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Forest/Jungle Arena

Forest Jungle Arena
  • This arena is essentially a tightly compacted jungle/forest, with tall cliffs along the edges of the arena
  • At various points in the forest/jungle there are some small waterfalls and ponds
  • The arena is open to the sky and elements, however due to the tightly compacted nature of the jungle/forest, there are areas where the sky cannot be seen, along with lots of shadows and places to hide
  • At the centre of the arena (jungle/forest), there is a medium sized temple, it is the darkest at this point and there are pyres, full of fire and wood, at the entrance to the temple. The fire that burns within the pyres can not be extinguished, but if the fire is removed from the pyres, it can then be put out.
  • Inside the temple are various Greek statues, roughly 6 feet tall
  • There are numerous and various species of wildlife hidden amongst the forest/jungle, but none larger than a grizzly bear

Iain De Caestecker Lost River Photo Call Cannes uYPmto39cIWl

Andrew Drake -Child of Hecate
-The Potion Master

 – 20:37, September 9, 2015 (UTC)

"And now we wait," he said, unsheathing his sword and keeping his potions at the ready. "You ready Jemma?"


Jemma Martin -Demigod
-Princess of the Winds

 – 20:37, September 9, 2015 (UTC)

"Well, I owe you a favour so I don't think I have a choice." she said enthusiastically, "So, where are the unlucky enemies?"

Aria Darkclock ~ Head of Pandias Cabin

"Touch me, touch me, don't be sweet, love me, love me, please retreat, let me be the girl over you that makes you die!"
“Right in front of the people whose arses are going to end up whipped.” Aria rolled her eyes as if it was obvious, nearing both of her rivals, hugging James by her side. “Duh.” Her bright blue eyes were gleaming even brighter than normal. In reality, she was somewhat scared that she could hurt these unknown people too much if Violet decided to show up today. However, her façade (as always) was the sassy and blunt chick that almost everybody knew and than nobody wanted to mess with.
Character's Bio

 Age: 17  Height: 5'06"  Weight: 112 lbs.
 Sexuality: Straight  Relationship Status: Single
 Birth Place: London, England  Main Weapon: CB throwing knives and small sword
 Accent: British
 – "When you see the silvery and full moon from far away, you'll remember me. Who doesn't remember their death?"

Character's Powers


  1. Children of Pandia have the ability to form weapons out of pure moonlight which can be used for combat; however, only one weapon can be conjured at a time and it cannot be bigger than the one who conjured it. Non-combative objects can also be made out of this, but cannot generate any electricity as moonlight does not have any working parts.
  2. Children of Pandia have the ability to focus an intense beam of moonlight which will burn anything it touches.


  1. Children of Pandia have the ability to create a protective dome of pure solid moonlight which will defend them from attacks for a short time.
  2. Children of Pandia have the ability to bend the moonlight around them, concealing them for a short time. If the child attacks while in this state, it automatically wears off. So the power is purely defensive.


  1. Children of Pandia can see perfectly at night as if it were day.
  2. Children of Pandia are innately stronger at night.


  1. Children of Pandia have the ability to generate moonlight to shine so bright that it can blind the beholders for a short period of time or just light up areas for allies, depending on how bright it is. They can create sources of moonlight from a distance and command them to maintain it’s form for a moderate time, but the light cannot be bright enough to harm anyone’s eyes to exist that long.
  2. Children of Pandia have the ability to use the gravity pull of the moon to slow down enemies giving them a high chance to avoid an opponent’s attack or prevent an opponent from avoiding one of the user’s attacks.
  3. Children of Pandia are able to telekinetically move water at a high rate, since the moon has power over the tides. The larger amount of water used, the more energy it drains.
  4. Children of Pandia have the ability to Moonlight Travel, to merge with natural moonlight or moonlight they created themselves and teleport to another source of moonlight. The further the distance traveled, the more energy is drained.
  5. As their mother was the goddess of the nourishing dew, children of Pandia have the ability to force the temperature within a 15 meter radius of them to reach dew point, condensing all the atmospheric water vapour into water droplets and drenching those in the vicinity. The user is immune to the attack, but their allies are endangered.

3 Months After a Character is Made

  1. Children of Pandia receive an enhancement in their powers over gravity. They can enchant themselves, others and nearby objects to become detached from gravity for a short time. People who aren’t willingly freed from gravity can only float a few feet into the air, while the user and their allies can completely fly at their own will. Items under the enchantment can also be crushed by intensifying gravity’s hold on them. They cannot use this to perform overwhelming feats such as crushing buildings.

6 Months After a Character is Made

  1. Children of Pandia can turn their moonlight into tools, objects, weapons and other items, create semi-living constructs and/or create structures/buildings of varying permanence; however, only up to 4 combative/non-combative items or 1 semi-living construct can be conjured at a time and it cannot be larger than roughly 3 times the size of the one that conjured it. Tools may be telekinetically moved by the user’s mind. The longer they maintain combative/non combative items and semi-living constructs, the more it drains their energy, so they are more limited for the time they can keep these things cohesive.

9 Months After a Character is Made

  1. Children of Pandia have the ability to shed their flesh into pure moonlight, granting them the ability to fly and everything they touch intensely burns. Their existing lunakinetic abilities are stronger in this state. The longer they maintain this form, the more energy it drains. When they revert back to their original form, they are drained greatly and cannot even move or could even faint from exhaustion.


  1. Children of Pandia are typically more active during night time especially when the moon is full. Also being in better moods at night and disliking the day.
  2. Children of Pandia often grow up to make great astrologists and enjoy studying constellations.
  3. Children of Pandia have been known to take interest in ayurvedic practices due to its association with astrology.
  4. Children of Pandia nearly always have innate knowledge on the phases of the moon. Ex: They'd be able to tell if the following night will have a full moon and when a new moon will begin.

Owned by: Xax ~ Posted on: {{{2}}}

James Van Zandt ~ Son of Poseidon

"Don't like me? Cool! I don't wake up every morning to impress you..."
James was smart. Knowing that this night would be a full moon, he invited his psychotic best friend over to help him fight his new and amusing acquaintance, Andrew and his respective teammate. James was also eager and excited to beat him. He whistled a melodywhile walking with Aria next to him.
Character's Bio

 Age: 17  Height: 6'00"  Weight: 152 lbs.
 Sexuality: Straight  Relationship Status: Single
 Birth Place: Munich, Germany  Main Weapon: CB Twin Sai hidden in Scallop Shells
 Accent: German
 – "Water is much nicer than most people. People lie and deceive. Water is honest; just by looking at it, you know if you'll befriend it, or if it'll kill you."

Character's Powers


  1. Children of Poseidon can fire a powerful blast of water with high pressure, the equivalent to that of a powerful fire hose.
  2. Children of Poseidon have the ability to conjure a weapon out of water which can be used for combat; however, only one weapon can be conjured at a time and it cannot be bigger than the one who conjured it. They can also make small non-combative objects out of water.


  1. Children of Poseidon can densify the water pressure in their own bodies, hardening their muscles and skin to the point where they are immune to physical attacks for a short time.


  1. Children of Poseidon can innately breathe and heal slightly faster underwater.
  2. Children of Poseidon can keep themselves and everything they touch dry in the water, unless they choose to become wet.
  3. Children of Poseidon can make air bubbles form under water, some large enough to contain allies and sustain them for a moderate time before popping.
  4. Children of Poseidon can survive falling from high altitudes as long as they land in water, they can also go as deep into the ocean as they desire without any effects from the water pressure.


  1. Children of Poseidon have the ability to create minor earthquakes, only large enough to knock anyone in the immediate vicinity of the user off their feat, and only for a few seconds.
  2. Children of Poseidon have the ability to Water Travel, a sort of teleportation; the further the distance, the more is energy drained, and there must be a substantial amount of water at both ends.
  3. Children of Poseidon are able to telekinetically move water at a high rate. The larger amount of water used, the more energy it drains.
  4. Children of Poseidon are able to summon and telepathically command equestrian animals, such as horses, giraffes, zebras and hippocampi. They can also do the same with all animals that dwell in the sea, the more animals summoned and the bigger they are. The more energy is drained.
  5. Children of Poseidon can create the octopus form, a body of water formed around the user into a protective barrier of water with eight or so whip-like limbs which can be used to grasp or strike an attacking opponent or to intercept and seize incoming projectiles. The longer this form is maintained, the more energy is drained.

3 Months After Character is Made

  1. Children of Poseidon can summon a tidal wave of up to 25-feet tall, which can not harm them. The tidal wave could injure an opponent and give the user a chance to flee.

6 Months After Character is Made

  1. Children of Poseidon are able to transform into horses while out of the water, or hippocampi while in the water, for short times, the longer they remain in the form, the more energy it drains and the more time they need to rest between transforming.

9 Months After Character is Made

  1. Children of Poseidon are able to transform their bodies into a state of pure water for a short time, during this they are immune to attacks. The hydrokinetic abilities they already possess are enhanced by this state. the user will be extremely drained once the transformation ends. Unable to move and could possibly faint.


  1. Children of Poseidon always know their exact coordinates when in water and are able to innately feel the difference between freshwater and saltwater.
  2. Children of Poseidon normally have a love for water, and generally excel at water sports.
  3. Children of Poseidon tend to be favored by animals of the sea.
  4. Children of Poseidon often have a natural affinity for horses and many grow up to become equestrians.

All Powers unlocked

Owned by: Xax ~ Posted on: {{{2}}}

Andrew: "Let's get this started then. Jemma, if you'd be so kind." he said, before darting off towards the temple.

Jemma: "Nice to meet you two, by the way." she greeted the others before throwing two mini tornadoes at them. She then lowered her air resistance and sped off after Andrew.

Aria/James: “Cliché.” Aria used the gravitational pull over her and James to surround both of the small tornadoes. Once they were on the other side, she stopped levitating them. The two guys were already far away, but both James and Aria started running as fast as they could towards the other two.

Andrew/Jemma: At the temple, they both hid behind statues. Andrew could see that they were approaching fast and took out a potion.

James/Aria: Once they were at the entrance of the temple, James stopped Aria at her chest while putting his index finger over his lips. He knew by now that the son of Hecate used a lot of his potions and that although it was unlikely for him to use a potion on them at the moment, James wanted to prevent danger before anything happened. Grabbing a rock from outside, he threw it inside the temple as if saying that Aria and him were both inside now.

Andrew/Jemma: Jemma was ready to move out and attack, before she saw Andrew gesture at her to stop. A part of being the son of Hecate was that he could see in all directions. He selected a less dangerous potion and threw it, creating a smokescreen in the temple.

James/Aria: James and Aria both walked back and silently and then stood right next to the entrance, hiding. Aria knew it wasn't something very harmful, as it didn't smell toxic. So Jemma and Andrew would either surprise them with attacks, or just continue waiting. James decided for Aria and him to wait too, outside.

Andrew/Jemma: Andrew stood in the center of the temple, acting as a decoy. Meanwhile, Jemma flew round a back door and positioned herself up high, before firing five arrows at the duo.

OoC: I'm going now. I'll come back online in around 19 hours.

James/Aria: Noticing the arrows just at the right moment, Aria created a small dome of moonlight around them two to block the arrows. They bounced off, and immediately Aria stopped using the dome. By now, the smokescreen was somehow fading, so she could see the silhouettes of both demigods inside. Detecting the archer, Aria pressed her watch and four throwing knifes appeared. She skillfully threw two of them at Jemma, aiming her right arm and another at the decoy's left thigh. Meanwhile, James summoned his water trident.

OOC: Okay dude, see ya ;)

Andrew/Jemma: Andrew dodged the knife but it grazed his thigh. He retaliated with a magic beam which would sweep his opponent's feet. At the same time, Jemma used a few gusts of wing to redirect her knives so that they instead shot back at Aria.

James/Aria: Both fell to their feet and so, the knives missed them, however they hit their head hard on the ground. Then Aria shot a beam of pure moonlight towards Jemma, which, if it connected, eould severely burn the area.

Andrew/Jemma: Jemma nodded at Andrew, who teleported away. Then, she summoned a mini tornado, which made the light shoot out in all directions. She then sped away, but one of the beams struck her side as she ran.

James: He controlled the water in the pond outside, lifted a lot and splashed it at a fast rate towards the tornado, hoping it would splash estremely high pressured water (as the wind would add energy) towards almost all places, meanwhile, he made a bubble around him and Aria.

Andrew/Jemma: Andrew shielded them as they ran, with Jemma cutting through any plants in front of them. Eventually, they came to a waterfall, which Jemma flew them both down. Andrew then froze the water with a potion.

James/Aria: Now the moon was starting to peek through the sky. Smiling, Aria shot a wide yet somewhat powerful moonlight ray towards the icy water after pursuing the duo until they go there. Quickly, the water started sweating and then melting, available again to James' control.

Andrew/Jemma: Andrew, being enhanced by the night, fired ten magical bullets from his fingers. At the same time, Jemma shot three arrows.

James/Aria: Aria levitated both her and James to avoid the arrows and magical bullets, but while doing so, one bullet grazed her calf and another hit James' side. Either way, she bent the moonlight around them both and concealed them from Jemma and Andrew. Still levitating , Aria brought themselves to their rivals' back, where James shot both of his twin sai towards Andrew's calves and Aria slashed her knife at Jemma's left shoulderblade, both hoping that their strike would connect.

Andrew/Jemma: A perk of being the son of Hecate was that Andrew could see in all directions. He noticed them reappear moments before the attack and dodged James. Jemma, on the other hand, was slashed across the arm, but grabbed an arrow from her back and aimed to stab it in Aria's thigh. Andrew threw a potion which would glue Aria to the ground, before aiming an energy blast at James' chest, which would burn him if it hit.

James/Aria: Both were hit by the strikes, although James controlled water to get to his chest and both refresh and help him heal a bit faster, meanwhile, the potion got Aria glued to the ground, but she only smiled, and shot a beam of moonlight towards Andrew's right thigh and another towards his head from the moon itself.

Andrew/Jemma: Andrew turned intangible to stop the beams from hitting him, but he couldn't attack in this state. Jemma took the opportunity of being free from attack to send an air dagger at Aria's stomach.

James/Aria: Feeling the sudden sharp pain in her stomach, Aria looked at the unlucky girl with dagger eyes. "You didn't just do that..." Trying this for the first time, Aria used the same principle as he beams, but instead, she amplified them and made them stay roght inher hands. By doing this, a white glow started appearing in her hands and they would be like moonlight balls. Fierce and furious, she threw both of the balls she had growing at her hands towards the daughter of air, aiming at both her gut and sternum with each hand.

Andrew/Jemma: Dodging at the last moment, the huge orbs still seared Jemma's back badly. She crumpled to the ground unconscious. When Andrew saw this, he flew into a rage. He threw two explosion potions at the immobile Aria, whilst throwing a now-electrified sword directly at James.

James: When he saw Aria immbilized, James deflected the sword with his trident. After doing this, he plunged the trident and aimed towards Andrew's left shin.

Andrew: He fired a beam at the trident, which would turn it into steam and burn James' hands. "So, it's just you and me,"

Aria/James: Aria grinned fakely at Andrew "Darling, do not chant victory before the lady is down. Just a piece of advice." She then looked at James, nodded and James again splashed water at the mucky substance that held her teammate down, dissolving it. After this, Aria bent the moonlight around only her this time and dissappeared, makig a plan meanwhile. "Apparently". James said, his hands steaming as he applied some water to the affected area.

Andrew: "You're going nowhere, moon-girl," he shouted, before throwing down a potion that covered the surrounding area in thick white paint, including the four people. He then ran over to Jemma and fed her some ambrosia from his belt.

James: Taking the chance to attack, James grabbed both his twin sai and threw the projectiles at Andrew, while Aria shot another beam from the moonlight towards Jemma's chest trying to stop her recovery.

Andrew/Jemma: The now-woken Jemma blocked Aria's attack with a wind shield. She now rose to her feet angrily, "Are you trying to kill me?" She turned to Andrew, who had retrieved James' sais and now wielded them. "Stick us to the ground," Andrew did as asked with a quick glue potion and Jemma's head arched backwards, her arms outstretched, as she summoned a large, full-size tornado with the intention to send the other two flying away, and if not she'd settle with a tree hitting them.

James/Aria: James went flying and fell near a pond, falling butt-first on the hard ground. Aria, however, went flying near him and was about to fall on the water, however, she used her power over gravity to slow down and make her fall not as hard. She hit the water with her feet , and stumbled but quickly regainsd her balance. Getting her knives out once again, she threw them with all of her strength and quickly barraged all of her four knives at Andrew. "Yes, girl, I am trying to kill you both."

Andrew/Jemma: Jemma used the wind to carry water and dissolve the glue at their feet. Andrew quickly summoned a shield to block the knives. He then dropped it and threw the two sais in his hand. One at James' leg and the other, now electrified, at the water that Aria was stood in. However, it was close wnough to Aria herself to make her think that it was aimed at her.

James/Aria: Just before either sai connected with the target, both disappeared, leaving some blue dust behind and then reappearing on each of James' hand. "Retrieveable". James explained while winking at Andrew. After this, they both neared towards the other duo. When they were near, James moved a high mass of water until it was on top of their rivals, then Aria created. Large amount of moonlight arrows and threw them towards them. The night was now fully standing and the sky was very dark.

Andrew/Jemma: Since the night was at its darkest, Andrew was also at his most powerful. He summoned a gigantic forcefield which surrounded the mass of water, before he moved it to block all of the arrows. He then positioned it to face James and Aria. A small opening appeared in the forcefield. Jemma grabbed a freezing potion from Andrew's waist and threw it, with perfect aim, into the water. Andrew then propelled the ice block at the pair at a rate of knots.

James/Aria: Same for Aria, the full moon was now out and she was at full power and splendor. Shooting a burning beam of moonlight at the block, it melted and water fell to the grass, covering an inch of the four fighters' feet. Aria made a moonlight dome to surround them and then turned the atmosphere above them apl the way to dew temperature, making the water vapor in the air all fall at almost freesing temperatures while James controlled the same water to fall at a faster rate towards Andrew and Jemma

Andrew/Jemma: Andrew sank into the ground. Jemma, on the other hand, had lived her life in torrential weather and downright enjoyed it. She walked closer, unflinching, until she had her face up close to the shield. She then held out both of her hands, frowned, and began to draw the air from both of their lungs at a frightening pace.

Aria: Aria, immune to the dew, walked out of her shield quickly, suddenly panicking before feeling her heart beeting at a certain pace that she knew far too well. Violet wanted to come into action, but Aria could still stop it. Aria, with rage in her eyes and blood in her mind, pressed her watch button and saw her sword appear in her hands, hyperventilating from lack of air, Aria pressed her sword slightly into Jemma's burnt chest area, her sword induced with moonlight and then she tried to plunge it slightly.

Andrew/Jemma: Andrew rose up and fired a beam at Aria's head, whilst Jemma backed away quickly and kept pulling the air away. Andrew went over to the suffocating James and held the flat his electrified sword to his neck.

OOC: The shield was still active over James but w/e lol XD

James/Aria: Suddenly having an Idea, Aria moonlight travelled to up in the sky, where she was closer to the moon, and so, she madr the moon shine at its brightest, which would blind all of the three demigos under her. Now that she was out of Jemma's reach, the control was relinquished over her air in the lungs and besides the blinding would distract both Andrew and Jemma and probably also relinquish James' air leaving. Smiling, Aria both levitated herself right were she was and also levitated Jemma. Even if she resisted, Aria used most of her strength to lift her and when they were both in midair and facing each other, Aria shouted. "You twat!"

Andrew/Jemma: "Excuse me?" Jemma shouted above the wind. Children of Aeolus became so much stronger in strong winds. "You've just put me in my element." She raised her arms and used the wind to create a box around Aria, crushing her. At the same time, she summoned a large falcon, triple the size of her, to attack the immobile girl. Down below, Andrew kept the blade against James and, though he could not see, started repeatedly kneeing James in the balls.

James/Aria: James didnt go down without a fight so he as well, tried to connect consecutive punches with Andrew's gut, jaw, face, and chest and even tried to shoulder Andrew's chin. Meanwhile, Aria was smiling. "Darling I am on my element too..." After this, she shot three moon beams from the moon itself towards the falcon. "I can play box it up too..." She created a box that would also crush Jemma and immobilize her. "You let me go and I will let you go." She reasoned and shrugged.

Andrew/Jemma: Although it would burn for a few seconds, Jemma pushed against the box, using the wind to grant her extra strength. The box opened for only a second, but Jemma's small size, along with her lowered air resistance, allowed her to escape before it could reclose. She then fired five arrows at the still-shrinking container with Aria inside. Below, Andrew engaged into a full on fist fight with James. He tackled him to the floor and, one hand punching him in the face, he unholstered a sleeping potion and went to force the pure liquid down James' throat by force.

James/Aria: All the arrows bounced against the box as Aria felt her body becoming tighter. "Dude, are you an imbecile or are you just acting, air-hoe?" She then started making her body glow with heat until the box started cracking from the top, and as she was also small, she pushed herself out of it. "Isn't being small amazing?". Down below, James fought against Andrew, and pushing the water that he had drunk before the match from his stomach, the water helped him puke most of the sleeping potion. It did make him just a tad tipsy, but he didn't fall asleep. "Stop all of this potion and power bullcrap. Lets make a deal, I stop using my powers and or any godly heritage I have but you do to. This means we would need to fight hand to hand or even wrestle. Using powers makes us both cowards, lets face it."

Andrew/Jemma: Placing his palms on James' shoulders, Andrew looked him straight in the eyes and said, "Umm, no." He then fired two magic bullets into his shoulders. Meanwhile, Jemma muttered, "I didn't even think air could melt," before grabbing Aria and trying to fly her headfirst into the temple roof.

James/Aria: "See? Cowards." James densified his arm once again, and then swung a punch at Andrew's face once again. Then Aria, using her powers over gravity, started pulling Jemma down and pulling herself up, to make her lose her balance, after this, she induced the moonlight into her hands and then tried to punch Jemma in her gut.

Andrew/Jemma: Before the punch could connect, Andrew flew upwards and threw an explosive potion downwards. Jemma's punch connected though. She recovered and used her lack of air resistance to avoid the pull of gravity, fly above Aria, and use a gust of wind to force her into the roof.

James/Aria: As James felt the smal, explosion, James tried his best not to fly backwards, but he did fall back first and hit himself in the head, falling unconscious for a short time. Aria, however, when she saw the roof, used her feet to bounce against it, then pulled Jemma from her hair and tried to slam her face against the marble.

Andrew/Jemma: Jemma used the wind to blow down the column, but she made it look like Aria had succeeded and pretended to lay unconscious. Andrew was flying James far from any water source. As he flew, he forcefed James a potion which would make him vomit and wet himself, therefore dehydrating him and depriving him of any water.

James: Feeling the sudden urge to puke, James decided that the best option now was to do as he did; James puked all over Andrew. "Well, if you don't want me to use my water..." James then started telekinetically controlling the water from Andrew's body and compressing it and most probably make him feel like he was having digestive pain, after all, James' brother was a son of Limos. Aria noticed something fishy about Jemma. She was really tough and she knew the girl wouldn't go down so fast, but then again, Aria may have knocked her down to. Deciding to stay alert and keep her guard up, Aria descended from the air and started controlling a lot of water from the underground toward James, so that the others wouldn't notice. James, feeling the suuden prescence of water, made it slightly rise from the ground and touch his feet, where some of it it entered his body and somewhat rehydrated him.

Andrew: He keeled backwards, his stomach feeling like it was tying itself into a knot. Through the pain though, he noticed that James' was getting stronger, and he fired his beams at the ground where James' stood, denying him contact with the water beneath.

James/Aria: Stumbling backwards, yet not stopping the control over Andrew's body, James continued compressing harder and harder as he was standing up again, Even if the water was now not coming to him, he still had it at his disposal for later on. Aria noticing Andrew was in pain, used her push over gravity to try and pull Andrew down to the ground with a lot of weight of him, making the pain stronger if she succeeded.

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