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Index > Roleplay Forum > Main Forum/Training Arena/Max vs Kyle
Air Arena


Arenas aire2
  • The objects in the arena have been charmed to almost defy gravity, floating around, boulders, rocks, etc.
  • At the base level of this arena is just normal ground with vegetation/shrubs/grass and trees, as well as varying size terrain, ranging from a few feet tall, to much taller
  • Floating high above in the air is small islands, some with greenery and vines hanging down towards the ground, ranging in size and height from the ground, so that even if a person didn't have the power of flight, if they are an adept climber, everything is spaced out enough they could climb as high as possible, as well as utilise some of the smaller floating debris to aid in their climb. Some of the floating islands even have small waterfalls
  • Between the floating islands and the tall peeks and trees, there are plenty of shadows and places to hide
  • On two sides of the arena there are 2 automaton birds stationed, currently in "off" mode, they are roughly 6 feet tall.
  • The arena is open to the sky and elements
  • On each end of the arena, on top of some large pillars, are pyres, full of fire and wood. The fire that burns within the pyres can not be extinguished, but if the fire is removed from the pyres, it can then be put out.


Max Morningstar ~ Son of Victory
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If you lost, that means that I won. Unless of course, you think you won, and I lost.
Max walked into the arena.
Character's Bio


 Age: 15  Height: 5'9"  Weight: 130
 Sexuality: Straight  Relationship Status: Single
 Birth Place: New York  Main Weapon: "Edge of Victory"
 Accent: American
 – In order to win, you have to REALLY want it.

Character's Powers

 doesn't have 3/6/9 month powers: ====Offensive====

  1. Children of Nike are able to channel their energy with and create a link to an object, can be a weapon or a sports related item, which causes their next attack with this object to be two times more powerful. Once used, it can not be used again on the object for the remainder of the fight and it drains the user somewhat.
  2. Children of Nike are able to clap their hands so hard and fast due to their enhanced strength that it sends a small shock-wave out. The shock-wave generates enough force to knock an opponent off their feet and possibly leaves bruises on their skin.


Defensive[]

  1. Children of Nike can become resistant to all types of physical attacks for a short time.
  2. Children of Nike are able to increase their speed and stealth in short bursts, making them faster than most and undetectable for a short time. However, they cannot have a weapon drawn so the speed is purely for evasion.


Passive[]

  1. Children of Nike are innately proficient in most forms of combat and hold a higher state of physical prowess. They wield higher levels of strength, speed, endurance and stamina than the average human.
  2. Children of Nike have innate reflexes which allow them to fight and dodge quickly.
  3. Children of Nike have the ability to predict the path of projectiles and dodge them, as well as identifying the weak points of opponents. This ability does not always work and could mislead the user, leaving them open to attacks.
  4. Children of Nike wield an amazing amount of willpower and fighting spirit, allowing them to partially resist any attempt to control their mind and resist any urge to surrender or quit.

Supplementary[]

  1. Children of Nike have the inhuman ability to leap great distances and perform dodge-rolls with ease, which can aid the user with dodging and attacking.
  2. Children of Nike have the ability to empower strength upon nearby allies and instill fear upon nearby enemies with a deafening war cry.
  3. Since their mother was depicted as a winged goddess, children of Nike can sprout wings for a short time, this enables them to fly; the longer they maintain this state, the more energy it drains. They must rest between flights and cannot make long distance traveling without resting often. However the wings are vulnerable to injuries and magic; they can also be customized to the user’s preference.
  4. Children of Nike can create a false illusion of what their opponent needs to do to achieve victory for a short time. This can cause an opponent to attempt foolish strategies that work against them and gives the user a chance to attack or flee.

3 Months After Character is Made[]

  1. Children of Nike have the capability to fluidly move around on both land and air making the environment their playground allowing them to kick off almost any surface and air dash across moderate distances, swing around lampposts, maneuver their motion while airborne and grind along rails and battle enemies with speed, agility and style. Using this ability, the user can easily use their environment to their advantage, such as running up walls to escape enemies.

6 Months After Character is Made[]

  1. Children of Nike have the power to turn an opponent’s semi-living construct and/or animal ally against them by inducing a powerful desire for victory and the idea that only the user can provide it. So they will be under the complete control of them. The more allies and constructs the user usurps control from, the more energy is drained.

9 Months After Character is Made[]

  1. Children of Nike can draw power from all the victorious actions and desires they’ve seen, felt, or committed in their lives and become an become an embodiment of victory for a short time, in this state they are as twice as stronger and faster than before and are immune to all attacks. They emit a powerful aura which somewhat makes enemies think they are weak and doomed for failure. Once the transformation subsides and the user reverts to normal, they are immensely drained, cannot move and could possibly faint.

Traits[]

  1. Children of Nike are usually excellent charioteers and horse-riders.
  2. Children of Nike are often athletic and great sportsmen.
  3. Children of Nike normally love winning and are very competitive, typically being confident in their skills and wanting to show off.


Owned by: Merlin ~ Posted on:
Kyle

Kyle Jäger - ♔ Son of Limos ♔
famished soul • vulture's nest • lt. counsellor 🩸
- Find what you love and let it kill you.

Message Me – {{{2}}}
The son of Limos was already there, waiting for Max. "You ready? Or do you wanna back off. Get to the opposite side of the arena so we can start."



Max: Max ran towards the other side of the arena. Knowing that Kyle seemed to have no clue what he was up against or any specifics to what Nike kids could do, he didn't want to reveal the fact that he could fly just yet. So he ran to the other side of the arena on foot.

Kyle: He turned his wristbands into the twin butterfly knives. Kid didn't want long ranged weapons. What about short range? He waited. "Ready when you are."

Max: Max adressed the situation: All he knew about this kid was that he could make him feel hunger so intense he would fall to the ground. Max would have to make sure Kyle didn't see him coming. So he simply didn't come. Kyle figures I'm agressive and competetive, so I guess I should act laid back and patient to try to throw him off. Max waited for Kyle to come to him.

Kyle: Kyle was a bit more passive and he knew that attacking first would prbably end in a counterattack. Better be safe than sorry. He kept his guardup as he waited. "Now, who's the coward?"

Max: Max couldn't wait any longer. It just wasn't his style. He flew over to where Kyle was and hovered high above him, high enough where he wouldn't be seen, and then dropped down right behind Kyle.

Kyle: He stepped back, a bit surprised as to Max's position. Kyle was ready to use his weapons and as he made complex moves with them, he aimed one to Max's leg, hopefully leaving a gash with a fair size.

Max: Max jumped back, away from the weapon, but the knife grazed his leg, causing a minor cut, but it still drew blood. 

Kyle: The son of Limos continued with his knives, now aimed the two of them towardss Max's opposite leg.

Max: Max dodged the knives, and was ready to attack, when he remembered the whole reason he was fighting Kyle was because Kyle was with Diana. He had no reason to fight Kyle, now that Diana wasn't around. And he knew Diana would n't approve of thier fighting. Max put his hands up. "You win."

Kyle: "What? You're a son of Victory and such a sissy?" he really looked surprised.

OOC: That fast?

OOC: Not quite. Give it a few posts.

Max: "Yeah, you win. Well, the fight at least."

Kyle: "What do you mean, exactly?"

Max: Took a subtle step closer to Kyle. "I could beat you easily. You know it and I know it. I'm a son of Victory.  I win, it's because I want to, but I'll seem like a competetive jerk and lose Diana, so can't win. If I lose, I didn't try, and I can't go against my own principles like that. So instead, I'm going to tell you, that your stance is about two inches off, and if you hold you left hand higher when you start to strike with your knife, your chances of hitting your opponent will increase. Also, you should learn to take advantage of your powers form the beginning. But, if you think this is cowardice, it isn't because you could have attacked me by now, and I wouldn't have attacked back. And if you think this is mercy, it isn't; I'd consider a bad stance quite humiliating. You would have been able to strike quicker and cut my leg more wth a better starting stance and original balence.

OOC: So, like they could become friends here, or kyle could get mad. whatever you want.

Kyle: "Good to know." he smiled fakely at Max "Now piss off."

Max: Max saw he was getting aggitated, and enjoyed antagonizing him. "Why should I? You can't make me, even with your little stomach tricks."

Kyle: "Okay. Fine. You stay here. I leave." he started walking off. He really wasn't mad at Max, he was just mad at the fact that he had made Kyle lose his precious time.

Max: "Ok. Fine by me, I could go for some solo training."

Kyle: "Good for you. Bad luck with that."

OOC: Now what?

OOC: LOL NO IDEA.

OOC: This was your idea... 

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