Urban Arena

Urban arena.png
  • This arena is essentially a small abandoned city, overgrown with vegetation and some of the buildings crumbling in decay.
  • Located in the middle of the arena is a small abandoned park, with a pond
  • This arena has all the typical things you'd find in an abandoned overgrown city, everything from flat surfaces to small buildings to tall skyscrapers, some crumbling, some still standing, lots of dark places to hide, including an underground subway tunnel. There are abandoned cars, and things can still be found within the buildings, perhaps even a few stray cats or dogs, or some smaller creatures such as rats and spiders.
  • The arena is open to the sky and elements
[[|Sealtiel Andrew O'Shaughnessy]] ~ Son of Apate

"Insanity: doing the same thing over and over again and expecting different results."
He walks casually into the arena, shifting his head sideways from time to time, whether it be a cautious pretense to calm himself or real cautiouness to get himself ready for the fight. He is doning the full set of Celestial bronze armor, save for the plumed helmet. On the grip of his two hands are his swords, gleaming by the faint light shining behind him. His every step creates a muffled sound, and these sounds eventually lead him to an abandoned park, with murky water trying to escape from an untended pond. He stops abruptly a few meters away from the pond and does a final shifting of his head to his sides. The eerie quietness of the whole vicinity tries to get a grip of his nervousness, and he himself tries to fend it off.
Character's Bio

 Age: 18  Height: 5'7  Weight: 128 lbs
 Sexuality: Heterosexual  Relationship Status: [[|Really Complicated]]
 Birth Place: Beijing, China  Main Weapon: Dual Swords
 Accent: Very slight Chinese
 – "Most of the time... when you're crying, nobody notices your tears. Most of the time... when you're worried, nobody feels your pain. Most of the time... when you're happy, nobody sees your smile. But when you fart just one time..."

Character's Powers

 Powers of a Child of Apate (has 3/6/9 months powers):

  1. Children of Apate have the minor ability to create illusions of attacks so realistic that they are most likely to catch an enemy off guard; however, if they miss they are left vulnerable to counter-attack.
  2. Children of Apate are able to command a weapon to go against it's master's will. However, they cannot command a weapon bigger than them. Also, the master of the weapon can resist the will of the weapon. Once the effect has wore off, the weapon is immune to further effects of it.
  3. Children of Apate are able to make the objects in a small area shift appearance or location, confusing those who will see it. While the skill is in effect, it continuously drains the user.
  4. Children of Apate are able to trick charging enemies to face the opposite directions and charge at those directions instead. The more enemies and the longer the distance, the more it drains the demigods. After the effects have wore off, enemies will be immune to further effects of it for the battle.
  5. Children of Apate are innately able to see through lies, illusions or any form of deceit, as they are innately so well skilled with deceit themselves.
  6. Children of Apate have the innate ability to confuse, mislead or deceive others for a short time, the longer they try and keep up with the lies/deceptions, the more energy it drains.
  7. Children of Apate are able to make a fake copy of an object not bigger than them, but they must clearly imagine the object in their minds for it to completely imitate the original object. Also, if the original object possess magical properties or whatsoever, the imitation will not copy those properties.
  8. Children of Apate can use their powers to lure someone into lying or coming into agreement with them when they truly don't want to without the person influenced even noticing. The bigger the lie, the more power drained. A person with a strong will can fight this, and most will remember being deceived shortly after.
  9. Children of Apate are able to mimic sounds or the voice of a person or creature they already heard speaking or making noise. The quality of the mimicry depends on the focus and skill level of the user.
  10. Children of Apate can create illusions in order to twist other's perception of reality or make everyone around them see something that isn't really there. However, the illusion isn't physical and therefore is only a trick of sight. The bigger the change in perception, the more power drained. They can also delude single individuals in the same fashion.
  11. Children of Apate are able to make a copy of their body, that they are mentally connected to, but cannot interact with its physical environment. It can be used to spy on others, bring back intel, distract others, carry messages, etc. It drains the user moderately.
  12. Children of Apate are able to make a copy of their body, that they are mentally connected to. It is essentially a real copy of themselves, with all their powers to a weakened extent and can actually interact with their surroundings, however while the copy is active the user is entirely incapacitated. While the copies are active, the user is drained, so the longer the copy is active the more they are drained. Once the copy is gone, they must wait a substantially long time before making another copy.
  13. Children of Apate tend to be treacherous, fond of treachery or amused by it.
  14. Children of Apate are cunning, sly and uneasily fooled.
  15. Children of Apate are very good liars and at making alibis.
  16. Children of Apate are good at forging signatures and hacking systems.
  17. Children of Apate have deceit "intuitions", meaning they may have a hunch if someone will try to deceive them. However, their predictions may not be accurate every time.

Owned by: Hyu ~ Posted on: {{{2}}}

So the deadline for this was May 21st. Due to Miggy not posting, Hyu and his char, Tiel, win by default. Take your time. I've got forever to wait -Demi ღ

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