-Wolf-Kin Age: 18Height: 6'2Weight: 311 lbs Sexuality: Heterosexual Birth Place: The forgotten forestMain Weapon: CB Claw Gauntlets and Clawed Boots Accent: Neutral – Everybody wants to be a beast, until it is time to do what beast need to do.
“Someone close to me is struggling with self-worth and delinquency - I was too blind to see it until now.”
-Straight-Laced Literate 🍒 Memorial Inventor Age: 17 Height: 5'11 Weight: 140 lbs
Sexuality: Bisexual Relationship Status: Single
Birth Place: Mokpo, South Korea Main Weapon: Celestial Bronze Sword Accent: Neutral
– “As a culture or a civilisation, we are a bit juvenile; it's like 'Oh, I have all this power, whoa, this is so cool, I can transform the earth and I can produce all this wealth. But we're blinded by our success in a naive way. There's more to life, actually, and I think the sustainability issue is also helpful in reminding us about that.”
Powers of a Child of Mnemosyne: (NOTE: 3/6/9 Month powers are NOT unlocked)
Children of Mnemosyne have the ability to write/read weapons out of pure energy which can be used for combat; however, only one weapon can be conjured at a time and it cannot be bigger than the one who conjured it. They can also write/read other objects that are for non-combative purposes
Children of Mnemosyne can launch orbs of ink which burst upon striking the target, temporarily obscuring their vision. They can only launch three orbs of ink at a time.
Children of Mnemosyne have the ability to write/read a shield of pure energy, roughly two to three times the size of the user, which will blunt most attacks but slow the movement of the conjurer.
Children of Mnemosyne have the ability to revert time around them for a short duration in order to dodge an attack that was unforeseen. After doing so, this ability cannot be used for a while.
Children of Mnemosyne gain memory of the contents of any written text - such as a book or a webpage - as soon as they lay eyes on it. They would still have to learn what it all means, however.
Children of Mnemosyne have an eidetic memory and can remember every detail of a previous fight with an opponent.
Children of Mnemosyne can see a few seconds into the future; allowing them to possibly predict the actions of others, but also obscuring their sight at times.
Children of Mnemosyne are able to force everyone around them within a 10-meter radius to remember and dwell on an event from their past that emulates a certain emotion from the affected. The child of Mnemosyne can choose which emotion they would like their targets to feel, be it anger, sadness, happiness, ecstasy or anything in or ecstasy. The user cannot hold the targets under their control for more than a few minutes, and the effects of the power can cause those around them to become positive and motivated from their happy memory
Children of Mnemosyne can use descriptive insults used both against themselves and their opponents to gain a temporary boost in speed and strength. The longer they maintain this boost, the more energy is drained.
Children of Mnemosyne can read/write wings into existence. This enables them to fly; the longer they maintain this state, the more energy it drains. They must rest between flights and cannot make long distance traveling without resting often. However the wings are vulnerable to injuries and magic; they can also be customized to the user’s preference.
Children of Mnemosyne have the ability to travel back and forth in time, but they are unable to interact with or change past events they are only able to see the events play out. When they go forward in time they only see “possible” futures, that does not mean those future events will come to pass.
Children of Mnemosyne can view the memories of another person that they can see, in real time. They may struggle to zero in on specific memories, however, and the target can notice and resist them if they are too forceful.
3 Months After Character is Made
Children of Mnemosyne can temporarily rewrite details about the battlefield they are fighting on in order to alter it and gain an advantage over their opponent. This could include things like temporarily eliminating the shadows on a battlefield if they are fighting a child of Nyx or temporarily drying up the water if they are fighting a child of Poseidon. The change takes effect gradually and only lasts for a moderate time. The more complicated the wording of the change, and the less clear their description of it is, the more the user is drained.
6 Months After Character is Made
Children of Mnemosyne can manifest a person or creature from any book in order to temporarily fight alongside them. The manifestation cannot be larger than 2-3 the size of the user and will dissipate after a short time. The person cannot be overly powerful and the user will have a hard time moving while the manifestation is in place.
9 Months After Character is Made
Children of Mnemosyne can morph into a state of pure imagination. This grants them flight, receive enhancement in some of their abilities (Offensive 1, Defensive 1, 3 Month and 6 Month) and invulnerability to attacks. This effect only lasts for a short time, leaving the user extremely drained and temporarily unable to move afterward.
Children of Mnemosyne typically have excellent memories, unable to forget details from their past and are therefore immune to the effects of amnesia and other memory-related illnesses.
Though most demigods struggle with dyslexia, children of Mnemosyne usually do so to a lesser extent because their mother is the goddess of the written word.
Children of Mnemosyne can normally learn and decipher other languages incredibly easy. Ex: Hearing a woman speak Chinese would mean the user could somewhat understand even if they never heard the language before. If they then have a lengthy conversation with the woman in Chinese, they’d be considered fluent in the language afterward.
Children of Mnemosyne often grow up to become great authors, English teachers, and historians.
Age: 11 Height: 4'11ft Weight: 94 lb
Sexuality: heterosexual Relationship Status: single
Birth Place: Las Angeles, California Main Weapon: Necklace that turns into a celestial bronze sword Accent: Neutral
– never steal from a daughter of hades
Children of Hades can create one weapon out of diamond at a time or enhance an existing weapon of their own or an allies with a diamond coating that makes them unbreakable and stronger. After a short time, the diamond weapon/coating becomes weak and brittle.
Children of Hades can create very small fissure in the ground which spew small amounts of hellfire for a few moments before closing. The hellfire is more powerful than normal fire, but it’s likely to harm the user, so this power must be used carefully.
Children of Hades have the ability to create a dome of hardened soil and diamonds, roughly two or three times the size of the user, which can be used to block attacks for a very short time.
Children of Hades can conjure a set of very durable bone armor around themselves which grants enhanced protection against physical attacks. The longer the armor is maintained, the more energy is drained. After which, the armor grows weak, brittle and falls off the user’s body.
Children of Hades are able to communicate with and command the dead, able to sense spirits or other undead beings. .
Children of Hades can sense when a mortal, half-blood, nymph/spirit that they know has died through a "buzzing" in their ears.
Children of Hades have the ability to Shadow Travel, to teleport from shadow to shadow; the further the distance, the more energy drained.
Children of Hades have a heightened control over undead and can usurp dominance from others who control undead who aren’t also children of Hades.
Children of Hades can telekinetically move dead matter.
Children of Hades can bend shadows around them, concealing them for a short time.
3 Months After Character is Made
Children of Hades are able to summon skeletal/zombie humanoids/animals to do their bidding, the more animals summoned and the bigger they are, the more energy is drained. Any armor/weaponry the undead possess increases the strain of the summoning. The undead can then be controlled by the mind of their summoner; the longer they are summoned, the more the summoner is drained of their energy.
6 Months After Character is Made
Children of Hades can use their energy to enhance their undead minions causing them to be more limber and be able to endure more attacks, essentially, undead meat-shields. The user can fight beside the constructs, but not at full force.
9 Months After Character is Made
Children of Hades are able to use many recent deaths to empower themselves for a short time, making them stronger and quicker. The user is immune to all attacks and receives a boost in their existing abilities over necromancy. Once the transformation subsides and the user reverts to normal, they are immensely drained, cannot move and could possibly faint.
Children of Hades have innate knowledge of the Underworld, able to guide themselves and allies to how to enter,explore and escape the Underworld. (as long as they aren’t already dead)
Children of Hades tend to have dark attitudes and appreciate shadowy places.
Children of Hades typically have an appreciation for the earth, feeling more comfortable on the ground rather than being in the sky or the sea.
Children of Hades often grow up to make great morticians.
Sharks aren't monsters. They are just misunderstood
Age: 16 Height: 1.76m Weight: 65kg
Sexuality: Straight Relationship Status: N/A
Birth Place: South Africa Main Weapon: bo staff that can split into two poles and shrink into smaller poles the size of pens when separated into two with a push of a button on each the retract in when the two componates of the staff come together. As long as he has this weapon in any of its forms and so does his brother, Kevin can always talk to his brother telepathically
– Sharks aren't monsters they are just misunderstood
Children of Palaemon have the ability to grow multiple rows of shark teeth and then dislocate their jaws in order to attack with them.
Children of Palaemon are able to tap into primal shark instincts which allows them to attack with enhanced speed and ferocity. However, this ability can often lose to loss of self-control and only lasts for a short time.
Children of Palaemon can become thick skinned like a shark while in human form which causes them to be resistant to physical attacks.
Children of Palaemon have the ability to create a defensive shield made from the electroreceptive energies they perceive around them for a short time (sharks have the ability to detect eletrical stimuli around them).Due to the electrical nature of the shield, if anyone comes in contact with it they would receive an electric shock.
Children of Palaemon can innately breathe underwater and everything they touch in their human form, stays or becomes dry in water, unless they want to become wet.
Children of Palaemon, can survive falling from high altitudes as long as they land in water, they can also go as deep into the ocean as they desire without any effects from the water pressure.
Children of Palaemon have the ability to hear prey or enemies from many miles away, as sharks have extremely sharp senses of hearing
Children of Palaemon are normally affected by blood and when they smell it much like a shark. They will normally go into a frenzied rage and attack whoever is at the source of the blood. If the target is an ally, they can resist the urges through sheer willpower.
Children of Palaemon have the ability to summon sharks and command them. The more sharks summoned/commanded and the bigger they are, the more energy is drained.
Children of Palaemon are able to transform into any currently living species of shark while underwater. The longer they remain in this form, the more energy it drains; and the longer the break they need between transformations.
As Palaemon was also a sea god, his children have the ability to Water Travel, a sort of teleportation; the further the distance, the more is energy drained, and there must be a substantial amount of water at both ends.
Children of Palaemon have a degree of control over water, but not to the extent of a child of Poseidon. They can manipulate water to be used as a shield or move water to fire a water blast of high pressure. And they can telekinetically move it with their mind. The longer they maintain control over water, the more energy is drained.
3 Months After Character is Made
Children of Palaemon have the ability to transform the surrounding area into a harbor as their father was the patron god of harbors. Whilst this harbor is in use, the user can fight in its waters and have their existing powers enhanced substantially. The harbor that the user creates can vary in size, and the larger the harbor is the more it drains the user. After the user relinquishes hold on the harbor they are somewhat drained and the power may only be used once in a fight.
6 Months After Character is Made
Children of Palaemon can materialize semi-living water constructs that take the form of sharks. The constructs have the strength and instincts of normal sharks. They can float around in the air and will follow the commands of the user. They can summon up to 3 sharks, such as Great Whites or Hammerheads, or up to 7 smaller ones such as a cookie cutter sharks. The bigger they are and the longer they stay solid, the more energy is drained. Once the user dismisses the sharks, they are somewhat drained and the water sharks dissipate into harmless puddles of water.
9 Months After Character is Made
Children of Palaemon can morph their bodies into a humanoid shark form, in this form their strength is doubled. Their skin becomes durable as in Defensive 1. Their skeletons turn into cartilage, much like that of a sharks, so that they become more flexible and their bones more resilient. This can aid them in fights as it halves the weight of their bones, making them lighter on their feet and faster as they have less weight to move around. Also their existing Hydrokinetic abilities become stronger. Once the user reverts to their normal form, they are quite drained and will struggle to move or stay conscious.
Children of Palaemon, usually prefer to be near and/or in the water.
Children of Palaemon, generally enjoy water sports, and are excellent swimmers.
Children of Palaemon are normally talented at chasing and hunting their prey.
Children of Palaemon tend to be much more comfortable than other people with swimming in the ocean because they are not frightened by sharks.
It was a warm day perfect for a walk or just being outside period which is what one demi-god was doing that day. Chino was doing just that enjoying the weather and the feeling of being outside unaware that things would change soon. Coming from behind him exiting the woods is a wild looking boy who at first glance seem like more of an animal than a boy. Walking down the park's trail to the right was another boy, bored to near tears, looking for something to do with the day. To the left was walking a young girl smiling without a care in the world but on this day all four of them would meet and be forever changed. Seemingly guided to each other this could only be chalked up to chance, A meeting by chance.
Vifera: He notices the boy on the bench and changes his step trying to make as little noise as possible before jumping onto the back of the bench. He perches there like a bird or a cat ready to leap before turning his bright amber eyes to the boy. He cocks his head to the side before letting a small smile cross his lips exposing his strangely sharp teeth. "Hello, it is nice to meet you." he says to the boy trying to come off as friendly.
Chinho: The Son of speech had been sitting, for a little over an hour, enjoying the sun while reading a book. The title was in. His native tounge, of Korean. He didn't quite notice nor hear the boy who was now perched on the back of the bench. when the boy spoke Chinho jumped up quickly clutching his chest. The boy had a mask covering his face and nose, as to keep the germs out, and a relieved small covering his lips underneath he mask. "You scared me! You could of given me a heart attack." He spoke lowly before meeting the young man's face. "Anyways hello." He spoke the words at a normal volume as he sat back down on the wooden bench.
Kevin: After doing nothing at camp and finding nothing to do in the town, Kevin tried to get some beer from the pub but wasn't allowed and kicked out. "Come on" Kevin said when he got kicked out "Just one little sip". Deciding that something worse could happen to him if he kept trying to get some beer, Kevin went over to the park and saw two guys talking to each other, one with unnaturally sharp teeth and one with a mask covering his face and went to see what was going on.
Salem: Salem had finally reached her last destination the park. As she walked around in the park she saw this boy that looked kind off weird. Being Salem she walked over to him to say Hi. "Hi i'm Salem who are you?" The boy did not respond.
Vifera: He notices the arrival of the others and gives them all a hello in turn waving to the small girl and just nodding at the boy wondering if he was trying to be tough. He shrugs and looks at the boy reading the book happy he was not frightened with his teeth. He says to the boy "My name is Vifera although I am sometimes called Vi. I would like to ask what your mask is for?."
Salem: She looked at the boy in front of her and walked away when he didn't say anything as Salem was approching the Park exit a boy waved at her. She waved back and again being Salem approched him to introduce herself.
Chinho: Chinho was taken a back as the young man asked him he question everyone seemed to be asking. If he beat around the bush, he knew that then other may continue upons asking, there fire he said. "Chinho." A few seconds later he decided to pull the mask down a bit taking in a little fresh air. "As for the mask, it's to keep the germs out, bveause I'm really sick." As he spoke he noticed the approach of then other two and waved slightly, before going back to his book.
Kevin: Kevin nods at both boys and just stays quiet until everyone had finished talking. "So if it seems like everyone is introducing themselves, I'm Kevin" he said. "So any of yous demigods" Kevin asked
Salem: Salem interupted Kevin, "I haven't introduced myself.I'm Salem my dad's name is Hades and I'm new."
Vifera: His ears flick like a cats would and he stays high alert for monsters considering a child of Hades is here and two other demi-gods besides himself. He remains friendly on the surface and nods "Can you be healed?" He reaches out to pat the boys head, accepting as an associate like wolves and primates do.
Chinho: "I don't wanna be rude, but please refrain from touching me." He wasn't trying to come off rudely, but her couldn't take the risk of getting sick again. "Not really there's not much left they can do. I did two years of treatment and nothing helped. if anything it spread." As he spoke he turened to the two others. "Ah. Hades? He's the Lord of the dead right?" He spoke attempting to change the subject entirely.
Kevin: "You could always become deadpool but you face would be ugly as" Kevin said. "Oh and I am a son of Palaemon" he said as leaned on a near by tree
Salem: "Ya, actually my daddy's the good of the dead, which I think is awesome by the way."she said this in a confident voice although see was scared. The boy had a scary face and she didn't like it.
Vifera: He stops before touching the boy and nods dejectedly but he glances over the other two here. His ear gives a twitch as the girl finishes her sentence admitting to being a child of Hades but he relaxes when he hears the other male is a child of Palaemon. He thinks for a moment and tries to figure out what to say instead of speaking he looks at the ground with intensity and a rose bush begins to grow. It's speed is halted as the bush reaches max height but red buds burst out of the bush as the roses grow, he picks one and gives one to the girl curious to what she would do.
Kevin: "You know that isn't very helpful" Kevin said as he watched the rose bush grow "You could be a nymph for all we know"