Camp Half-Blood Role Playing Wiki
Camp Half-Blood Role Playing Wiki
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!style="color:#000000;"|<br /><div style="font-size:185%; font-family:'comic sans ms'; text-shadow: 2px 2px #000000; text-align:center; padding:3px; -moz-border-radius:3ex; border-radius:3ex;">Owned by:</div>
 
!style="color:#000000;"|<br /><div style="font-size:185%; font-family:'comic sans ms'; text-shadow: 2px 2px #000000; text-align:center; padding:3px; -moz-border-radius:3ex; border-radius:3ex;">Owned by:</div>
 
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|<div style="font-size:130%; font-family:'Harrington'; text-align:center; padding:3px; -moz-border-radius:3ex; border-radius:3ex;">[[User:BachLynn23|Bach]]<br />'''Last Update:'''<br />10 September 2013</div>
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|<div style="font-size:130%; font-family:'Harrington'; text-align:center; padding:3px; -moz-border-radius:3ex; border-radius:3ex;">[[User:BachLynn23|Bach]]<br />'''Last Update:'''<br />7 October 2013</div>
 
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There is intel that the BC is looking for a powerful object that would entirely destroy the souls of ghosts, so they can't reform or ever go to the underworld. A group from camp needs to get there before the BC an stop them from getting there hands on it (End game, not sure what the object is, still needs a bit of planning, I was thinking maybe a really powerful sword made from iron.)
 
There is intel that the BC is looking for a powerful object that would entirely destroy the souls of ghosts, so they can't reform or ever go to the underworld. A group from camp needs to get there before the BC an stop them from getting there hands on it (End game, not sure what the object is, still needs a bit of planning, I was thinking maybe a really powerful sword made from iron.)
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Make a page for his bedroom....
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I don't know, I may give him up for adoption or send him away, where B stopped posting with the rp... Haven't decided...
 
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Revision as of 00:28, 8 October 2013


FireghostRyker Tyrel ThovainFireghost
   

Ryker Thovain ~ Child of Melinoe
Wb transparent for ryker

"The devil is just a ghost that haunts our worst nightmares."
Monsters are real, and ghosts are real too. They live inside us, and sometimes, they win.
Character's Bio


 Age: 19  Height: 6'1  Weight: 175 lbs
 Sexuality: Bi-curious  Relationship Status: Single
 Birth Place: Worcester, Massachusetts  Main Weapon: Ghosts or Sword
 Accent: Boston/American
 – "People, I thought, wanted security. They couldn't bear the idea of death being a big black nothing, couldn't bear the thought of their loved ones not existing, and couldn't even imagine themselves not existing. I finally decided that people believed in an afterlife because they couldn't bear not to."

Character's Powers

 Powers of a child of Melinoe (Has 3/6/9 Month Powers):

  1. Children of Melinoe, while intangible, have the ability to possess an object for a short time and then attack with it; if the object is struck, they are expelled from it.
  2. Children of Melinoe have the ability to become intangible for short periods; making them immune to attacks but also unable to attack naturally.
  3. Children of Melinoe have the ability to transform a weapon into an intangible state for a short time, making it so no one can touch it, this can also work on other small, non combative objects, like books, etc.
  4. Children of Melinoe are innately able to talk to and command ghosts, they can also help ghosts with any unfinished business that is keeping them tethered. They can also use this ghost to spy for them, or gather information.
  5. Children of Melinoe have the ability to summon a single poltergeist which will fight for them for a short time.
  6. Children of Melinoe have the ability to summon a banshee, which will instantly begin wailing and stun anyone who is not intangible for a short time before vanishing.
  7. Children of Melinoe, while intangible, can travel in this manner as a ghost would, disappearing and appearing in another location, however the travel drains the user considerably
  8. Children of Melinoe, while intangible, have the ability to possess others and in doing so, they gain temporarily control over their body and can cause them to attack others nearby, however, the person being controlled has the ability to resist if they are forced to attack themselves, for a very short time; the child of Melinoe is then extremely drained of energy and will not be able to fight or even move for a moderate time.
  9. Children of Melinoe have the ability to summon a host of ghosts (up to 10) which will fight for them for a short time and is immune to all attacks. Though the ghost is intangible, they can use their ghostly powers to throw stuff. They can also use this ghost to spy for them, or gather information.
  10. They are not easily scared by things that go bump in the night
  11. They usually enjoy talking to ghosts
  12. They often have a rather melancholy nature

Owned by: Oli ~ Posted on: ~~~~~
General Personality
Camp Life
Future Plans/Quests

The Basics
Floating Ghost by EinnodFloating Ghost by EinnodFloating Ghost by EinnodFloating Ghost by EinnodFloating Ghost by EinnodFloating Ghost by EinnodFloating Ghost by EinnodFloating Ghost by EinnodFloating Ghost by EinnodFloating Ghost by EinnodFloating Ghost by EinnodFloating Ghost by EinnodFloating Ghost by EinnodFloating Ghost by Einnod

Name:
Full Name:
Ryker Thovain
Pronunciation:
RI-kerh Tho-vayn
Meaning:
Becoming rich
Nicknames:
Ryk

Age/Status:
Born:
19 March 1995
Age:
18
Status:
Alive

Basic:
Gender:
Male
Species:
Demigod
Nationality:
American
Sexuality:
Bi-curious
Relationship:
Single
Native Language:
English
Accent:
Boston/American
Languages Spoken:
English
Floating Ghost by EinnodFloating Ghost by EinnodFloating Ghost by EinnodFloating Ghost by EinnodFloating Ghost by EinnodFloating Ghost by EinnodFloating Ghost by EinnodFloating Ghost by EinnodFloating Ghost by EinnodFloating Ghost by EinnodFloating Ghost by EinnodFloating Ghost by EinnodFloating Ghost by EinnodFloating Ghost by Einnod

His History
Childhood & Family Info

Physical Appearance & Images

Ghost14Ghost14Ghost14
Physical Description
Eye Colour Brown
Hair Colour Brown
Height 6'1
Weight 175 lbs
Ethnicity Caucasian
Handedness Left
Shoe Size 11 1/2
Blood Type AB-
Voice Deep
Eye Sight 20/20
Health Status Healthy
Clothing Style Whatever he feels like putting on
Distinguishing Marks Only thing really different between him and his brother is he has a scar on his left knee from where he was injured during a harpie attack once
Body Style Athletic

Tumblr mhbf6hYQhn1rw16mqo1 500

Ghost by Katrinz0rGhost by Katrinz0rGhost by Katrinz0rGhost by Katrinz0rGhost by Katrinz0rGhost by Katrinz0rGhost by Katrinz0rGhost by Katrinz0rGhost by Katrinz0rGhost by Katrinz0rGhost by Katrinz0rGhost by Katrinz0rGhost by Katrinz0rGhost by Katrinz0r

Weapons
Ghost by Katrinz0rGhost by Katrinz0rGhost by Katrinz0rGhost by Katrinz0rGhost by Katrinz0rGhost by Katrinz0rGhost by Katrinz0rGhost by Katrinz0rGhost by Katrinz0rGhost by Katrinz0rGhost by Katrinz0rGhost by Katrinz0rGhost by Katrinz0rGhost by Katrinz0r
Combat & Abilities

General & Misc Info
To be joyous is to be a madman in a world of sad ghosts.

–Henry Miller

General Information
Habits & Traits
When we die, these are the stories still on our lips. The stories we’ll only tell strangers, someplace private in the padded cell of midnight. These important stories, we rehearse them for years in our head but never tell. These stories are ghosts, bringing people back from the dead. Just for a moment. For a visit. Every story is a ghost.

–Chuck Palahniuk (Haunted)

Occupation & Self-Perception
Important safety tip with most of the spiritual world: if you ignore it, it has less power. This does not work with demons or other demi-beings. Other exceptions to the rule are vampires, zombies, ghouls, lycanthropes, witches...Oh, hell, ignoring only works for ghosts.

–Laurell K. Hamilton (The Laughing Corpse (Anita Blake, Vampire Hunter, #2))

Favourites & Attitude

Relationships
OOC