, for as long as you keep them there. While the time loop is maintained the user is incapacitated and the longer the time loop is maintained the more energy it drains. On some occasions people have been know to retain a small amount of memories or eventually escape weaker temporal loops.
  26. Theós can cast a spell that gives him the ability to "imprison" one's powers, weakening it by a large amount instantly to the point that i.e. a fireball dissipates into a wisp of smoke, a torrent of water turns into a droplet etc.; however, repeated usage drains him considerably.
  27. Theós can cast a spell that allows him to multiply or divide the weight of people, places and things. Every five seconds that pass with this spell active, the weight of Theós' target multiplies or divides by two. The longer this is used, the more energy drained.
  28. Theós can cast a spell that allows him to induce intense vertigo upon those around him for a short time. This does not differ between friend and foe. Symptoms are motion sickness, nausea, headaches, hallucinations, and temporary loss of body functions. The longer this is used, the more energy drained.
  29. Theós can cast a spell that allows him to freely generate and manipulate temperatures. By increasing the temperatures, Theós can generate and manipulate flames, and by decreasing the temperatures, he can generate and manipulate ice. The longer this is used, the more energy drained.
  30. Theós can cast a spell that allows him to control, generate, and manipulate plants. The plants can be no bigger than Theós. The bigger the plant and longer it's controlled, the more energy drained.
  31. Theós can cast a spell that allows him to manipulate capacitance; the ability of a physical body/material to hold an electric charge. Capacitance can be found functioning not only in capacitors and materials, but in the nervous system of living things. Theós can use this to be able to control lightning and electricity in items. The longer this is used, the more energy drained. This can be used once in a fight.
  32. Theós can cast a spell that allows him animate virtually any non-living thing. Theós can only animate a few things at a time to aid him in battle. Theós can use this to animate golems to do his bidding, furniture to prank someone, even animating inactive automatons. The longer this isused and bigger the target, the more energy drained.
  33. Theós can cast a spell that allows him to communicate and control animals. The more animals controled, the larger the animal, and the longer the spell is active, the more energy drained.
  34. Theós can cast a spell that allows him to temporarily control the technology around him. This can range from hacks, viruses, overrides, malfunctions, or even enhancements. The bigger the target, the more energy drained.
  35. Theós can cast a spell that gives him the ability to conjure a shadowy form of an older Titan/one of the Twelve Titans formerly or currently imprisoned in Tartarus (with the exception of Kronos, Rhea, Mnemosyne and Themis), no larger than 2 to 3 times the size of the user, which will fight for them for some time; this spell was created to mimic an ability of a child of Tartarus. During this time, the user is immobilized and, upon completion, will be considerably drained. Can only be used once a fight.
  • These are the powers if the Twelve imprisoned Titons that can be conjured, the three Titan wives are omitted, the same as Kronos (as he's cut to pieces and scattered).
    • Hyperion (Titan of Light): The same as his children
    • Iapetus (Former Titan of the Underworld / Titan of Mortality): Either the same as children of Hades or children of Thanatos, as mortality relates to death, and he was the former ruler of the Underworld.
    • Koios (Titan of the Poles and Intellect): The same as his children.
    • Krios (Titan of the Constellations): The same as children of Astraeus.
    • Oceanus (Titan of the Oceans): The same as children of Poseidon
    • Tethys (Titaness of the Seas): Also the same as children of Poseidon
    • Phoebe (Titaness of Mystery): The same as children of Hecate, magic and mystery relates to each other.
    • Theia (Titaness of Sight and the Shining Light of the Clear Blue Sky): So this "sight" is not physical, but the prophetic sight. Since she's the Titaness of the light of the clear blue sky, her powers would be the same as her consort, Hyperion, as we don't have a god here with the powers of light and prophetic sight alone.

Traits

  1. Children of Hecate typically love the magical arts, many of them are known for writing spellbooks. Her children have created/re-introduced and improved spells and techniques all over history.
  2. Necromancy is commonly a favored magical art among children of Hecate.
  3. Children of Hecate are known for being quite mysterious.
  4. Children of Hecate are often more active and exhibit better moods at night and in dark environments.
  5. Children of Hecate wield innate knowledge and understanding of the Mist.

Owned by: Aja ~ Posted on: {{{2}}}
Avery WB!

Kara -Child of Hera
-Daughter of Hera

 – {{{1}}}

{{{2}}}



RP

Park:

Drew: Drew was sitting on a park bench. The Nyx Cabin gets boring sometimes, and it's more entertaining to draw in his sketchbook at the park. He loves to amaze passerbys with his lifelike drawings, and although they are time-consuming, they usually turn out looking like photographs, rather than drawings. Despite the heat, Drew colored away, almost done with his drawing.

Kara: Kara had decided to take a walk in the town for a while with Nata, who was in a slightly fussy mood earlier. She knew that sometimes fresh air could help a person's mood, even if it was swelteringly hot out. So she had tucked up Nata into her her carrier backpack and walked over to town.

She noticed a semi-familiar face - maybe one she'd seen at camp before? - sitting on a nearby bench. He looked very calm writing in his sketchbook, but gave off a slightly eerie feeling. She frowned a little. Her knees were killing her, and she could really use a rest... After a moment of internal debate, with a little hesitation, she decided to sit at the far end of the bench, taking Nata out of the carrier and holding the little 5-month-year-old on her lap.

Drew: Drew paid no attention as a female sat next to him. Continuing to draw, he finally noticied a baby sitting on the lady's lap. His eyes widened. "A kid. Huh." Drew thought. As Drew finished drawing, he chose to...prank the girl next to him. Pretending like he was still drawing, he used his ventriloquism to sound like he was behind the girl. "Good afternoon." Drew said, controlling his voice and being careful not to move his lips. "This should be entertaining!" Drew thought, amused.

Kara: Whipping around, Kara's eyes narrowed at seeing only thin air. She had just been in a monster fight the other day, and she was most definitely not in the mood to be surprised. "Who speaks? Reveal and identify yourself," she spoke, forcing charmspeak into her words and projecting it around her.

For some reason, Nata just looked at Drew curiously.

Drew: Priceless! Drew couldn't help but snicker. "Heh. The baby is smarter!" Drew thought. Smiling, Drew stood up, deciding one prank was enough, but his body wouldn't listen. "What the..." Drew thought frantically. "M-me. I used ventriloquism to prank you. My apologies." Drew stammered. "Wait...what am I doing?!" Drew thought to himself.

Kara: Nata laughed unexpectedly, and Kara smiled with a mischievious twinkle in her eye. While she didn't like being scared, she did have a sense of humour, after all. "Well played, sir. But you shouldn't spill your secrets so quickly." She sent a small gust of wind to mess up his hair. "Who are you exactly?" She didn't need charmspeak now, probably, so she asked normally.

Drew: Drew's smile twitched. "Charmspeak...clever" Drew thought. "I'm Drew, pleased to meet you." Drew smiled, extending his hand for a handshake. When he realized he was extending the hand with his transformation rings (rings can turn into weapons), he brought his hand away and extended his other hand. "And what's your name?" Drew asked.

Kara: "I'm Kara, and this little cutie -" she bounced her baby on her lap - "Is Nata." She wiggled the infant's tiny arm. "Say hi Nata!"

Nata smiled a gummy, toothless smile. "Aaamplm."

Drew: Drew smiled. "Hi Nata!" Drew said leaning over to talk to her. "Now that we are acquainted," Drew said. "What brings you to the park?" Drew asked, unconsciously starting another drawing.

Kara: "Nata wasn't having the best day on the whole, so I thought maybe the fresh air would help both our moods. I walked out from the, ah, cabin we're staying at and decided to visit the town." She glanced at Drew's paper. "Did you come to sketch people?"

Drew: Drew nodded. "Yeah, basically. It's been a while since my last painting job, so, for now, I just draw for fun." Drew explained. As he finished another drawing, Drew thought to himself, "What to draw next?". Then, he got a text from camp. "Bad timing. Already went." Drew texted back. Putting his phone away, he sat on the bench and started doing another picture.

Kara: Kara was surprised to see that Drew had already finished another picture. "You work very quickly... Gotta say, I'm impressed." Nata, in the meantime, seemed very curious about Drew's rings, leaning over in Kara's arms and trying to touch them. "Oh, sorry! She's so curious about anything shiny lately."

Drew: Drew smiled, removing the diamond ring, then placed a semi-transparent shadow orb around it. Handing it to Nata, he smiled. "It's quite alright. As long as the orb shield is up, she can play with the ring to her heart's content, and nothing will happen." Drew smiled. "Not to mention," Drew whispered so Nata couldn't hear, but Kara could, "She can't eat the ring either." Drew explained, knowing sometimes babies try to eat small objects.

Kara: "Not for lack of trying..." Kara gestured to Nata opening her tiny mouth as wide as possible to try to fit the orb in, but instead just getting drool all over it. "She's chewing on everything lately. Hey, I wasn't positive at first if you were a demigod or not. How did you know you could reveal yourself to me?"

Drew: Drew looked confused. "Uh...you used charmspeak on me...so I kinda knew that you were a demigod." Drew stated. Looking back at the sketchbook, he saw veins poking out of his right hand and wrist. Drew immediately dropped his drawing utensil. "Ouch!!! Sketched too long, CRAMP!!" Drew thought miserably. However, on the outside, he showed no facial expression towards his pain. As Drew picked up his utensils, he sighed. "Well, I'm done drawing for the day." Drew said sadly. Looking into the sky, Drew sighed, then pulled out his phone and called his friend Kaitlyn. "Hello? Yeah, are we still on for today? What do you mean by that? Whatever. Talk to you later. Don't tell me that. Because it's wrong! Tell your boyfriend that, not me! You being single sounds like your issue. Well, don't tell me that you love me! No, we are best friends, it's just...no you're right. Okay, I'll say it. I. Love. You. Too. There. Happy? No, I'm not blushing!! ARGH" Drew said, hanging up his phone. Looking in his camera app on his phone, he could tell his face was red. "Gods, what's wrong with her?!" Drew thought frantically. Looking to his side, he remembered Kara and Nata was still there. Face still red from the phone call, and even redder in embarrassment, Drew looked at his notebook, pretending to read something, while people walking past stared at Drew from his yelling.

Kara: Nata squeaked at the yelling and dropped the orb with the ring, clutching her mother's shirt and beginning to cry quietly. Kara hugged Nata close and rocked her back and forth. "Hey, hey, it's ok lovey... He didn't mean to scare you. He's just having a tough time. Sometimes the world is mean to good people and things are hard." She looked over with warmth, empathy, and maybe even a little sadness at Drew as she spoke the last sentence.

Leaning down and picking up the orb (while carefully not dropping Nata), she coaxed the wind over the shadowy ball to dry it and clean it. After a moment, she offered the orb enveloping the ring back to its owner. "Are you going to be ok? I'm sorry to intrude."

Drew: Drew sighed. "It's okay, it's just...my best friend she's so immature. I mean honestly, a five-month-old is probably more mature than her. With her, she always has to have her way, and if she doesn't," Drew snapped, then blushed. "She can be very persuasive. She's just...too difficult to handle." Drew then smiled. 'I'm so sorry, I didn't mean to bother you with the boring details of my life! Anyways, what cabin are you in at camp?" Drew asked.

Kara: "No no no, don't worry! I'm happy to help if I can." Kara raised an eyebrow. "And from what you say, your best "friend" keeps your life from being boring." She kissed the top of Nata's head. "I'm actually from the Hera Cabin. Yourself?"

Drew: "I'm from the Nyx Cabin. Huh... Hera? That's so cool! Honestly, Hera's probably a better mother than Nyx!" Then, Drew changed subjects. "Anywho, have you heard of the latest bank robbing? Long Island Mutual Bank, I think. It was all on the news." Drew asked.

Kara: "Oh, no, I don't think so." Kara held onto Nata a little tighter instinctively. "Was anyone hurt? Is everyone ok?"

Drew: Looking at Nata, Drew didn't want a child to hear him. "Time for ventriloquism" Drew thought. Using his control over his voice, he stated, while controlling his voice to prevent a child from hearing. "Not one person lived. The place was burnt down, and even the money was gone." Drew then looked Kara in the eyes. "The footage from the scene is pretty rough, but it showed two unarmed teenagers entering the bank, and when they left, the bank was blazing flames that were nearly unextinguishuable. I think demigods or monsters had something to do with it, though, personally." Drew stated.

Kara: Kara gasped and put a hand over her mouth at hearing that there were no survivors. "Oh gods, that's so horrible..." She looked down with a guilty expression. "I wish I was there... maybe I could have helped some of them get out of the building, or I could've slain the monsters."

Nata had been clutching Kara for the last few moments, but now was looking straight into Drew's eyes for some reason. "Malampft."

Drew: Drew smiled thinly. Picking up his sketchbook, he quietly went through it, looking at his drawings.

Nata: Something felt wrong about the new grown-up near mama. Nervous, Nata leaned towards her mother's hand and started chewing on the thumb.

Kara: Kara looked down and giggled. "Oh wow, it's been a little while since she's done that. Normally she only chews on me when she's teething really badly or she's nervous. I'm sorry."

Drew: "It's quite alright." Drew smiled, but innerly, he was a bit nervous. "There's something a bit...off about that infant. Can see through my ventriloquism, and now she's warning her mother. Could she have sensed my presence. No...Kara said she could be teething badly. But, there's a possibility that Nata's nervous." Drew thought frantically. "It was a pleasure meeting you two, but, I must go." Drew said, now nervous about the child. Drew has a tendency to be paranoid often, and this was one of those moments. Getting up unceremoniously, he started walking away from the bench, forgetting his sketchpad and notebook as he tried to get away quickly.

Kara: "Wait! You forgot your..." Kara's words trailed off as Drew stalked away from the bench. Sighing, she reached over with her free hand and tried to grab it, only to have it fall on the ground to an open page. Picking it up, Kara's brow furrowed as she saw sticky notes and sections blanked out, almost like someone had gone in and censored parts of the work. She was going to look away, but as she turned her head, a few words caught her eye. Long Island Mutual Bank.

Glancing at the sticky notes, she saw tidbits about necrophilia, pyromania, and chillingly... the name Andrew Campwood.

A slightly surprised Nata quickly found herself back in Kara's backpack, along with the notebook and sketchpad. Kara slung her bag over her shoulder, and then turned and glared near Drew's fleeing figure. Backpack and all, she vanished, leaving a few swirling grains of sand in her wake.

She reappeared two feet in front of Drew, eyes narrowed. "And where exactly would you be going?"

Drew: Seeing Kara appear in front of him, Drew felt a mixture of feelings; surprise, paranoia, fear, anxiety, bloodlust. Usually, Drew handled these feelings with drawings, or killing, but neither was an option right now. Slowly, Drew began to panic. "She knows..." a voice whispered in his head. "Kill her" another voice said. Slowly but surely, more and more voices clouded Drew's thoughts. He couldn't help but shiver as everything seemed to morph around him. It seemed like everyone was staring at him. Or so, it seemed. In reality, Drew was standing before Kara, staring at the ground, shivering.

As the voices got louder, Drew gritted his teeth, then narrowed his eyes. This worked on the voices...sometimes. But it didn't work this time. The voices became deafening, and Drew couldn't tell what was there and what wasn't. Drew had no choice. He took a deep breath. And reached in his pocket, and pulled out a gold coin.

Drew then sneered at Kara. He felt himself nearly burst out laughing. It was a side-effect of being...well...him. It would be hard for a demigod to live with dementia, schizophrenia, psychosis, paranoia, manic-depression, ADHD, dyslexia, or hallucinations. Drew was unlucky enough to live with them all. Wiping the grin off his face temporarily, he made a last attempt at sanity. "What're you talking about? I'm going to camp. But honestly, Kara..." Drew said, then shrugged. "You should walk with me..." Drew said, but then he inched closer to Kara, until their faces were centimeters apart. "It's almost night time." Drew whispered, then snickered. As he looked around, he realized only he and Kara were still in the park as the sun setted. What Drew didn't mention, was that he was stronger at night.

He also didn't mention, he was a mass murderer wanted in two different countries.

Kara: Kara didn't show fear as Drew's expression changed, or when his eyes flitted to his surroundings, or even when he moved closer. She didn't show anyl weakness. In fact, her eyes showed... empathy.

"Drew... I only read a few words from that book. But I can tell something is wrong." She looked around at the sunset. "Whatever happened at that bank, whatever you did, be it good or bad... it doesn't matter right now. It's ok. Things are going to be ok, alright? I'm not here to hurt you. We can work together. I can help..."

She faltered and looked at the setting sun, which was almost entirely lost beyond the horizon. "I'm not here to fight you, I don't care that you're stronger at night. Just come with me to camp... and let's talk. Ok?" She looked down. "If for no other reason... then for Nata's sake."

Drew: Drew sighed. "Why, why, why..." Drew pouted. Then his expression became angry. "Why do you sound like my psychologist?!" Drew snarled. "You know, Kara, I don't trust adults, especially parents. I mean, personally, my mom was a junkie who always bullied me. My dad was a drunk who always beat me. So I killed them. As well as over 250 others." Drew explained patiently, with no sympathy. Making the gun motion with his hand, a shadow bullet appeared next to his fingers. Aiming his fingers at Kara's skull, he sneered. "So let's go for a walk." Drew said, leaning closer to Kara. Then, he heard rustling in her backpack. Drew then made himself sound like Kara. "For Nata's sake." Drew mocked, then laughed sadistically.

Drew then added, softly. "Kara, you don't have to be scared of me. I know you're not. I don't want you to be. I want you to know...how many homes I've bombed, and how many babies," Drew said, nodding towards the bag, "I've let die. You don't have to be afraid. I won't kill you now. Me and Kaitlyn will tear you limb from limb, and I would be honored to be able to raise Nata to be...Just. Like. Me!" Drew laughed.











Kara: Kara's expression turned darker. "I don't want to fight you, Drew. But you can't threaten my family. Or Camp. Or anyone else. You and Kaitlyn, whoever she is, will come with me, and you can meet Alexander, if you haven't already. He'll get you the help you need, and take you to the right people. But if you don't come quietly, I'll take you in myself. This is your last warning." To emphasize her point, she quickly moved her arm and fired a rock shard from her palm, knocking the shadow bullet away from Drew. "I'm not an adult. I'm seventeen. But I think you'll find that my age doesn't define my conviction, or my strength, or my ability to protect those I love. I promise you now, as a daughter of the queen of the gods, that if you don't stand down, you will regret it."


Drew: Licking his lips in bloodlust and anticipation, Drew looked at her with absolutely no reasonability in his eyes. "Alexander? As in the camp head? I wonder...why do you think he cares about what demigods do on their free time!" Drew cackled. "He knows that I am very valuable, sane or not. And I assure you, I am very sane." Drew said. Slowly backing away from Kara, he stared at her with conviction in his eyes. "Queen of the gods, huh? Don't make me laugh." Drew sneered.

Once Drew was 20 feet away from Kara, he started removing his leather jacket, witch was zipped up the entire time he was at the park. Drew stared at Kara, then flipped a coin. The coin transformed into a Celestial Bronze claymore, which Drew drove into the ground. Reaching in his pocket, he pulled out a lighter, which he toyed with for a few seconds, then threw the lighter aside. Pulling his blade out the ground, he charged at Kara, malicious intent in his eyes. To protect from her charmspeak, Drew grapped some dead grass off the ground and stuffed it in his ears while running.

"You think you're the Princess of the Gods or something? I'll kill you!" Drew snarled, swinging the blade at Kara's neck.

Kara: "I warned you." Kara's whisper was amplified by a sudden gust of wind, and right before Drew's blade made contact with her neck, she winked out of existence, leaving the Claymore to only cut through a few grains of sand swirling on the breeze.

The sun finished setting, leaving only stars and moonlight to illuminate the field. All was silent.

After a few moments, she appeared behind Drew, hovering a foot above the ground. Her backpack was gone, replaced by a light steel breastplate, and she carried a circular shield in her right hand. The edge of the shield was celestial bronze, honed to a deadly edge.

A tiny mark, barely noticable, was on her neck. It wasn't a cut, but it looked raw, and a petal of top-layer skin drifted down to the ground.

Drew: Drew's eyes seemed to almost glow in the dark, as he stared at Kara. Using his abilities to see in the dark, as well as sense movement during nighttime, he turned around and saw Kara. As the darkness made him stronger, Drew slowly circled around Kara, staring at her. Then, Drew let off a high pitched whistle. Two owls and a coyote came dashing from the other side of the park. Using his ability to command nocturnal animals he made them attack Kara.

Kara: Kara watched Drew carefully. It was dark, but not dark enough that Kara couldn't see. The stars and moon lit the park dimly, without casting shadows. At seeing the coyote and owls, she amplified her voice with the wind and spoke with enough charmspeak in her words to stop a heart. "SLEEP." She knew Drew wouldn't be very affected, maybe only a little drowsy, but the animals would be snoring before they took another step (or flap of the wings).

Drew: Drew smiled thinly as the animals were put to sleep. To be honest, Drew felt like sleeping...wait, no! Drew couldn't help but wonder how many abilities Kara had, and how could he predict them when he charged again. This time, his strength was boosted by the night. Right before he collided with Kara, Drew used the shadows to teleport behind her. Making shadow tendrils shoot out of the ground to hold her in place, Drew took a wild swing with his blade horizontally, aiming for the head.

Kara: A wall of earth errupted from the ground, encasing Kara in a dome of dirt and rock. Drew's sword sunk into a sod wall, and there was an audible clink as metal hit stone (but not very hard).

Inside, Kara struggled against the shadowy tentacles. No. No. There has to be a way to get out of these... With bad memories brought up, Kara was almost beginning to panic when she remembered her powers. She forced all the air in the room into a small ball in front of her, causing the entire dome to cave inward, and suddenly released it all at once.

The tendrils and earthy shield exploded with the force of the winds.

Drew: As Drew's blade got stuck in the sod wall Kara created, Drew snarled. "She keeps evading!" Drew thought angrily. To make matters worse, Drew was blasted backwards by the gusts of wind. Although the wind didn't cut him (it did hurt, though), the wind's impact caused his blade to clip his shoulder, drawing out blood. Drew then landed neckfirst on the ground, skidding a few feet. Getting back to his feet, Drew wiped dirt from his face...and revealed a sneer. "This is fun! Too bad you'll be dead soon." Drew said with fake sympathy.

Letting out a barbaric roar, Drew charged again. As he ran, he formed a blade of shadows in his free hand. Duel-wielding the blades, Drew swung his shadow blade first, towards Kara's face, then sent his CB claymore towards Kara's stomach.







Kara: Kara funneled the winds to bolster her speed and went low, her shield in front of her - but not quite quickly enough. Her shield blocked the claymore, but as she ducked, Drew's shadow blade scored a long gash across her face, across her right cheek to near her right eye, continuing on her forehead slightly. She cried out and leapt back, her power over the wind letting her leap back several feet.


She looked up, blood dripping from her face, her jaw set. "Ok. No more easy mode."


Kara ran forward a few feet and leapt high, her shield raised, the wind lifting her high. As she began to fall, she used the wind to turn her fall into a power slam, potentially enough to cut Drew in two.

Drew: Drew managed to throw up a shadow shield before Kara impacted. The impact was powerful, the ground shook a liitle, and Drew was knocked to the ground. Fortunately for him, the shield wasn't destroyed, but major damage was done to it. Drew knew the shadow orb-shield protecting him wouldn't hold up much longer, thanks to Kara's blow.

Concentrating, Drew morphed the shield into a spiked pillar. With Kara up so close to it, Drew hoped that as soon as it transformed, it would impale her ead. Drew also shot up to fifteen shadow bullets from his fingers at her, as well.

Kara: Kara raised her shield up just in time for the point of a pillar to send her flying backwards, a spray of bullets ricocheting off the steel plating as she landed. One bullet wedged itself into Kara's brestplate, another went pinging off into the night, but one of the shadows managed to rip through a small exposed piece of Kara's torso. Yelling and briefly writhing with pain, she focused her pain and energy into the ground. Both under and six feet around Drew the ground turned to quicksand.

Drew: Drew managed to shadow teleport away from the quicksand area. Sweat dripped from Drew's face as his lips curled into a scowl. Drew then charged at Kara again, swinging at her once, then, teleporting behind her, swung at her again.

Kara: Parrying the first blow, Kara shot into the air, flying and hovering on the winds. Drew's blade hit nothing but air. She looked down at Drew with anger on her face. "Last chance, Drew. Don't make me do this."

Her eyes sparked and glowed.

Drew: Ignoring her, Drew sent several shadow spikes towards Kara. With pure insanity in his eyes, Drew ran up the side of the spikes, charging at Kara while she was in the air. "Die!!" Drew hissed.

Kara: Kara let her power flow through her, fully charging her with the abilities of Zeus in addition to her own. Eyes sparking and sizzling with electrical energy, Kara screamed. Deafening thunder boomed, and a huge lightning bolt crashed down from the heavens, directly into Drew.

Drew: Drew threw up a spiked shadow shield right before it hit. Getting knocked back several feet, Drew collided with the ground...hard. Getting back to his feet, Drew stared at Kara menacingly, then prepared to charge.

???: Suddenly, a voice as cool as steel spoke in a even tone. "What are you doing?"

Drew: Drew turned around angrily. "Who the he-" Drew started, then, after seeing who it was, immediately threw his weapons down and dropped to his knees. "S-sir...I can explain..." Drew stammered nervously.

???: The man slowly walked closer to Drew, the man's leather trenchcoat flowing in the wind. "Explain what? Drew..." the man said, rubbing his nose, annoyed. "You have been quite disobedient. First, you and Kaitlyn go on a bombing spree, without my permission nor knowledge, and try to keep the profits from me. Strike one. Next, you and Kaitlyn bomb Long Island Mutual Bank, without my permission or consent, and don't split the profits with me again. Strike two. Now, you're in the park assaulting this woman at such an indescent hour. I don't even want to know what you planned to do with her body if you won. Strike...three." By now, the man was standing in front of Drew, eyes narrowed as Drew groveled at his feet.

Drew: "S-sir, let me explain...she was going to tell Alexander-" Drew started.

???: The man interrupted him. "I do not care. You should have let her, you buffoon. You are an idiot who is unpredictable...and weak. I never, ever, ever gave you permission to kill." the man sighed, disappointed. Finally, he looked at Kara. Looking her up and down, he rubbed his neck. "She's injured. Covered in gashes. Leave, Andrew, we'll talk about your punishment behind closed doors." the man said. Not waiting for a response, the man slowly approached Kara. Removing his hands from his pockets to show he's unarmed, he approached her. "Please forgive me for the idiocy of my subordinate. Allow me to heal your wounds, please." the man said.

Drew: Hearing his request, Drew hopped off the ground quickly. "Sir, if I may be so bold, you can't heal that arrogant bit-" Drew started, grasping the man's shoulder.

???: Before he could finish, the man glowed red, turned around and punched Drew square in the jaw. Drew went flying backwards several hundred yards, hitting the ground with a thud. Before Drew could even sit up, the man was in front of him from inhuman speed, carrying Drew's blade. Driving the blade through Drew's stomach, the man snarled. "Don't ever touch me, you peasant. Now die. You will be more use to me as an undead buffoon than a alive one." the man said, flashing back towards Kara. Standing a few feet away from her, the red aura dissipated immediately, and his hands started glowing green. "Please excuse him. You will no longer have to worry about him. Please, allow me to heal your wounds as an apology for his behavior." the man stated in a even tone.

Kara: Kara could only watch from the sky with horror as Drew was impaled with his own claymore. Immediately, she rushed forward to Drew and landed, her hands going to his chest and head, cradling him. Her mind was spinning as she heard the unknown man's words. "No, no, nonononono. Please, no. Help him, please! Don't let him die!" A tear sparked and crackled as it fell from her eye. "Heal him."

Drew: "S-sir...master, please forgive my blasphemy. You are eternally my ruler..please forgive me..." Drew begged, writhering around on the ground.

???: The man stared at the selfless woman before him, showing no reaction to Drew worshipping him. "Very well." the man said. First, he pulled the blade out of Drew's stomach. Then, he started mumbling incantations as green orbs floated above his hands. Drew started glowing green, and slowly, the wound on his stomach started healing. It took a while, about twenty minutes, but Drew's wounds were all gone. Drew started worshipping at his feet, but the man dismissed him. "Andrew, be grateful for my morals and this young lady's plea. If it wasn't for her, you would be in the Fields of Punishment more sooner than you can think. Now, begone." the man stated. Drew then shadow teleported away. Glancing at the woman, the man sighed then walked away. "One day you'll be in Elysium with the rest of the heroic and noble. Believe me." the man muttered, then walked away.

Kara: While Drew was being healed, the lightning had left Kara's eyes completely, leaving her only with tears for the boy who would have killed her, fear, and immense pain. She suddenly noticed the man leaving. "Wait!" Kara moved to run after him, but fell forward onto her knees wheezing, choking and coughing up blood. Looking down, her vision swam at seeing a previously unnoticed bullet wound, going straight through her stomach. She tried again weakly to rise.

???: Turning around, the man saw the lady hunched over coughing up blood. "To think someone like Andrew could do this...no, she held back. That's why she's hurt." The man thought. Without a word, he proceeded to heal the lady, which took ten minutes. After completing, the man stared at the woman. "What is it that you want?" the man asked in a steely tone.

Kara: With difficulty, Kara sat up. Although healed, her entire body felt sore and tender, and ghost pains lingered. Spots still flashed in her vision, and she was dizzy at best."Who... are you?"

???: The man stared at the lady. Removing his hat, the man revealed his face. "My name is Theós Hampton." the man muttered, walking away. Monsters were coming, and he could sense it.

Kara: Kara stood uneasily, swaying slightly, without the energy to follow and ask more questions despite hundreds pouring through her mind. "Be careful." She turned and dissolved into nothingness, sand falling to the ground where she disappeared.

Theós: Theós watched as the woman faded from existence. "Earth travel. How interesting..." Theós thought. Looking straight ahead, Theós realized she left, ironically, just in time. The energy let off by Kara and Drew fighting brought monsters to the area, and now Theós had to deal with the loose ends. Sighing, Theós stroked his chin as three Chimera surrounded him in the air, while a cyclops seemed to be slowly walking over to the location. "Damn, just how reckless were they?" Theós thought, irritated. As the chimeras swooped down from the sky, Theós sighed, then muttered a few incantations. Runes spun around his fingers as he spoke, and when he finished, the chimeras vanished in thin air, banished back to the Underworld. "Pathetic." Theós said, wishing Drew could've handled his own affairs.

Theós, looking up, stared at the cyclops who continued to approach, unaffected. For the first time that day, no, that month, Theós smirked a thin smile. Which faded just as quickly as it appeared. "Let's make this quick..." Theós said, sounding annoyed. Before the cyclops could respond, Theós rose his hands. Muttering some incantations, Theós made the temperature rise dramatically around the cyclops. In seconds, the Cyclops was doused in flames. As Theós walked away from the now-flailing cyclops, Theós spoke softly. "You were slightly stronger than the chimeras." Theós said. Walking away slowly, Theós wondered about the lady he met today. "Interesting..." Theós said aloud.

Timeskip to next morning

Theós: Theós was walking around the camp that day. Theós gave Drew the day off for recovering, so now Theós had a clear schedule. And if Theós was being 100% honest, he wondered about his next "project". Creating abilities were sooo tedious.

Kara: While exiting her cabin with Nata mid-morning, Kara spotted Theos from the previous day. She narrowed her eyes and walked over, limping slightly. A tenser bandage wrapped around her left ankle and knee, and the beginnings of a couple of scars were beginning to show, including one across her face.

Theós: Theós was surprised to see Kara again. "Hello." Theós greeted casually.

Kara: "Your healing magic is sub-par. I had to visit the infirmary for surgery, and I'm going to have scarring thanks to Drew." Kara crossed her arms. "So who are you really? And why do you control Drew? Forgive me if I'm in a bit of a bad mood. I was seriously injured last night, and my baby girl-"  she gestured to Nata in her packpack - "was threatened by and could have been taken by a serial killer. Who you happen to know and apparently associate with. So start talking."

Theós: Paying no attention to Kara's insults, Theós yawned, slightly bored. "Eh? Sub-par? Well, I guess you're right. I should've given you a potion instead." Theós said with a steely tone. Looking at his watch, Theós sighed. "I have nothing better to do. So let me tell you this." Theós muttered. "First of all, I don't take orders from you." Theós smirked, irritated. "You have a lot of questions, but the answers aren't difficult. As I said, my name is Theós Hampton. Andrew, that psychopath who nearly killed you, is my subordinate, although, his psychotic behavior is...an issue. I wanted to kill him, but, unfortunately, you prevented it." Theós said casually. "Now, you must be wondering, 'How can a psychopath be used as a servant?'. Simple. Power recognizes power." Theós reasoned. "While right now isn't a good time to get into the past, Andrew recognizes that I am far stronger than him. That's how I use him." Theós said.

"But you are a curious subject." Theós smiled sheepishly. Reaching in his pocket, Theós revealed a test tube filled with sand, dried blood, and paper. "You see, I was able to use some of your DNA from the battle scene. Your teleportation methods are quite fascinating. I will enjoy replicating it." Theós said. Walking away, Theós then smiled thinly. "I hope those answers are suitable for your tastes, daughter of Hera."

Kara: With practically inhuman speed, Kara shot a rock shard from her palm, shattering Theos's vial. "My abilities aren't for sale, and can't be replicated through magic. People have tried before, you might be curious to know." She walked forward, and looked Theos straight in the eyes. "I don't know what your motives or goals are, but I'll be keeping an eye out for you. If you or Drew threaten Camp or anyone else, I'll be there to defend them." She paused, taking a deep breath, and her expression softened. "I told Drew I didn't want to fight him... and I don't want to fight you either. I'd rather be allies. Or even friends. But... I can't trust you right now."

She thought for a moment, and then plucked a single strand of hair from her head. "If you want to experiment, use this. But not for any ends that might hurt others. Just... consider it a gift. Of goodwill."

Theós: Theós nodded as the vial shattered in his hand. "As I said before, Andrew's actions do not define who I am." Theós sighed. "But, a word of caution. Please refrain from using your powers when you claim to be "non-hostile". It gives off the wrong impression." Theós said nonchalantly. Ignoring the offering of her hair, Theós walked towards the forest. "I do not care for unnecessary violence, unless it is directed at my subordinates, but, if you do attempt to attack again, even if it wasn't directed at me, I won't hesitate to act." Theós said, matter-of-factly. "I thought she would be reasonable, but she might actually prove...bothersome. I'll have that automaton keep an eye on her." Theós thought, amused.

Kara: "Don't make my self-defence and protection of others become necessary, and my hand won't be forced. Consider your sentiments reciprocated." Kara began to walk away. Nata flailed her arm in Theos's general direction in a waving manner.

As Kara headed back for her cabin, she thought. Alexander should know about this... but I'll give him a chance first I won't report it, this time. But if he or Drew attacks again, I'll be ready.

Theós: Theós was smiling. "Now I get why Andrew wanted her dead. Her belief that the world needs to be saved by her and her alone almost seems counteractive to his want of pure chaos." Theós thought to himself. As he walked, he remembered something. "Eh, it doesn't matter right now. I have a new goal." Theós thought. Theós was walking deep in thought, so he didn't realize how much time he wasted that day. Continuing his trek, Theós stopped wheen he reached a secluded spot in the forest. Muttering some incantations, Theós sneered as hands started tearing out of the dirt. Theós grinned as four zombies stood in front of him. "You four, head into town. Survey the area. Report back your findings." Theós ordered. Then, letting out a high pitched whistle, Theós watched as his newest subordinate appeared by his side. "Andre, fly to the Tomb of the Ocean in Greece. Get me the Greek Excalibur." Theós ordered. Andre nodded and flew off. Theós then layed out on the ground and drifted off to sleep. Necromancy was hard work.

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