This template is for Nat, and whomever she gives permission to. Want to use it? Please ask. Any and all characters that are using this template without my permission will be put on lockdown.



~ [[{{{name}}}|{{{name}}}]] ~ {{{title}}} ~

~ [[User:{{{username}}}|{{{called}}}]] ~

[[File:{{{file}}}|175px]]

{{{wordtext}}}

General Information


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Height: {{{height}}}
Weight: {{{weight}}}
Sexuality: {{{sexuality}}}
Ethnicity: {{{ethnicity}}}
Weapons: {{{weapons}}}
Powers

{{{powers}}}


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|name=Moon Seol-Ah
|title=The Optimist
|username=Nat25
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<div style="font-size:135%;">Offensive</div>
#Children of Harmonia have the ability to force a false state of peace upon someone, making them blind to any attack for a very short time.
#Children of Harmonia have the ability to amplify their physical strength for a short time; however, they suffer from a sort of withdrawal once the effects have subsided.

<div style="font-size:135%;">Defensive</div>
#Children of Harmonia have the ability to charm a single weapon into being unable to be used for any sort of offense for a short time.
#Children of Harmonia can make a pact with a single person at a time, making it so that each of them receives a lesser 
effect from every wound; however, any wound that one of them receives, the other receives as well, to the same lesser degree.

<div style="font-size:135%;">Passive</div>
#Children of Harmonia have an innately faster rate of healing than other people.
#In their presence, people form friendships more easily, or reach agreements more easily.

<div style="font-size:135%;">Supplementary</div>
#Children of Harmonia have the ability to slightly calm the minds of everyone near them, no matter what side they are on.
#Children of Harmonia have the ability to charm a weapon so that it heals wounds, rather than causing them; this drains the child of Harmonia and the user of the weapon extremely.

<div style="font-size:135%;">3 Month After Character is Made</div>
#Children of Harmonia have the ability to greatly amplify the abilities and powers of a group of people near them; the user, however, is extremely drained from this action.

<div style="font-size:135%;">6 Months After Character is Made</div>
#Children of Harmonia are able to charm all the weapons in the immediate area around them to not attack for a short time, but that includes their own.

<div style="font-size:135%;">9 Months After Character is Made</div>
#Children of Harmonia are able to everyone in their immediate vicinity to become so harmonious they lose their will to fight, but that includes themselves.

<div style="font-size:135%;">Traits</div>
#Children of Harmonia tend to have well balanced and harmonious personalities.
#Children of Harmonia are good at overseeing treaties between people.
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~ Haruki Akiyama ~ The Lost Love ~


HA9.jpeg

{{{1}}}

General Information


Age: 18
Height: 5'7"
Weight: 149 lbs
Sexuality: Gay
Ethnicity: Japanese
Weapons: A Chakra and a dagger
Powers

Offensive
  1. Children of Deimos have the ability to send a wave of terror out in front of them which causes anyone affected by it to imagine something they fear; the bigger the wave, the more energy used. This can leave them vulnerable to attack.
  2. Children of Deimos have the ability to unleash their battle-lust and fight to their full potential; however, they are temporarily blind to friend or foe and attack anyone nearby.

Defensive

  1. Children of Deimos can become resistant to all types of physical attacks for a short time.
  2. Children of Deimos can send out waves of terror and fear that may paralyze an opponent and cause them to stop attacking for a short time. But the user cannot attack the opponent while the paralysis is in effect.

Passive

  1. Children of Deimos are immune to any senses of fear and terror, making it impossible for them to get scared and panic in battle.
  2. Children of Deimos are innately proficient in most forms of combat and hold a higher state of physical prowess.
  3. Children of Deimos emit an aura of fear and terror, making people at least slightly afraid when near them. They can turn it off for a long time if they wish.
  4. Children of Deimos know the fears of everyone around them, as well as how a person is likely to cope with that fear.

Supplementary

  1. Children of Deimos have the ability to calm the fear of others.
  2. Children of Deimos are able to project a person’s worst fears into their mind, causing temporary trauma and confusion into them. This power is only active for a short time, and loses some of its effect the more it is used on the same person.
  3. Children of Deimos have the ability to conjure a real version of someone's worst fears, however, the child of Deimos is not able to control the conjured fear and is susceptible to them as well; they are also drained of a moderate amount of energy when the fear is conjured.
  4. Children of Deimos have the inhuman ability to leap great distances at once which can be used to dodge or attack. Upon landing, a small tremor is unleashed which causes anybody within a few feet to lose their balance.


3 Months After Character is Made

  1. Children of Deimos have the ability to focus on a person’s fears and mimic the abilities of that fear for a short time. If the user focuses on a pyrophobe, they will get some powers over fire. If the target is scared of a specific animal, they gain some abilities of the animal. (If the feared animal is a spider, the user will be able to generate webs from their wrists and crawl on walls.) And if the target is afraid of death, the user can drain some of their life-force and make them think they’re about to die. This power cannot be used to become incredibly powerful or instantly kill and the power can only be used once in a fight.


6 Months After Character is Made

  1. Children of Deimos can turn the fear and terror of others around them into emotional energy and then tools, objects, weapons and other items, create semi-living constructs and/or create structures/buildings of varying permanence; however, only up to 3 combative/non-combative items or 1 semi-living construct can be conjured at a time and it cannot be larger than roughly 3 times the size of the one that conjured it. The longer they maintain combative/non combative items and semi-living constructs, the more it drains their energy, so they are more limited for the time they can keep these things cohesive. The fear constructs will terrify/scare anyone they touch.

9 Months After Character is Made

  1. Children of Deimos have the ability to become a spirit made entirely of terror. In this state, they can change into a tangible form of someone or a group’s worst fear. The tangible form of the fear is the same size as that fear exists in naturally, is immune to all attacks, and the fear’s strength is greatly increased from its natural strength. The more the user is feared, and the more the form the user is in is dreaded, the stronger the user’s form is. The user can only stay in this state for a short time, after leaving this form, the user will be extremely drained, not able to move and could possibly even faint.

Traits

  1. Children of Deimos are known to hate the idea of losing people they care about.
  2. Children of Deimos typically enjoy fighting and combat, since their father is considered a war god.
  3. Children of Deimos normally love scaring people and watching them drown in fear and terror, making Halloween a special holiday for them.
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