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Astrid Faye ~ Child of Melinoe
AstridInfo burned

“How terrible it is to love something that death can touch.”
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Character's Bio


 Age: 16  Height: 5'7  Weight: 120 lbs
 Sexuality: Heterosexual  Relationship Status: Single
 Birth Place: California, USA  Main Weapon: Machete
 Accent: American
 – “Move on. It's just a chapter in the past. But don't close the book. Turn the page.”

Character's Powers

 Powers of a Child of Melinoe (No 9 Monthly Powers):

Offensive

  1. Children of Melinoe can create weapons made of solid ectoplasm in order to aid them in combat. Only one weapon may exist at a time ,the longer the weapons are maintained, the more energy is drained. They can also coat their existing weapons in ectoplasm in order to temporarily strengthen them.
  2. Children of Melinoe can send shockwave-like blasts made of solid ectoplasmic energy which feel like a very powerful punch on contact, also momentarily stunning whoever it contacts.

Defensive

  1. Children of Melinoe have the ability to become intangible for short periods; making them immune to attacks but also unable to attack naturally.
  2. Children of Melinoe are able to manipulate the tangibility of ghosts around them to form a shield, that is no larger than the user, to protect themselves.

Passive

  1. Children of Melinoe are innately able to talk to and command ghosts, they can also help ghosts with any unfinished business that is keeping them tethered. They can also use this ghost to spy for them, or gather information.
  2. Children of Melinoe make the people around them uneasy and sometimes fearful as a result of their ghostly aura; they can turn this off for a long time if they desire.

Supplementary

  1. Children of Melinoe have the ability to summon a single poltergeist which will fight for them for a short time.
  2. Children of Melinoe have the ability to summon a banshee, which will instantly begin wailing and stun anyone who is not intangible for a short time before vanishing.
  3. Children of Melinoe, while intangible, can travel in this manner as a ghost would, disappearing and appearing in another location, however the longer the travel the more it drains the user.
  4. Children of Melinoe have the ability to transform a weapon into an intangible state for a short time, making it so no one can touch it. They also have the ability to possess an object for a short time and then attack or defend with it. If the object is struck, they are expelled from it.


3 Months After Character is Made

  1. Children of Melinoe have the ability to cause ghosts (up to 4) to attempt to possess a single other person’s body. The ghosts can then be commanded to temporarily control the body if it is an ally, or for an opponent the ghosts will only be able to hinder the possessed person from what they are doing. This only lasts for a short time, and the more ghosts that are summoned, the greater drain the user feels.

6 Months After Character is Made

  1. Children of Melinoe have the ability to shed their human nature and appear as either a demon or angel, as their mother has dual chthonian and heavenly aspects. As a demon, the user has the ability to strike fear and despair into the heart of the enemy and emit a scream similar to that of a banshee's. As an angel, the user is granted flight (as angels are often depicted as having wings), and have the ability to instil respect and peace into whomever they come in contact with. The use of this power is extremely draining, and the user can only chose to be either angel or demon, never a combination of the two. After use, the user cannot use the power again for 24 hours.

9 Months After Character is Made

  1. Children of Melinoe have the ability to enter a intangible ghostly apparition, in this state, they are immune to attacks, and can control up to 15 ghosts at a time. In this state they are also able to use ghostly power to lift, throw, move, teleport, or possess objects; They are also able to command another ghosts to possess an object, and control the movements of that object through the ghost possessing it. This ghostly state only lasts for a short time, and after exiting it, the user will be drained and unable to move, or possibly faint. However, the amount of ghosts the user controlled in this state, will attempt to protect the user for a small portion of the time that the user is incapacitated.


Traits

  1. Children of Melinoe usually enjoy talking to ghosts, preferring their company over the living.
  2. Children of Melinoe often have two sided personalities, one angelic and bright. The other demonic and dark.
  3. Children of Melinoe typically enjoy scaring people and are not easily frightened themselves
  4. Children of Melinoe sometimes grow up to be paranormal investigators.

Owned by: Awesome ~ Posted on: ~

Bella Kleip ~ Daughter of Aphrodite
ImagesCATBXNZU burned

“True beauty springs from the heart and dwells in the eyes.”
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Character's Bio


 Age: 18  Height: 5'7  Weight: 105 lbs
 Sexuality: Heterosexual  Relationship Status: Single
 Birth Place: California, USA  Main Weapon: Archery
 Accent: English
 – “Saying nothing, sometimes says the most.”

Character's Powers

 Powers of a Child of Aphrodite (Has Monthly Powers):

Offensive

  1. Children of Aphrodite can create a large plume of dense perfume or make-up which obscures them and begins to suffocate anyone else within it. This can give the user a chance to attack.
  2. Children of Aphrodite have the ability to fire razor sharp scallop shells at high speed which can be shot fast enough that they could pierce skin on impact. The shells would materialize and fire from the user’s palms, so the size of them depends on the user.

Defensive

  1. Children of Aphrodite can cause people of any gender to lose all desire to attack them for a short time. Out of an artificial love, the love isn’t necessarily romantic and could be like sibling love. If the user attacks while this is in effect, it will automatically wear off.
  2. Children of Aphrodite have the ability to entrap an enemy in a large scallop shell, similar to the one their mother emerged from at birth. Once closed, the clam is extremely difficult to escape from. It is highly durable and cannot be teleported out of, after a short time the clam will fade from existence. The target cannot be attacked while they are inside the clam, so the power is purely defensive. It can only be summoned twice in the same fight.

Passive

  1. Children of Aphrodite cause anyone who possesses a sexual orientation towards them to be at least slightly, attracted to them.
  2. Children of Aphrodite have the ability to be able to resist charmspeak,charm touch etc. to an extent.
  3. Children of Aphrodite have the innate ability to be able to resist the effects of pheromones to an extent.
  4. Children of Aphrodite are able to communicate with and command doves. If the user gives too many commands, the doves will become frustrated and disobey.

Supplementary

  1. Children of Aphrodite can alter their appearance (including clothes and make-up) for short periods of time, the more they alter their appearance, and the longer they maintain the appearance, the more energy it drains.
  2. Children of Aphrodite can curse someone to feel like they’re completely hated and unloved, they’ll feel like they’re ugly and will sink into self-pity for a short time. This gives the user a chance to attack or flee.
  3. Children of Aphrodite can infuse magic into their words and ‘charm-speak’ another into doing their will or revealing a secret to them; the person will remain under the control of the charm-speak for a few minutes or until control is relinquished, the longer the control is kept.
  4. Children of Aphrodite can control the clothing of others, create and transform it at will (not armor). They could turn a girl’s prom dress into a red bikini, create a scarf around someone’s neck and command it to strangle someone etc. Commands and transformations only last for a short time and the target’s clothes revert to normal.

3 Months After Character is Made

  1. Children of Aphrodite are able to turn into a dove, which allows them flight, the longer they maintain this form, the more energy is drained.

6 Months After Character is Made

  1. Children of Aphrodite have the ability to control the levels of hormones related to love in humans; serotonin, dopamine and norepinephrine. The user has the ability to increase or decrease each of these hormones separately or all together. Increases in serotonin will make the target go temporarily insane and decreases will make the target become depressed, while increases in dopamine will make the target super sensitive to their surroundings and decreases will stiffen the movements of the target. Increases in norepinephrine will increase the rate of heart contractions of the target and decreases in this hormone can result in severely lowered heart rate. The use of this power can be extremely draining for the user depending on how extreme the alterations of the hormone levels are.

9 Months After Character is Made

  1. Children of Aphrodite have the ability to transform an area into a maze of mirrors for a moderate period of time, as one of their mother’s attributes was a mirror. Whilst in the maze, the user’s target can become disoriented and confused as all they can see is their own appearance, however the glass is somewhat durable and cannot be broken easily. The user can move about while the maze is in place, and the sight of their own beautiful reflection empowers them a little. They innately know their way through the maze, as they created it, but they cannot change the layout of the maze once it is in place. The size of the maze depends on how large the user would like it; they can range in size up to that of a battle arena, however the larger it is the more the user is drained. After dismantling the maze, the user is significantly drained and may not be able to move for a moderate period of time.


Traits

  1. Children of Aphrodite almost always have innate knowledge of the French language since it’s known as "the language of love" and pheromones related to love in humans.
  2. Children of Aphrodite are known for being incredibly attractive, seductive and flirty.
  3. Children of Aphrodite often enjoy things that are pretty and things that bring them pleasure. Making them quite fashionable, fun-loving and sometimes promiscuous.
  4. Children of Aphrodite commonly have a taste for apples.

Owned by: Awesome ~ Posted on: ~

Gemma ~ Child of Eros
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“We're born alone, we live alone, we die alone. Only through our love and friendship can we create the illusion for the moment that we're not alone.”
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Character's Bio


 Age: 15  Height: 5'5"  Weight: 130 lbs
 Sexuality: Heterosexual  Relationship Status: Single
 Birth Place: Pennsylvania, USA  Main Weapon: Sword
 Accent: American
 – “Unable are the loved to die, for love is immortality.”

Character's Powers

 Powers of a Child of Eros (NO 6/9 POWERS):

  1. Children of Eros can manipulate the thoughts of a person for a short period of time in order to make them able to only think about the person or thing they love or favor most. Once used on a person it becomes ineffective on that person for a moderate amount of time.
  2. Children of Eros have the ability to focus an emotional energy beam out of their love, which will burn anything it touches.
  3. Children of Eros can cause people of the gender they are attracted to, to lose all desire to attack them for a short time (in the case being that they are bisexual or pansexual etc it would be only people with the same gender of their current or most recent partner). Once the child is attracting someone, they cannot attack. So the power is purely defensive.
  4. Children of Eros can generate a veil of the emotional energy from the feeling of love, the veil will protect them from damage for a short time, but cannot be used if the child does not have the love to fuel it.
  5. Children of Eros cause anyone of the opposite gender to be, at least slightly, attracted to them, they also attract people of the same gender that consider themselves gay or lesbian.
  6. Children of Eros are innately proficient archers.
  7. Children of Eros have a partial resistance to charmspeak, charm-touch etc.
  8. Children of Eros can detect emotional ties between different people, if they’re lovers, friends etc. and can find out about someone’s previous partners, including: if they had sex, and how long the relationship lasted. They can also easily tell their sexuality and ideal partner, it works better the more emotionally concerned the child of Eros is for the target.
  9. Children of Eros can manipulate the feeling of love of people by either removing it or increasing it towards themselves or other people. This is temporary and requires a lot of energy, although using it towards oneself requires less than if it were towards other people. Ex: They can make someone love and admire them, or hate them, or make best friends hate each other, or two enemies feel love for eachother.
  10. Children of Eros can infuse emotional love magic into their arrows or any other weapon in their possession, if the weapons hits the intended target, the target will temporarily fall in love with the first object or person they see for a moderate time. After which, the target is immune to further use of it for the rest of the fight. (Note:The Love magic works better when used with arrows though.)
  11. Children of Eros can decrease or increase someone’s lust, such as increasing a desire for sexual intercourse or simply wiping it out. An increase in sexual desire can be resisted by sheer willpower and will only last for a short time, this depends on the magnitude of the target’s sexual desire before it was attempted to be altered.
  12. Since their father was depicted as a winged god, children of Eros can sprout wings for a short time, this enables them to fly; the longer they maintain this state, the more energy it drains. They must rest between flights and cannot make long distance traveling without resting often. However the wings are vulnerable to injuries and magic; they can also be customized to the user’s preference.
  13. Children of Eros can infuse magic into their grasp, and ‘charm-touch’ another person into doing their will or revealing a secret to them. The person will remain under the control of the charm-touch for a few minutes or until control is relinquished, and the child of Eros must touch the skin of the person they want to affect. ‘Charm-touch’ is considered more powerful and can override charmspeak due to the fact the user must make physical contact with the target.
  14. Children of Eros are now able to channel their loving emotional energies to construct combative and non-combative objects, formed one at a time and no more than 2 to 3 times the size of the user, which takes on beautiful, magnificent and seemingly harmless appearances depending on the user's preferences. They can also create semi-living constructs under the user’s complete control. However, their ability to use the power, and control the construct, is hindered before or during use when they experience emotions that are like hate or malice. As these emotions are felt, the strength of the object begins to fade, becoming dull and brittle.
  15. Children of Eros can feed off the love they’ve given or received in their lives and become an embodiment of love. This would make them more powerful, immune to all attacks, enhancing their physical prowess and power over emotional energy they previously possessed. This only lasts for a short time, after which the user will be so exhausted they would lack the ability to even move for some time.
  16. In some cases Children of Eros tend to be fiercely loyal and compassionate to their loved ones, friends, and family. In other cases, they love creating romantic strife. Cheating on partners, seducing others already in relationships etc.
  17. Children of Eros tend to be very flirty and attractive, causing them to retain a youthful skin/hair/facial appearance than others after completing puberty.
  18. Children of Eros tend to be very mischievous and cunning, often seen making plans to prank or matchmake other campers.
  19. Children of Eros typically get along with children of Aphrodite.

Owned by: Awesome ~ Posted on: ~

Sybil ~ Star Nymph
Nnnnn burned

“I am an optimist. It does not seem too much use being anything else.”
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Character's Bio


 Age: Immortal  Height: 5'6"  Weight: 120 lbs
 Sexuality: Pansexual  Relationship Status: Single
 Birth Place: Olympus  Main Weapon: Dagger
 Accent: American
 – “It is a happiness to wonder. It is a happiness to dream.”

Character's Powers

 Powers:

  • They know all of the stars and constellations in the night sky
  • They can tell the time, date, and their location simply by looking at the sky.
  • They have the ability to summon miniature stars which can be thrown like a weapon; the stars, however, dissipate quickly.
  • They are able to turn into pure star light for a short time during the night or during the day if in the presence of Astraeus or Asteria or one of their children.

While in this state, the user is granted flight and immune to all attacks; however, once the user changes back they will be extremely drained and immobile for a long time.

  • They have the ability to summon a cluster of miniature stars directly in front of them which can be used to block incoming attacks; the stars, however, dissipate quickly.
  • They have the ability to create temporary light sources, similar to concept of a flare, which will alight an area for a short time.
  • They can see perfectly in the night as if it were day.
  • When the stars are out, they always know their location.
  • They are innately stronger during the night.
  • As they are nymphs they do not age, remaining eternally young.
  • Star Nymphs are generally not connected to a specific star so their life force is not as at risk as that of a tree or flower nymph. However, they can still be killed in battle or of serious injuries.
  • They have a telepathic/empathetic connection with nature and other nymphs.

Owned by: Awesome ~ Posted on: ~

Deryn ~ Guardian of Sparrows
DerynWB2

“A bird doesn't sing because it has an answer, it sings because it has a song.”
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Character's Bio


 Age: Immortal  Height: 5'7"  Weight: 130 lbs
 Sexuality: Pansexual  Relationship Status: Single
 Birth Place: Mount Olympus  Main Weapon: Sword
 Accent: Neutral
 – “Most people are other people. Their thoughts are someone else's opinions, their lives a mimicry, their passions a quotation.”

Character's Powers

 Powers:


  • They have a telepathic/empathetic connection with nature and other nymphs. They also have a special, stronger, connection with other animal nymphs
  • As they are nymphs they do not age, remaining eternally young.

Their senses of smell, sight and hearing are more enhanced, enabling them to sniff out monsters, track down demigods, etc.

  • They are able to summon animals to aid them, they have the best control over their own animal type
  • Each type of animal nymph has their life force attached to that species, so if a species were to go extinct the nymph would die
  • Each nymph is able to change into the type of animal they are, and only that type. So the bear nymph could not turn into a mouse, but it could turn into a grizzly, black bear, polar bear, etc.
  • While In animal form they have all the normal abilities of the animal. So if they are a hawk they can fly.
  • While in regular nymph/person form, they only retain passive characteristics/traits from the animal. So if they are a hawk, perhaps they are claustrophobic in enclosed spaces, but they cannot fly

Owned by: Awesome ~ Posted on: ~

지은 ~ Rainbow Nymph
Jieun2

“To die laughing must be the most glorious of all glorious deaths!”
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Character's Bio


 Age: Immortal  Height: 5'4"  Weight: 103 lbs
 Sexuality: Bi-Curious  Relationship Status: Single
 Birth Place: New York  Main Weapon: CB Whip
 Accent: Neutral
 – “You'll find that life is still worthwhile, if you just smile.”

Character's Powers

 Powers of a Rainbow Nymph :

Offensive

1.They have the ability to conjure an object out of pure rainbows; however, only one object can be conjured at a time and it cannot be bigger than the one who conjured it.

Defensive

1.Ability to conjure a shield of pure rainbows, roughly two to three times the size of the user, which will blunt most attacks but slow the movement of the conjurer.

Supplementary

1.Ability to split the light of a rainbow into seven beams which can be redirected in order to light an area or even blind people. 2.They have the ability to actually ride rainbows they've created in order to travel large distances quickly. 3.They can turn into a rainbow for a short time, but the longer they remain in this state, the more energy it drains

Passive

1.As they are nymphs they do not age, remaining eternally young. 2.They have a telepathic/empathetic connection with nature and other nymphs

Traits

1.They usually have outgoing and colourful personalities. 2.They do not need drachmas to send iris messages.

Owned by: Awesome ~ Posted on: ~

Kwan ~ Guardian of Donkeys
Ryeowook

“Experience is merely the name men gave to their mistakes.”
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Character's Bio


 Age: Immortal  Height: 6'0"  Weight: 150 lbs
 Sexuality: Heterosexual  Relationship Status: Single
 Birth Place: Mount Olympus  Main Weapon: Sword
 Accent: Neutral
 – “Always forgive your enemies, nothing else annoys them so much.”

Character's Powers

 Powers:


  • They have a telepathic/empathetic connection with nature and other nymphs. They also have a special, stronger, connection with other animal nymphs
  • As they are nymphs they do not age, remaining eternally young.

Their senses of smell, sight and hearing are more enhanced, enabling them to sniff out monsters, track down demigods, etc.

  • They are able to summon animals to aid them, they have the best control over their own animal type
  • Each type of animal nymph has their life force attached to that species, so if a species were to go extinct the nymph would die
  • Each nymph is able to change into the type of animal they are, and only that type. So the bear nymph could not turn into a mouse, but it could turn into a grizzly, black bear, polar bear, etc.
  • While In animal form they have all the normal abilities of the animal. So if they are a hawk they can fly.
  • While in regular nymph/person form, they only retain passive characteristics/traits from the animal. So if they are a hawk, perhaps they are claustrophobic in enclosed spaces, but they cannot fly

Owned by: Awesome ~ Posted on: ~


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