Camp Half-Blood Role Playing Wiki
Camp Half-Blood Role Playing Wiki
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'''Salina:''' She refused to move a muscle or even allow herself to blink when Digger threw his boomerang towards her. For a split second she thought about trying to catch it and toss it back. Not showing the slightest bit of fear was much more impressive, to her.
 
'''Salina:''' She refused to move a muscle or even allow herself to blink when Digger threw his boomerang towards her. For a split second she thought about trying to catch it and toss it back. Not showing the slightest bit of fear was much more impressive, to her.
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'''Digger:''' This time, Digger through his blunt but heavy boomerang at Salina, aiming for her left arm.
 
[[Category:Roleplay]]
 
[[Category:Roleplay]]
 
[[Category:Hecate Grimm]]
 
[[Category:Hecate Grimm]]

Revision as of 02:35, 30 June 2020

Index > Roleplay Forum > Main Forum/General/WHY DID IT TAKE SO LONG

WB

Digger Ross ~ Drunken Australian
Digger
{{{1}}}
Character's Bio


 Age: 17  Height: 1.78m  Weight: 74kg
 Sexuality: Straight  Relationship Status: Single
 Birth Place: Australia  Main Weapon: 8 boomerangs, CB knives
 Accent: Australian

Character's Powers

 ====Offensive====

  1. Children of Dionysus have the ability to force a state of mild drunkenness on another person for a short time. Depending on their mood, the state of mind they force can either be drunken ecstasy, drunken confusion, drunken frenzy, or drunken sadness.
  2. Children of Dionysus are able to manipulate wine into streams and use them for their will; this can appear in the form of one powerful direct stream that acts as a hose, or having multiple thin but powerful streams with the ability to make hairline cuts across a user’s body.

Defensive

  1. Children of Dionysus can null the pain of any wound for a short time.
  2. Children of Dionysus have the ability to create a field of energy around them, anyone who steps through it will feel intense thought of madness and insanity. The opponent will be driven mad and completely forget about the battle or the user. This power is purely for defensive use, since the user cannot move while the field is in place.The longer the field is kept up, the more energy is drained. If an opponent already taken by the insanity attempt to attack the user, they will see horrible hallucinations which will make it even harder to attack. Once the field vanishes, the target immediately regains their sanity.

Passive

  1. Children of Dionysus have the ability to shift between states of drunkenness, to their choosing.
  2. Children of Dionysus can turn any beverage into wine and create small amounts of it out of nothing.
  3. Children of Dionysus emit an aura of drunkenness, people would at least feel slightly tipsy around them. It can be shut off for a long time if they please.
  4. Children of Dionysus can beckon any feline within a 50ft radius (15.25 meters) to their need, however, the more felines they call, the more impossible it is to give them commands/ command them.

Supplementary

  1. Children of Dionysus have the ability to create thick ropes of grape vines which can be used for a multitude of purposes. The user may telekinetically control the vines.
  2. Children of Dionysus can enhance themselves through wine consumption. This can help them quickly heal minor wounds, sharpen their senses or focus, or increase their stamina; however if they consume too much wine, the user may become unpredictable.
  3. Children of Dionysus can cause someone to hallucinate things that aren't really there, the longer they maintain the hallucinogenic state the more energy it drains.
  4. Children of Dionysus have the ability to create a wine variant with the ability of weakening someone’s immune system and giving them symptoms similar to food poisoning (ie; weak limbs, vomiting, cramping, nausea, diarrhea.)

3 Months After a Character is Made

  1. Children of Dionysus are able to turn into a predatory cat for a short time. Such as lions, cheetahs, leopards or panthers. They can turn into either a full big cat or a humanoid cat form. In the human/big cat form, they are twice as fast and stronger than before. Their senses are also quite sharper as well. They also tend to be more violent and volatile in this state. Once the transformation ends, it’s hard for them to remember what it’s like to be human. They may continue to display cat behavior. Using the hybrid form is more draining rather than the full cat form.

6 Months After Character is Made

  1. Children of Dionysus have the power to let off wine mist from their pores, allowing it to spread out up to a football field’s length. Those who inhale said mist can feel the symptoms of a hangover which are: muscle soreness, dehydration, dizziness, headaches, lightheadedness, vertigo, sweating, heartburn, nausea, sensitivity to lightness and sound, a faster heart rate, indigestion, and irritability. They themselves are immune to the effects of the mist, but no one else is (this includes allies). The larger the surface area the mist travels, the less potent it is. This means that at a football field’s length it only feels like a mild hangover, but concentrated in small areas, or small enclosed areas, it is a rather raging hangover. They do not have control over dispersing the mist, but it can be blown away using fans and airing.

9 Months After a Character is Made

  1. Children of Dionysus have the ability to inspire maddening dedication and obsession from an enemy or ally, causing them to dedicate themselves to their cause. It can only be used on one person at a time, or five monsters at a time. The more sentient the creature, the harder it is to use (ie, manticores are more like people, same with empousa, so not as many can be controlled because of their higher sentience. It becomes more difficult per mind and per sentience of mind.) The longer the power is used, the more confused and unfocused the user gets, making it harder to use any powers. Side effects of this power on the those it is used on is blacking out during these moments, and forgetting they were in this state. If used too much, the user can be left unable to have the concentration to use any powers for a period of time.

Traits

  1. Children of Dionysus generally have a taste for alcohol and partying.
  2. As Dionysus is the patron of plays, playwrights and acting, his children often make good actors and playwrights.
  3. Children of Dionysus are typically fond of and are favored by predatory cats, nymphs and satyrs.
  4. Children of Dionysus tend to give into thoughts of madness and insanity.
  5. Children of Dionysus are prone to being unpredictable in the eyes of others.
  6. Children of Dionysus can immediately know the age, type, and quality of wine just by tasting it.
  7. Children of Dionysus can innately tell if wine grapes are good for harvesting.
  8. Children of Dionysus are popular among people, and can be prone to having stalkers or groupies.


Owned by: James ~ Posted on: {{{2}}}


Salina Tresler5

Salina Tresler -Demigoddess · Daughter of Eris
- “Life is nothing without a little chaos to make it interesting.”

Iris Message – {{{2}}}

{{{1}}}



RP

Digger: Boomerangs were flying everywhere and with everyone, Digger was catching them and throwing them back after every second pass, dodging them on their first, unless it got stuck in a tree

Salina: She happened upon a particular sight that put a smirk on her face. Digger and his boomerangs. It never failed to bring out a soft chuckle when one of his boomerangs got stuck in a tree. She’d stay in distance, making no real attempt to stay out of sight, just enjoying the show.

Digger: Out of the corner of his eye, Digger spotted Salina when he was dodging one of his boomerangs. The next boomerang that he caught, Digger threw over to Salina, it just skimming the top of her head.

Salina: She refused to move a muscle or even allow herself to blink when Digger threw his boomerang towards her. For a split second she thought about trying to catch it and toss it back. Not showing the slightest bit of fear was much more impressive, to her.

Digger: This time, Digger through his blunt but heavy boomerang at Salina, aiming for her left arm.