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Darkness/Night/Underworld Arena


Darkness arena
  • On the top side of this arena it is a typical landscape, a pond in the middle, trees, however it is charmed to be eternally night, with the stars and moon in the sky
  • Located in the middle of the arena on the top side is a small grave yard
  • At a few various point around the arena are dark caves going deep down into the underworld, this part of the underworld has been sealed off from the rest, so that anyone may gain access no matter who their god parent
  • The arena is open to the sky and elements, but as there are caves down into the underworld, there are areas of the arena that the sky access is limited
  • At the centre of the underworld, there is a medium sized temple, it is the darkest at this point and there are pyres, full of fire and wood, at the entrance to the temple. The fire that burns within the pyres can not be extinguished, but if the fire is removed from the pyres, it can then be put out.
  • Inside the temple are various Greek statues, roughly 6 feet tall


[[|Will Anderson]] ~ Son of Pandia
WilliamAndersonWB

“The moon understands what it means to be human. Uncertain. Alone. Cratered by imperfections.”
He walks into the arena, wisps of smoke forming around his legs. He's wearing a leather vest over a chain mail, camo pants and leather combat boots. His mace is tucked in his belt and his shortsword carefully sheathed into it's scabbard. The presence of the moon and the fact that it is night gives Will more power than he usually has during daytime. He paces back and forth, studying the dark arena waiting for his opponent to arrive.
Character's Bio


 Age: 17  Height: 5'11  Weight: 187 lbs
 Sexuality: Bisexual  Relationship Status: Single
 Birth Place: U.S.A.  Main Weapon: Shortsword and Mace
 Accent: Neutral
 – "Have you ever heard the wolf cry to the blue corn moon? Or ask the grinning bobcat why he grinned? Can you sing with all the voices of the mountain? Can you paint with all the colors of the wind?"

Character's Powers

 Powers of a Child of Pandia (has 3/6/9 months powers):

Offensive

  1. Children of Pandia have the ability to form weapons out of pure moonlight which can be used for combat; however, only one weapon can be conjured at a time and it cannot be bigger than the one who conjured it. Non-combative objects can also be made out of this, but cannot generate any electricity as moonlight does not have any working parts.
  2. Children of Pandia have the ability to focus an intense beam of moonlight which will burn anything it touches.

Defensive

  1. Children of Pandia have the ability to create a protective dome of pure solid moonlight which will defend them from attacks for a short time.
  2. Children of Pandia have the ability to bend the moonlight around them, concealing them for a short time. If the child attacks while in this state, it automatically wears off. So the power is purely defensive.

Passive

  1. Children of Pandia can see perfectly at night as if it were day.
  2. Children of Pandia are innately stronger at night.

Supplementary

  1. Children of Pandia have the ability to generate moonlight to shine so bright that it can blind the beholders for a short period of time or just light up areas for allies, depending on how bright it is. They can create sources of moonlight from a distance and command them to maintain it’s form for a moderate time, but the light cannot be bright enough to harm anyone’s eyes to exist that long.
  2. Children of Pandia have the ability to use the gravity pull of the moon to slow down enemies giving them a high chance to avoid an opponent’s attack or prevent an opponent from avoiding one of the user’s attacks.
  3. Children of Pandia are able to telekinetically move water at a high rate, since the moon has power over the tides. The larger amount of water used, the more energy it drains.
  4. Children of Pandia have the ability to Moonlight Travel, to merge with natural moonlight or moonlight they created themselves and teleport to another source of moonlight. The further the distance traveled, the more energy is drained.
  5. As their mother was the goddess of the nourishing dew, children of Pandia have the ability to force the temperature within a 15 meter radius of them to reach dew point, condensing all the atmospheric water vapour into water droplets and drenching those in the vicinity. The user is immune to the attack, but their allies are endangered.

3 Months After a Character is Made

  1. Children of Pandia receive an enhancement in their powers over gravity. They can enchant themselves, others and nearby objects to become detached from gravity for a short time. People who aren’t willingly freed from gravity can only float a few feet into the air, while the user and their allies can completely fly at their own will. Items under the enchantment can also be crushed by intensifying gravity’s hold on them. They cannot use this to perform overwhelming feats such as crushing buildings.

6 Months After a Character is Made

  1. Children of Pandia can turn their moonlight into tools, objects, weapons and other items, create semi-living constructs and/or create structures/buildings of varying permanence; however, only up to 4 combative/non-combative items or 1 semi-living construct can be conjured at a time and it cannot be larger than roughly 3 times the size of the one that conjured it. Tools may be telekinetically moved by the user’s mind. The longer they maintain combative/non combative items and semi-living constructs, the more it drains their energy, so they are more limited for the time they can keep these things cohesive.

9 Months After a Character is Made

  1. Children of Pandia have the ability to shed their flesh into pure moonlight, granting them the ability to fly and everything they touch intensely burns. Their existing lunakinetic abilities are stronger in this state. The longer they maintain this form, the more energy it drains. When they revert back to their original form, they are drained greatly and cannot even move or could even faint from exhaustion.

Traits

  1. Children of Pandia are typically more active during night time especially when the moon is full. Also being in better moods at night and disliking the day.
  2. Children of Pandia often grow up to make great astrologists and enjoy studying constellations.
  3. Children of Pandia have been known to take interest in ayurvedic practices due to its association with astrology.
  4. Children of Pandia nearly always have innate knowledge on the phases of the moon. Ex: They'd be able to tell if the following night will have a full moon and when a new moon will begin.

Owned by: Migs ~ Posted on: 02:00, October 31, 2013 (UTC)


Tony1

[[ | Tony]] -Child of Pandia
-Prince of the Blue Moon
Age= 17 Height= 5'9
Sexuality= Straight Relationship Status:= Dating Nadi
Health Status= Healthy Nationality= American
Species= Half-blood Main Weapon= Kwan Dao

 – 02:30, October 31, 2013 (UTC)

*He sits in the temple, waiting for Will patiently. He has a ring on his left hand which can transform into a Kwan Dao. He has a blue G-Shock watch that can turn into a shield. He wears a metal chestplate over his torso. The openings of the temples let in a large amount of moonlight. Since it's a full moon out in the arena. That he draws strength from. He hides behind a statue of Melinoe, peaking out to look out for Will*



[[|Will Anderson]] ~ Son of Pandia
WilliamAndersonWB

“The moon understands what it means to be human. Uncertain. Alone. Cratered by imperfections.”
He feels that somebody's presence is lurking about. He turns his head and faces the Melinoe statue. "Hey Tony, I know you're in there."
Character's Bio


 Age: 17  Height: 5'11  Weight: 187 lbs
 Sexuality: Bisexual  Relationship Status: Single
 Birth Place: U.S.A.  Main Weapon: Shortsword and Mace
 Accent: Neutral
 – "Have you ever heard the wolf cry to the blue corn moon? Or ask the grinning bobcat why he grinned? Can you sing with all the voices of the mountain? Can you paint with all the colors of the wind?"

Character's Powers

 Powers of a Child of Pandia (has 3/6/9 months powers):

Offensive

  1. Children of Pandia have the ability to form weapons out of pure moonlight which can be used for combat; however, only one weapon can be conjured at a time and it cannot be bigger than the one who conjured it. Non-combative objects can also be made out of this, but cannot generate any electricity as moonlight does not have any working parts.
  2. Children of Pandia have the ability to focus an intense beam of moonlight which will burn anything it touches.

Defensive

  1. Children of Pandia have the ability to create a protective dome of pure solid moonlight which will defend them from attacks for a short time.
  2. Children of Pandia have the ability to bend the moonlight around them, concealing them for a short time. If the child attacks while in this state, it automatically wears off. So the power is purely defensive.

Passive

  1. Children of Pandia can see perfectly at night as if it were day.
  2. Children of Pandia are innately stronger at night.

Supplementary

  1. Children of Pandia have the ability to generate moonlight to shine so bright that it can blind the beholders for a short period of time or just light up areas for allies, depending on how bright it is. They can create sources of moonlight from a distance and command them to maintain it’s form for a moderate time, but the light cannot be bright enough to harm anyone’s eyes to exist that long.
  2. Children of Pandia have the ability to use the gravity pull of the moon to slow down enemies giving them a high chance to avoid an opponent’s attack or prevent an opponent from avoiding one of the user’s attacks.
  3. Children of Pandia are able to telekinetically move water at a high rate, since the moon has power over the tides. The larger amount of water used, the more energy it drains.
  4. Children of Pandia have the ability to Moonlight Travel, to merge with natural moonlight or moonlight they created themselves and teleport to another source of moonlight. The further the distance traveled, the more energy is drained.
  5. As their mother was the goddess of the nourishing dew, children of Pandia have the ability to force the temperature within a 15 meter radius of them to reach dew point, condensing all the atmospheric water vapour into water droplets and drenching those in the vicinity. The user is immune to the attack, but their allies are endangered.

3 Months After a Character is Made

  1. Children of Pandia receive an enhancement in their powers over gravity. They can enchant themselves, others and nearby objects to become detached from gravity for a short time. People who aren’t willingly freed from gravity can only float a few feet into the air, while the user and their allies can completely fly at their own will. Items under the enchantment can also be crushed by intensifying gravity’s hold on them. They cannot use this to perform overwhelming feats such as crushing buildings.

6 Months After a Character is Made

  1. Children of Pandia can turn their moonlight into tools, objects, weapons and other items, create semi-living constructs and/or create structures/buildings of varying permanence; however, only up to 4 combative/non-combative items or 1 semi-living construct can be conjured at a time and it cannot be larger than roughly 3 times the size of the one that conjured it. Tools may be telekinetically moved by the user’s mind. The longer they maintain combative/non combative items and semi-living constructs, the more it drains their energy, so they are more limited for the time they can keep these things cohesive.

9 Months After a Character is Made

  1. Children of Pandia have the ability to shed their flesh into pure moonlight, granting them the ability to fly and everything they touch intensely burns. Their existing lunakinetic abilities are stronger in this state. The longer they maintain this form, the more energy it drains. When they revert back to their original form, they are drained greatly and cannot even move or could even faint from exhaustion.

Traits

  1. Children of Pandia are typically more active during night time especially when the moon is full. Also being in better moods at night and disliking the day.
  2. Children of Pandia often grow up to make great astrologists and enjoy studying constellations.
  3. Children of Pandia have been known to take interest in ayurvedic practices due to its association with astrology.
  4. Children of Pandia nearly always have innate knowledge on the phases of the moon. Ex: They'd be able to tell if the following night will have a full moon and when a new moon will begin.

Owned by: Migs ~ Posted on: 05:16, October 31, 2013 (UTC)


OOC: so he magically appeared in the temple and knew which statue to look by, uhm okay >.<)

  • Tony: *His eyes open wide, thinking his brother must be psychic or something. He activates his watch that turns into his metal shield. It's strapped to his wrist. Planning on charging Will, a ray of moonlight enters the temple. Tony peeks out and sees it. He smirks as he uses his shield to reflect the moonlight. Aiming towards Will's eyes. He then takes the chance to charge at Will. Commanding his ring to transform into his Kwan Dao. Stopping about 4 feet in front of Will, he swipes at his knees.*
  • Will: He quickly jumps and rides the moonbeam that Tony reflected at him and surfs right behind him. He then grabs his mace from his belt and swings it at Tony's unprotected calf in hopes of knocking him down.
  • Tony: Oh shit! *He quickly jumps forward, fearing any surprise attacks. He quickly turns around, having avoided Will's attack. With his kwan dao, Tony tries to swing at his forearm. Whichever one holds Will's mace, hoping to make it harder for him to wield it*
  • Will: He quickly creates a mirror from the moonlight and protects himself from Tony's attack. Then, he quickly straps his weapons back to his belt and focuses an intense beam of moonlight shattering the mirror and flies straight towards Tony's direction. The shards of the mirror gets carried by the beam making his attack more painful when hit.
  • Tony: *His Kwan Dao is knocked back by the reflective surface of the mirror. While holding it vertically, Tony crouches down behind his shield. It's circular and rather large, the shards easily bounce off the shield, it reflects the moonlight beam. Hitting a statue of Persephone. Grasping his kwan dao with both hands, he tries to knock Will's mace out of this hand*
  • Will: He flicks his wrist upward, tossing the mace and quickly moves his arm so that his kwan dao won't hit him. Then, he catches the mace which is spinning in midair and swings it at Tony's head.
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