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Demigod Characters

Non-Demigod Characters

Dead / Inactive / Away / Adoption

Planned Characters

Word Bubbles

Note: Word bubbles displayed here are the only characters that are active at Camp/BC, currently in my possession.

Active Characters

Adrian ~ Fire Spirit
Adrian2

“Fire destroys all sophistry, that is deceit; and maintains truth alone, that is gold.”
Fire must respect you before it will serve with you.
Character's Bio


 Age: 22 (Biologically)  Height: 6'1  Weight: 200lbs
 Sexuality: Heterosexual  Relationship Status: Single
 Birth Place: River Phlegethon  Main Weapon: Fire, Sword, Fists
 Accent: Neutral
 – “I can't die. It would ruin my image.”

Character's Powers

 #They are innately extremely resistant to heat and fire.

  1. They can heal the minor burns of others, but the more severe the burn, the more energy it drains
  2. They have a telepathic/empathetic connection with nature and other nymphs
  3. As they are nymphs they do not age, remaining eternally young.
  4. They have the ability to release heat from their hands in order to cauterize an open wound.
  5. They have the ability to create and control fire, the larger the flame, or the more condensed, the more energy it drains
  6. They have the ability to shed their flesh and turn into pure fire for a short time and while in this state, the user is granted flight, immune to all attacks and anything they touch is intensely burned
  7. The more upset they are, the harder it is for them to control their powers
  8. They are stronger in the heat

Owned by: Wonder ~ Posted on: {{{2}}}

Anthony Loiselle ~ Child of Tyche/Luck Spirit
2016-05-16 1713

"Good luck lies in odd numbers."
Luck is what happens when preparation meets opportunity.
Character's Bio


 Age: 19  Height: 6'0  Weight: 146lbs
 Sexuality: Bisexual  Relationship Status: Single
 Birth Place: Greenbow, Alabama  Main Weapon: Sword
 Accent: South American
 – "Books ain't no good. A guy needs somebody — to be near him. A guy goes nuts if he ain't got nobody."

Character's Powers

 #They are able to see the possible outcome of gambles.

  1. They have a telepathic/empathetic connection with nature and other nymphs
  2. As they are nymphs they do not age, remaining eternally young.
  3. They are able to temporarily and slightly alter the luck of an individual. The effects do not last long, and the outcome can not bring harm to anyone.
  4. They are able to bless an object, making it into a “lucky” charm, that they can either keep for themselves, or give to someone else, the object when used can bless the user with one shot of extra luck, that can not be used to harm others, and can only be used once.
  5. They have the minor ability to foresee the action of others, such as the course of action an opponent will take when attacking and dodge or parry according; however, if the prediction is wrong, this may cost the child of Tyche dearly.
  6. They are generally very lucky in all that they do.
  7. They are generally adept at playing games of chance.

Owned by: Wonder ~ Posted on: ~~~~~

Benjamin Locke ~ Unclaimed Child of Hephaestus ~ Member of Civitas Popularis
Benny4

"Love happens all the time to people who aren’t kind and heroes who are blind."
It is difficult not to wonder whether that combination of elements which produces a machine for labor does not create also a soul of sorts, a dull resentful metallic will, which can rebel at times.
Character's Bio


 Age: 21  Height: 5'10  Weight: 155lbs
 Sexuality: Heterosexual  Relationship Status: Complicated
 Birth Place: New Orleans  Main Weapon: Sword
 Accent: Neutral
 – I’m counting Mississippi’s until its convenient.

Character's Powers

 Powers of a Child of Hephaestus (Needs 3/6/9 Powers):

  1. Children of Hephaestus have the ability to create and control fire; however, it is extremely chaotic and will burn anything near it no matter the intention of the child of Hephaestus. They can shoot fireballs, streams of fire and coat weapons in flame. The more fire summoned and controlled, the more energy is drained.
  2. Children of Hephaestus can become resistant to all types of physical attacks for a short time.
  3. Children of Hephaestus are able to create a wall of stone, no larger than 2 to 3 times the size of the user, to temporarily block attacks
  4. Children of Hephaestus are innately extremely resistant to heat and fire.
  5. Children of Hephaestus are innately stronger and faster than others.
  6. Children of Hephaestus possess an ability to instantly understand how to use and wield any weapon they possess with no training beforehand.
  7. Children of Hephaestus have the ability to release heat from their hands in order to cauterize an open wound.
  8. Children of Hephaestus are able to create a smoke screen that suffocates and hinders enemies for a short time, using it to either escape or do one sneak attack
  9. Children of Hephaestus have the ability to control a single mechanical object with their mind; doing so, however, immobilizes the child of Hephaestus until control is broken. This only works on objects mechanically controlled, not objects controlled by magic.
  10. Children of Hephaestus can telekinetically move weapons under their own possession and use. They can move up to 3 large weapons at a time, such as swords, axes and hammers. Or up to 10 small weapons such as throwing stars, knives and caltrops. The longer weapons are telekinetically held, the more energy is drained.
  11. Children of Hephaestus are known for making great mechanics and blacksmiths. Able to make,upgrade and repair all sorts of weapons, machines and devices including automatons, armor and transforming weaponry.
  12. Children of Hephaestus normally grow up to be excellent sculptors, stonemasons, architects,construction workers, carpenters and woodworkers.
  13. Children of Hephaestus normally feel comfortable in forges and other warm areas, making them great fire-fighters and volcanologists.

Owned by: Wonder ~ Posted on: {{{2}}}

Castien ~ Lampade
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“If you can't get rid of the skeleton in your closet, you'd best teach it to dance.”
I am master of all the sciences. I go so far beyond all else that my work is called magic.
Character's Bio


 Age: Biologically 20  Height: 6'0  Weight: 160lbs
 Sexuality: Unknown  Relationship Status: Single
 Birth Place: The Underworld  Main Weapon: Staff
 Accent: Slight Birmingham
 – “But in that moment I understood what they say about nostalgia, that no matter if you're thinking of something good or bad, it always leaves you a little emptier afterward.”

Character's Powers

 Powers of a Lampade:

Passive
  1. As they are nymphs they do not age, remaining eternally young.
  2. They have a telepathic/empathetic connection with nature and other nymphs
  3. They are stronger when in the underworld
Supplementary
  1. They can shadow travel
  2. They can cast a levitation spell on themselves for short times, the longer they levitate the more power it drains.
  3. They are able to use some healing spells to heal minor wounds.
  4. They can curse objects and make them ineffective for a short time, or they can bless objects and make them unbreakable for a short time
Traits
  1. They have innate knowledge about the Underworld.
  2. They are able to read and interpret tarot cards.
  3. They are able to use crystal balls to interpret future events.
  4. They can read someone's aura

Owned by: Wonder ~ Posted on: {{{2}}}

Danicawbfancy

Danica Daughter of Dionysus • H. Counsellor

There is always some madness in love. But there is also always some reason in madness.


GlenWB

Glen Adams Son of Deimos • Demigod

Becoming fearless isn’t the point. That’s impossible. It’s learning how to control your fear, and how to be free from it, THAT’S the point.


Luka Himmler ~ Child of Boreas
Lukaaaaaaaaaaaaaaaaaaaaa

“When someone won't let you in, eventually you stop knocking.”
Let it go!
Character's Bio


 Age: 18 (physically), 68 (chronologically)  Height: 5'10  Weight: 145lbs
 Sexuality: Bicurious (Prefers Girls)  Relationship Status: Single
 Birth Place: Poland  Main Weapon: Ice and Sword; Dagger
 Accent: Subtle Polish/German, stronger when he's tired
 – “Stars, too, were time travelers. How many of those ancient points of light were the last echoes of suns now dead? How many had been born but their light not yet come this far? If all the suns but ours collapsed tonight, how many lifetimes would it take us to realize we were alone? I had always known the sky was full of mysteries—but not until now had I realized how full of them the earth was.”

Character's Powers

 Powers of a Child of Boreas (Has no Month Powers yet):

  1. Children of Boreas have the ability to create gusts of icy wind which slow the movements of all effected by them as well as carrying small, sharp blades of ice which can tear into an unarmoured opponent.
  2. Children of Boreas have the ability to call upon a focused ice storm which freezes a small area into solid ice, trapping anyone in the area within it; this effect does not last long.
  3. Children of Boreas have the ability to create a dome shaped torrent of wind, roughly two or three times the size of the user, which can be used to block attacks for a very short time.
  4. Children of Boreas have the ability to create a small tornado, about the size of the user, which can be used to block projectile attacks for a short time.
  5. Children of Boreas are stronger in the cold.
  6. Children of Boreas have the ability to hover or fly, however, the longer they fly the more it drains them.
  7. Children of Boreas have the ability to turn pure water into ice at will using a cold breeze.
  8. Children of Boreas have the ability to call upon a massive snow flurry which obstructs view and lower the body temperature of all that are susceptible.
  9. (Will have 26 June 2014) Children of Boreas can create a hail storm, with up to baseball size hail, for a short time
  10. (Will have 26 September 2014) Children of Boreas can create armour and weaponry out of pure ice which is quite sharp; however, it is also fragile and must be mended or replaced often, which uses up large amounts of energy.
  11. (Will have 26 December 2014) Children of Boreas can create an ice/snow golem, no larger than 2 to 3 times the size of the user, to fight for them for a short time, while doing so they themselves are incapacitated and afterwards must rest between making another one.
  12. Children of Boreas are able to withstand cold temperatures.
  13. Children of Boreas are often ambidextrous, a trait they share with Notus' children.

Owned by: Wonder ~ Posted on: {{{2}}}

Pheonix Chance ~ Child of Aphrodite
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“I never felt true love until I was with you, and I never felt true sadness until you left me.”
Traveling in force was the need and extreme desire to kiss each other in the dark, to take rip each other’s innocence and preserve the happiness in which they gave each other.
Character's Bio


 Age: 19  Height: 5'7  Weight: Unknown
 Sexuality: Gay  Relationship Status: Single
 Birth Place: San Francisco, California  Main Weapon: Sword
 Accent: Californian
 – “Anything is a waste of time unless you're f*cking well or creating well or getting well or looming towards a kind of phantom-love-happiness.”

Character's Powers

 Powers of a Child of Aphrodite (Has 3/6/9 Month Powers):

  1. Children of Aphrodite can intoxicate people of the opposite gender with pheromones in order to get them to do their bidding; any attempt to use the person to harm anyone (including their own person) will break their control.
  2. Children of Aphrodite can bring upon a state of ecstasy to another person, making them become dazed for a short time.
  3. Children of Aphrodite can cause people of the opposite gender to lose all desire to attack them for a short time.
  4. Children of Aphrodite can create a large plume of dense perfume or make-up which obscures them and begins to suffocate anyone else within it.
  5. Children of Aphrodite cause anyone of the opposite gender to be, at least slightly, attracted to them.
  6. Children of Aphrodite have the ability to alter and control clothes and make-up.
  7. Children of Aphrodite can alter their appearance for short periods of time, the more they do to alter their appearance, and the longer they maintain the appearance, the more energy it drains.
  8. Children of Aphrodite have a minor ability to sway a person’s feelings, causing them to feel a slight amount of love for another person; the final choice to act on the love is, however, out of their control.
  9. Children of Aphrodite can infuse magic into their words and ‘charm-speak’ another into doing their will or revealing a secret to them; the person will remain under the control of the charm-speak for a few minutes or until control is relinquished, the longer the control is kept, the more energy it drains.
  10. Children of Aphrodite are able to have better control over their appearance, altering it indefinitely, with less energy drain to maintain it
  11. Children of Aphrodite are able to turn into a dove, which allows them flight, the longer they maintain this form, the more energy is drained.
  12. The ability to speak French as it is "the language of love"
  13. Are often attractive children
  14. Often enjoy things that are pretty and things that bring them pleasure

Owned by: Wonder ~ Posted on: {{{2}}}

Skywb1

Skylar Lune Son of Eros

If you drink enough vodka it tastes like love.


Sonia Neveu ~ Mortal/Oracle of Oropos/Member of Broken Covenant
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"Hell is the impossibility of reason."
I don’t know everything, I just have this spot in my head that goes deeper than anywhere and tells me when something doesn’t feel right.
Character's Bio


 Age: 19 (Biologically)  Height: 5'4  Weight: 102lbs
 Sexuality: Asexual  Relationship Status: Single
 Birth Place: Paris, France  Main Weapon: Crossbow + Prophecies
 Accent: French
 – "Never let the future disturb you. You will meet it, if you have to, with the same weapons of reason which today arm you against the present."

Character's Powers

 #They are able to speak prophecies, as well as see the destiny of others, however while they are able to see the future, they do not always remember what they said while they are being possessed by the spirits

  1. They are able to see through the mist
  2. They are able to read auras and sense spiritual essences, as well as a minor ability to soothe them

Owned by: Wonder ~ Posted on: {{{2}}}

StephenWB

Stephen Miller Son of Poseidon • Demigod

I must be a mermaid, Rango. I have no fear of depths and a great fear of shallow living.



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