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{{{name}}}
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  • Born: {{{born}}}
  • Age: {{{age}}}
  • Species: {{{species}}}
  • Title: {{{title}}}
  • Residence: {{{residence}}}
  • Family: {{{family}}}
[[File:{{{file}}}|center|215px]]
Personality

{{{personality}}}

Weapons

{{{weapons}}}

History

{{{history}}}

Powers

{{{powers}}}

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{{Nat Character Page V1
|border1=#786E00
|background1=#61A5A2
|text1=#227673
|name=Jenny Aspin
|border2=#49024E
|background2=#AB68AF
|text2=#79257F
|fullname=Jennifer Aspin
|born=April 12, 1997
|age=19
|species=Demigod
|residence=[[Astraeus' Cabin]]
|title=Lt. of [[Astraeus' Cabin]]
|family=Taylor Aspin, [[Astraeus]]
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|text3=#C8BB29
|file=Aspin1.jpg
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|personality=Jenny is smart and a little outgoing. She loves to read and often spends time with her nose in a book. She is very thoughtful of others and is a very good listener.
|border5=#274783
|background5=#83A2DC
|text5=#4264A1
|weapons=A Celestial Bronze sword and dagger she found on the streets. Both are magic and can change into any mortal thing she can think of that will not cause panic. (I.E. necklace, ring, hair accessories) Right now, it's a bracelet.
|border6=#00400E
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|history=Astraeus and Jennifer's mom meet at a conservatory. Taylor Aspin was a beautiful woman and loved the night sky. This of course, attracted the attention of Astraeus.

They dated for a while and had a kid. Astraeus couldn't stay. When he left, Taylor knew who he was and who her daughter was. It broke her heart.

Jennifer never remembered her father and her mother hardly went sober after he left. Her earliest memory of life was going to the zoo for her fifth birthday with a friend.

Jennifer was able to live because she lived at friends houses when she could and she stayed out of her mothers way. Although she never liked it, she stayed.

Her mother was a druggie. She moved from town to town and from state to state, starting in Maine, because her mother always got kicked out and the authorities never found her because she never existed to them. She wasn't born at a hospital, but at home. She was never really "born" to the nation.

Jennifer's first monster attack was when she was eleven. She was in an alley coming home from school one day. This was in Pennsylvania. She was attacked by a cyclops calling for help. She fell for the trick and nearly died. Someone saved her but they died because they sacrificed their life to save her. She never found out who saved her because she fled the scene.

She eventually made it to New York after several years of moving with her mom. She stumbled across a satyr and he helped her to camp. She learned about who she was and where she was and everything she needed to know from the satyr on their way to camp.

She survived because Jennifer is smart and is quick on her feet. Her mother unknowingly helped her by moving a lot. They were able to avoid the monsters that might smell her.
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<gallery position="center">
Aspin1.jpg
Aspin2.jpg
Aspin3.jpg
Aspin4.jpg
Aspin5.jpg
Aspin6.jpg
Aspin7.jpg
Aspin8.jpg
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}}
Jenny Aspin
Info
Aspin1
Personality

Jenny is smart and a little outgoing. She loves to read and often spends time with her nose in a book. She is very thoughtful of others and is a very good listener.

Weapons

A Celestial Bronze sword and dagger she found on the streets. Both are magic and can change into any mortal thing she can think of that will not cause panic. (I.E. necklace, ring, hair accessories) Right now, it's a bracelet.

History

Astraeus and Jennifer's mom meet at a conservatory. Taylor Aspin was a beautiful woman and loved the night sky. This of course, attracted the attention of Astraeus.

They dated for a while and had a kid. Astraeus couldn't stay. When he left, Taylor knew who he was and who her daughter was. It broke her heart.

Jennifer never remembered her father and her mother hardly went sober after he left. Her earliest memory of life was going to the zoo for her fifth birthday with a friend.

Jennifer was able to live because she lived at friends houses when she could and she stayed out of her mothers way. Although she never liked it, she stayed.

Her mother was a druggie. She moved from town to town and from state to state, starting in Maine, because her mother always got kicked out and the authorities never found her because she never existed to them. She wasn't born at a hospital, but at home. She was never really "born" to the nation.

Jennifer's first monster attack was when she was eleven. She was in an alley coming home from school one day. This was in Pennsylvania. She was attacked by a cyclops calling for help. She fell for the trick and nearly died. Someone saved her but they died because they sacrificed their life to save her. She never found out who saved her because she fled the scene.

She eventually made it to New York after several years of moving with her mom. She stumbled across a satyr and he helped her to camp. She learned about who she was and where she was and everything she needed to know from the satyr on their way to camp.

She survived because Jennifer is smart and is quick on her feet. Her mother unknowingly helped her by moving a lot. They were able to avoid the monsters that might smell her.

Powers

Offensive

  1. Children of Astraeus have the ability to conjure weapons out of plasma which can be used for combat; however, only one weapon can be conjured at a time and it cannot be bigger than the one who conjured it.
  2. Children of Astraeus have the ability to focus an intense beam of plasma which will burn anything it touches.

Defensive

  1. Children of Astraeus have the ability to summon a cluster of miniature stars directly in front of them which can be used to block incoming attacks; the stars, however, dissipate quickly.
  2. Children of Astraeus generate an orbit around themselves for a short time, all attacks and people near the user get caught in the orbit, causing them to fly around, unable to attack the user. The user cannot move while the orbit is active.

Passive

  1. Children of Astraeus are innately stronger during the night.
  2. Children of Astraeus have the innate ability to see in all directions at once during the night.
  3. Children of Astraeus can innately adapt to most natural planetary environments within reason, meaning they're less likely to die of heat stroke and hypothermia.

Supplementary

  1. Children of Astraeus have the ability to create temporary light sources, similar to concept of a flare, which will alight an area or blind an enemy for a short time.
  2. Children of Astraeus can manipulate the force of gravity of the planet and change the direction and force of it. They can cause items to float or stick to the ground for a short time or cause them to fly into a certain direction. Once the curse wears off, the item is immune to further use of it for a moderate time.
  3. Children of Astraeus have the ability to use the gravity pull of the planet to slow down enemies for a short time, giving them a high chance to avoid an opponent’s attack or prevent an opponent from avoiding one of the user’s attacks.
  4. Children of Astraeus can limit gravity’s effect on their own bodies, causing them to float up and fly. The longer they fly the more it drains them.

3 Months After Character is Made

  1. Children of Astraeus have the ability to conjure a small supernova, which will burn at anything in its wake on a 10m radius, as well as producing a loud booming sound coming from the explosion. It cannot differ friend from foe and will affect anyone or anything nearby.

6 Months After Character is Made

  1. Children of Astraeus have the power to cause up to three constellations to appear in their physical forms to fight alongside them. Each constellation will appear as an enlarged version of the thing it is based on except for human based constellations such as Orion which will be the size of a human. Constellations will dissipate after a short time, leaving the user moderately drained. Ex: If the user summons the Cancer constellation, it will be a giant crab that cannot be bigger than 2 or 3 times the size of the user.

9 Months After Character is Made

  1. Children of Astraeus have the ability to change the surface and mass of their bodies to reflect the surface and mass of a planet in the solar system of their choice for a short time. For example, if the user wishes to turn their body into flames, they would adopt the surface of Mercury. No matter which planet they choose to assimilate with, they will be extremely drained after the transformation and they can only use the power once per fight. They may switch planets while in this state. Ex: The user is reflecting Earth to reach an opponent and then reflects Mercury to attack them. Once in this state, they lose access to their other powers. Excluding those that are passive.


Traits

  1. Children of Astraeus often wield innate knowledge of constellations, space and other planets in the solar system.
  2. Children of Astraeus can tell the time, date and their location simply by looking at the sky.
  3. Children of Astraeus typically dream of becoming astronauts, to explore the stars and other planets.
Wordbubble
Jenny Aspin ~ Daughter of the Stars
Aspin8

I escaped the day and night set me free
{{{1}}}
Character's Bio


 Age: 19  Height: 5'1"  Weight: 154 lbs
 Sexuality: Straight  Relationship Status: Single
 Birth Place: Maine  Main Weapon: Celestial bronze sword
 Accent: None
 – Shoot for the moon, even if you miss you'll land among the stars.

Character's Powers

 Offensive

  1. Children of Astraeus have the ability to conjure weapons out of plasma which can be used for combat; however, only one weapon can be conjured at a time and it cannot be bigger than the one who conjured it.
  2. Children of Astraeus have the ability to focus an intense beam of plasma which will burn anything it touches.

Defensive

  1. Children of Astraeus have the ability to summon a cluster of miniature stars directly in front of them which can be used to block incoming attacks; the stars, however, dissipate quickly.
  2. Children of Astraeus generate an orbit around themselves for a short time, all attacks and people near the user get caught in the orbit, causing them to fly around, unable to attack the user. The user cannot move while the orbit is active.

Passive

  1. Children of Astraeus are innately stronger during the night.
  2. Children of Astraeus have the innate ability to see in all directions at once during the night.
  3. Children of Astraeus can innately adapt to most natural planetary environments within reason, meaning they're less likely to die of heat stroke and hypothermia.

Supplementary

  1. Children of Astraeus have the ability to create temporary light sources, similar to concept of a flare, which will alight an area or blind an enemy for a short time.
  2. Children of Astraeus can manipulate the force of gravity of the planet and change the direction and force of it. They can cause items to float or stick to the ground for a short time or cause them to fly into a certain direction. Once the curse wears off, the item is immune to further use of it for a moderate time.
  3. Children of Astraeus have the ability to use the gravity pull of the planet to slow down enemies for a short time, giving them a high chance to avoid an opponent’s attack or prevent an opponent from avoiding one of the user’s attacks.
  4. Children of Astraeus can limit gravity’s effect on their own bodies, causing them to float up and fly. The longer they fly the more it drains them.

3 Months After Character is Made

  1. Children of Astraeus have the ability to conjure a small supernova, which will burn at anything in its wake on a 10m radius, as well as producing a loud booming sound coming from the explosion. It cannot differ friend from foe and will affect anyone or anything nearby.

6 Months After Character is Made

  1. Children of Astraeus have the power to cause up to three constellations to appear in their physical forms to fight alongside them. Each constellation will appear as an enlarged version of the thing it is based on except for human based constellations such as Orion which will be the size of a human. Constellations will dissipate after a short time, leaving the user moderately drained. Ex: If the user summons the Cancer constellation, it will be a giant crab that cannot be bigger than 2 or 3 times the size of the user.

9 Months After Character is Made

  1. Children of Astraeus have the ability to change the surface and mass of their bodies to reflect the surface and mass of a planet in the solar system of their choice for a short time. For example, if the user wishes to turn their body into flames, they would adopt the surface of Mercury. No matter which planet they choose to assimilate with, they will be extremely drained after the transformation and they can only use the power once per fight. They may switch planets while in this state. Ex: The user is reflecting Earth to reach an opponent and then reflects Mercury to attack them. Once in this state, they lose access to their other powers. Excluding those that are passive.

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Owned by: Natalia ~ Posted on: {{{2}}}
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