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Camp Demigods

Wendy Jung ~ Daughter of Thanatos
WendySidePng

"I'm afraid to let you go because you might fly away - you might shatter."
{{{1}}}
Character's Bio


 Age: 17  Height: 5'3  Weight: 98 lbs
 Sexuality: Bisexual  Relationship Status: Single
 Birth Place: Nam District, Ulsan, South Korea  Main Weapon: Katana
 Accent: Neutral
 – "I see now that the circumstances of one's birth are irrelevant; it is what you do with the gift of life that determines who you are. "

Character's Powers

 Powers of a Child of Thanatos:

Offensive

  1. Children of Thanatos can use astral energies to make weapons for a short period of time, the larger the weapon, the more energy consumed. Only 1 weapon may be created at a time and it cannot be bigger than 2 or 3 times the size of the user.
  2. Children of Thanatos have the ability to drain some of the life force out of a person, so that they become weaker, slower, and almost sedated for a short time. However, using this in succession will weaken the power’s effect.

Defensive

  1. Children of Thanatos have the ability to conjure a protective dome of astral energies around them, which will protect the user from attacks for a short time.

Passive

  1. Children of Thanatos can sense any death, whether it be mortal, demigod,nymph or monster.
  2. Children of Thanatos can communicate with the souls of the recently deceased.
  3. Children of Thanatos heal slightly every time they deal damage to their opponents.
  4. Children of Thanatos are able to see the lifespan of others, but are forbidden to share information about the lifespan in any way.

Supplementary

  1. Children of Thanatos have the ability to Shadow Travel, to teleport from shadow to shadow; the further the distance, the more energy drained.
  2. Children of Thanatos are able to call forth recently deceased spirits to aide them for a short time.
  3. Children of Thanatos are able to enchant weapons with soul-damaging powers, the effect only lasts for a short time.
  4. Children of Thanatos can bend shadows around them, concealing them for a short time.

3 Months After Character is Made

  1. Children of Thanatos are able to feast on the darkness around them and empower themselves for a short time, enhancing their strength and speed. After the effect wears off, the user will be somewhat worn out and unable to use the power again for the rest of the fight.


6 Months After Character is Made

  1. Children of Thanatos have the ability to temporarily split their souls in order to create a duplicate of themselves to aid them in combat. This duplicate and can only fight using whatever weapon the user has and possesses a weaker version of their powers. The user and the duplicate will possess a telepathic link. The longer the duplicate is maintained, the more energy is drained.

9 Months After Character is Made

  1. Children of Thanatos have the ability to morph into a spirit for a short time. Whilst in this state, they are invisible (except to those gifted with powers over necromancy), intangible, able to fly, and their powers over astral energies and necromancy are enhanced. Though they are intangible by default, they can make themselves tangible to attack others or if they wish to be seen. If they attempt to attack anyone while still intangible they will automatically become visible and tangible. While in this state they are also able to drain the life-force of anyone they touch to a slight extent, however they cannot completely drain the life-force of the person. The user is extremely drained once the transformation ends, unable to move and could possibly faint.

Traits

  1. Children of Thanatos generally have morbid personalities.
  2. Children of Thanatos are generally not frightened of death.
  3. Children of Thanatos normally prefer the idea of a quiet, peaceful death. They also tend to dislike the idea of people losing their lives violently.
  4. Children of Thanatos can grow up to make great morticians.

Owned by: Moon ~ Posted on: {{{2}}}

Jeanne Song ~ Daughter of Cybele
Luna 4walls 2

"If you enjoy the fragrance of the rose, you must accept the thorns which it bears."
{{{1}}}
Character's Bio


 Age: 19  Height: 5'4  Weight: 111 lbs
 Sexuality: Heterosexual  Relationship Status: Single
 Birth Place: Phoenix, Arizona  Main Weapon: Quarterstaff
 Accent: Neutral
 – "A life without love is like a sunless garden where the flowers have all but died."

Character's Powers

 Powers of a Child of Cybele:

Offensive

  1. Children of Cybele have the ability to transform any aspect of earth into any weapon they desire. Only one weapon can be created at a time and it cannot be bigger than the one who created it.
  2. Children of Cybele can create a small tornado formed of leaves and grass blades. As the floral tornado spins faster, the leaves and grass blades become hard and strong enough to cut an someone. When the tornado's at it's fastest, the child can launch the blades of grass and the leaves at an opponent.

Defensive

  1. Children of Cybele have the ability to make an opponent feel as if their feet have become hardened and stuck to the ground, making their movements slower.If the user attacks while this power is in effect, it automatically wears off. So the power is purely defensive.
  2. Children of Cybele are able to create a earth wall, no larger than 2 to 3 times the size of the user, to temporarily block attacks.

Passive

  1. Children of Cybele have the innate ability to communicate with all wild animals.
  2. Children of Cybele become more sensitive to their surroundings and feel stronger when in mountains, caves and forests.
  3. Children of Cybele heal faster when they touch a piece of nature such as a tree or a flower.

Supplementary

  1. Children of Cybele can telekinetically move elements of nature, such as rocks, plants and vines. The part of nature must be roughly two to four meters away from the child, cannot be 2 or 3 the size of the user. The bigger the element of nature and the more elements moved, the more energy is drained.
  2. Children of Cybele can create small boulders roughly two times the size of the child, this can be used for a diversion, hiding, or thrown as a weapon. However the longer the boulder is used, the more energy is drained.
  3. Children of Cybele have the innate ability to call upon all nearby wild animals for aid in battling, as well as take control over animals that others are controlling (such as a child of Zeus with birds or a child of Poseidon with horses etc.). The larger the group of animals, the more energy is drained.
  4. Children of Cybele can use dirt, mud, rock, stone, etc to teleport anywhere on Earth. Which could be known as Earth-Travel. The user merges with the earth beneath them and reforms elsewhere. The further they travel the more energy it drains.

3 Months After Character is Made

  1. Children of Cybele have the ability to create quicksand pits around a small area for a short time, the larger the quicksand pit is, the more energy is drained.

6 Months After Character is Made

  1. Children of Cybele can create a powerful quake affecting everything within 10 meters of them. The power of the quake can be scaled depending on how long the user wants it to last. A quake that just knocks the opponent over may last 20 seconds. A quake that throws them a few feet in the air may last 5. Finally, the whole quake may be focused into a single shock-wave with the power to bounce a car a half meter or so. This requires several moments of focus beforehand, lasts only a few seconds, and can only be used once every few hours. During the quake, the user is immobile. The user is quite drained after the earthquake subsides.

9 Months After Character is Made

  1. Children of Cybele have the ability to morph into a lion/lioness for a short time. They can turn into either a full lion or a humanoid cat form. In the human/lion form, they are twice as faster and stronger than before. Their senses are also quite sharper as well. They also tend to be more violent and volatile in this state. Once the transformation ends, the user is extremely drained. Using the hybrid form is more draining rather than the full lion form. They will not be able to move and could possibly faint.

Traits

  1. Children of Cybele typically love animals and act protective of them. Becoming vegetarians and taking on many pets are common actions for her children.
  2. Children of Cybele tend to excel at rock climbing, mountain climbing, etc.
  3. Children of Cybele normally love being outside and enjoying what nature has to offer. Even to the point where they possess an intense love and overprotective spirit over nature.
  4. Children of Cybele will often grow up to be zoologists, geologists, veterinarians, ecologists etc.

Owned by: Moon ~ Posted on: {{{2}}}

Amira Kelly ~ Daughter of Asteria
AKWB

"I'm a real person, and I'm not perfect."
{{{1}}}
Character's Bio


 Age: 16  Height: 5'6  Weight: 110 lbs
 Sexuality: Pansexual  Relationship Status: Single
 Birth Place: East Lynne, Missouri  Main Weapon: Hunting knives
 Accent: Slight Southern twang
 – "My mama always told me that unless you have something useful to say then shut up."

Character's Powers

 Powers of a Child of Asteria:

Offensive

  1. Children of Asteria have the ability enchant a single weapon by infusing it with stardust and stellar energy for a short time. Damage dealt by the enchanted weapon is stronger than before, and may produce slight burns on anything that touches it.
  2. Children of Asteria have the ability to focus an intense beam of plasma which will burn anything it touches.

Defensive

  1. Children of Asteria have the ability to summon a cluster of miniature stars directly in front of them which can be used to block incoming attacks; the stars, however, dissipate quickly.

Passive

  1. Children of Asteria can see perfectly in the night as if it were day.
  2. When the stars are out, children of Asteria always know their location.
  3. Children of Asteria can communicate with the souls of the recently deceased.

Supplementary

  1. Children of Asteria can summon a star large enough for them to stand on, that they can use to ride, the longer the star is maintained, the more energy it drains
  2. Children of Asteria have the ability to create temporary light sources, similar to concept of a flare, which will light an area for a short time.
  3. Children of Asteria can see a few seconds into the future; allowing them to possibly predict the actions of others, but also obscuring their sight at times.
  4. Children of Asteria have the ability to conjure a dense and hot cloud of stardust, which will suffocate and distract anyone enveloped in it for a short time.

3 Months After Character is Made

  1. Children of Asteria have the ability to conjure a small supernova, which will burn at anything in its wake on a 10m radius, as well as producing a loud booming sound coming from the explosion. It cannot differ friend from foe and will affect anyone or anything nearby.

6 Months After Character is Made

  1. Children of Asteria have the ability to summon a large group of undead, about seven, which can then be controlled by the mind of their summoner. The user is immobilized while the corpses attack for them.

9 Months After Character is Made

  1. Children of Asteria can conjure a living constellation, though the size is limited to no larger than 2 to 3 times the size of the user, and it immobilizes the user while the constellation attacks for them

Traits

  1. Children of Asteria make excellent astrologists.
  2. Children of Asteria have an affinity for understanding prophecies

Owned by: Moon ~ Posted on: {{{2}}}

Marlene Walker ~ Daughter of Apollo
Marlene walkerWB

"Do not allow people to dim your shine because they are blinded. Tell them to put on some sunglasses, cuz we were born this way bitch!"
{{{1}}}
Character's Bio


 Age: 16  Height: 5'8  Weight: 120 lbs
 Sexuality: Heterosexual  Relationship Status: Single
 Birth Place: Ontario, Canada  Main Weapon: Rapier
 Accent: Canadian accent
 – "If you don't have any shadows, you're not in the light,"

Character's Powers

 Powers of a Child of Apollo:

Offensive

  1. Children of Apollo have the ability to conjure weapons out of pure light which can be used for combat; however, only one weapon can be conjured at a time and it cannot be bigger than the one who conjured it.
  2. Children of Apollo have the ability to focus an intense beam of light which will burn anything it touches.

Defensive

  1. Children of Apollo have the ability to create a protective dome of solid light around them which will defend them from attacks for a short time.
  2. Children of Apollo have the ability to quickly heal minor wounds and slowly heal major, but not fatal, wounds.

Passive

  1. Children of Apollo are innately proficient archers.
  2. Children of Apollo innately heal faster than the average human.
  3. Children of Apollo feel stronger during the day, empowered by the sun.
  4. Children of Apollo become slightly empowered when they are protecting those younger than them, as their father is the god of protection of the young

Supplementary

  1. Children of Apollo are able to use their voices to sing or simply yell at such a high pitch that it temporarily deafens anyone nearby, but it has the disadvantage of not differentiating between enemy or friends, the longer the pitch is maintained, the more energy is drained.
  2. Children of Apollo can teleport themselves by merging their body with sound waves and travelling along them. Which could be called "sound-travel". To do so, there must be source of sound at where they're leaving and going to. Like someone's singing or any device that plays music. The user must be able to hear the source of sound they're traveling to. The further traveled, the more energy drained.
  3. Children of Apollo have the ability to create temporary light sources, similar to concept of a flare, which will alight an area or blind enemies for a short time.
  4. Children of Apollo can curse someone to sing loudly for a fair amount of time, the target can fight and operate while singing. But they cannot hide and could suffer from a sore throat over time.

3 Months After Character is Made

  1. Children of Apollo have a degree of control over diseases and plagues, but not to the extent that they can cause death. They also have control over infections, but not to the extent that they can cause death. They can cause a person to temporarily break out in hives, rashes, and boils. They can also cause a person to feel overcome with flu-like symptoms such as nausea, vomiting, indigestion, congestion, sore throat, etc for a short amount of time.

6 Months After Character is Made

  1. Children of Apollo can create massive waves of heat and radiation, hindering others around him, but rendering him/her unable to move. The more heat generated, the harder it is for the user to recuperate after this power is used. If weakened enough, (s)he will have a hard time moving and staying conscious.

9 Months After Character is Made

  1. Children of Apollo have the ability to shed their flesh and turn into a purely plasmic state for a short time and while in this state, the user is granted flight, immune to all attacks, receive a boost in their already existing photokinetic abilities and anything they touch is intensely burned; however, once the user changes back they will be extremely drained, nauseated and immobile for a long time.

Traits

  1. Most children of Apollo are experts at basketball and other missile weapons or games.
  2. Since Apollo is the God of Music, his children are natural musicians and singers. Able to master any instrument instantly and learn any song with ease.
  3. Since Apollo is god of prophecy and oracles, his children are innately better at interpreting prophecies than others.
  4. Children of Apollo can grow up to become great doctors in any field of medicine.
  5. As Apollo is the god of protection of the young, his children are often inclined to protect and defend those younger than them.
  6. Children of Apollo are usually in better moods during the day and enjoy waking up early.

Owned by: Moon ~ Posted on: {{{2}}}

Camp Non-Demigods

Acacia Moon ~ Former Child of Persephone ~ Acacia Dryad
Acaciamoon wb

"A flower is beautiful-but only when it is cared for and nurtured."
{{{1}}}
Character's Bio


 Age: Immortal (physically 15)  Height: 5'9  Weight: 121 lbs
 Sexuality: Bisexual  Relationship Status: Single
 Birth Place: Kyushu, Japan  Main Weapon: Bow
 Accent: Japanese
 – "Sometimes the littlest details are the most important."

Character's Powers

 Powers of a Dryad:

Supplementary
  1. They have the ability to turn into the tree that their life force is attached to
  2. They have the ability to transform people a tree of their choosing; this effect does not last long, they have the most power over the type of tree that their life force is connected to
Defensive
  1. They can manipulate the trees to form a barrier that can shield them for a short time from attack
  2. They can create a flurry of leaves, to blind an attacker, the longer they keep up the flurry of leaves, the more energy it drains
Passive
  1. They have the innate ability to talk trees to life, either making them grow more quickly or bringing them back from a recent death, they have the most power over the type of tree that their life force is connected to
  2. They Can create trees from nothing, the larger the tree the more drain on the user, they have the strongest control over the type of tree that their life force is connected to
  3. As they are nymphs they do not age, remaining eternally young.
  4. They have a telepathic/empathetic connection with nature and other nymphs
  5. Their life force is attached to a tree, the further they go from it, the weaker they get, eventually if they go too far they'll die, in some cases, depending on the size of their life source, it can be potted for transport to a new location
  6. Depending on the type of tree their life force is attached to, they retain minor characteristics of the flower.
  7. For trees that also flower, they sometimes have some of the traits/powers of a flower nymph
Traits
  1. They usually smell of whatever tree they are attached to

Owned by: Moon ~ Posted on: {{{2}}}

 
My Character Relationships
 
 
Wildturtle1
 
 

NOTE: Minor characters and characters that are away are not listed. See here for more information.

Character Species Sexuality Relationship Status
Wendy Jung Demigod, Child of Thanatos Bisexual Single
Kyra Jean Demigod, Child of Cybele Heterosexual Dibbed
Amira Kelly Demigod, Child of Asteria Pansexual Single
Marlene Walker Demigod, Child of Apollo Heterosexual Single
Hyacinth Sua Demigod, Child of Mnemosyne Bisexual Single
 
 
Wildturtle2
 

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